From ewen at altern.org Mon Jan 12 18:22:57 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] Hull Message-ID: <200401121630.i0CGURWx007604@bin.x-i.net> Hi everybody and happy new year, I arrived in Hull Time Based Arts yesterday and will be here for 4 weeks. It's part of the ex-stream.net Culture2000 prog. In the context ofg ex-stream and cultural mapping, Hull will be for me one of the North Sea port to explore. I may take the ferry that goes to Rotterdam too. I have a magellan hand gps. I can connect it to a pc. I don't know yet for a mac. I never tried. It's a new gps. My old one was a first generation one i was using since early ninetees in Brittany... I enjoy precision now Any one could suggest me a good soft to use ? I also want to make some videos bests wishes for 2004 Ewen From ewen at altern.org Tue Jan 13 13:11:50 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] macgps Message-ID: <200401131119.i0DBJRWx012244@bin.x-i.net> thanks Jens, I'll check E. From apaterso at uiah.fi Mon Jan 19 14:06:35 2004 From: apaterso at uiah.fi (andrew paterson) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] call of interest: locative media workshop (pixelACHE 2004 Festival) : 29th March - 2nd April Message-ID: <005601c3de84$af762230$4886d680@krakow> LOCATIVE MEDIA WORKSHOP (pixelACHE 2004 Festival) 29th March - 2nd April The deep-local Helsinki culture of mobility, systems and networks is manifested at the site of Rautatieasema (Railway Station). With it's interior, exterior, surrounding subterranean public-spaces, it is a centrepoint of urban Finland; A cartographic and temporal framework for partings, convergences, paths and destinations, all wrapped up in objective data and personal story. The tangible, intangible, physical and informatic.. The static and mobile.. INTRODUCTION The Locative media workshop held during pixelACHE 2004 Festival is the first event in the series of 6 "Trans-Cultural Mapping" workshops initiated by RIXC Centre for New Media (Riga, Latvia). Each workshop will have a specific focus on outskirts and interregional networking, in the context of an enlarged Europe. An additional goal is to discover specific, deep and relevant layers of the local cultures, involving specific local communities in the process. http://www.rixc.lv - http://www.pixelache.ac Locative media may be understood to mean media in which context is crucial, in that the media pertains to specific location and time, the point of spatio-temporal 'capture', dissemination or some point in between. The term locative media has also over the last year been associated with mobility, collaborative mapping, and emergent forms of social networking. http://locative.org - http://locative.x-i.net CALL OF INTEREST The first workshop of the series will aim to explore and share locative aspects of documentation, context and content. A small international group of media artists, performers and researchers (8-12 persons) with tangential experience of 'locative' documentation, covering different disciplines are invited to attend. It is hoped this will include approaches ranging from textual, sound, digital film, GPS, performance, architecture, and archaeology, including recent/current locative media projects. A large portion of the scheduled workshop time will be dedicated to exploring activity/interaction in the specific and surrounding locus of the Rautatieasema (railway station) of Helsinki city centre. Participants are encouraged to bring their own desired technologies, although mobile equipment will hopefully be available for use. For those interested, it may be arranged for non-local persons to work with participants who benefit from local knowledge of the area, situated culture, relevant systems etc. Workshop activity can potentially engage with the pixelache 'signal|process' workshop and exhibition coordinated by Sophea Lerner with Centre for Music & Technology and MUU ry. The event takes place 15th March - 2nd April and explores the sonic landscape in the local area, sharing similar themes with the locative media workshop. More information at http://cmt.siba.fi/masa/projects/sp As part of the multidisciplinary exchange of method, a portion of the workshop will be structured with key presentations based on the participants previous/current projects. These presentations will be open to interested public. The coordinators of the other 'cultural mapping' project partner organisations - RIXC/Riga, TEKS/Trondheim, LORNA/Reykjavik, ELLIPSE/Paris, Projekt Atol/Ljubljana - will also be invited to participate, sharing their plans and objectives of the workshop series to the group. Further towards the end of the week, with the beginning of the Pixelache festival programme, there will be an opportunity to re-present some of the workshop activity as a presentation or a performance to the public either at MUU Gallery or in Kiasma Museum of Contemporary Art. The results of the whole workshop series will be presented in an exposition - 'Cultural Mapping Fair' - consisting of public interactive installations and other documentation. This exposition will take place during the 'Art+Communication' festival in Autumn 2004 in Riga, Latvia. PARTICIPATE IN THE WORKSHOP If you are interested in participating in the first locative media workshop of the series, please contact the organisers at locative@pixelache.ac before Friday 6th Feb 2004! Travel and accommodation costs will be covered for all selected participants, as well as per diems and necessary equipment and material costs. In due course, further details regarding program etc will be available at http://www.pixelache.ac/locative/ ORGANISERS Locative media workshop in Helsinki is a part of pixelACHE 2004 Festival, organised by Piknik Frequency and Kiasma Theatre. Workshop program designed by Andrew Paterson / UIAH Media Lab. The "Trans-Cultural Mapping" workshop series is coordinated by RIXC Centre for New Media, and is realised with the support of the Culture 2000 Programme of the European Union. Other partner organisations are TEKS/Trondheim, LORNA/Reykjavik, ELLIPSE/Paris and Projekt Atol/Ljubljana. From amy at futurefarmers.com Tue Jan 20 05:24:56 2004 From: amy at futurefarmers.com (amy franceschini) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] Wireless Workshop--Tincantennae Message-ID: Wireless Workshop: Community Connectivity January 22 12-5pm With the understanding that wireless access can and has the potential to significantly reduce the cost and increase the ease to share resources and access to the Internet, this workshop will present instructions for building your own wireless antennae. BRING COFFEE CANS, PRINGLES CANS OR THE LIKE!! Workshop Leader(s): Jonathan Foerster, Amy Franceschini * Jonathan will give a lecture and presentation Where: Yerba Buena Center for the Arts, San Francisco relevant links: http://www.yerbabuenaarts.org http://www.futurefarmers.com/playshop http://www.manifestcontent.com/wifi/links.html ------------------------------------------------------------------ A CALL TO THE LOCATIVE LIST. If anyone is located in the San Francisco Bay Area and would like to present work or attend: RSVP http://www.futurefarmers.com/playshop/ws1.php?id=1 This workshop is held inside Playshop at Yerba Buena Center for the Arts (YBCA). YBCA is located within Yerba Buena Gardens (and across the street from the San Francisco Museum of Modern Art and is a pedestrian crossroads serving tourists, Moscone center conference goers and a relaxing space for people on lunch break or seaking green space within the city. http://www.yerbabuenaarts.org/inside/gardens.html In this workshop we will set up an ad-hoc network and discuss the possibilities of this public space. Projects will be considered for development by Playshop. -- Amy Franceschini, Founder Futurefarmers: Cultivating Your Consciousness ----------------------------------------------------------------- 499 Alabama Street, #114 San Francisco CA 94110 http://www.futurefarmers.com/ http://www.antiwargame.org http://www.atlasmagazine.com/ http://www.theyrule.net ................................................................. ph/ fx 415.552.2124 -------------- next part -------------- An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040119/2f2d4576/attachment.html From mnl at well.com Wed Jan 21 18:27:34 2004 From: mnl at well.com (Mike Liebhold) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] [Fwd: Psy.Geo.Conflux Call for Proposals] Message-ID: <400EA876.6060203@well.com> -------- Original Message -------- Subject: Psy.Geo.Conflux Call for Proposals Date: Tue, 20 Jan 2004 18:42:08 -0800 (PST) From: info@glowlab.com Psy.Geo.Conflux is an annual event produced by Glowlab featuring current artistic and social investigations in psychogeography. Part festival and part conference, it brings visual and sound artists, writers, urban adventurers, and the public together in New York to engage in walks, presentations, installations and other events with the purpose of exploring the physical and psychological landscape of the city. Glowlab is currently reviewing proposals for the second annual Conflux, which will take place in New York from May 13 to 16. We're interested in public-space projects [drifts/derives, mapping experiments, fieldwork, tours, temporary installations, performances, interventions, mobile tech/GPS projects, audio/video works] as well as artist presentations, workshops and lectures that address issues of psychogeography. Before submitting a proposal, please take a look at the type of projects presented during the 2003 Conflux: http://www.glowlab.com/psygeocon/index.html You may also want to read the following articles for further information: http://villagevoice.com/issues/0319/zimmerman.php http://www.year01.com/forum/issue12/conflux.html The submission deadline is MONDAY, FEBRUARY 2. Please note that due to limited funding we must select only those projects that do not require a budget for equipment, artist fees, travel, etc. Send your proposal to info@psygeocon.org, with all information in the body of the email -- attachments won't be opened. Subject: Psy.Geo.Conflux 2004 Proposal -------------------------------------------------------------------- Name: E-mail: Project title: Project description: Please specify any additional information, such as: - whether your project needs to happen at a certain date/time during the four-day period of the Conflux - whether you need an indoor space for people to gather, or whether your project will take place entirely outside - how long you expect your event to last - approximate start and end locations for your event [if applicable] - whether your event will be limited to a certain number of participants Your bio or resume: URL's for previous projects, reviews, articles: -------------------------------------------------------------------- We will contact you by March 1 if your project has been accepted. http://www.glowlab.com To unsubscribe from this newsletter, click the link below: http://pub23.bravenet.com/elist/add.php?action=leave&usernum=1914867431&emailaddress=mnl@well.com -------------- next part -------------- An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040121/9e45ea3c/attachment.html From jo at abduction.org Sun Jan 25 20:14:09 2004 From: jo at abduction.org (jo walsh) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] collaborative mapping workshop at ETCon Message-ID: hey locators, i'm helping "organise" a collaborative mapping workshop at the emerging tech conference in san diego, 9th-12th. we've been getting a lot of developers to connect their software together using the "locative packet" format that andrew and i wrote at karosta last year... http://locative.net/etcon2004/packet.html http://conferences.oreillynet.com/pub/w/28/events.html people contributing locative packet interfaces include http://mapbureau.com/pointmapper/ and http://www.brainoff.com/worldkit/ , on the cartographic side, http://www.thingster.net/ and http://www.blogmapper.com/ on the exchange-of-spatial-things-and-notes side. hopefully more, as people get it together at the last minute ;) and we'll collect the contributions together on the locative.net site nearer the time. i'm looking forward to it a lot, though it's been noted that this is a bit overfocused on the geek infrastructure, how the server side works and not really on the user experience... i am hoping that people will find uses that we could never have dreamed of.... :) i'm sorry to be missing transmediale though, and there should be a significant locative meetup there too, possibly a workshop or seminar? i know jason from blogmapper is going over from SF. good luck, and it would be great to hear any application ideas an inspirations that arise from it ;) take it cheesy, zx -- "Common sense won't tell you. We have to tell each other." -DNA From rasa at re-lab.net Mon Jan 26 15:17:21 2004 From: rasa at re-lab.net (Rasa Smite) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] about 'Urban Infomatics Breakout' (invit.to discussion) Message-ID: <3.0.1.32.20040126151721.013a5b98@re-lab.net> hello! long time i haven't posted here anything :) but now i'm back again - we (rixc) now starting to organise an other locative event in riga, in May 3-9, 2003 - this event will be devoted to "open source [locative] media architecture" - call for participation and more info will follow soon. and in this regard i wanted to forward a link to a text by Howard Rheingold - who writes about the impact of mobile communications in today's and future city (also locative media lab as one of "two of the efforts approaching geo-tagged media from an open systems perspective" is mentioned there) if you could comment this or if you have some more info (text, initiatives, etc.) on this topic, please send to this list or to me - or perhaps this text could encourage us to start a discussion about the impact of mobile communications to the today's city from locative media as open system perspective... (to be continued later in may in riga) - ? -----> >From Dennis Kaspori/MAZE, posted in their weblog for OPEN SOURCE ARCHITECTURE - towards an egoless, cooperative and evolutionary practice of architecture - http://www.suite75.net/blog/maze/): Howard Rheingold (Smart Mobs) wrote an article called Urban Infomatics Breakout. It deals with the evergrowing importance of mobile communication in regards to understanding the city. With the emergence of so-called locative media we can now see the possibilities to close the digital/physical divide: --- URBAN INFOMATICS BREAKOUT By Howard Rheingold, Tue Jan 13 11:00:00 GMT 2004 http://www.thefeature.com/article?articleid=100315 If you want to understand cities today and especially in the future, keep mobile communications in mind. Ten years from now, understanding the way people use mobile media will be as fundamental to urban planning as understanding the buildings they inhabit and vehicles they use. I believe the most important critical uncertainty today is whether location-based media will develop as an open system like the Internet, where everybody will be free to associate a review, a photo, a video, a map, a work of art, a political polemic, a database, with specific locations -- or whether information associated with places will be a closed system where only those who buy a certain brand of proprietary software or only those who own the local franchise will have the right to write geodata to the readers almost everybody uses. Will entire populations of city-dwellers create, use, and exchange information and media associated with geographic locations? Or will the right to write or access restaurant reviews, geospecific photographs, neighborhood crime stats be constrained? If Westlaw can own the law, anything is possible. Will the cities of 2010 be inhabited by billions users of geolocation information systems and weavers of ad-hoc communication networks? Or will we be passive consumers of pre-packaged content fabricated by a few dozen synthetic superstars.[..] <----- best, rasa From rasa at re-lab.net Tue Jan 27 12:24:32 2004 From: rasa at re-lab.net (Rasa Smite) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] about 'Urban Infomatics Breakout' (invit.to discussion) (fwd) In-Reply-To: Message-ID: <3.0.1.32.20040127122432.00e32de8@re-lab.net> thanks Marc for norvegian contacts! this initiative sounds quite interesting - Kristin, if you are interested - perhaps you can get in touch with OneMap - sounds really relevant for either "trans-cultural mapping" workshop in Norway (or inviting them to riga events - either RAM in may or festival in autumn) (where is Halden located?) best, rasa At 07:16 PM 1/26/2004 -0800, you wrote: > > >---------- Forwarded message ---------- >Date: Mon, 26 Jan 2004 17:36:37 -0800 (PST) >From: marc@locative.net >To: locative@x-i.net >Subject: Re: [Locative] about 'Urban Infomatics Breakout' (invit.to > discussion) > >Re: if you could comment this or if you have some more info (text, >initiatives, etc.) on this topic, please send to this list or to me - > >Here's something that seems very relevant to the project that Howard was >talking about in the article you sent us Rasa, essepecially as they are >located in Norway. > >from: onemap.org > >Project OneMap is a long term effort contributing to the fusion of >standard web technologies and geographic content, often referred to as the >GeoWeb. We are conducting cutting edge research and development and >deploying the results as services on the web. > > >OneMap is a non-profit project, completely dependant of gifts and grants. >It is hosted by and coordinated from >? >?stfold University College, Faculty of Computer Science, Halden, Norway. > > From nodus at sympatico.ca Wed Jan 28 16:09:31 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] locative media workshop Message-ID: <97B039B8-519B-11D8-8BBA-000A9588EBCE@sympatico.ca> dear locative list, any of you who haven't heard, and who might be in berlin are invited to attend the locative media workshop at transmediale on monday feb 2nd, it will be taking place at 20.30h at K1 (Monday, 2.2). >transmediale.de/page/listings/listing.0.conference.lecture.1.html< best marc -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 506 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040128/f2cdfa89/attachment.bin From nodus at sympatico.ca Tue Feb 10 17:47:35 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] Premiere of world's first 3G mixed reality game Message-ID: <725DEEF1-5BE0-11D8-8CAB-000A9588EBCE@sympatico.ca> Thanks for sending me this Jonah, it does look _really_ interesting > From 2 to 13 March 2004, Blast Theory will premiere the world's first > 3G mixed reality game at the Adelaide Fringe in Australia. This > groundbreaking project uses 3G phones and takes place on the streets > of Adelaide and online at www.ilikefrank.com > > Online players can play from any computer in the world and build > relationships with street players running in the hot Australian sun to > find the elusive Frank. Online players just log onto the website, get > dropped into a virtual Adelaide and test the possibilities of a new > hybrid space. > > Blast Theory are Adelaide Thinkers in Residence, a twelve week > programme which brings world-leading thinkers to live and work in the > city. > > To register as an online player, go to http://www.ilikefrank.com > > Please see the attached press release and if you would like any > further information, please contact: Catherine Williams at Blast > Theory on 44 (0)20 7249 5551 or email catherine@blasttheory.co.uk > > For information about Adelaide Thinkers in Residence, visit > http://www.thinkers.sa.gov.au > -- > > Catherine Williams > Blast Theory > Unit 43a, Regent Studios > 8 Andrews Road > London E8 4QN > Tel: 44 (0)20 7249 5551 > Fax: 44 (0)20 7249 5559 > Email: catherine@blasttheory.co.uk > Web: http://www.blasttheory.co.uk From nodus at sympatico.ca Wed Feb 11 19:35:26 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] large-scale photomapping in Europe Message-ID: Thanks Mike! Here's an interesting article on large-scale photomapping in Europe: /Mike http://www.searchenginewatch.com/searchday/article.php/3309641* Visualizing Paris, Barcelona and other Cities* By Chris Sherman While local search in the U.S. has focused on providing basic business information, Wanadoo Maps has added a new twist to online yellow pages in Europe: photos of thousands of buildings in France and Spain. In France, the photos are available via France Telecom's Yellow Pages site, Pages Jaunes . The directory features pictures of building facades for all listed street addresses in France's nine largest cities, including Paris, Lille, Marseille, Bordeaux and Nice. If you want to see a picture of a building at a specific address, just enter the address into the search box. It's far more fun, however, to simply click on a city on the map, then zoom in to the street level and take a "virtual stroll" down avenues and boulevards simply by clicking on the map. Although the site is in French, it's fairly easy to navigate. The trick is to move the open hand icon across the map until the icon turns into an index finger pointing straight ahead. This means that there's a photo associated with that specific location. Click, and the picture of the building at that location opens up in a window to the left of the map. You can move the map around by holding down the mouse when the hand is open, dragging the map into a new location. Icons to zoom in and out change the scale of the map. Try clicking in the middle of a major intersection of streets. This brings up an icon beneath the picture that lets you click to "turn" and get a 360 degree view of the entire intersection, looking right, left, forward, back, and so on. Photos of Spain are available at the QDQ Media Callejero Fotografico web site. This isn't as ambitious as the Pages Jaunes site, having pictures of only four cities: Madrid, Barcelona, Seville and Valencia. Nonetheless, it's just as well designed, and offers a fascinating way to visit these cities from the comfort of your own computer. From palli at pallit.lhi.is Thu Feb 12 01:33:30 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] interesting... Message-ID: <00ed01c3f0f7$75280050$03fea8c0@palli> http://www.cnn.com/2004/LAW/02/11/peterson.gps.ap/index.html Pall Thayer artist/teacher Fjolbrautaskolinn vid Armula http://www.this.is/pallit http://www.this.is/pallit/isjs http://www.this.is/pallit/harmony http://130.208.220.190/panse From nodus at sympatico.ca Fri Feb 13 10:57:19 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] THE CELL PHONE: HISTORY, TECHNOLOGY, CULTURE Message-ID: CALL FOR PAPERS FOR EDITED BOOK THE CELL PHONE: HISTORY, TECHNOLOGY, CULTURE Edited by Anandam P. Kavoori and Noah Arceneaux Dept of Telecommunications Grady College of Journalism and Mass Communication The University of Georgia, Athens, Ga 30602 The Cell phone presents itself at the periphery of contemporary discourse about media and culture. TV cops use it as they rush to crime scenes, teenagers use it to connect with their peers, terrorists are traced through calls made on their cell phones, extra-marital affairs draw sustenance from them. Such images, however, do not do justice to the central role that cell phones have begun to play in contemporary society. Cell phones lack the hype of the Internet but are fast approaching the cultural impact of a mass medium. They have begun to shape how we communicate; their use has created new forms of media-centered relations; and in the marketplace they have begun to influence patterns of media ownership and acquisition. In the developing world-the cell phone is often the first phone for the urban poor. In their intersection with other technologies-text messaging, the World Wide Web and digital photography/video-Cell phones have changed how we look at an omnipresent cultural technology-the "telephone." This edited book seeks papers that examines three overarching issues-History, Technology and Culture-- as they relate to the Cell Phone. Papers from all theoretical (social scientific, cultural, critical, ethnographic, historical) perspectives are welcome. Of special interest are papers dealing with the impact of the Cell Phone in the developing world and with issues of identity politics-race, gender, ethnicity and sexuality. Papers may address one or more of these questions. These are suggested research questions, not a complete template. You may wish to add to these. History: When did Cell Phones develop into a mass medium? What are the economic, political and institutional factors that have had a major impact on the Cell phone industry? What has been the relation between the history of the Internet and the Cell Phone? What is the future of the Cell Phone as compared to the history of other media technologies? What has been the trajectory of Cell Phone use in the developing world as compared to the West? Technology: What is the technology of the Cell Phone? How did it evolve and intersect with other media technologies (Internet, Phone, Web, Texting)? How have the design and architecture of Cell phones (size, texture, features, color) influenced their growth? What are the current technological limits and possibilities of the Cell Phone? How might Cell Phone technologies grow and change in the next decade? How has it impacted minority cultures and the developing world? Culture: What are the shifts in cultural sensibility that the Cell phone represents? What kinds of normative and interactive models for communication does the Cell phone represent? What forms of mass mediated relationships and Identity politics does the Cell Phone configure? How do the aesthetics of Cell phones impact behavior--especially youth and business culture? How have Cell phones changed the structuring of daily life? How do cell phones intersect with issues with issues of identity-politics, especially those of race, gender and sexuality. What future impact can the Cell phone have as it merges with web and other technologies? What is the impact of the cell phone in developing countries? With changing Geo- politics? The deadline for paper abstracts is September 1, 2004. Please send your queries via email to the corresponding editor, Noah Arceneaux at noahax@uga.edu or via mail to Dr. Anandam P. Kavoori, Associate Professor, Dept of Telecommunications, Grady College of Journalism and Mass Communication, University of Georgia, Athens, GA 30602. From julian at selectparks.net Fri Feb 13 17:21:51 2004 From: julian at selectparks.net (julian.oliver) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] // ACE2004 // Message-ID: <200402131621.52987@del-PAX> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 http://www.ace2004.org/main.htm right near the headquarters of ARToolkit.. - -- s l tp rks X X. X X X. X X X. . X X. . X X. . . .. . selectparks.net //--> for security reasons, and to reduce bandwidth consumption, messages sent in HTML format are automatically deleted. //<-- -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.4 (GNU/Linux) iD8DBQFALOuPtQB+cLuEUrMRAoQ0AKChaC2CIPe8GnjkUAMV1HhWfYywyACeMGbs 3vlrsKGmuUfTZqowgrmFbqE= =Hu2n -----END PGP SIGNATURE----- From julian at selectparks.net Fri Feb 13 18:33:36 2004 From: julian at selectparks.net (julian.oliver) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] // hacking the real // Message-ID: <200402131733.37987@del-PAX> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 if you haven't already: http://eyetap.org/research/medr/rwm.html i'd love to see this RWM in action just to know how well it works. the videos tell too little really. of course in practice re-skinning a detected unique primitive in captured video space is difficult, often done with a key or icon, as used in ARtoolkit. if using shape recognition, i suppose the bounds of the detected object needs to be uncomplex and clearly delineated in order to calculate angular collapse. in a world of rectilinear forms, the billboard as shown is practically camouflage. maybe they could be grouped on a per location basis to narrow the calculations you expect your mobile HUD to perform, but then enter the ragged and flimsy world of 'public domain' GPS. the other problem is occlusion; if an object comes between you and the composited data can the overlay be meaningfully culled without referencing a full mesh of the site? i guess with ATI's new mobile graphic processor the CPU hit is alleviated a little. a few toolkits however sport full colour image recognition, which is a plus to these ends. so, if the sun didn't move in the sky, and that stuff called weather didn't phase shift the colour spectrum, then maybe this would be a more accurate solution. on another note, with IPV6 the number of adresses increases kind of dramatically (from 4,294,967,296 --> 340,282,366,920,938,463,463,374,607,431,768,211,456) so maybe this outdoor computing thing could then have a euclidean and public life. "my computer is in the park next to the falafel joint". whether or not that is useful is another thing. a Tommy Hilfiger billboard as my root shell would be a sweet collage. ;) julian - -- s l tp rks X X. X X X. X X X. . X X. . X X. . . .. . selectparks.net //--> for security reasons, and to reduce bandwidth consumption, messages sent in HTML format are automatically deleted. //<-- -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.4 (GNU/Linux) iD8DBQFALPxgtQB+cLuEUrMRAmHuAJ4zYZq4QGJkWHdEgUHpNVYqtk8HXgCgs2rq 61saPYJPvLg8NolqQvjHAb0= =lv/K -----END PGP SIGNATURE----- From ewen at altern.org Tue Feb 17 16:55:06 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] GeoURL ICBM Address Server Message-ID: <200402171508.i1HF8b85004898@bin.x-i.net> GeoURL ICBM Address Server http://geourl.org/ From jo at abduction.org Wed Feb 18 04:12:31 2004 From: jo at abduction.org (jo walsh) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] collaborative mapping workshop at etech - redux (fwd) Message-ID: heyas... i should have cc'd this here too, but i was in a rush - and it's all rather geek. in short the locative collab mapping workshop at etcon went really well, we got some tech issues resolved and much food-for-thought for the future... the backend is very like the one we were trying to build at karosta... i look forward to building something really good for riga... >>> i for one, had a fantastic time at the locative.net collaborative mapping workshop at etech - http://locative.net/etcon/ for the stragglers. we started on the monday evening with a 'show-n-tell' type session from the usual-suspect collaborators from #geo and a few people who have applications for our work, including the wireless geolocation / annotation group at UC San Diego who are working on a successor-to-geonotes type project - http://activecampus2.ucsd.edu/oreilly/ - the NYU guys with their funky http://dodgeball.com/ , and damian from http://carbot.org , whose in-car system is waiting for the air around it to fill with foaf-filtered geoannotations. good dreams... we had short "here's who and where we are" presentations from the #geo hackers who'd precooked software for the workshop: Chris Goad - http://mapbureau.com / rdfmap Karlis Kalnins - http://gpster.net , wherefi Jason Harlan - http://blogmapper.net Schuyler Erle - http://maps.nocat.net Rich Gibson - http://maps.nocat.net Tom Longson - http://geolicio.us Anselm Hook - http://thingster.org Chris Heathcote - http://undergroundlondon.com Jo Walsh - http://space.frot.org good to catch up with Joshua Schachter of http://geourl.org and Dav Coleman who did http://blogosphere.headmap.org and also to meet new people from this list context and get them involved - Raj Singh from MIT, http://rajsingh.org , Chris Holmes who made http://geoserver.sf.net , Jon Peterson from the ietf's GEOPRIV working group, and the inimitable Sonny Parafina. shouts to Mike Liebhold who did much rabble-rousing in advance but was unable to attend... we had a chillout zone/'office' space on the second floor lobby to do our frantic debugging of interfaces, as everyone who'd prepared to send 'locative packets' to the RDF aggregator allowing us to share annotations tried to get it working. Most interesting was the sense of mutual buy-in from RDF and W*S/GML people, who have interesting needs for an extensible metadata format to describe things which have spatial properties but aren't really spatial features in the trad GIS sense. Raj in particular rose to the hacking challenge and produced http://locative.net/etcon/plan.pl?Locative_Packets_To_GML_Servlet we staged a 'annotating psychoderive' on the tuesday and got a few people making GPS traces of their picture-taking routes. if anyone here didn't get that content aggregated and would like help, please contact us! on the wednesday night we had a second deliberation session, at which Tim O'Reilly kindly delivered us a pep talk... and had much heated discussion of user-owned data, closed APIs on mobile devices etc. RichG took pretty assiduous notes of 'current and future concerns' for open geodata and collaborative annotation, but they don't seem to have made it to the wiki yet. word? i'm enjoying the connection with the FOAF RDF work given parallel concerns about 'who owns the data i leave in the world and who can do what with it', and a sense that we could get a lot of collaborative filtering / whitelisting of geodata for free from that domain. and Jon Peterson's work on GEOPRIV and access to location and presence info was an eyeopener to me - http://ietf.org/internet-drafts/draft-ietf-geopriv-pres-00.txt glad to hear that is in hand. i'm hoping we can sort out the semantics of the locative:Packet into something that RDFIG is happy to back as an 'Interest Group Note', cf http://rdfig.xmlhack.com/2004/02/16/2004-02-16.html#1076911342.917455 now Schuyler and i are helping build the FOAF and GIS components for http://www.indyvoter.org/future/ - a 'reconnect people with the political process' which shares many aims with http://www.bbc.co.uk/ican/ and tom's http://mysociety.org/ project back home in london. I'm hoping that will be among other things a proof-of-value for the release of spatial and census data into the public domain for machine re-use. it was the most stimulating of weeks, the technical highlight of which for me was edd's presentation on bluetooth, FOAF and dashboard... i have seen the future, and it is on edd dumbill's desktop. zx -- "Common sense won't tell you. We have to tell each other." -DNA From jg at x-i.net Sat Feb 21 00:27:48 2004 From: jg at x-i.net (Jaanis Garancs) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] [Fwd: RE: [www-vrml] Spatio-temporal clustering] Message-ID: <403689E4.4000301@x-i.net> another project: --------------------------- http://www.icdc.org.uk/LAND/ -------- Original Message -------- Subject: RE: [www-vrml] Spatio-temporal clustering Date: Fri, 20 Feb 2004 15:26:35 -0600 From: Bullard, Claude L (Len) To: 'McCann, Mike' , www-vrml@web3d.org Seems others are on this track. "icdc@livjm.ac.uk Posted by Admin on: Thursday 19 December @ 10:26:39 (read: 616 times) Anonymous writes: "LAND (Location Activated Nomadic Discovery) LAND is a personalised, location-based mapping system for tourists, being developed in partnership with Ordnance Survey and Cumbria Tourist Board. LAND aims to generate a 3D virtual reality mobile interface of an area from O/S mapping data (provided as GML) on a Personal Digital Assistant (PDA) supported by GPS. It will offer a user-friendly and media-rich interface to improve how the public access and use existing public data. For the user, information can be accessed from anywhere in any weather, and the device is small, portable and easy to use. LAND will tell the user where they are located, and alert them when they are nearing a place of interest. It will also track the visitor's path, and allow them to communicate with other users of the service in the vicinity. The device provides all the information the visitor needs for visiting an area in one application on a handheld device, by bringing together static information (geographical, mapping cultural data) and dynamic information (events calendars, 24 hour weather and traffic reports). for more information contact icdc@livjm.ac.uk" len From nodus at sympatico.ca Tue Feb 24 16:42:52 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:26 2005 Subject: [Locative] amsterdam-based residency in streaming media & wireless applications art-led tech. dev. Message-ID: If anybody is interested in this I'd be happy to work on an application collaboratively with you. Marc -------------------- Call for proposals Artist in Residence The Netherlands Media Art Institute, Montevideo/TBA invites artists to submit proposals before the 1st of March 2004 on the field of: Streaming media & Wireless applications Through the Artist in Residence programme artists are invited to submit a project proposal. The conditions to participate in this project can be read at the website: http://www.montevideo.nl/www/english/artistinresidence.htm Contact: Gaby Wijers gaby@montevideo.nl With kind regards, Danielle van Drie Communicatie Nederlands Instituut voor Mediakunst, Montevideo/Time Based Arts Keizersgracht 264 1016 EV Amsterdam T 020 6237101 F 020 6244423 E danielle@montevideo.nl www.montevideo.nl From jg at x-i.net Tue Feb 24 18:17:54 2004 From: jg at x-i.net (Jaanis Garancs) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] ... visions, decisions, experiments .... Message-ID: <403B7932.7090607@x-i.net> Dear co-locatives... I have been mostly silent, during the last months... but not inactive... after meeting some of you in Berlin, last week we had intensive conversations with Marc, other RIXC people ... One of the topics was thread was a a prospective contribution from my side, some thing that was already briefly mentioned during my locative @ karosta last summer... that in short could be described as a meta-database interface - something between (or having both aspects) of a tool and an experimental artwork, the latest developments and also prospects for the 2004-2005 urges me to say that in my opinion, the idea about web-based coordination, "initiative and activity mapping", and a certain data minig , self-organising map thing ... might be useful also for the locative project - be part of it's (inter)face - between us and to the public. that we could think of both some common and specific things that unites us as group and also distingueshes from an incrasing number of collectives, companies and 'tribes' dealing with geo-/location-/mobile-/multimedia issues ... i guess that what is here - it is not about a one projects or several related projects, it is about networks of ideas, people and places - and the invisible things - thoughts, signals, transmissions and our energy that connects all of them. some practical proposals: i am going to lead a smoller group here at RIXC which would try to finish a working prototype for the next RAM workshop in Riga and develop it further for the summer, possibly for the ISEA and the festival in September... This is based on some other projects i have either proposed and partly produced during 2000-2003 - they always have been intended as collaborative projects, and the verlapping of themes, people, and projects has been the focus itself. what i have in mind for the next months - is to use script collection for the phprojekt.org, partially rewrite some elements and connectt with some additional modules, based on MySQL and PHP (as web interface). That would be something like a meta-database, where some otyher porjects could share the data either directly via MySQL or RDF or the 'locative packet' interfaces - that Jo proposed (i think that all fits very well together!!) .. then this syetem would have some 'simple' interface for people and also extreme interfaces like VR installation. i guess i need to make some of the aspect more clear and elaorate on details, but that will come few days later. some screenshots from the phprojekt capabilities and related stuff .. http://nice.x-i.net/projects/interface greetings - /Jaanis From nodus at sympatico.ca Thu Feb 26 14:49:00 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] Bill Gates Speaks About Context... at Carnegie Mellon University Message-ID: <25FAFC24-685A-11D8-93B1-000A9588EBCE@sympatico.ca> Nathan's notes on Bill Gates' talk about wireless, ubiquitous computing Begin forwarded message: > From: "Nathan Hactivist" > > "We're Writing Too Much Code" > > Bill Gates Speaks About Context, Abstract Code, and Software's Future > at > Carnegie Mellon University > > Feb 25, 2004 > > 11:30 AM > > > > Fifteen minutes ago I was released from a lecture at Carnegie Mellon > by the > super-billionaire Bill Gates. I thought it apt that I compose this > series of > notes using Microsoft Word on my office copy of Microsoft Windows XP > and > send it off as an email using Microsoft Outlook. Unfortunately the > ubiquitous computing that Bill touted was all branded Microsoft. > > > > These are primarily a set of lecture notes I am copying and expanding > on. I > did not bring a notebook or notepad with me to the lecture so these are > being copied from a torn up CD sleeve I was given outside the lecture > hall > containing a distribution of Knoppix (a bootable Linux CD). They might > be > interesting to some of you since well Bill Gates doesn't speak at > universities that often to the "future innovators of computer science," > > Or better the future employees of Microsoft since his visit comes the > day > after a Career Fair for CMU undergrads was held in the same building > as Bill > 's lecture. > > > > Bill seemed most interested, as many of us are, in the possibilities > associated with wireless. In particular he spoke of experiments with FM > sideband, where signals piggyback off existing frequencies. He talked > about > ad hoc networks, wi-mesh, and p2p configurations. He spoke about the > potential for this use and rural areas and areas with highly limited > access. > "Low cost computing is about empowerment," said Bill in reference to > his won > discussion about issues of access. He stressed the overall importance > of > productivity and talked of his own interest in expanding opportunities > as > part of the global expansion that has been going on the past thirty > years. > These were his social agendas that were mixed in throughout the one > hour > lecture with showcases of new devices and explanations of Microsoft R > & D. > Primarily he was touting Microsofts philanthropic efforts, which are > numerous but pale in comparison to the company's profit margin. > > > > He talked about p2p networks and file sharing in particular. He spoke > highly > of them in fact and was in support of the potential for amazing and > legal > use to further access and pervasive networking. He spoke of the need > for a > system that supports the artists but creates a filetype of usage that > is > across platform rather than proprietary. Bill focused much of the > lecture on > ubiquitous computing being able to have your media on demand on any > device > anywhere you are. He showed some new devices but spoke of course of > bandwidth limitations being the biggest hurdle in that field. > > > > The other major hurdle stopping media from flying through the air more > regularly are the issues around trustworthy computing. Some of the > systems > he proposed to push ahead trustworthy computing are obviously taken > from > many of the web experiments in friend schemes and peer approval ratings > systems we have seen. He spoke of course of the internet as a > democracy (do > people still believe this rhetoric?). He spoke of one idea of search > engines > that would return content rated by a friend or a friend of a friend. > That we > would all be willing to rate movies, media, web sites is maybe a bit > far > fetched. This does relate to some smaller networks we see emerging but > is > not a breakthrough. Interesting though to my own work and much of what > I see > others involved in are these small communities and primarily > experimental > databases. Bill spoke a lot about databases. He has yet to look past > this > model, which admittedly neither have I so let's go with it. Bill > exclaimed > that there is too much code. Programmers are producing low level code > that > will never cooperate and that this is why there are numerous similar > projects going on that cannot share as much as they would benefit from > sharing. This does not mean he supported Linux or FreeBSD or open > source > strategies with this statement since he did expand on his statement to > declare the need for interesting and contextual visual interfaces. He > was > calling for what he called "abstract code." He saw this being > supported by > accepted standards. > > > > The most interesting area of the lecture was around this concept of > contextual information. He showed some UI experiments done at Microsoft > around creating contextual information: images searchable for faces, > choosing day or night photos, text searching in movies, etc. This > information could be visualized in various 3D ways on the screen. He > talked > about his continued support for eventual fruition of good speech > recognition > and image recognition and spoke of the triumphs so far in text > recognition. > This all related to his concept for software that enables an > intelligent and > quick database. An intelligent database would be able to relate and > organize > what he said within this decade would be a lifetime of media for each > individual user depending on what we want and when. A scheduler based > on > this system might know where we are and what device we have and how > information should be ideally distributed to you depending on your > habits - > your context. Humans understand context - software as yet does not. > This is > where he saw the future of software coming from, contextual software > and > data management. Creating programming environments that are not about > code > but are useable graphically and based on some standards as well as > interfaces to media that are across device, have some intelligence, and > learn based on users habits, and human contexts. This is reiterating a > lot > of the research I had seen in SF in 2000/2001 working in a research > environment at a design firm. This was a reiteration of the promises of > ubiquitous or pervasive computing which have yet to fully come to > fruition. > However, what Bill was right about is the need for existing management > systems that organize our expanding media collections according to our > desires and preferences - not just date and filetype. He spoke of > cameras > that would upload images to a server and stamp them with time as well > as GPS > coordinates. He demanded software that was about priorities and > contexts and > somehow Microsoft is the coming that will bring this all to us, and the > world. > > > > Bill talked a bit about the future of AI and its uses and laughed > through a > description of the robotic vacuum cleaner, the only commercial device > on the > market that uses AI (according to Bill and I have no data to challenge > this). I only throw this in as a member of my own collective is > involved in > research specifically about a community of hackers that mod such > devices. > > > > Most interestingly, Bill seemed most excited about the connection > between > mobile gadgets, WiFi ad hoc networks, and friend networks - not to > mention > blogs, Wikis, etc.. He talked about these things working together to > create > a comment and approval system that would then solve many issues with > trustworthy computing (as long as SMTP standards are trashed as well). > Unfortunately for me, an artist who scammed a ticket into the event, > Bill > explained that all of these innovations will come from CS and EE. He > said > that the two areas of research that will improve the world in this > decade > are CS/EE and Biology/Biotech. He laughed about how these areas > determine > the focus of other areas like law practice, etc. He also talked about > the > need for cross discipline working but several times said that the real > innovations will come from students with a CS background. Perhaps Bill > should sponsor some artist's grant programs? So all of you interesting > people that I know and don't know doing amazing research and > experimentation - beware Microsoft has similar interests and they are > cutthroat. When I worked for Palm Computing two Microsoft spies were > arrested on the 3Com campus. If they are going after Palm, they will > likely > be showing up at media arts events. With so much work in the media > arts or > tactical media or locative media or whatever you call it relating to > friend > approval schemes, GPS, mapping, location, UI experimentation, etc, we > are > likely to see that invasion soon if not already. Watch your back - Bill > might steal your ideas! > > > > > > Nathan Martin > > # New Cell Number 412 726 2338 > 5622 Woodmont Street 3rd Floor > Pittsburgh, PA 15217 > __________________________________________________ > > STUDIO for Creative Inquiry > Carnegie Mellon University > http://www.cmu.edu/studio > > iEAR Studios > Rensselaer Polytechnic Institute > http://www.arts.rpi.edu > > Carbon Defense League (CDL) > Hactivist Tactical Media Network > http://www.hactivist.com > __________________________________________________ > Do you Re-Code!? > Re-Code! Shopping - Clip Barcodes, Not Coupons! > http://www.re-code.com > > # distributed via : no commercial use without permission > # is a moderated mailing list for net criticism, > # collaborative text filtering and cultural politics of the nets > # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg > body > # archive: http://www.nettime.org contact: nettime@bbs.thing.net > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 9362 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040226/738e83fe/attachment.bin From julian at selectparks.net Thu Feb 26 21:47:41 2004 From: julian at selectparks.net (julian@selectparks.net) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] Bill Gates Speaks About Context... at Carnegie Mellon University In-Reply-To: <25FAFC24-685A-11D8-93B1-000A9588EBCE@sympatico.ca> References: <25FAFC24-685A-11D8-93B1-000A9588EBCE@sympatico.ca> Message-ID: <20040226194741.GX2169@selectparks.net> cool, an m$ lecture on a Knoppix sleeve ;) however, i don't care for the need to protect-ideas-from-being-stolen schtick.. if it works better than i would implement it then i don't have a right care ;) there's no wireless service i miss in linux that other people have in win32 for instance. that said (putting out the incense) the monopolisation of wireless services is really in strategic partnerships between telco's and governments. in many EU countries for instance the would-be enemy isn't the corporation, but the government (something ppl don't talk about enough i think). many European Commission funded art and platform development projects can't actually be legally realised in several EU countries because they breach regional law. we seem to think that because wireless has something to do with air, it must be free and everywhere, but in many EU countries this isn't yet true. here in spain where i am currently working, the government has actually made it illegal to setup a public AP in the interest of protecting the state interest (anti terrrr etc) but they clearly also wish to protect the possibility for a telco to provide central, non-gratis gateways. i hear it's pretty much the same situation in france. wireless routers are made weak so it is not possible to create a cloud much larger than your lounge. DRM of course is another issue here in spain, with the music copyright mafia, SGAE, making it illegal to upload a recording of my own cat (not that i have one). all 'recordings' whatever their nature or file suffix might be music therefore cannot be shared. hehe it always makes me laugh to hear M$ talk about 'ubiquitous computing' being that ubiquity in their sense equates to market saturation. however what $bill talked about in relation to context searching is interesting, reminding me of a presentation by an IBM development researcher at COSIGN2001, in Amsterdam. Werner Kriechbaum proclaimed that clear-text dependent, static links are the death of our so-called 'knowledge culture' and so must die. he said we should be able to create personal profile-driven request 'pools' based on a calculated weighting of our interests, and then link between them. his example was something like: "what was mozart's favourite food between the ages of 9 and 15." he demoed something that actually made that search request produce meaningful results: http://www.cosignconference.org/cosign2001/papers/Kriech.pdf http://www.cosignconference.org/cosign2001/program.php interesting to think of the possibility for similar preferential weighting in the useage of networks. there is an extension of the so-called 'digital democracy'. for instance choosing which network to send packets through, or even content specific networks / channels. geo-specific mapping of wireless networks is possibly interesting - 'go here for an ogg stream playing this kind of music' etc. ..to be able to check for what content is in which district of new york before flying there could be nice.. julian On Thu, Feb 26, 2004 at 07:49:00AM -0500, Marc Tuters wrote: > Nathan's notes on Bill Gates' talk about wireless, ubiquitous > computing > > Begin forwarded message: > > > > From: "Nathan Hactivist" > > > > "We're Writing Too Much Code" > > > > Bill Gates Speaks About Context, Abstract Code, and Software's > > Future at > > Carnegie Mellon University > > > > Feb 25, 2004 > > > > 11:30 AM > > > > > > > > Fifteen minutes ago I was released from a lecture at Carnegie > > Mellon by the > > super-billionaire Bill Gates. I thought it apt that I compose this > > series of > > notes using Microsoft Word on my office copy of Microsoft Windows > > XP and > > send it off as an email using Microsoft Outlook. Unfortunately the > > ubiquitous computing that Bill touted was all branded Microsoft. > > > > > > > > These are primarily a set of lecture notes I am copying and > > expanding on. I > > did not bring a notebook or notepad with me to the lecture so these > > are > > being copied from a torn up CD sleeve I was given outside the > > lecture hall > > containing a distribution of Knoppix (a bootable Linux CD). They > > might be > > interesting to some of you since well Bill Gates doesn't speak at > > universities that often to the "future innovators of computer > > science," > > > > Or better the future employees of Microsoft since his visit comes > > the day > > after a Career Fair for CMU undergrads was held in the same > > building as Bill > > 's lecture. > > > > > > > > Bill seemed most interested, as many of us are, in the > > possibilities > > associated with wireless. In particular he spoke of experiments > > with FM > > sideband, where signals piggyback off existing frequencies. He > > talked about > > ad hoc networks, wi-mesh, and p2p configurations. He spoke about > > the > > potential for this use and rural areas and areas with highly > > limited access. > > "Low cost computing is about empowerment," said Bill in reference > > to his won > > discussion about issues of access. He stressed the overall > > importance of > > productivity and talked of his own interest in expanding > > opportunities as > > part of the global expansion that has been going on the past thirty > > years. > > These were his social agendas that were mixed in throughout the one > > hour > > lecture with showcases of new devices and explanations of Microsoft > > R & D. > > Primarily he was touting Microsofts philanthropic efforts, which > > are > > numerous but pale in comparison to the company's profit margin. > > > > > > > > He talked about p2p networks and file sharing in particular. He > > spoke highly > > of them in fact and was in support of the potential for amazing and > > legal > > use to further access and pervasive networking. He spoke of the > > need for a > > system that supports the artists but creates a filetype of usage > > that is > > across platform rather than proprietary. Bill focused much of the > > lecture on > > ubiquitous computing being able to have your media on demand on any > > device > > anywhere you are. He showed some new devices but spoke of course of > > bandwidth limitations being the biggest hurdle in that field. > > > > > > > > The other major hurdle stopping media from flying through the air > > more > > regularly are the issues around trustworthy computing. Some of the > > systems > > he proposed to push ahead trustworthy computing are obviously taken > > from > > many of the web experiments in friend schemes and peer approval > > ratings > > systems we have seen. He spoke of course of the internet as a > > democracy (do > > people still believe this rhetoric?). He spoke of one idea of > > search engines > > that would return content rated by a friend or a friend of a > > friend. That we > > would all be willing to rate movies, media, web sites is maybe a > > bit far > > fetched. This does relate to some smaller networks we see emerging > > but is > > not a breakthrough. Interesting though to my own work and much of > > what I see > > others involved in are these small communities and primarily > > experimental > > databases. Bill spoke a lot about databases. He has yet to look > > past this > > model, which admittedly neither have I so let's go with it. Bill > > exclaimed > > that there is too much code. Programmers are producing low level > > code that > > will never cooperate and that this is why there are numerous > > similar > > projects going on that cannot share as much as they would benefit > > from > > sharing. This does not mean he supported Linux or FreeBSD or open > > source > > strategies with this statement since he did expand on his statement > > to > > declare the need for interesting and contextual visual interfaces. > > He was > > calling for what he called "abstract code." He saw this being > > supported by > > accepted standards. > > > > > > > > The most interesting area of the lecture was around this concept of > > contextual information. He showed some UI experiments done at > > Microsoft > > around creating contextual information: images searchable for > > faces, > > choosing day or night photos, text searching in movies, etc. This > > information could be visualized in various 3D ways on the screen. > > He talked > > about his continued support for eventual fruition of good speech > > recognition > > and image recognition and spoke of the triumphs so far in text > > recognition. > > This all related to his concept for software that enables an > > intelligent and > > quick database. An intelligent database would be able to relate and > > organize > > what he said within this decade would be a lifetime of media for > > each > > individual user depending on what we want and when. A scheduler > > based on > > this system might know where we are and what device we have and how > > information should be ideally distributed to you depending on your > > habits - > > your context. Humans understand context - software as yet does not. > > This is > > where he saw the future of software coming from, contextual > > software and > > data management. Creating programming environments that are not > > about code > > but are useable graphically and based on some standards as well as > > interfaces to media that are across device, have some intelligence, > > and > > learn based on users habits, and human contexts. This is > > reiterating a lot > > of the research I had seen in SF in 2000/2001 working in a research > > environment at a design firm. This was a reiteration of the > > promises of > > ubiquitous or pervasive computing which have yet to fully come to > > fruition. > > However, what Bill was right about is the need for existing > > management > > systems that organize our expanding media collections according to > > our > > desires and preferences - not just date and filetype. He spoke of > > cameras > > that would upload images to a server and stamp them with time as > > well as GPS > > coordinates. He demanded software that was about priorities and > > contexts and > > somehow Microsoft is the coming that will bring this all to us, and > > the > > world. > > > > > > > > Bill talked a bit about the future of AI and its uses and laughed > > through a > > description of the robotic vacuum cleaner, the only commercial > > device on the > > market that uses AI (according to Bill and I have no data to > > challenge > > this). I only throw this in as a member of my own collective is > > involved in > > research specifically about a community of hackers that mod such > > devices. > > > > > > > > Most interestingly, Bill seemed most excited about the connection > > between > > mobile gadgets, WiFi ad hoc networks, and friend networks - not to > > mention > > blogs, Wikis, etc.. He talked about these things working together > > to create > > a comment and approval system that would then solve many issues > > with > > trustworthy computing (as long as SMTP standards are trashed as > > well). > > Unfortunately for me, an artist who scammed a ticket into the > > event, Bill > > explained that all of these innovations will come from CS and EE. > > He said > > that the two areas of research that will improve the world in this > > decade > > are CS/EE and Biology/Biotech. He laughed about how these areas > > determine > > the focus of other areas like law practice, etc. He also talked > > about the > > need for cross discipline working but several times said that the > > real > > innovations will come from students with a CS background. Perhaps > > Bill > > should sponsor some artist's grant programs? So all of you > > interesting > > people that I know and don't know doing amazing research and > > experimentation - beware Microsoft has similar interests and they > > are > > cutthroat. When I worked for Palm Computing two Microsoft spies > > were > > arrested on the 3Com campus. If they are going after Palm, they > > will likely > > be showing up at media arts events. With so much work in the media > > arts or > > tactical media or locative media or whatever you call it relating > > to friend > > approval schemes, GPS, mapping, location, UI experimentation, etc, > > we are > > likely to see that invasion soon if not already. Watch your back - > > Bill > > might steal your ideas! > > > > > > > > > > > > Nathan Martin > > > > # New Cell Number 412 726 2338 > > 5622 Woodmont Street 3rd Floor > > Pittsburgh, PA 15217 > > __________________________________________________ > > > > STUDIO for Creative Inquiry > > Carnegie Mellon University > > http://www.cmu.edu/studio > > > > iEAR Studios > > Rensselaer Polytechnic Institute > > http://www.arts.rpi.edu > > > > Carbon Defense League (CDL) > > Hactivist Tactical Media Network > > http://www.hactivist.com > > __________________________________________________ > > Do you Re-Code!? > > Re-Code! Shopping - Clip Barcodes, Not Coupons! > > http://www.re-code.com > > > > # distributed via : no commercial use without permission > > # is a moderated mailing list for net criticism, > > # collaborative text filtering and cultural politics of the nets > > # more info: majordomo@bbs.thing.net and "info nettime-l" in the > > msg body > > # archive: http://www.nettime.org contact: nettime@bbs.thing.net > > > > > > > -- > http://locative.x-i.net (list archive: + /archive/ ) From tobias at techno.ca Fri Feb 27 18:42:56 2004 From: tobias at techno.ca (tobias c. van Veen) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] Queens Summer Institute on the Local In-Reply-To: <6.0.2.0.0.20040227100655.01daed58@staff.mcgill.ca> Message-ID: Information Poetics and Politics: The Work of the Local in the Age of Globalization Call for Participation Summer Institute: August 3-11/ 2004 Queen's University will host a summer institute to explore the effects of new technologies on the production, exhibition and distribution of artistic and new media work in the context of globalization. We are particularly interested in the ways in which corporate control is met by a range of localized practices, such as basement music recording, or web movies and news. Our goal is to bring together researchers from different fields (social sciences, humanities, and the arts) with software developers, and artists who work in digital media. We are looking for proposals from interested artists, researchers and software developers who would like to participate in this meeting. Graduate students are particularly encouraged to apply. Work in progress will be discussed and advanced through a series of workshops, presentations, and lectures. Possible topics may include (but are no limited to): pirate radio, basement recording, nomadic media production, geographic digital landscapes, web information and aesthetics, digital media policies and practices, censorship, war reporting and information, inter-medial practices, corporate policies, and other effects on digital media practices and policies in the context of globalization. Please send a one-page proposal, a short biographical note, and one sample of previous work by April 1, 2004 to: Organizing Committee Information Poetics and Politics Department of Film Studies Queen's University 160 Stuart St. Kingston, ON, K7L 3N6, Canada For more information please email: naamand@post.queensu.ca From sean at cheesebikini.com Sat Feb 28 06:58:12 2004 From: sean at cheesebikini.com (sean@cheesebikini.com) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] "habitat perspectives" visualization Message-ID: This is quite nice: http://www.marumushi.com/apps/perspectives/perspectives.cfm I do wish they'd make the calendar scroll to the selected date though.. The other trouble is, the photos overlay one another and once the number of photos reach a certain point they will be illegible. A fisheye-lens feature that causes the area around the cursor to zoom far in would be a great way to alleviate this... -Sean From harlan at generaleyes.com Tue Mar 2 03:34:43 2004 From: harlan at generaleyes.com (Jason Harlan) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] "habitat perspectives" visualization In-Reply-To: References: Message-ID: <4043E4B3.70604@generaleyes.com> sean@cheesebikini.com wrote: > This is quite nice: > > http://www.marumushi.com/apps/perspectives/perspectives.cfm yes it is. i like that the map prominence drifts into the background. although, there's so much stuff loaded into the client that i can barely move my mouse around. maybe i have a slow machine. seems worth it to go to the server per click and then bring an image and text forward. don't think you need the image as a map icon. or maybe they could default to fewer posts. > I do wish they'd make the calendar scroll to the selected date though.. yeah. > The other trouble is, the photos overlay one another and once the number > of photos reach a certain point they will be illegible. A fisheye-lens > feature that causes the area around the cursor to zoom far in would be a > great way to alleviate this... that would be nice. though, could it be made fast? seems like the better flash apps i've seen use flash as a navigational aid sprinkled within html content - as opposed to putting it all in flash. jason From nodus at sympatico.ca Wed Mar 3 16:05:09 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] Memefest 2004: blogs, town halls, and smart mobs... Message-ID: "Blogs, town halls, and smart mobs. Seems everywhere you turn these days people are speaking up. The silhouettes in the audience are grabbing those microphones and claiming a little "I'm Mad As Hell" time. This year, Memefest wants to explore the motivations, the methods, and the particular madness of designers who pass up cash and glory in order to spend their free time promoting social movements. To that end, the 2004 Visual Arts Competition is seeking politically-engaged design and visual work from artists, animators, graphic designers and multimedia manipulators. Get the details here." http://www.memefest.org/en/ -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 762 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040303/180cb579/attachment.bin From nodus at sympatico.ca Wed Mar 3 17:22:50 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] The Auto and The Mobile, can we foresee the mobilecom-dominated society? Message-ID: In her excellent blog Anne Galloway notes a recent article by Howard Rheingold "The Auto and The Mobile" in which states "People whose lives and whose children's lives were changed by the coming of the automobile failed to foresee the social side-effects of this wonderful new invention that brought freedom and power to so many people, so quickly. Can we foresee the mobilecom-dominated society any better than we planned for the automobile dominated society?" She writes: "Readers have commented on everything from changes in social status, including some excellent thoughts on the status of the individual and isolating (?) "bubbles," to theglobal flows of tantalum and the trouble with ubiquitous technology pushers, to the degree of human casualty accepted as part of the freedom associated with car culture. In the last comment, Howard asks the question that drives all my research: where can we intervene to avoid potential ill effects and encourage wonderful possibilities? And suggests the same points I do: design and social use/practice. What do you think?" Marc -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 1873 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040303/56632661/attachment.bin From nodus at sympatico.ca Wed Mar 3 18:36:54 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] Copenhagen's Disembodied Location-specific Conversational Agents Message-ID: Thanks Karlis! http://delca.itu.dk/ > Slashdot today: > > Hambone.dk writes "The students at Copenhagen's new IT University will > soon be guided by invisible, but talkative digital agents, known as > ghosts or Disembodied Location-specific Conversational Agents. The > ghosts are to compete amongst themselves for privileges such as better > vocabulary or the ability to clone themselves. Ignored ghosts can die > out completely. This project is a lot more serious than it sounds at > face value - several papers have been published already." > > Cheers > karlis From anselm at hook.org Wed Mar 3 18:44:11 2004 From: anselm at hook.org (Anselm Hook) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] The Auto and The Mobile, can we foresee the mobilecom-dominated society? In-Reply-To: Message-ID: http://p2pmap.org/philosophy/prosandcons.html On Wed, 3 Mar 2004, Marc Tuters wrote: > In her excellent blog Anne Galloway notes > a recent article by Howard Rheingold "The Auto and The Mobile" in which > states > > "People whose lives and whose children's lives were changed by the > coming of the automobile failed to foresee the social side-effects of > this wonderful new invention that brought freedom and power to so many > people, so quickly. Can we foresee the mobilecom-dominated society any > better than we planned for the automobile dominated society?" > > She writes: "Readers have commented on everything from changes in > social status, including some excellent thoughts on the status of the > individual and isolating (?) "bubbles," to theglobal flows of tantalum > and the trouble with ubiquitous technology pushers, to the degree of > human casualty accepted as part of the freedom associated with car > culture. > > In the last comment, Howard asks the question that drives all my > research: where can we intervene to avoid potential ill effects and > encourage wonderful possibilities? And suggests the same points I do: > design and social use/practice. > > What do you think?" > > Marc From julian at selectparks.net Wed Mar 3 19:05:39 2004 From: julian at selectparks.net (julian@selectparks.net) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] Copenhagen's Disembodied Location-specific Conversational Agents In-Reply-To: References: Message-ID: <20040303170539.GC15384@selectparks.net> ahh fantastic.. it would be good to use such bots as an avatarial, and 'ID Masquerading' replacement for day to day social-network duties. i trained up a megahal < http://megahal.sourceforge.net/ > a few years ago but she started to sound like Allen Ginsberg after a while. this itu.dk proj reminds me a little of DoD's soft-agent project for the battlefield: they call them 'PAL's': http://theregister.co.uk/content/archive/31822.html julian On Wed, Mar 03, 2004 at 11:36:54AM -0500, Marc Tuters wrote: > Thanks Karlis! > > http://delca.itu.dk/ > > >Slashdot today: > > > >Hambone.dk writes "The students at Copenhagen's new IT University will > >soon be guided by invisible, but talkative digital agents, known as > >ghosts or Disembodied Location-specific Conversational Agents. The > >ghosts are to compete amongst themselves for privileges such as better > >vocabulary or the ability to clone themselves. Ignored ghosts can die > >out completely. This project is a lot more serious than it sounds at > >face value - several papers have been published already." > > > >Cheers > >karlis > > -- > http://locative.x-i.net (list archive: + /archive/ ) From nodus at sympatico.ca Wed Mar 3 20:01:01 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] The Locative Common: a manifesto for locative media/open-source urbanism Message-ID: Hey y'all... I know I've posted a lot today, but I promise this'll be the last ;-? I haven't done the bibliography yet, and it's probably full of 'grammaticle' errors, and may be even some logical (and probably some technical ones) too, but that's one of the reasons I'm putting it out here... for your criticism. cheerio, Marc The Locative Commons: Situating Location-Based Media in Urban Public Space At last month's Transmediale festival in Berlin, the Utrecht-based arts collective Social Fiction received the festival's prestigious prize for Software award for their .walk (dot-walk) project, ayers computer code with the streetwalking of psychogeography. During the walk, real streetwalkers carry out an algorithmic series of instructions derived from computer code, exchanging generated numeric values with other walkers as they "calculate" the city as a giant "periapatetic computer." It may seem amazing that such a simple idea can even be considered software, but the concept behind it is the clever part, based, as it is, on a metaphor for how order emerges from chaos, borrowed from the ant colony, which generates maps through the brute force, random exploration of a territory. Dot.walk could be said to be significant of a general tendency that has been emerging amongst artists to consider the space of the city as a site for public art projects.1 Of particular interest here has been the concept of psychogeography, developed by Guy Debord and the Situationist International (SI) as a way to "drift" through urban landscapes [35], has become an object of contemporary artistic practices (such as .walk). As the name "psychogeography" suggests, artists are once again interested, via technology, in the connection between the so-called internal ("psychic") and external ("geography"). In practice, psychogeography brings the art installation and its public (although the distinction often begins to blur here) from the contained space of the gallery into the body of the city. The central trope of psychogeography is the "drift" or "d?rive" [35], ?a kind of meditative walking practice, or fl?neurie, through the urban landscape. The walk encourages the drifter to "get lost" in order to break with ingrained patterns of routine. According to the SI, the d?rive reveals the landscape as a source of endless possibility in which a multitude of paths open for remapping the city. The psychogeographic d?rive is contiguous to the political tradition of urban theory --from liberals like Jane Jacobs (1961) to radicals like Henri Lefebvre (1961)- which claims that random encounters in public spaces are essential to the functioning of a democratic society. Psychogeography encourages encounters from outside our of own contained and carefully constructed realities. As Immanuel Kant (1790) proposed, it is not be through received norms that we develop "judgment", the critical foundation of cosmopolitan ethics--but in the confrontation of new ideas. Today, we network these ideas to the surface of the globe. The canonical literature on public space identified the Parisian coffee houses of the 18th C as playing an important role in social change, housing the raucous debates that gave rise to age of democracy --Habermass (1964), Sennet (1974). While this is debatable, it is true that the role of public space for conversation is a primary requirement for contact with one's neighbours. By contrast today's ubiquitous Starbucks cappuccino bars offer the digital, mobile class a place of introspection and refuge from the pace of city. Offering pay-access to wireless Internet on site, and even sending text messages to the mobile phones of potential customers when they pass close by a location, Starbucks, and other branded "destinations", like Riga's recently completed Coca Cola Centre, form an archipelago of pseudo public spaces throughout the world's cities. Particularly in the post-911 world, the function of these places to provide random encounter is practically eliminated in these insulted pay-access locations under the operative logic of 'risk aversion'. Based on these observations, sociologists and urban theorists have developed a narrative of loss and decline in the contemporary literature on public space --Zukin (1991), Sorkin (1992), Hannigan (1998), in which contemporary public spaces are characterized theme parks, or walled gardens. Situationism proposed a critique of Capitalism, particularly in relation to urban planning and architecture that identified the latter as handmaids of State power and found them guilty of contributing to a fragmentation of the public. According to Guy Debord (the group's most influential figure), in his 'Society of the Spectacle' thesis, popular culture recycled authentic experience as spectacle and, in the process, interpolated the individual into a passive consumer. Debord's theory would form the basis of the postmodern critique of so-called hyper-reality by a younger group of French intellectuals, also involved in May '68, namely Jean Baudrillard and Paul Virilio. For Virilio, hyper-reality was not so much an effect of ideological manipulation, as Debord had claimed, as it was the product of speed, instantaneity, and interaction of images. Formerly an architect, Virilio believed that the impact of real-time telematics on the city is that the bricks and mortar of architectonic space have become a "Monument Valley... of some... dead past society whose technologies were intimately aligned with the visible transformation of matter" (1991, 20). Accordingly, in conceiving of a public space of the 21st C, we should consider the immaterial realm of communication technologies. The digital city has emerged in the last two decades as a significant phenomenon impacting how we understand urban life. Traversed by the flow of communications, the city is re-ordered by technological systems and networks establishing a considerable digital architecture. In the digital city, technology often seems to outpace our ability to chart its effects, however, with networks articulating a transformation of the concept of urbanism. Take, for example, networked interactive games where populations of players equivalent to small cities simultaneously interfacing with the same virtual environment. Here it is arguably the case that we are witnessing a transformation of the historical notion the "city" a notion held since the surplus of agriculture delivered to accumulative centres, some 10, 000 years ago, led to the construction the communal living spaces. that we have held for 10,000 or more years. Today, the imagination of programmer, with her coded control of the virtual's interface with the real, is the ?architect and engineer who constructs a consensual, urban reality shared by millions worldwide, a virtual reality that forms a meaningful part of their real existence. Here, games like Second Life [32], which allow players to collaborate on creating these VR worlds, are creating models for what we might call open source urbanism. Ironically, however, with mobile and wearable technologies new technologies are emerging to connect these virtual environments with architectural and urban space, so that, as one noted technologist claims "as the processing power and graphic frame rate on microcomputers quickly increase, portable, personal virtual- environment systems will also become available. The possibilities of virtual realities, it appears, are as limitless as the possibilities of reality. They can provide a human interface that disappears--a doorway to other worlds."11 (footnotne). At last year's ART+COMMUNICATION festival in Riga, for example, one guest demonstrated a system for playing the popular online video game Quake in urban space, as opposed to behind a desktop computer. Developed at the University of South Australia, this so-called 'augmented reality' device actually used a computer, mounted in a set of glasses, to project the 3D space of the video game over the landscape of 'the real world', and coordinate the two via GPS (Global Positioning System) technology. Having paid multiple billions to purchase sections of the spectrum for wireless data transmission, cell phone companies have been anticipating a boon to the industry with the arrival of a low-tech version of this augmented reality technology for cell phones. Already, in some European countries, it has been possible for some years now to receive maps based on ones location, and more recently service have become available that allow one to locate friends nearby. Since the cell phone system is locked up by corporations, a critical uncertainly exists regarding the fate of this technology. While the noted technology journalist Howard Rheingold believes that these technologies will be fundamental to urban life in ten years from now, he has identified two possible futures, one open system like the Internet, where "entire populations of city-dwellers create, use, and exchange information and media associated with geographic locations", and the other, a closed system for "passive consumers of pre-packaged content fabricated by a few dozen synthetic superstars" [24]. While we tend to associate the notion of a public spaces with an aspect of the built environment, mobile communication technologies, may have introduced a kind of mutation into the body of the city that requires us to re-asses our idea of a "public space" in the 21st C. While telephony made it possible to be vocally present while physically absent, the mobile telephone has brought this paradox into a more active engagement between the body and the city. In Helsinki, for example, the city with the greatest saturation of mobile phones (some 90% of the population), groups of teenagers are synchronized while apart, able suddenly to form a gang and just a suddenly to disperse, a technique that has been compared to the flocking of birds [6a]. In the past several years mobile phones have been extensively used for a new kind of urban warfare with emergence of a set of tactics reminiscent of the clashes between nodads and Romans. Beginning with the famous Battle of Seattle, the mobile phone has been used in countless soccer riots to coordinate the ranks of gangs to outmanuver [sic] the police, the latter being rigidly organized through instructions broadcast via CB radio. The same phenomenon was observed during the series of FlashMobs which began in New York [36], where anonymous text messages spurned a series of mass, brief gatherings where silly actions were performed before dispersing. These events signify a new type of public space made possible through mobile technologies. It seems that the mobile-networked city is, in fact, porous at its core. As the mobile may be secretly transforming the potential of social relations in the public spaces of the city, it is also involved in a redefinition of the public/private distinction. For teenagers in Asia and Europe where domestic space is at a premium and most homes only have one land-line, the mobile phone (particularly with regards to text and multimedia messaging) allows users to maintain open channels for intimacy regardless of the context, making public spaces the site of countless one-sided conversations. Accordingly, despite the imaginative uses to which they have been applied, in the context of urban public space, the issue of mobile networked connectivity is problematic. I would argue that this, however, is arguably largely a design problem. Only very recently come collaborative research and development projects between artists designers and technologists, have begun to address the problem of designing an interactive urbanism aware of the potentials and problems of a mobile networked connectivity. In Latvia, for example, last summer, an international group of artists (your author was amongst them) gathered at the K@2 media space in Karosta, Liepaja for a workshop to explore the idea of associating digital media with location. Having paid multiple billions to purchase sections of the spectrum for wireless data transmission, cell phone companies have been anticipating the arrival of location-based services as a boon to the industry. Already, in some European countries, it has been possible for some years now to receive maps based on ones location, and more recently service have become available that allow one to locate friends nearby. In the UK, the Urban Tapestries project, for example, has done a great deal to develop and publicize the notion of community knowledge sharing through location based mobile telephone, producing large-scale public demonstrations of open-source software applications, developed in affiliations with Hewlett Packard and Orange. The Locative Media Network seeks to marry the interests of the psychogeographer (whom we may frame as a "city hacker", after Hou Je Bek) with those of the online community networking enthusiast, to develop the model for what we might call an universally accessible, or open-source public space [31]. Weather consciously or not, the majority of efforts in the area of location-based media, however create and store data centrally managed servers (see, for example, Urban Tapestries [17]). The Network's researcher are not only politically opposed to this as a 'walled garden' approach to a public space, but moreover believe that such approaches destined to made obsolete by emerging methods for data creation and storage, namely the semantic web. A kind of Esperanto for the Internet, the semantic web constitutes a set of protocols for structuring your data online, semantic web grammars allow authors to index their sites, so as to make them machine readable to the entire Internet. Semantic web grammars like RSS, used in weblogging, are machine readable by free softwares applications, allowing publishers to syndicate their data as 'feeds', to which readers can selectively subscribe. The semantic web permits a reader to receive a customized real-time compilation of the Internet. With the incorporation of location data, blogging can be seen as the model for authoring an augmented public space. Bloggers who publish their posts to RSS feeds can now incorporate geo-locative semantic information, thereby setting into motion the actual, real-world contact between virtually separated databases. Examples of this have been developed here by Blogmapper [28], SpaceNameSpace [27] and Social Fiction [29]. The beauty of the sematic web model for when applied to networked urban space is that it is truly decentralized, allowing for authors to leave data on their own servers rather than on some centralized server. The semantic web makes authors responsible for their own content, freeing the system designer from any concern about providing access or managing content, calling for a new global responsibility in managing information and knowledge--virtual democracy in the 21st Century. As the system is decentralized like the architecture of the Internet itself, it furthermore makes it virtually impossible to eliminate all trace of memory from a location, the semantic model of networked urban space thus becomes a weapon against 'urbicide', the deliberate denial or killing of the city [30]. Ben Russell's Headmap Manifesto, a foundational piece of literature in the discourse on "locative media", proposes a set of tactics for applying semantic web ontologies, to the mobile location-aware technology thereby transforming the latter from a means to push location-based content (a la Starbucks), into the basis for new kind of mobile networked presence. Russel argues that FOAF (friend of a friend) networks, applied to locative, mobile telephony, would allow for the emergence of an economy of exchange based on trust. Comparing urban infrastructure with that of the open-source software development community online, he suggests that there exists an unused abundance in the city, the key to which is trust. Russell envisions a future in which networks of friends could exchange personalized, location-encoded maps to access a network of friend of friends. Inspired, in part, by anecdotal observations from the Burning Man arts festival in Nevada, where 25,000+ people gather in the desert to form a temporary city based on a gift economy, Russell envision locative media as facilitating a kind of portable temporary autonomous zone. Like the ants colony that creates an orderly map of territory from its random exploration, there are allusions throughout Russell's writing to possibility that a collective urban form can potentially emerge from the collective action of essentially selfish actors, coordinated though an intelligent system, perhaps even the basis for a new social contract of selectively accessible self-centered utopias. One might frame the ideas of Ben Russell and those of the Locative Media network of researchers as software art, but to give some more historical context, I would compare them with 60's utopian architecture groups such as Archigram and Superstudio --as the Supermodernists as the radical architecture critic Reyner Banham called them. Sheltered by academies such as the AA in London (where a Locative Media media lecture series was recently organized by locative artist, and film-maker Pete Gomes) and inspired by Situationism, these groups often framed themselves as anti-architects expressing their oppositional political stance to the State and the compromised integrity of their field in relation to the latter, by designing fantastical landscapes --based on what a member of Superstudio called: "the instinctive right that every individual has to create his own environment" (Banzi '84). The Italian group, Superstudio, for example, is best known work is the Continuous Monument, a featureless Euclidean space, that was intended as a refutation of the consumer world's 'system of objects' (as Baudrillard called it in his early work on design). Freed from the fragmentary space of the modernist tower-block, the inhabitants of Superstudio's hypothetical structure were nomads who could plug-in --this was pre-wireless- at any point and spontaneously materialize a minimal domestic fantasy life --a technological utopia of object-less nomadism, in which the body became the vehicle (rather then the car, for example). An architect himself in the 60's, Paul Virilio developed a somewhat similar vision of urbanism also based on putting the body in motion. In what his group "Architecture Principe" called the Function of the Oblique, floors and walls were built with curves and at angles, which Virilio felt forced the body back into an active relationship with the environment. Dismissed in subsequent decades totalizing theories by postmodernists (Jenks) and post-structuralists (de Certeau), the Supermodernists have enjoyed a renewed interest as of late. The postmodern style, which emphasized a vernacular architecture of flourishes "quoted" from other styles, has to some degree passed from interest, and the post-structuralist critique, emphasizing the micro-politics of difference, has led to a frustrating fragmentation of interest groups often without an over-arching plan --leading back to a dull functionalism. Due in part to a technological advances designs which would have been impossible to construct with materials available in the '60's, some of the Supermodernists have become like a reservoir for a new architectural renaissance, that has had a particularly dramatic impact on museums throughout the world (what some call the Bilbao effect). It is mostly, however, only at the level of aesthetics that the Supermodernists are being copied, by a cabal of super-achitects (Gherry, Foster, Rogers, Liebeskind, Koolhaus, Grimshaw). By whom the political projects of the former have, for the most part, been set aside as quaint relics of a bygone era. "The city, yes, let?s keep talking about it. But architecture, it?s finished, over. Curtain." Paul Virilio (03) It is perhaps no longer in the domain of architecture, which Virilio considers to have been poked full of holes telematic networks, but rather in that of open-soure, social software development , and perhaps even more specifically softwares that deal with questions of urbanism and utopia (the theme of this past year's Transmediale). Groups of wireless community activists such as the London-based Consume, for example, are exploring nomadic urban environments similar to those proposed by Superstudio (although without the nice collage sketches), by building an open-access wireless Internet cloud --a wireless Commons- across parts of the UK. Similarly through a patchwork toolkit consisting of community oriented mapping applications and texts such a Headmap, the Locative Media network propose a Locative Commons. Both are involved, to some degree, in a recuperation of aspects of the Supermodern project, warts and all. While mobile telephony arguably goes some way towards bridging the digital divide --cell phones being the most accessible form of communications technology invented so far- yet the visions of a wireless or locative Commons still tend to require more complex hardware than your average person has access to or understands. In addition to developing an propagating memes about open-source urbanism, the role of digital communities such as the Locative Media network thus becomes to create systems that avoid the obsolescence by implementing popular publishing systems (i.e. the semantic web), that keep the technology available and accessible for non-technically savvy groups. Echoing Russell's Headmap Maifesto, recent literature on mobile location-aware networked connectivity has focussed on its transformative potentials on community, positing something akin to the emergence of a spatialized Internet. However, unlike the early Internet, which relied on public funding and open standards to foster innovation, the vast majority of the spectrum of mobile networked connectivity belongs to corporations, who also have controlling interests in the delivery systems (both at the level of hardware and software) creating vertically integrated, walled garden, model that discourages third party developers to generate content. However, there exists a vast untapped reservoir of geo-located content referring to every part of world that has been publicly funded through tax moneys, in the form of GIS, or the Geographical Information Systems. While some countries have begun to adopt a policy of open public access to GIS, generally speaking, this data is only ever used by professionals. Groups like the Locative Media Lab must thus take on another role as lobbyists of the GIS industry and state geographers, in order to allow for some of this wealth of knowledge to flow into the fields of new media research and urban studies, as well as to become the basis for a open framework for shared spatial knowledge. At stake is not only setting the terms for public access to the vast databases of open source information but constructing the sustaining architecture to do so. If in the construction of the public nation state, the 19th Century was defined by railroads and early tele-communications networks and 20th Century the development of the social safety nets, then the 21st Century will be recognised for making available the digital domains to the public at large in the tradition of furthering our concept and implementation of democracy. Endnotes 1 During the past year alone several notable events and festivals have been organized around the theme of psychogeography, notably the PsychoGeoConflux in New York City, PreAmble in Vancouver (and that thing in Riga?). -------------- EDITS -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 24074 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040303/54745517/attachment.bin From tobias at techno.ca Wed Mar 3 20:25:58 2004 From: tobias at techno.ca (tobias c. van Veen) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] The Locative Common: a manifesto for locative media/open-source urbanism [2] In-Reply-To: Message-ID: Last comments .. sorry for the two emails .. I've only skipped through this Marc .. > Debord's theory would form the basis of the postmodern critique of so-called > hyper-reality by a younger group of French intellectuals, also involved in May > '68, namely Jean Baudrillard and Paul Virilio. --> Baudrillard cites McLuhan, not Debord. Virilio bases his analysis in Clausewitz and Lao-Tse, not Debord, who never analysed the "society of the spectacle" from a perspective of (total) war or the economics of (war) strategy. This link is a little tenuous. Perhaps this link should be viewed not in its apparent causal influence but rather in the succession of theorists from the May '68 scene. >Beginning with the famous Battle of Seattle, the mobile phone has been used in >countless soccer riots to coordinate the ranks of gangs to outmanuver [sic] the >police The Battle of Seattle = soccer riot? Logical inconsistency. > It seems that the mobile-networked city is, in fact, porous at its core. How does this follow? Amorphous. >As the mobile may be secretly transforming the potential of social relations in >the public spaces of the city, it is also involved in a redefinition of the >public/private distinction. Are you following Habermas' definition? >Inspired, in part, by anecdotal observations from the Burning Man arts festival >in Nevada, where 25,000+ people gather in the desert to form a temporary city >based on a gift economy, With an entrance fee. This should be noted in terms of a gatekeeping facility to the gift economy .. which is probably what is going to happen with semantic web? tobias c. van Veen ----------- http://www.quadrantcrossing.org http://www.thisistheonlyart.com --- tobias@quadrantcrossing.org ---McGill Communications------ ICQ: 18766209 | AIM: thesaibot From tobias at techno.ca Wed Mar 3 20:26:34 2004 From: tobias at techno.ca (tobias c. van Veen) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] The Locative Common: a manifesto for locative media/open-source urbanism In-Reply-To: Message-ID: [first glance] > The canonical literature on public space identified the Parisian coffee houses > of the 18th C as playing an important role in social change, housing the > raucous debates that gave rise to age of democracy --Habermass (1964), Sennet > (1974). While this is debatable, it is true that the role of public space for > conversation is a primary requirement for contact with one's neighbours. By > contrast today's ubiquitous Starbucks cappuccino bars offer the digital, > mobile class a place of introspection and refuge from the pace of city. > Offering pay-access to wireless Internet on site, and even sending text > messages to the mobile phones of potential customers when they pass close by a > location, Starbucks, and other branded "destinations", like Riga's recently > completed Coca Cola Centre, form an archipelago of pseudo public spaces > throughout the world's cities. Particularly in the post-911 world, the > function of these places to provide random encounter is practically eliminated > in these insulted pay-access locations under the operative logic of 'risk > aversion'. Based on these observations, sociologists and urban theorists have > developed a narrative of loss and decline in the contemporary literature on > public space --Zukin (1991), Sorkin (1992), Hannigan (1998), in which > contemporary public spaces are characterized theme parks, or walled gardens. Logically, this implies that there were non-capitalist, non-pseudo (i.e. "real") public spaces, exterior to the market if not exchange, which predated or came before or were overtaken by multinational endeavours into the merger of relaxing space and wireless advertising. Yet, as Habermas notes, democracy was born in a coffeeshop--a place of commerce, exchange, capital. No different from Starbucks today, yet, there is an attempt here to mark this difference. This difference needs to be investigated more clearly. Are you claiming or desiring public spaces of exchange that are exterior to capital? Or exterior to exchange entirely? And how are you inscribing a history of the "pseudo"? Was there ever a place of "random encounter"? This "narrativeof loss and decline" needs to be examined more carefully and rewritten to follow logically from Habermas, or through Habermas, to globalization of public space, if this essay and this paragraph in particular is desiring to espouse this narrative of loss and decline. Or, is it wishing to challenge it, recognise it, leave it ambiguous, or offer alternative constructions of this narrative? More in a bit. - tV tobias c. van Veen ----------- http://www.quadrantcrossing.org http://www.thisistheonlyart.com --- tobias@quadrantcrossing.org ---McGill Communications------ ICQ: 18766209 | AIM: thesaibot ------ End of Forwarded Message From nodus at sympatico.ca Wed Mar 3 20:46:30 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] The Locative Common: a manifesto for locative media/open-source urbanism In-Reply-To: References: Message-ID: <1617CD51-6D43-11D8-99CA-000A9588EBCE@sympatico.ca> OK Mr. Smartypants, here's Mr Nopant's rebuttal > Are you claiming or > desiring public spaces of exchange that are exterior to capital? Or > exterior > to exchange entirely? No, at least I don't think I am? (but I'm not as good at this discourse jockeying as you, toby.) I suggest later on that a gift economy might be a model for a locative commons... You know, I think you should really post this to the locative list... Seriously, just resend it to the list, that's what it's for, discussion... > And how are you inscribing a history of the "pseudo"? No... although others have... but that's too pomo for me these days > Was there ever a place of "random encounter"? Yah, the coffee shop a little, Benjamin's Arcades probably more so... I didn't say I was against Stabucks, for that matter I was trying to suggest that these places have evacuated some of the randomness... > if this essay and this paragraph in particular is desiring to espouse > this narrative of loss and decline. it's not, it's challenging it. I used to believe that stuff but I speak of a self-centered utopia towards the end... different project i think >> Debord's theory would form the basis of the postmodern critique of >> so-called >> hyper-reality by a younger group of French intellectuals, also >> involved in May >> '68, namely Jean Baudrillard and Paul Virilio. > > --> Baudrillard cites McLuhan, not Debord. Virilio bases his analysis > in > Clausewitz and Lao-Tse, not Debord, who never analysed the "society of > the > spectacle" from a perspective of (total) war or the economics of (war) > strategy. I know that, actually, but this is not an article about postmodernism, I just want to touch on it > Perhaps this link should be viewed > not in its apparent causal influence but rather in the succession of > theorists from the May '68 scene. That's how I wrote it to be 'viewed'... >> Beginning with the famous Battle of Seattle, the mobile phone has >> been used in >> countless soccer riots to coordinate the ranks of gangs to outmanuver >> [sic] the >> police > > The Battle of Seattle = soccer riot? Logical inconsistency. No I don't think it is actually. From the point of view of Clausewitz and Lao-Tse they used the same tactics in relation to the State. >> It seems that the mobile-networked city is, in fact, porous at its >> core. > > How does this follow? Amorphous. I thought is was poetic, a McLuhanesque thought probe, intentionally obscure (although if you got back to the Virilio quote on the city as "Monument Valley" this porousness of networks is the basis of his "argument" if you can call it that... Overexpsosed City, in Lost Dimension '91). >> As the mobile may be secretly transforming the potential of social >> relations in >> the public spaces of the city, it is also involved in a redefinition >> of the >> public/private distinction. > > Are you following Habermas' definition? I don't really care too much about Habermas, may be I should cut out reference to him and just keep Sennet. My whole argument is based on the idea of networked, selectively accessible utopias. And, I'm not sure it's even an argument in that I'm not sure that i stand firmly on one side or the other of the debate. I recognize it and identify it and propose how it might be better. I guess I do end off an a pretty trimphal note though. >> Inspired, in part, by anecdotal observations from the Burning Man >> arts festival >> in Nevada, where 25,000+ people gather in the desert to form a >> temporary city >> based on a gift economy, > > With an entrance fee. This should be noted in terms of a gatekeeping > facility to the gift economy .. But it is... you can't engage in the Locative Utopia without a device? > which is probably what is going to happen > with semantic web? Yah, Disney's right into it... that's a valid criticism (not the the others weren't) but I do kinda present the semantic web as unproblematic. M From nodus at sympatico.ca Wed Mar 3 20:49:49 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:27 2005 Subject: [Locative] Fwd: The first music video shot entirely on a Nokia 3650 (fwd) Message-ID: <8C5ABD6E-6D43-11D8-99CA-000A9588EBCE@sympatico.ca> OK, since Julian told me not to stop posting... check this lameness out: http://ghettron.textamerica.com/?r=455355 Thanks Philippe ;-) M Begin forwarded message: > From: Philippe Hanset > Date: March 3, 2004 1:34:47 PM EST > To: nodus@sympatico.ca > Subject: The first music video shot entirely on a Nokia 3650 (fwd) > > > http://ghettron.textamerica.com/?r=455355 > > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 635 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040303/235e72e5/attachment.bin From julian at selectparks.net Wed Mar 3 22:39:07 2004 From: julian at selectparks.net (julian@selectparks.net) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Fwd: The first music video shot entirely on a Nokia 3650 (fwd) In-Reply-To: <8C5ABD6E-6D43-11D8-99CA-000A9588EBCE@sympatico.ca> References: <8C5ABD6E-6D43-11D8-99CA-000A9588EBCE@sympatico.ca> Message-ID: <20040303203907.GJ15384@selectparks.net> hehe this list is actually starting to become 'list-like' i agree Marc, that evidences a profound talent for Lameness. i was just exposed to two hours of similar material at a 'hacktivist conference' here in madrid. one rare example of Accomplished Lameness was a walkthrough of the: http://www.smellbytes.banff.org being a banff person can you explain me what this 'chris 0.54' actually does and how it is 'hacking' the (one and only) network? apparently artaud has something to do with 'the odour of the internet' but she wasn't sure quite why. of note was a comment by the author of the work that napster was in fact an 'open-source network'. this i was very pleased to find out and so i've decided to hang out tonight burning copies of madonna's latest album for my friends. she also did something with a 'wireless balloon' but she wasn't clear why. apparently the FB1 took her in for questioning, which was clearly very damaging for her career as a dangerous artist. public speculation at the event aascertained that the controversy was in fact around her Very Pink Wig (VPW). i'm not kidding. the h4x0r5 are cutting loose. http://www.elpais.es/especiales/2003/netart/artistas_hablan.html many of the others are good however, jodi and the very excellent eddo stern to name a couple. julian On Wed, Mar 03, 2004 at 01:49:49PM -0500, Marc Tuters wrote: > OK, since Julian told me not to stop posting... > check this lameness out: http://ghettron.textamerica.com/?r=455355 > Thanks Philippe ;-) > M > > Begin forwarded message: > > > > From: Philippe Hanset > > Date: March 3, 2004 1:34:47 PM EST > > To: nodus@sympatico.ca > > Subject: The first music video shot entirely on a Nokia 3650 (fwd) > > > > > > http://ghettron.textamerica.com/?r=455355 > > > > > > > > > -- > http://locative.x-i.net (list archive: + /archive/ ) From nodus at sympatico.ca Thu Mar 4 02:47:55 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:28 2005 Subject: Fwd: [Locative] Copenhagen's Disembodied Location-specific Conversational Agents Message-ID: <933FD5FC-6D75-11D8-99CA-000A9588EBCE@sympatico.ca> thanks karlis > From: karlis > >> *Subject: Re: [Locative] Copenhagen's Disembodied >> Location-specific >> Conversational Agents >> * >> ahh fantastic.. it would be good to use such bots as an >> avatarial, and >> 'ID Masquerading' replacement for day to day social-network >> duties. >> i trained up a megahal < http://megahal.sourceforge.net/ > a few >> years ago but >> she started to sound like Allen Ginsberg after a while. > > These chatterbots are only useful with context, I think. Often > chatterbots are designed with the intent of preventing the user from > knowing if they are dealing with a human or a computer Ai (turing > test/loebner prize). Problem is, I think, chatterbots and people > alike are not good at making idle conversation, but that's not what > we're interested in. > > I think that Copenhaven's "location-specific" angle is all about the > context, like the "ghosts" are designed for specific university > duties, like a registrar's office, A/V rental, etc. And that's what > makes it interesting because context-specific audio agents offers to > get away from the cyborg visual-based shit and replace it with an > "angel in your ear". > > That's why Jo's all about the semantic web, right? > > Semantic web (XML,RDF machine readable info) > text-to-speech (TTS audio interface) > OpenCYC (machine common sense) > chatterbot AI (ALICE,AIML) > locative context (GPS,etc) > > put all this together and you've really got something. Right now the > projects I've seen haven't really combined more than two of these > items. Four would be stunning, five would be a revolution, but of > course that revolution depends on the ubiquity of the components. > > (I think actually Jo could claim 3 or 4 out of 5 with her mud london > work) > > cheers > karlis > > > >> this itu.dk proj reminds me a little of DoD's soft-agent project >> for >> the battlefield: >> they call them 'PAL's': >> http://theregister.co.uk/content/archive/31822.html >> julian >> On Wed, Mar 03, 2004 at 11:36:54AM -0500, Marc Tuters wrote: >> Thanks Karlis! >> http://delca.itu.dk/ >> Slashdot today: >> Hambone.dk writes "The students at Copenhagen's new IT >> University will >> soon be guided by invisible, but talkative digital agents, >> known as >> ghosts or Disembodied Location-specific Conversational >> Agents. The >> ghosts are to compete amongst themselves for privileges >> such >> as better >> vocabulary or the ability to clone themselves. Ignored >> ghosts can die >> out completely. This project is a lot more serious than it >> sounds at >> face value - several papers have been published already." >> Cheers >> karlis >> -- http://locative.x-i.net (list archive: + /archive/ >> ) >> -- http://locative.x-i.net (list archive: + /archive/ ) > > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 3054 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040303/66614b3d/attachment.bin From ewen at altern.org Thu Mar 4 12:04:58 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] The Locative Common: a manifesto for locative media/open-source urbanism [2] Message-ID: <200403041021.i24AL785003621@bin.x-i.net> Baudrillard was refering to Debord and situs in early 70's (with his "signs politics"), but Debord rejected him. Debord and Vaneigem also rejected early sixtees unitary urbanism and psychogeo&locative tactics. Ewen From nodus at sympatico.ca Thu Mar 4 20:22:14 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] I Want My Wi-Fi Telephony (and a whole bunch of other stuff too) Message-ID: see below, from cheesebikini blog (thow in wherefi and pretty soon we'll be able to do all this: www.gpster.net/10projects.html ) Last February I requested a small, cheap mobile device that: notifies me when I'm within range of an open wi-fi (wireless Internet) access point, and: allows me to call any telephone number on the planet, nearly free of charge, whenever I'm within range of a Wi-Fi signal, via a simple numeric-keypad interface. Back then, the hardware necessary to make this a practical reality wasn't cheap and it wasn't widely in use. Now it is. Many of the most popular PDAs (personal digital assistants), like my new Palm Tungsten C, provide Web browsers and high-bandwidth wi-fi Internet connectivity. We have the hardware. We have the infrastructure -- the cities are becoming saturated with wi-fi hotspots, many of them free for public use, and robust Internet telephony networks have been in use for years. And we have the client software -- but it hasn't been designed for the right devices. A handful of firms like Dialpad and Net2Phone already provide cheap PC-to-phone voice service. But none of them seem to have ported their client applications for use on PDAs. What are these firms waiting for? For a very modest investment in resources, Dialpad and its competitors can make a very compelling offer: global telephone service on the go for prices less than one-tenth what you pay for mobile or even land-line phone service. Dialpad: I have my portable wi-fi telephone and I'm ready to pay you to use it. What are you waiting for? -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 2507 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040304/c3cb9bc1/attachment.bin From nodus at sympatico.ca Thu Mar 4 20:23:48 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Mogi, item hunt: a location based game Message-ID: <147B67A5-6E09-11D8-99CA-000A9588EBCE@sympatico.ca> From Nicolas Nova's blog : "Mogi Item Hunt is a location-based game designed by the french company Newt Games. It uses the GPS functions of the KDDI AU phones and allows you to pick up virtual items spread on the whole of Japan. A game where players move outside, pick-up virtual items, through their mobile phone interface then trade with other players to complexte collections. it is based on players' location. From the Web interface, players see in real time, on a 3D map, the positions of connected players as well as collection items. From both interfaces, players trade the items picked-up with the mobile. Mogi is a community game featuring a complete IM system. A Web player might help a mobile player by clicking on its character on the map and sending "Lucky you! North, close to you, lies a rare item. Get it, get it ! :)" which will pop on the screnn of the mobile player. All Mogi players are together in the same "parallel world". For example, connected players in the vicinity, or all your favorites no matter how far, will appear in your radar with their character icons indicating the direction and distance. Clicking those character icons will let you send them a message directly. You can reach other players in the ranking list, recently connected list or through the trade interface. From there on, make friends and build your own buddy list. Mogi uses two positionning system : GPS (very accurate but slow and costly) and radio-positionning system (it just gives the location of the closest phone antenna, it's less precise but cost nothing).The radio localization is used when players are not hunting for a specific item in the radar (when there's only time for one radar chaeck, when they cannot move - in public transports, etc.). They use GPS when they have spotted a missing item in the radar and want to chase it, through the streets...." M -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 2004 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040304/6714bb98/attachment.bin From jo at abduction.org Thu Mar 4 20:37:24 2004 From: jo at abduction.org (jo walsh) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Copenhagen's Disembodied Location-specific Conversational Agents In-Reply-To: <20040303170539.GC15384@selectparks.net> Message-ID: On Wed, 3 Mar 2004 julian@selectparks.net wrote: > ahh fantastic.. it would be good to use such bots as an avatarial, and > 'ID Masquerading' replacement for day to day social-network duties. > this itu.dk proj reminds me a little of DoD's soft-agent project for the battlefield: > they call them 'PAL's': hehe it reminds me of an installation/talk i got turned down for a couple of times last year. http://frot.org/botworld/ originally it was an application to an arnolfini gallery / hp mobile bristol thing. perhaps there are other pieces running there by now? terry payne and his group http://www.agentlink.org/ work academically in the locative/semweb/bot space and had a visionary if impractical thing called 'AgentCity' going a few years ago. they did a 'buddyspace' small-spatial interface to jabber recently. i would love to find a collaboration opportunity with them in some locative project. his big thing is service autodiscovery - how do you advertise and find at a micro level local web services, as well as static information... jo -- "Common sense won't tell you. We have to tell each other." -DNA From palli at pallit.lhi.is Fri Mar 5 14:10:18 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] bluetooth GPS and phones References: Message-ID: <0e6501c402aa$d36c1bf0$cd05a8c0@palli> Hi all, I'm looking into purchasing a bluetooth enabled GPS receiver and a Java and bluetooth enabled phone. What I hope to be able to do is write a J2me application that will receive the GPS data via bluetooth and drop it into a database via a GPRS connection. Does anyone have experience with this. I know the database part shouldn't be a problem but what about getting the data over bluetooth? Is this going to be a problem? Is there anything I have to be specifically aware of as far as the equipment goes? Do I have to make sure the phone supports midp 2.0? Does the GPS device have to have any specific features (besides blutooth)? What I've been looking at are the SonyEricsson T610 or T630 and Socket Communication Inc. Bluetooth GPS receiver. best regards, Pall Thayer artist/teacher Fjolbrautaskolinn vid Armula http://www.this.is/pallit http://www.this.is/pallit/isjs http://www.this.is/pallit/harmony http://130.208.220.190/panse From apaterso at uiah.fi Fri Mar 5 17:14:33 2004 From: apaterso at uiah.fi (andrew paterson) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Re: bluetooth GPS and phones In-Reply-To: <0e6501c402aa$d36c1bf0$cd05a8c0@palli> Message-ID: <200403051516.i25FGJ86010211@bin.x-i.net> hei palli, i cant really answer your questions exactly, but we can explore solutions a little while you are in helsinki as i have bluetooth gps device & gprs access, plus we will have use of some nokia 6600 mobiles.. so we can check platform issues and needed softwares.. i know there are some map solutions working on this mobile connecting with bluetooth gps.. but i havent had time to explore myself. incidently these are what to aim towards in a more open version.. aki showed me back in january these apps which achieves this technological relation you wish for.. http://my-symbian.com/7650/applications/category.php?fldAuto=30 eg TomTom Citymaps and Wayfinder best, a > Hi all, > > I'm looking into purchasing a bluetooth enabled GPS receiver and a Java and > bluetooth enabled phone. What I hope to be able to do is write a J2me > application that will receive the GPS data via bluetooth and drop it into a > database via a GPRS connection. Does anyone have experience with this. I > know the database part shouldn't be a problem but what about getting the > data over bluetooth? Is this going to be a problem? Is there anything I have > to be specifically aware of as far as the equipment goes? Do I have to make > sure the phone supports midp 2.0? Does the GPS device have to have any > specific features (besides blutooth)? What I've been looking at are the > SonyEricsson T610 or T630 and Socket Communication Inc. Bluetooth GPS > receiver. From palli at pallit.lhi.is Fri Mar 5 17:27:25 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Re: bluetooth GPS and phones References: <200403051516.i25FGJ86010211@bin.x-i.net> Message-ID: <0f0d01c402c6$5d198430$cd05a8c0@palli> Hi Andrew, Actually, this is something that I might have to figure out before Helsinki. There's going to be this conference here in Reykjavik this month called "ReThinking the Interface" and the organizer asked if I could come up with some sort of display of this collaborative mapping stuff. My idea involves having 3 or 4 people spend the day with a GPS device in one pocket and a phone in the other that receives the GPS data via bluetooth and sends it in realtime to a server via GPRS. Sort of like the Waag device (it didn't use bluetooth though) we had in Karosta except with a phone instead of a palm computer or whatever that was. But even if it doesn't happen it'll be good to be able to explore this stuff in Helsinki. I'm really looking forward to it. best, Pall ----- Original Message ----- From: "andrew paterson" To: Sent: Friday, March 05, 2004 3:14 PM Subject: [Locative] Re: bluetooth GPS and phones > hei palli, > > i cant really answer your questions exactly, > > but we can explore solutions a little while you are in helsinki as i > have bluetooth gps device & gprs access, plus we will have use of some > nokia 6600 mobiles.. so we can check platform issues and needed > softwares.. > i know there are some map solutions working on this mobile connecting > with bluetooth gps.. but i havent had time to explore myself. > > incidently these are what to aim towards in a more open version.. > aki showed me back in january these apps which achieves this > technological relation you wish for.. > > http://my-symbian.com/7650/applications/category.php?fldAuto=30 > eg TomTom Citymaps and Wayfinder > > best, > a > > > > Hi all, > > > > I'm looking into purchasing a bluetooth enabled GPS receiver and a > Java and > > bluetooth enabled phone. What I hope to be able to do is write a > J2me > > application that will receive the GPS data via bluetooth and drop it > into a > > database via a GPRS connection. Does anyone have experience with > this. I > > know the database part shouldn't be a problem but what about getting > the > > data over bluetooth? Is this going to be a problem? Is there > anything I have > > to be specifically aware of as far as the equipment goes? Do I have > to make > > sure the phone supports midp 2.0? Does the GPS device have to have > any > > specific features (besides blutooth)? What I've been looking at are > the > > SonyEricsson T610 or T630 and Socket Communication Inc. Bluetooth > GPS > > receiver. > -- > http://locative.x-i.net (list archive: + /archive/ ) From janis at camp.lv Fri Mar 5 17:41:35 2004 From: janis at camp.lv (Janis Putrams) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] bluetooth GPS and phones In-Reply-To: <0e6501c402aa$d36c1bf0$cd05a8c0@palli> References: <0e6501c402aa$d36c1bf0$cd05a8c0@palli> Message-ID: <40489FAF.4060809@camp.lv> Hi! I was working with Nokia 3650 back in karaosta. Spent lots of time trying to find API's for java and bluetooth. The project idea was to be able take a picture and upload it to server via GPRS with position information attached. What I found out was that there is no java API with bluetooth for that phone. Only C++. I think that it was MIDP 1.0 that didn't have support for bluetooth. MIDP 2.0 had I think. I managed to write and compile software in C++ for the phone that discovers bluetooth devices and connects to GPS bluetooth device via serial over bluetooth. Couldn't get any data out though. Thinking to get to that project back soon. Java API would be definitely easier than C++ so I would suggest that y chose phone that supports MIDP 2.0. Y can find some info about bluetooth and nokia phones at http://www.forum.nokia.com/main/0,6566,1_43_50_10,00.html Good luck. janis >Hi all, > >I'm looking into purchasing a bluetooth enabled GPS receiver and a Java and >bluetooth enabled phone. What I hope to be able to do is write a J2me >application that will receive the GPS data via bluetooth and drop it into a >database via a GPRS connection. Does anyone have experience with this. I >know the database part shouldn't be a problem but what about getting the >data over bluetooth? Is this going to be a problem? Is there anything I have >to be specifically aware of as far as the equipment goes? Do I have to make >sure the phone supports midp 2.0? Does the GPS device have to have any >specific features (besides blutooth)? What I've been looking at are the >SonyEricsson T610 or T630 and Socket Communication Inc. Bluetooth GPS >receiver. > >best regards, > >Pall Thayer >artist/teacher >Fjolbrautaskolinn vid Armula >http://www.this.is/pallit >http://www.this.is/pallit/isjs >http://www.this.is/pallit/harmony >http://130.208.220.190/panse > >-- >http://locative.x-i.net (list archive: + /archive/ ) > > From apaterso at uiah.fi Fri Mar 5 20:01:23 2004 From: apaterso at uiah.fi (andrew paterson) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] aspects of locative media workshop gathering.. In-Reply-To: Message-ID: <200403051803.i25I3986010826@bin.x-i.net> hei loco~s, .in the preparation of the helsinki workshop later this month i have had to think about how to describe that gathering for the general publicity of the workshop. Removing the specifics, and generalising (which will no doubt cause trouble;) to 'locative media workshops' in general, i hope some of the comments below related to aspects of locative media workshop gathering are interesting to you. feel free to add to it its omissions, or criticise: as we have quite a lot of workshops to plan this year ;) aw 'ra best ,a --- The workshop is a community of interest, where members of different communites of practice come together. (Often an international group of artists, writers, programmers, researchers; with disciplines of expression ranging from textual, aural, code, visual, performance; including subjects such as architecture, social & technological networks, material or immaterial culture, psychogeography, cartography, archaeological theory and so on..) The workshop process will - through practical and discursive engagement - elaborate the relationships between systems, documentation, content, and context. The scheduled workshop time, or duration of workshop, is dedicated to exploring a specific site (or situated subject?), which may be understood as a 'boundary object'. A boundary object is interpreted by different communities, with an acknowledgement and discussion of these differences, that allows a shared understanding to be formed. It is a common point of reference for conversation; a means of coordination and alignment; a means of translation. If a site it will be the common locus for activity and interaction, to engage, document, and hopefully problematise notions of site-specificity and place. The participants are encouraged to bring their own desired tools and technologies for gathering data: laptops, pens and sticky paper, digital movie/image cameras, mobile phones and PDAs, handheld GPS, human voice, microphones and sound recorders, among others. However, not to be forgotton but emphasised, the participants bring their body to the site of interest. Concerned with positioning, visibility and performance, we locate our physical being among others, negotiating the spatio-temporal context. As part of this orientation the participants also bring their emotional and intellectual self to the site. Time, space and emotions are invested in fieldwork, connecting the personal, professional and political. Indeed it is difficult to disengage the situated and emboddied self. Those specific identity and context perspectives brought - age, gender, sexuality, history, nationality, class, politic - mingles with the stories, subjectivites, and histories of others present in the field. By documenting other places and the people within, the participants are also writing part of their own story in relation. As part of the process of developing and expanding the locative media discourse, the workshop design should aim to include the situated, the embodied and the temporal. From palli at pallit.lhi.is Sat Mar 6 23:22:15 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] bluetooth GPS and phones References: <0e6501c402aa$d36c1bf0$cd05a8c0@palli> <40489FAF.4060809@camp.lv> Message-ID: <108301c403c1$1af3e720$cd05a8c0@palli> Hi Janis, Thanks for the info, good to hear from you. OK, I've been looking over the available phones again and it looks to me like the Nokia 6600 (http://www.nokia.com/nokia/0,,33210,00.html) would be a good one to go with. Unfortunately it's probably in an entirely different price range than what I was hoping for. But it's MIDP 2.0 with the Bluetooth API. Here's a site with lot's of info on J2me and bluetooth along with some sample source code: http://benhui.net/index.html What do you think? Pall ----- Original Message ----- From: "Janis Putrams" Cc: Sent: Friday, March 05, 2004 3:41 PM Subject: Re: [Locative] bluetooth GPS and phones > Hi! > I was working with Nokia 3650 back in karaosta. Spent lots of time > trying to find API's for java and bluetooth. The project idea was to be > able take a picture and upload it to server via GPRS with position > information attached. What I found out was that there is no java API > with bluetooth for that phone. Only C++. I think that it was MIDP 1.0 > that didn't have support for bluetooth. MIDP 2.0 had I think. > I managed to write and compile software in C++ for the phone that > discovers bluetooth devices and connects to GPS bluetooth device via > serial over bluetooth. Couldn't get any data out though. Thinking to get > to that project back soon. > Java API would be definitely easier than C++ so I would suggest that y > chose phone that supports MIDP 2.0. > Y can find some info about bluetooth and nokia phones at > http://www.forum.nokia.com/main/0,6566,1_43_50_10,00.html > Good luck. > janis > > >Hi all, > > > >I'm looking into purchasing a bluetooth enabled GPS receiver and a Java and > >bluetooth enabled phone. What I hope to be able to do is write a J2me > >application that will receive the GPS data via bluetooth and drop it into a > >database via a GPRS connection. Does anyone have experience with this. I > >know the database part shouldn't be a problem but what about getting the > >data over bluetooth? Is this going to be a problem? Is there anything I have > >to be specifically aware of as far as the equipment goes? Do I have to make > >sure the phone supports midp 2.0? Does the GPS device have to have any > >specific features (besides blutooth)? What I've been looking at are the > >SonyEricsson T610 or T630 and Socket Communication Inc. Bluetooth GPS > >receiver. > > > >best regards, > > > >Pall Thayer > >artist/teacher > >Fjolbrautaskolinn vid Armula > >http://www.this.is/pallit > >http://www.this.is/pallit/isjs > >http://www.this.is/pallit/harmony > >http://130.208.220.190/panse > > > >-- > >http://locative.x-i.net (list archive: + /archive/ ) > > > > > > -- > http://locative.x-i.net (list archive: + /archive/ ) From pedro at lazyav.org Sun Mar 7 00:29:34 2004 From: pedro at lazyav.org (pedro) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Look4me In-Reply-To: <200403051803.i25I3986010826@bin.x-i.net> References: <200403051803.i25I3986010826@bin.x-i.net> Message-ID: "Novel Service turns your cellphone into a tracking device" Vodacom has launched a service, branded as Look4me ...a request for a location triggers an sms with the name of the closest base station to the target cellphone. the location can also be sent as a map of the area if the receiving cellphone supports graphic displays.... from This Day 01.03.04 south africa (the notice was on front page just beneath a photo of charlize theron w her boyfriend and a text on a brilliant footballer called Jabu Pule who is always disappearing before big matches ... http://www.psl.co.za/Teams/Kaizer_Chiefs/story_4871.shtml ... i guess they will make him sign up for look4me ..) http://www.look4me.co.za/ From julian at selectparks.net Sun Mar 7 02:41:15 2004 From: julian at selectparks.net (julian@selectparks.net) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Look4me In-Reply-To: References: <200403051803.i25I3986010826@bin.x-i.net> Message-ID: <20040307004115.GD495@selectparks.net> lovers lock your phones! interesting if workers forced to carry a cellphone (like policeman in many countries now) will be forced to be trackable by their employers. i guess this happens more than we're aware anyway. end of the guilty donut perhaps. be great if this were to have a running 'hot and cold' interface with visible names of the consenting namelist ranging from red to blue depending on their relative proximity. maybe that would make the system feel less like tracking and more like there's a geographical possibility to meet. radar vs guided missile kind of thing ;) i remember there was a device floating around australia a few years back that told the carrier that another user of the device was in the area. it was popular in the gay scene for various reasons - i forget it's name. just buying the device was consent enough i guess. On Sat, Mar 06, 2004 at 11:29:34PM +0100, pedro wrote: > > > "Novel Service turns your cellphone into a tracking device" > > Vodacom has launched a service, branded as Look4me ...a request for a > location triggers an sms with the name of the closest base station to > the target cellphone. the location can also be sent as a map of the > area if the receiving cellphone supports graphic displays.... > > from This Day 01.03.04 south africa > > (the notice was on front page just beneath a photo of charlize theron w > her boyfriend and a text on a brilliant footballer called Jabu Pule who > is always disappearing before big matches ... > http://www.psl.co.za/Teams/Kaizer_Chiefs/story_4871.shtml ... i guess > they will make him sign up for look4me ..) > > http://www.look4me.co.za/ > > -- > http://locative.x-i.net (list archive: + /archive/ ) From palli at pallit.lhi.is Mon Mar 8 02:06:31 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] bluetooth GPS and phones References: <0e6501c402aa$d36c1bf0$cd05a8c0@palli> <40489FAF.4060809@camp.lv> Message-ID: <001101c404a1$36c67cc0$03fea8c0@palli> Hi again Janis, Just to keep you up-to-date on my survey of all this stuff (most of which is entirely new to me and I've never even had any bluetooth devices at all). It looks like there are actually only two phones that have the built-in bluetooth-via-java capabilities, the Nokia 6600 and SonyEricsson P9000, both of which are pretty expensive phones (for what I'm currently working on I'll need at least three!). Anyway, I downloaded the latest Nokia dev tools for J2me and it has support for bluetooth and one of the cool things is that you can run two instances of the bluetooth enabled phone emulator and they'll discover each other. I'm using the nokia dev tools with SunOne Studio and it's really buggy, so to see if things are *really* working, I have to exit SunOne completely and run the emulators in a standalone mode, bit of a headache so I just wanted to get that gripe out of my system. So now I'm cruising through BenHui's source-codes to figure out all the bluetooth stuff. Hopefully by the time I get to actually try this with real devices I won't run into to many new problems. You say you weren't able to get any data out of the GPS, it would be good to know if you can figure out why and what to do about it. best reg. Pall ----- Original Message ----- From: "Janis Putrams" Cc: Sent: Friday, March 05, 2004 3:41 PM Subject: Re: [Locative] bluetooth GPS and phones > Hi! > I was working with Nokia 3650 back in karaosta. Spent lots of time > trying to find API's for java and bluetooth. The project idea was to be > able take a picture and upload it to server via GPRS with position > information attached. What I found out was that there is no java API > with bluetooth for that phone. Only C++. I think that it was MIDP 1.0 > that didn't have support for bluetooth. MIDP 2.0 had I think. > I managed to write and compile software in C++ for the phone that > discovers bluetooth devices and connects to GPS bluetooth device via > serial over bluetooth. Couldn't get any data out though. Thinking to get > to that project back soon. > Java API would be definitely easier than C++ so I would suggest that y > chose phone that supports MIDP 2.0. > Y can find some info about bluetooth and nokia phones at > http://www.forum.nokia.com/main/0,6566,1_43_50_10,00.html > Good luck. > janis > > >Hi all, > > > >I'm looking into purchasing a bluetooth enabled GPS receiver and a Java and > >bluetooth enabled phone. What I hope to be able to do is write a J2me > >application that will receive the GPS data via bluetooth and drop it into a > >database via a GPRS connection. Does anyone have experience with this. I > >know the database part shouldn't be a problem but what about getting the > >data over bluetooth? Is this going to be a problem? Is there anything I have > >to be specifically aware of as far as the equipment goes? Do I have to make > >sure the phone supports midp 2.0? Does the GPS device have to have any > >specific features (besides blutooth)? What I've been looking at are the > >SonyEricsson T610 or T630 and Socket Communication Inc. Bluetooth GPS > >receiver. > > > >best regards, > > > >Pall Thayer > >artist/teacher > >Fjolbrautaskolinn vid Armula > >http://www.this.is/pallit > >http://www.this.is/pallit/isjs > >http://www.this.is/pallit/harmony > >http://130.208.220.190/panse > > > >-- > >http://locative.x-i.net (list archive: + /archive/ ) > > > > > > -- > http://locative.x-i.net (list archive: + /archive/ ) From palli at pallit.lhi.is Mon Mar 8 16:48:30 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Here's what we all need Message-ID: <00ff01c4051c$6cbb1680$03fea8c0@palli> I suggest Motorola give us all complimentary units... http://www.motorola.com/mot/doc/1/1053_MotDoc.pdf Pall Thayer artist/teacher Fjolbrautaskolinn vid Armula http://www.this.is/pallit http://www.this.is/pallit/isjs http://www.this.is/pallit/harmony http://130.208.220.190/panse From nodus at sympatico.ca Mon Mar 8 22:17:21 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Fwd: cell phones Message-ID: <9B27F676-713D-11D8-A2DD-000A9588EBCE@sympatico.ca> thanks tobias Begin forwarded message: > From: "tobias c. van Veen" > > The Cell Phone: History, Technology, Cultureä Call for Papers for > Edited Book > > > Deadline for paper abstracts September 1st, 2004. > > > The Cell phone presents itself at the periphery of contemporary > discourse > about media and culture. TV cops use it as they rush to crime scenes, > teenagers use it to connect with their peers, terrorists are traced > through > calls made on their cell phones, extra-marital affairs draw sustenance > from > them. Such images, however, do not do justice to the central role > that cell > phones have begun to play in contemporary society. Cell phones lack > the hype > of the Internet but are fast approaching the cultural impact of a mass > medium. They have begun to shape how we communicate; their use has > created > new forms of media-centred relations; and in the marketplace they have > begun > to influence patterns of media ownership and acquisition. In the > developing > worldöthe cell phone is often the first phone for the urban poor. In > their > intersection with other technologiesötext messaging, the World Wide > Web and > digital photography/videoöCell phones have changed how we look at an > omnipresent cultura > l technologyöthe ‰ð˛telephonee.‰ðˇ > > > This edited book seeks papers that examine three overarching > issuesöHistory, > Technology and Culture- as they relate to the Cell Phone. Papers from > all > theoretical (social scientific, cultural, critical, ethnographic, > historical) perspectives are welcome. Of special interest are papers > dealing > with the impact of the Cell Phone in the developing world and with > issues of > identity politicsörace, gender, ethnicity and sexuality. > > > Please send your queries via email to the corresponding editor, Noah > Arceneaux at noahax@uga.edu or via mail to Dr. Anandam P. Kavoori, > Associate > Professor, Dept of Telecommunications, Grady College of Journalism and > Mass > Communication, University of Georgia, Athens, GA 30602. > > > > > tobias c. van Veen ----------- > http://www.quadrantcrossing.org > http://www.thisistheonlyart.com > --- tobias@quadrantcrossing.org > ---McGill Communications------ > ICQ: 18766209 | AIM: thesaibot > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 2284 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040308/66b361ff/attachment.bin From nodus at sympatico.ca Mon Mar 8 23:16:20 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Dymaxion notation Message-ID: At the risk of honking a horn with which I've been associated... Check out the cool new tweeks to the GPSter site Looks like Karlis has used Schuyler Earl's perl module to visualize waypoints on Buckmister Fuller's Dymaxion map (top right of the page, hit refresh to see a new point) M From manu at ambienttv.net Tue Mar 9 03:02:55 2004 From: manu at ambienttv.net (_manu Luksch) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] Re: bluetooth GPS and phones In-Reply-To: <0f0d01c402c6$5d198430$cd05a8c0@palli> Message-ID: Hiya, Seems it would be nice to meet and pool efforts. We are working on a version of TRYPTICHON (pls have a look at the docu at http://www.ambienttv.net/telejam/3/) in helsinki this month... manu > Hi Andrew, > > Actually, this is something that I might have to figure out before Helsinki. > There's going to be this conference here in Reykjavik this month called > "ReThinking the Interface" and the organizer asked if I could come up with > some sort of display of this collaborative mapping stuff. My idea involves > having 3 or 4 people spend the day with a GPS device in one pocket and a > phone in the other that receives the GPS data via bluetooth and sends it in > realtime to a server via GPRS. Sort of like the Waag device (it didn't use > bluetooth though) we had in Karosta except with a phone instead of a palm > computer or whatever that was. But even if it doesn't happen it'll be good > to be able to explore this stuff in Helsinki. I'm really looking forward to > it. > > best, > Pall > > ----- Original Message ----- > From: "andrew paterson" > To: > Sent: Friday, March 05, 2004 3:14 PM > Subject: [Locative] Re: bluetooth GPS and phones > > >> hei palli, >> >> i cant really answer your questions exactly, >> >> but we can explore solutions a little while you are in helsinki as i >> have bluetooth gps device & gprs access, plus we will have use of some >> nokia 6600 mobiles.. so we can check platform issues and needed >> softwares.. >> i know there are some map solutions working on this mobile connecting >> with bluetooth gps.. but i havent had time to explore myself. >> >> incidently these are what to aim towards in a more open version.. >> aki showed me back in january these apps which achieves this >> technological relation you wish for.. >> >> http://my-symbian.com/7650/applications/category.php?fldAuto=30 >> eg TomTom Citymaps and Wayfinder >> >> best, >> a >> >> >>> Hi all, >>> >>> I'm looking into purchasing a bluetooth enabled GPS receiver and a >> Java and >>> bluetooth enabled phone. What I hope to be able to do is write a >> J2me >>> application that will receive the GPS data via bluetooth and drop it >> into a >>> database via a GPRS connection. Does anyone have experience with >> this. I >>> know the database part shouldn't be a problem but what about getting >> the >>> data over bluetooth? Is this going to be a problem? Is there >> anything I have >>> to be specifically aware of as far as the equipment goes? Do I have >> to make >>> sure the phone supports midp 2.0? Does the GPS device have to have >> any >>> specific features (besides blutooth)? What I've been looking at are >> the >>> SonyEricsson T610 or T630 and Socket Communication Inc. Bluetooth >> GPS >>> receiver. >> -- >> http://locative.x-i.net (list archive: + /archive/ ) > > -- > http://locative.x-i.net (list archive: + /archive/ ) - - __________________________________________ ___________________Manu Luksch____ __________manu@ambientTV.NET_______ T: +44 7951539144_________________________ __________http://www.ambientTV.NET_______ From jo at abduction.org Tue Mar 9 14:24:50 2004 From: jo at abduction.org (jo walsh) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] bluetooth GPS and phones In-Reply-To: <001101c404a1$36c67cc0$03fea8c0@palli> Message-ID: hi pall, (locatives, geowankers), > > >I'm looking into purchasing a bluetooth enabled GPS receiver and a Java > and > > >bluetooth enabled phone. What I hope to be able to do is write a J2me > > >application that will receive the GPS data via bluetooth... at the collaborative mapping workshop in san diego, many people expressed interest in an open guide to APIs and SDKs available on the different manufacturers' mobile devices. so let's start one! if you feel like sharing your research with the world at http://locative.net/mobile/ that would be great. (i don't know anything about mobiles. openguides wiki can have arbitrary structured metadata - maybe slots for bluetooth, j2me, midp, so on. it could do with a nicer stylesheet, also...) jo -- "Common sense won't tell you. We have to tell each other." -DNA From nodus at sympatico.ca Tue Mar 9 17:04:08 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] VIPER [transposition]: location-related and wireless projects, call for entries Message-ID: <03F82811-71DB-11D8-BC17-000A9588EBCE@sympatico.ca> > VIPER Basel | Competition 2004 > International Festival for Film Video and New Media > November 18? 22, 2004 > Call for entries > Deadline: April 15, 2004 > > [transposition] > This category is open to works and projects emphasising acting and > communicating within technologically defined networks. > Applications, prototypes and concepts can be submitted that use or > specifically apply network architecture that functions independently > of time and place. This includes for example location-related and > distributed systems (LAN/WAN/ WIFI etc.), mobile computing, GPS > applications, infrared and Bluetooth connections. The key feature in > each case is an unusual and/or experimental use of technologically > defined network topographies. > > VIPER Basel is one of the major European film, video and new media > festivals. It offers a highly-regarded platform for presenting > innovative works and projects, attracting Swiss and international > filmmakers and producers, artists, curators, critics and purveyors of > ideas from the media, research and politics. In addition, VIPER > Basel's International Forum provides annually an up-to-date podium > for presenting and discussing forward-looking positions, models and > scenarios ? a Think-and-Do-Tank for 21st century media, culture and > society. > > > VIPER Basel | Competition 2004 > PO Box | CH-4002 Basel > Tel +41 61 283 27 00 | Fax +41 61 283 27 05 > competition@viper.ch | www.viper.ch From tobias at techno.ca Wed Mar 10 21:38:13 2004 From: tobias at techno.ca (tobias c. van Veen) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] FW: Deep Wireless 2004 radio art festival In-Reply-To: Message-ID: kind of wireless. t tobias c. van Veen ----------- http://www.quadrantcrossing.org http://www.thisistheonlyart.com --- tobias@quadrantcrossing.org ---McGill Communications------ ICQ: 18766209 | AIM: thesaibot ------ Forwarded Message From: Nadene Date: Wed, 10 Mar 2004 13:46:04 -0500 To: nadene@ca.inter.net Subject: Deep Wireless 2004 radio art festival I'm sending this out to you as I thought you might be interested in attending this conference and/or the performances. Please pass it on to your students and friends. Last year's Transmission Sans Frontieres conference (part of the Deep Wireless 2003 radio art festival) was the first of its kind in Canada. If you are a radio or sound artist, this is the only conference of its kind in Canada! Nadene Radio Without Boundaries A conference about Radio and Sound Art May 28-30, 2004 Latvian house, 491 College Street, Toronto Registration: $150/$130/$65 (see web-site for details) http://www.deepwireless.ca/RWB_Index.html Early bird discount if you register by March 15th Registration price also includes admission to all Deep Wireless performances and events and lunch on both May 29th & 30th. The Deep Wireless "Radio Without Boundaries" conference will explore the many potentials and boundaries of radio and sound art and includes an international roster of radio producers and artists. Sessions include "Ears that Compose - Compositions that Listen" by Hildegard Westerkamp, "Fogbound: radio utopia in time of war" by Gregory Whitehead, "Is there a Sonic Media Art?" by Sabine Breitsameter, "Inviting the Listener in" by Chris Brookes as well as panels that include Janet Russell and David Kattenburg "Ecology on the Radio," Michelle Nagai and Michael Waterman "Alternative Models for creating works for radio," and Janna Graham, Tim May, and Tom Wallace (Resonance-FM, UK) "How to get radio art on the air (and keep it there)." There will be an added "Saying it with Sound" workshop on May 31st for a limited number of conference registrants. "Radio Without Boundaries" is produced by New Adventures in Sound Art and sponsored by the Canadian Society for Independent Radio Production with funding from the Ontario Trillium Foundation. Travel assistance has been provided by The Goethe Institute and the British Council. Deep Wireless is a month long celebration of Radio Art with performances at the Ambient Ping and the Latvian House, special radio broadcasts on CBC Radio 1 99.1-FM, CKLN-FM and Resonance-FM (UK), residencies at Charles Street Video, a special CD-release "Deep Wireless I" and a conference "Radio Without Boundaries" sponsored by the Canadian Society for Independent Radio Production. Deep Wireless performers include Gregory Whitehead (USA), Pamela Z (USA), Chris Brookes, Marjorie Chan, Nilan Perera, Susanna Hood, and Evalyn Parry and include works by Hildegard Westerkamp and world premieres by Marilyn Lerner, Richard Windeyer, Sylvi MacCormac, Marian van der Zon, Mark Laliberte. SOUNDwalks led by Hildegard Westerkamp, Vistoria Fenner and Michelle Nagai. Deep Wireless is produced by New Adventures in Sound Art with commissions through the Laidlaw Foundation and CBC Radio 1's "Out Front," residencies at Charles Street Video, co-productions with Subtle Technologies, travel assistance from The Goethe Institute and the British Council and a sponsorship with the Canadian Society for Independent Radio Production and the Canadian Society for Sound Ecology. For info go to http://www.deepwireless.ca, or e-mail nadene@ca.inter.net ------ End of Forwarded Message From derek at umatic.nl Thu Mar 11 00:15:38 2004 From: derek at umatic.nl (Derek Holzer) Date: Wed Feb 9 19:04:28 2005 Subject: [Locative] greets + seven mile boots Message-ID: <404F938A.1000707@umatic.nl> Hello all, just wanted to pipe up and say hello. Pity I won't be joining many of you in Helsinki, but I trust that a good time will be had by all regardless. I am curious if anybody made a write-up of the break-out sessions that happened at the Transmediale presentations. I know a few people took notes and promised to report back, but I didn't see anything here in the archives. I ask because in our gorup, there was quite an interesting discussion about content... a discussion which for the most part I have found lacking in the technocentric world of locative media thus far. To whit: What makes what "locative media" does different than the first music video made with a Nokia, or the location-based info you can get on your PDA from Starbucks, or the GPS navigator in your father's Oldsmobile? How do we critically inhabit this technologically dependent and mediated world? I really hope that some of this gets seriously taken up in Helsinki, and that it goes beyond a theoretical, toy-centered discourse of "new possibilities" into tangible experiences with real-world, socially critical and transformative potential, and not simply formalist, self-referential technical excercises. This was a thread which was largely passed up at Transmediale. I'm still trying to get a grip on it myself, so maybe it can be paid attention to next time. Back to "normal" list mode, I'd like to share a *very* toy-centered project from a friend, Martin Pi, called Seven Mile Boots, which premiered in Oslo last month. He uses an wireless-enabled IPAQ along with sensors and audio speakers to make a cross-over between physical moving space and internet chat space. Not exactly what I mean when I ask for locative projects with realworld social potential, but the boots themselves are somewhat sexy [I guess that depends on who is wearing them...], and it is a pretty cool project all the same. Enjoy: http://randomseed.org/sevenmileboots/ D. -- derek holzer ::: http://www.umatic.nl ---Oblique Strategy # 164: "Twist the spine" From nodus at sympatico.ca Thu Mar 11 00:07:38 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] greets + seven mile boots In-Reply-To: <404F938A.1000707@umatic.nl> References: <404F938A.1000707@umatic.nl> Message-ID: <57DFA4E2-72DF-11D8-BC17-000A9588EBCE@sympatico.ca> teri rueb's message below expresses the same kinda request (she was with an 'art' subgroup, there was also drew with another group ben with another and jason, i believe, leadin' another). there are plenty of collaborative 'open' spaces to share information... locative.net for example, yah just gotta get a password from ben marc Begin forwarded message: > From: Teri Rueb > , by the way, I need to compile the email addresses and meeting > minutes of the "art / culture" group from the workshop. Has a central > location for this info been established? If so, where and to whom can > I direct these materials? > > All the best, > Teri On 10-Mar-04, at 5:15 PM, Derek Holzer wrote: > Hello all, > > just wanted to pipe up and say hello. Pity I won't be joining many of > you in Helsinki, but I trust that a good time will be had by all > regardless. > > I am curious if anybody made a write-up of the break-out sessions that > happened at the Transmediale presentations. I know a few people took > notes and promised to report back, but I didn't see anything here in > the archives. I ask because in our gorup, there was quite an > interesting discussion about content... a discussion which for the > most part I have found lacking in the technocentric world of locative > media thus far. > > To whit: > > What makes what "locative media" does different than the first music > video made with a Nokia, or the location-based info you can get on > your PDA from Starbucks, or the GPS navigator in your father's > Oldsmobile? How do we critically inhabit this technologically > dependent and mediated world? I really hope that some of this gets > seriously taken up in Helsinki, and that it goes beyond a theoretical, > toy-centered discourse of "new possibilities" into tangible > experiences with real-world, socially critical and transformative > potential, and not simply formalist, self-referential technical > excercises. This was a thread which was largely passed up at > Transmediale. I'm still trying to get a grip on it myself, so maybe it > can be paid attention to next time. > > Back to "normal" list mode, I'd like to share a *very* toy-centered > project from a friend, Martin Pi, called Seven Mile Boots, which > premiered in Oslo last month. He uses an wireless-enabled IPAQ along > with sensors and audio speakers to make a cross-over between physical > moving space and internet chat space. Not exactly what I mean when I > ask for locative projects with realworld social potential, but the > boots themselves are somewhat sexy [I guess that depends on who is > wearing them...], and it is a pretty cool project all the same. Enjoy: > > http://randomseed.org/sevenmileboots/ > > D. > > -- > derek holzer ::: http://www.umatic.nl > ---Oblique Strategy # 164: > "Twist the spine" > > -- > http://locative.x-i.net (list archive: + /archive/ ) > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 2910 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040310/fa105a16/attachment.bin From jg at x-i.net Mon Mar 15 00:18:22 2004 From: jg at x-i.net (Jaanis Garancs) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] testing ... Message-ID: <4054DA2E.4010404@x-i.net> if you receive this ... the list is working again (..sorry for the problems during the last few days...something went wrong with the server, was difficult to find the reason .....) From harlan at generaleyes.com Mon Mar 15 19:12:11 2004 From: harlan at generaleyes.com (Jason Harlan) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Turning Locative into an international nonprofit entity Message-ID: <4055E3EB.3060607@generaleyes.com> Hello all. There are many amazing people working on 'Locative' projects. The overlap among these has provided fruitful collaborations with continual promise for more. Though, I think some among us are gelling around agreement that there be an actual legal Locative entity under which these collaborations can be more formalized. An entity for code repositories, grant management, data stores, white papers, ontologies, and site specific installations. And anything else we can think of to help structure our collaborations. I and some other west coast US Locatives ( Mike Liebhold, Jo Walsh, Schuyler Erle, Dav Coleman, Chris Goad, Rich Gibson ) recently met in now sunny San Francisco to talk about ways to possibly structure such an organization. We talked of Locative as an international nonprofit organization. We talked of software architectures that could be used at art installations and contributed to openly. We talked of beliefs in how an open architecture around locative software could benefit society. More recently Mike introduced us to Peter Harter - previous legal counsel at Netscape. Peter is willing to help us turn Locative into an international nonprofit organization. Pro bono! So, who's interested in helping make this happen? Does this seem like a useful route for collaboration? I think so. Especially if we want to build off of our collaborations and pool our resources. We came up with a set of beliefs that we think a Locative organization should follow: 1. geospatial/mobile computing as a way to make life more interesting 2. content to make a living - no greed 3. create something that's highly leveraged 4. no walled gardens - open source 5. nonprofit or coop structure 6. there can be other sub groups/including profit oriented.. We brainstormed on some possible projects: 1. Locative framework - tools for situation specific installations (art, underdeveloped countries, consultancy...) 2. geospatial google 3. Rich and Schuyler's O'Reilly Mapping Hacks book 4. spatial literacy programs 5. a Locative conference/fest What would you like to see? Let's use this list for discussion. Cheers, Jason Harlan http://generaleyes.com From harlan at generaleyes.com Mon Mar 15 21:20:49 2004 From: harlan at generaleyes.com (Jason Harlan) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Turning Locative into an international nonprofit entity In-Reply-To: <4056661E.8020904@theps.net> References: <4055E3EB.3060607@generaleyes.com> <4056661E.8020904@theps.net> Message-ID: <40560211.1070605@generaleyes.com> Hey Saul, > saul wrote: > Just want to say to y'all that I'm really up for this. cool. > I am one of those keen to gel into a legal entity, and I'm glad this > seems like it will happen with the greatest care and attention. yes i think so. > Sounds great. Do we know of any other organisations that operate in > similar ways so we can ask them for advice and learn from their mistakes? there are some. and we need to learn from as many as possible. we've talked to a founder of Apache (http://apache.org) with an eye towards open source software. Peter has set up similar organizations before. though, i don't think they had the art bend to them. > I don't know if this fits in somewhere, but I've been thinking of > locative information in terms of literacy (is that what you're referring > to below?) - ie. people with a more-sophisticated-than-average attituted > towards technology usage, information politics and property, and the > abilities to manipulate that information, can be seen as having a kind > of enhanced literacy, greater privacy, and more opportunity in general. > I see one of the missions of this organisation being the extension of > this literacy - facilitating awareness, tools and people's abilities to > function in this area. this is a great way to phrase the literacy. facilitating that type of awareness is exactly what we were talking about. > > 5. a Locative conference/fest > > Again, sounds good! Especially the last one ;) :) > Hey well done for getting this together Jason, i'm merely an info-synthesizer. everyone has contributed to this direction. jason From dharper at wirelessink.com Mon Mar 15 23:26:01 2004 From: dharper at wirelessink.com (Dave Harper) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] (WINKsite) : Mobile Support for Creative Commons Message-ID: <40561F69.7D889527@wirelessink.com> Hi Everyone, WINKsite (http://winksite.com) now supports Creative Commons. Read about all the ways and how here: http://winksite.com/site/help_bl_view.cfm?blog_id=1208 Cheers, David Harper ---- David W. Harper, Co-Founder Wireless Ink Cold Spring Harbor, NY, USA 631-367-6640 : office 631-335-3485 : mobile wirelessink : AOL IM 343983884 :ICQ Office Geocoordinates: N 40.87023? W 73.45921? (WGS84) WINKsite: Mobilizing the Masses http://www.winksite.com ----------------------------------------------------------------------- This message from Wireless Ink, LLC is intended solely for the individual(s) or entity to which it is addressed and contains CONFIDENTIAL and/or PRIVILEGED INFORMATION. If you are not the intended recipient, be aware that any review, disclosure, copying, distribution or other use of, or taking of any action in reliance upon, this material is strictly prohibited. If you have received this communication in error, please notify us by telephone (+1-631-367-6640) or by replying to this e-mail and delete all copies of the message and it's attachments. Thank you. From nodus at sympatico.ca Mon Mar 15 23:27:28 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Fwd: Interactive Projects in Public Spaces Message-ID: <8F621708-76C7-11D8-9C78-000A9588EBCE@sympatico.ca> > From: Mirjam Struppek > > Dear all, > > You receive this mail since you were interested in my project > "Interactionfield" or I have added one of your projects to my on-line > database of interactive media projects that take place in the urban > public space. You might like to have a look at the website > > http://www.interactionfield.de > > and contact me if you want to add additional projects or correct some > data. > > > Secondly I would like to inform you about some competition and > conferences which might interest you, if you don't know them > already.... > ? > > Shrinking Cities - Reinventing Urbanism > Registration till April 15th > International Ideas Competition 2004, open to ideas using > communicative media addressing issues like identity, etc. and urban > space. > http://www.shrinkingcities.com/index.php?id=227&L=1 > > Futuresonic04 > 26.April - 9.May 2004, Manchester UK > International Festival of Electronic Music and Media Arts, exploring > the theme of mobile connections, wireless and locative media > http://www.futuresonic.com > > Fusedspace 04 > Registration till 30.05.04 > Competition for innovative applications for new technology in the > public domain > http://www.fusedspace.org > Summaray of all Submissioninformation (as downloadable PDF > 62kb):http://culturebase.org/home/struppek/Homepage/Fusedspace.pdf > > Outside In > June 14-15th, G?teborg, Sweden > Symposium on emerging expressions, interventions, & participation in > public space > http://www.outsidein.se > > ISEA2004 > August 14th - 22nd, Stockholm, Tallinn, Helsinki > Symposiun on Electronic Arts - connecting the three cities Stockholm ? > Tallinn ? Helsinki > http://www.isea2004.net > > ? > Thanks for contributions, best wishes, > Mirjam Struppek > > > > > > Urban- and Environmental Planning > http://www.interactionfield.de > > Kremmenerstr. 3, 10435 Berlin > tel.: +49 30 27592619 > mobil: +49 179 5873337 > struppek@interactionfield.de > > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.588 / Virus Database: 372 - Release Date: 13.02.2004 -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 4519 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040315/025837d1/attachment.bin From jonah at coin-operated.com Mon Mar 15 23:39:20 2004 From: jonah at coin-operated.com (Jonah Brucker-Cohen) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Hello and BT Message-ID: Hi All - Just wanted to introduce myself to the locatives who I haven't met on this list. Been following the list and the group for a while now and I actually have made it to a few events - Transmediale, eCulture Fair - so good to meet people and find out what is happening. I'm currently working as a PhD candidate at Trinity College (with Katherine Moriwaki who is also on this list) and Researcher at Media Lab Europe here in Dublin, Ireland - but I'm originally from the US. Some projects I've been working on are here: http://www.coin-operated.com/project Some projects esp. related to the locative stuff would be Wifi-Hog and UMBRELLA.net (which Katherine and i are collaborating on - url below) Was wondering if anyone has done any work with Bluetooth protoboards - ie. something you could use on a breadboard to communicate with a microcontroller - as if you are using BlueTooth as a substitute for simple RF modules? Any leads on this would be cool! Thanks and glad to be on the list! Jonah -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jonah Brucker-Cohen | Human Connectedness Group PHD Candidate | Media Lab Europe NTRG, Trinity College | Sugar House Lane, Bellevue Dublin 2, Ireland | Dublin 8, Ireland ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (w) +353 1 4742853 (m) +353 1 087 7990004 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ http://www.coin-operated.com - projects and work/blog http://www.undertheumbrella.net - collaborative research project ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From jonah at coin-operated.com Mon Mar 15 23:42:37 2004 From: jonah at coin-operated.com (Jonah Brucker-Cohen) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Hello and BT Message-ID: whoops - that project URL is http://www.coin-operated.com/projects jbc -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jonah Brucker-Cohen | Human Connectedness Group PHD Candidate | Media Lab Europe NTRG, Trinity College | Sugar House Lane, Bellevue Dublin 2, Ireland | Dublin 8, Ireland ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (w) +353 1 4742853 (m) +353 1 087 7990004 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ http://www.coin-operated.com - projects and work/blog http://www.undertheumbrella.net - collaborative research project ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From janis at camp.lv Tue Mar 16 03:30:25 2004 From: janis at camp.lv (Janis Putrams) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Nokia 3650 + EMTAC bluetooth GPS Message-ID: <1079400625.405658b10f610@mail.camp.lv> Hi! Did some work on Nokia 3650 and EMTAC bluetooth GPS this evening and eventually got some sucess :). I suceeded to write a software in C++ that gets GPS information from EMTEC GPS device via bluetooth protocol for Nokia 3650. The interface is not very user friendly yet but I will work on it. I attached some log that probably is not very usefull as I wrote it at 3'o clock in the night ;) but I can help if somebody is interested; Janis -------------- next part -------------- [SETUP] Nokia 3650 (http://www.forum.nokia.com/main/1,,015_20,00.html , http://www.forum.nokia.com/main/0,6566,015,00.html) EMTAC GPS (http://www.emtac.com/products/bluetooth/datasheet_btgps.html) [PROTOCOL] - link: Bluetooth(Class2) Serial Profile - data: NMEA-0183 (V2.20). Baud rate 4800 (http://home.wi.rr.com/n9uur/nmea.html) - example output: (this is what EMTAC GPS gives every second) > $GPGGA,000115.995,0000.0000,N,00000.0000,E,0,00,50.0,0.0,M,0.0,M,0.0,0000*76 > $GPGSA,A,1,,,,,,,,,,,,,50.0,50.0,50.0*05 > $GPRMC,000115.995,V,0000.0000,N,00000.0000,E,0.000000,,101102,,*09 - To pair EMTAC GPS with PC bluetooth code is 0183 [LOG] - Installed bluetooth software ( Bluetooth 1.4.2.10.zip, 19.1 MB) - Installed Visual Studio 6 - Installed nS60_sdk_v1_2 from forum.nokia.com (nS60_sdk_v1_2.zip, 90.5 MB) - Installed ActivePerl (ActivePerl-5.6.0.620-MSWin32-x86-multi-thread.msi, 8.23 MB) ( Tried to use Sisar tool. It asks for j2re-1_3_1-win-i.exe Had 1.4 on my pc so used regedit to rename folder HKEY_LOCAL_MACHINE\SOFTWARE\JavaSoft\Java Runtime Environment\1.4 to HKEY_LOCAL_MACHINE\SOFTWARE\JavaSoft\Java Runtime Environment\1.3.1 Sucessfully loaded Sisar but makesis command-line utility works better for me) - created project file for Visual C++ (see below) - did some code ... - created *.sis file (see below) - used OBEX File Transfer option to send sis file to phone - installed application on the phone [FOR VISUAL STUDIO] 0) examples are located at C:\Symbian\6.1\Series60\Series60Ex 1) to test example (mine was BTPointToPoint) run: > cd path_where_inf_file_is > abld makefile vc6 it will create project file at: C:\Symbian\6.1\Series60\Epoc32\build\SYMBIAN\6.1\SERIES60\SERIES60EX\BTPOINTTOPOINT\GROUP\BTPOINTTOPOINT\WINS 2) double click on project_name.DSW 3) Ctrl+F5 inside Visual C++ to compile/run 4) when asked for executable file locate C:\Symbian\6.1\Series60\Epoc32\Release\wins\udeb\epoc.exe [creating SIS] # tried to use Sisar. Spent more time and effort than got any use of it # command-line utility makesis works better for me # my environmental PATH settings. not all are relavant though. #C:\Symbian\6.1\Series60\Series60Ex\btpointtopoint\sis>PATH #PATH=E:\Perl\bin\;C:\Symbian\6.1\Shared\epoc32\gcc\bin;C:\Symbian\6.1\Shared\epo #c32\tools;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Fil #es\Common Files\Autodesk Shared\;C:\Program Files\Microsoft Visual Studio\Common #\Tools\WinNT;C:\Program Files\Microsoft Visual Studio\Common\MSDev98\Bin;C:\Prog #ram Files\Microsoft Visual Studio\Common\Tools;C:\Program Files\Microsoft Visual # Studio\VC98\bin > cd path_where_inf_file_is > bldmake bldfiles # for nokia phone you need thumb not armi # next line does the actual compillation. nokia sdk comes with it's own gcc compiler > abld build thumb urel # all output *.app, *.rsc and *_caption.rsc files are located at # C:\Symbian\6.1\Series60\Epoc32\Release\thumb\urel\ create file prog_name.pkg (http://www.newlc.com/article.php3?id_article=207#forum719) with content: ;******************************************************* ; no modifications needed if y use BTPointToPoint example app ;Language - standard language definitions &EN ; standard SIs file header #{"BTPointToPoint"},(0x10005b8b),1,0,0 ;Supports Series 60 v 0.9 (0x101F6F88), 0, 0, 0, {"Series60ProductID"} "..\..\..\epoc32\release\thumb\urel\BTPointToPoint.app"-"!:\system\apps\BTPointToPoint\BTPointToPoint.app" "..\..\..\epoc32\release\thumb\urel\BTPointToPoint.rsc"-"!:\system\apps\BTPointToPoint\BTPointToPoint.rsc" "..\..\..\epoc32\release\thumb\urel\BTPointToPoint_caption.rsc"-"!:\system\apps\BTPointToPoint\BTPointToPoint_caption.rsc" ; eof ;******************************************************* #when pkg file is ready crate sis file from pkg and *app *rsc files > cd path_where_pkg_file_is > makesis prog_name.pkg #it will create sis in current directory # transfer sis file to phone and install application. From ewen at altern.org Tue Mar 16 16:35:17 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] OPEN SOURCE CITY : call for interests Message-ID: <200403161459.i2GExJth004756@bin.x-i.net> ---call--- OPEN SOURCE CITY Call for interests [TCM nr.02 - FR] ELLIPSE/France · 7-16 May, 2004 in Strasbourg : OPEN SOURCE CITY The festival "Open Source City" is organised by the Syndicat Potentiel, with Université Tangente and Ellipse. http://utangente.free.fr OPEN SOURCE CITY is a 10 days event bringing artists, cartographers, architects, programmers, activists, occultists, psychogeographers, autonomous astronauts, researchers, doctors, sociologists and urbanists together to draw an « open source » map of the european city of Strasbourg. The festival will focus on historical maps, psychogeography, politics and religion ; Europe institutions and local specificities ; tactical media and “cyberguerillas” techniques, locative tools and wifi maps ; urbanism and city politics. The festival will finish on the Saturday 15, with presentations, panels and music. "Open source city : collaborative mapping" workshop The « Trans-Cultural Mapping » program stops in Strasbourg for the "Open source city : collaborative mapping" workshop. The Strasbourg TCM workshop will follow the 5th RAM workshop entitled "Open Source Media Architecture" that will take place from May 4th to 9th, 2004 in Riga, Latvia, organised by the RIXC. Open Source ideas -- that has its origins in the scientific and computer programming communities, where research is shared within a network for the common advancement of the field -- will be used and extended in both events. An exhibition will be set up and modified until the final version that will stay in Syndicat Potentiel space one month after the festival. The Strasbourg results will be presented in Riga for the Art+Communication Festival organised by the RIXC in october 2004 as a cloture of the TCM program. In addition to the local projects that relate to urbanism, history and long-term actions, we’re specifically looking for mapping techniques projects : - GPS, mobile tech and locative tools - wifi mappers and sniffers - mapping softwares developers - tactical media and “cyberguerillas” techniques Psychogeography, interventions, artist presentations, lectures that address the « Open Source City » idea are also welcome. Due to a limited budget, we can afford transports and accommodations only for a list of selected participants established by Syndicat Potentiel, Université Tangente and Ellipse. We can provide official letters for people who want to apply for their own travel grants and help as much as we can for people really interested. Before submitting a proposal, please take a look at the type of projects developed by Université Tangente : http://utangente.free.fr PROPOSALS DEADLINE : APRIL 5 proposals : 20 lines describing your project and a short bio. Please come with your personal equipment if you need some and specify if : limited number of participants in the audience ; specific period during the 10 days of the festival ; inside/outside actions ; time needed ; etc. Contact : Ewen Chardronnet Answer by 10 APRIL The « Trans-Cultural Mapping » program is a European Union Culture 2000 program for 2004 in the special event section for the celebration of the European enlargment. The lead organisation is the Center For New Media Culture, RIXC from Riga (Latvia) and co-organised with K@2 (Latvia), Projekt Atol (Slovenia), Piknik Frequency (Finland), TEKS (Norway), LORNA (Iceland), Ellipse (France). related links: http://utangente.free.fr http://www.locative.org http://www.suite75.net/blog/maze/ http://rixc.lv/ http://www.ram-net.net ---end of call--- From palli at pallit.lhi.is Thu Mar 18 15:29:28 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] converting degrees to something usefull Message-ID: <200403181329.i2IDTSY8025664@pallit.lhi.is> Hi all, Maybe this is something everyone figured out a long time ago but I'm going to share it anyway. For the past couple of days I've been racking my brains trying to figure out how exactly we did the conversion from GPS degrees to something we were able to plot on an interactive map in Karosta. I didn't quite understand it then and I still don't understand how we did it. I have however finally managed to find the formula for converting the degrees to kilometers from the equator and GM which should be pretty universally applicable for anyone wanting to plot GPS data and it's easy to offset and scale accordingly. I've wrapped it all up in a neat little perl script that I've attached to this mail. Enjoy and um... yeah, for all I know the results it shows could be totally wrong. I have no idea but they look somewhat correct so I think it actually does do what it's supposed to. However if anyone finds any problems with it, let me know. best regards, -- Pall Thayer artist/teacher http://www.this.is/pallit http://130.208.220.190 http://130.208.220.190/nuharm http://130.208.220.190/panse -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/octet-stream Size: 804 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040318/232a5b54/attachment.obj From rich at testingrange.com Thu Mar 18 18:21:53 2004 From: rich at testingrange.com (Rich Gibson) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] converting degrees to something usefull In-Reply-To: <200403181329.i2IDTSY8025664@pallit.lhi.is> Message-ID: Hi Pall, The other thing you might consider is converting to the UTM coordinate system. This will make many of your issues go away, and it I've attached my _very rough_ draft of a write up on how to convert UTM to/from Lat/Long. If you, are anyone else, would like to look at it and give me feedback for accuracy, usefulness, writing, etc, I would love it! Regards, Rich On Thu, 18 Mar 2004, Pall Thayer wrote: > Hi all, > > Maybe this is something everyone figured out a long time ago but I'm going > to share it anyway. For the past couple of days I've been racking my brains > trying to figure out how exactly we did the conversion from GPS degrees to > something we were able to plot on an interactive map in Karosta. I didn't > quite understand it then and I still don't understand how we did it. I have > however finally managed to find the formula for converting the degrees to > kilometers from the equator and GM which should be pretty universally > applicable for anyone wanting to plot GPS data and it's easy to offset and > scale accordingly. I've wrapped it all up in a neat little perl script that > I've attached to this mail. Enjoy and um... yeah, for all I know the results > it shows could be totally wrong. I have no idea but they look somewhat > correct so I think it actually does do what it's supposed to. However if > anyone finds any problems with it, let me know. > > best regards, > > > -------------- next part -------------- =Converting UTM to lat/long (and vice versa) The Universal Transverse Mercator (UTM) grid system is a popular option to latitude/longitude. It is easier to use UTM then Degrees Minutes Seconds. For small areas UTM is fine. The UTM grid system divides most of the world into rectangles 6 degrees of longitude wide by 8 degrees of latitude high. At the equator each rectangle, called a UTM Zone, is about 414 miles wide by 552 miles high. Each of the North/South columns is numbered from 1 to 60 while the rows are given letters, starting with C for the row from 72 to 80 degrees South, up to row X for 72-84 degrees North (the letters 'I' and 'O' are not used to avoid confusion with '1' and '0'). A nice map of UTM Grid Zones is at http://www.dmap.co.uk/utmworld.htm. There are a couple of complications with this simple 6 degree by 8 degree grid, such as zone V31 being compressed so that most of Norway is within the expanded zone V32, but for the most part your conversion tools will place you in the correct zone. Within each zone UTM coordinates are expressed in meters as an 'Easting' offset from the base Longitude, and a 'Northing' offset from the base Latitude. (note on false easting/false northing) The two advantages of UTM are that it is generally easier to think in terms of meters than degrees minutes seconds, and it is much easier to calculate an approximate, but reasonably accurate, distance between two UTM coordinates by simply ignoring the curvature of the earth and using the pythagorean theorem to calculate distances. Assuming two coordinates (E1, N1), (E2, N2), the distance between them is: distance = sqrt( (E2-E1)^2 + (N2-N1)^2) Like converting different representations of Lat/Long in [Converting Lat, Long to Lat, Long. Common representations of Lat/Long], the easiest way to 'convert' Lat/Long to UTM is to set your GPS to display coordinates in your preferred format. On a Garmin select Menu->Setup->Postion and select 'UTM/UPS' as your position format. The next easiest conversion is to use an online coordinate converter, such as http://www.ngs.noaa.gov/TOOLS/utm.html Perl to the rescue (again) Geo::Coordinates::UTM The Geo::Coordinates::UTM module by Graham Crookham provides both a readable description of the UTM system, as well as a nice bit of Perl to convert UTM to and from Lat/Long. #!/usr/bin/perl use Geo::Coordinates::UTM; my ($longitude, $latitude) = (-122.829027, 38.402528); my $ellipsoid = 23; # WGS-84 ($zone,$easting,$northing)=latlon_to_utm($ellipsoid,$latitude,$longitude); print "easting: $easting northing: $northing zone: $zone\n"; ($latitude,$longitude)=utm_to_latlon($ellipsoid,$zone,$easting,$northing); print "latitude: $latitude longitude: $longitude\n"; Running this we get: rich@testingrange:geohacks > ./utm_example.pl easting: 514928.556644582 northing: 4250491.70355821 zone: 10S latitude: 38.4025280009781 longitude: -122.829026999993 =Converting with proj from the PROJ4 toolkit proj =Converting Lat/Long to UTM in Grass with m.ll2u You can use the m.ll2u program in GRASS to batch convert a file full of Long/Lat's to UTM. Here is a sample file: 123:03:02.977200W 38:21:56.984400N "Alice Rock" 122:48:13.003200W 38:34:09.019200N "Allan Ranch Fli" 122:23:57.012000W 38:16:27.012000N "Arrowhead Mount" 123:02:26.008800W 38:28:44.000400N "Austin Gap" You must be running GRASS (see [] for an introduction to GRASS), and then run m.ll2u: GRASS 5.0.0pre3 > m.ll2u -z spheroid=wgs84 input=latlong.txt 495559.78424413 4246406.99723647 "Alice Rock" 517108.23352569 4268987.18518188 "Allan Ranch Fli" 552554.49669316 4236406.15215662 "Arrowhead Mount" 496462.39658735 4258951.7008088 "Austin Gap" From manu at ambienttv.net Sun Mar 21 01:28:10 2004 From: manu at ambienttv.net (_manu Luksch) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Video as Urban Condition Message-ID: Dear locativians, I'd like to bring this call to your attention, even so it is limited to video (such as in minidv and dvd) for presentation, it means 'video' in its broad sense conceptually. I'd be really interested to include video-documentations of locative media projects and hope to receive some contributions from you. Cheers,manu ===CALL FOR SUBMISSIONS OF VIDEO WORKS=== Video as Urban Condition: VIDEOpool Deadline: 7th of May, 2004 ===Video as Urban Condition=== ? examines the ways in which video has become part of the urban fabric: the omnipresent screen and the watchful eye that inhabits private and public space. Here, video is the ubiquitous equipment of the home, the street and the work place: the tube, the box, the telly, CCTV, info-screen, electronic billboard, in-store advertising, mobile, terrestrial, cable, satellite, pay-per-view, downloadable, for sale, to rent. Video as Urban Condition http://www.vargas.org.uk/projects/video_as/ ===VIDEOpool=== ?is the videotheque attached to the symposium and future touring exhibition. The Pool aims at expanding the range of positions presented in the show and symposium by giving access to related video work. During opening hours, visitors have access to the Pool and viewing facilities (DVD and MiniDV). Work which has been submitted to the Pool will be indexed, documented and promoted online at the project website. The contents are intended to help set the agenda of the symposium and provide concrete points for discussion. VIDEOpool is online at http://www.vargas.org.uk/projects/video_as/pool.html entry form at http://www.vargas.org.uk/projects/video_as/pool.rtf ===Special focus: Urban road movies=== February 2003: the Congestion Charge is introduced in London. The fee applies to all vehicles that drive in the 21 sq kms of central London. Compliance is ensured by a surveillance apparatus that records vehicle registration plates. Every vehicle is monitored over its entire journey through the charging zone. In medieval times, city walls signified to those entering them that they were approaching the centre of political, economic, and religious power. Today?s guardians, closed-circuit TV cameras that peer down from posts on every street corner, ensure that modern citizens are no less aware of this fact. In 1995, at the Telepolis symposium in Luxemburg, an attempt was made to redefine urbanism for an emerging digital age, in which trade, communication, and information exchange would be increasingly carried out by means of e-commerce, video conferencing, and chat- and newsgroups. Today, media convergence is a reality, but the predicted decline in the physical movement of people has not occurred. The increase in traffic is not just across national boundaries, but also across the economically more significant city borders. Former inhabitants leave older European and American city centres, now turned into lifeless zones of speculation. The influx of people into newer urban centres in Asia and South America is creating mega-cities. The European city plan is medieval; its nodes of activity are crossroads. The new Asian media cities (attached to Dubai, Seoul, Kuala Lumpur) are growing around an infrastructure of data highways, and their nodes of activity are the access points to these highways. To what extent can electronic media impose or create an urbanism? What kind of urbanism will this be? could this be? Or, will the urban accrete only in the interstices, despite the planners? best intentions? Media convergence and the diffusion of digital technology, coupled with increasing anxiety and paranoia in the city, has greatly expanded the realm of video. The telephone conversation, the journal entry, the eyewitness account, the infant?s room, ? all have enhanced, supported, substantiated, monitored, or otherwise qualified by the use of ?moving? image. Video is most prevalent not in any ?pure? form, but in such hybrid manifestations. This symposium and exhibition will examine the extents to which mediation forms our urban experience, and urban experience influences video culture. We invite work that throw light on the place of video in the city, and of the city in video. Works that situate urban experience around networks of traffic (human, vehicular, or data), or that examine the relationship of newer, developing cities to media, would be of particular interest. Manu Luksch (march 2004) ===REQUIREMENTS=== Send work and entry form to: ?VIDEO AS URBAN CONDITION? Manu Luksch ambient space, Regent studios Unit 76 8 Andrews Road London E8 4QN post stamped: 7th of May, 2004 video formats: DVD or MiniDV (pls no VCD or VHS) form download: http://www.vargas.org.uk/projects/video_as/pool.rtf inquiries: manu@ambientTV.NET ===EVENTS=== The VIDEOpool will be launched at the symposium end of May 2004, London. The artists will be informed about all subsequent exhibition participations or screenings of VIDEO AS URBAN CONDITION on tour. ===BEHIND THE SCENES=== The project was initiated by Anthony Auerbach in collaboration with architect and filmmaker Clare Gerrard for the ACF Visual Arts Programme. The project is managed by Vargas Organisation, London. The project team consists of Anthony Auerbach (artist, ACF visual arts co-ordinator), Diana Baldon (curator), Manu Luksch (film-maker and media artist, founder ambientTV.NET) and Mo-Ling Chui (assistant). - - __________________________________________ ___________________Manu Luksch____ __________manu@ambientTV.NET_______ T: +44 7951539144_________________________ __________http://www.ambientTV.NET_______ From palli at pallit.lhi.is Mon Mar 22 00:15:00 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] new work Message-ID: <000c01c40f91$f47947c0$03fea8c0@palli> New work at http://130.208.220.190/hlemmC Pall Thayer artist/teacher Fjolbrautaskolinn vid Armula http://www.this.is/pallit http://www.this.is/pallit/isjs http://www.this.is/pallit/harmony http://130.208.220.190/panse From jo at abduction.org Tue Mar 23 12:47:27 2004 From: jo at abduction.org (jo walsh) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] locative.net Message-ID: hi locators, we have a nice website at http://locative.net/drupal/ that ben russell set up for us. it's been static since the collaborative mapping workshop at emerging tech; none of us really knew how it worked. been figuring it out this evening, after some scattered conversations about changing it. What are our aims for a locative.net site? i would say: - documenting in one place "what we're doing": e.g. all the workshops that are going on in northern europe this summer, and news about them. - explaining "who we are and why are we doing this" a bit better - opening up contributions and reflecting the whole locative community. there is a 'Locative Network' page at http://locative.net/drupal/?q=node/view/6 which doesn't list a lot of people working on locative + connected projects, especially the more 'tech' group of people working on backbone applications in the US. so what do people want from a locative.net site? i think there is a need for a 'front door', for accessible public information about our projects. there's also a need for collaboration tools - shared documentation, RSS feeds, keeping in touch with one another. i saw the latest http://pixelache.ac/locative/ via http://www.blackbeltjones.com/work/mt/archives/000913.html via the #perl irc channel! right now, drupal isn't doing either of these things properly, but it could do both. we have other potential options - Mute would be happy to give us a locative.openmute.org domain for their openmute 'platform' of web collaboration tools. but that would involve a bit of work to set up. perhaps people are happier to run their own sites, and have locative.net just be a 'hub' which aggregates different projects' news feeds? i've been working on an email/RSS micro-mailing-list publish-and-subscribe collaboration tool, for use by locative, which is getting ready for public use, and which i hope to plug in to openmute anyway later in the year. but for now drupal is looking nice - all the pages on that site are editable if you have the right admin permissions, which i just gave to everyone who had registered whose email i recognised - marc, rasa, andrew, jason. i also enabled blog posting for all logged-in users... suggestions, postcard... jo -- "Common sense won't tell you. We have to tell each other." -DNA From nodus at sympatico.ca Wed Mar 24 19:33:51 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] festival garage 2004; last call for entries Message-ID: <6A762E58-7DB9-11D8-8E55-000A9588EBCE@sympatico.ca> See particularly section 1. Public Interfaces > From: festival garage > > 8th festival garage 23rd July - 14th August 2004 in Stralsund / Germany > ----------------------------------------------------------------------- > interface - black box : white cube > ----------------------------------------------------------------------- > > > black box_ something whose internal structure and internal functioning > are > unknown or not considered to be important > > white cube_ an ostensibly neutral space, wholly geared toward the > presentation of "the artwork" and thus never unproblematic > > Assertion, perception, illusion. black box and white cube can be > defined in > terms of the interface concept. Interfaces form transitions and enable > communication between various systems. Contact points, surfaces, > transmitters. Unknown factor? The interface as translator and mediator > between medium and message. It's easy to extend the digital analogy to > a > more general level: user and content, individual and society, public > and > artist. What demands are thereby placed on interfaces; how consciously > do we > deal with interfaces; how easily do we let ourselves be manipulated by > surfaces...? > > garage 04 will attempt a critical examination of the interface > principle, > between surface and source of friction, claim and actual function. This > applies both to interesting technical interfaces for entering the > black box > and to the practice of placing, presenting and producing art and the > conditions under which it is received, oriented equally toward artists, > producers/curators and the public. Send us your proposals for > presentations, > installations, performances, projects, papers, and workshops. > > Works or proposals can focus on following topics: > > 1. use me (public interfaces) > The public space as opposed to the private or institutionalized space > seems > to be especially made as a room for interaction. Can artistic > intervention > work as a communication catalyst? Which forms of artistic occupation > of the > public space exist? How do we deal with the tight net of rules and > conventions? use me is looking for positions that understand the public > space as interface and will present projects which discuss the public > on a > formal, social and communicative level. > > 2. re-use me (instruction manual) > re-use me deals with the critical question of the further development > of > original artistic inventions and ideas. > Interfaces, instruments, machines, installations, software - quite a > few > interesting artistic concepts and projects stay behind their potential > power > when being realised. What would be possible if a project would be > further > developed, focussed or the relevant topic be followed with greater > consequence? What could happen if an idea, a project would be passed > on? > re-use me deals with the upcoming questions and problems, presents > concrete > projects in this realm and initiates collaborations. > > 3. play me (interface music) > One focus of the festival programme lies on the presentation of > acoustic art > forms. The social quality of music - especially its function as > carrier and > mediator of content - is unquestioned. > Artists and projects are invited to discuss furthermore concepts of > interaction and interfaces in music in various ways. Performative > intermediations, ways of communication between artist and audience > will be > questioned as well as forms of interaction of musicians in > performances, but > also production processes, unusual and special (software) interfaces, > the > presentation of different listening habits, the construction of sound > environments and factors of perception. > > 4. tune me (radio as interface) > tune me is the continuation of an ongoing engagement of the festival > with > the topic radio and its artistic and social implications. > Starting from the in 2003 initiated closed meeting "radio art today? > radio > art perspectives" the discussion between the positions of a classical > ars > acoustica, as represented by the public radio, and the subcultural > approaches stamped by the use of new technology and the network idea of > exchange and interaction, will be continued and expanded by a > presentation > and performance section. > > > Submission deadline for materials and proposals is 30th April 2004. > application forms and info: http://www.garage-g.de/call04 > > --------------------------------------------------------- > all proposals should be submitted to: > > Festival garage > Kastanienallee 73 > 10435 Berlin > Germany > > questions? > +49 (0) 30 441 20 15 > info@garage-g.de > ---------------------------------------------------------- -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 4672 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040324/e6aae955/attachment.bin From nodus at sympatico.ca Thu Mar 25 15:07:42 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] culturebase.org: a location-based, public art site Message-ID: <66B2B317-7E5D-11D8-8E55-000A9588EBCE@sympatico.ca> http://culturebase.org/home/struppek/Homepage/openlist.htm cheers Marc From nodus at sympatico.ca Thu Mar 25 22:16:55 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Smart places - Guardian Online Article 25 March 20004 Message-ID: <5CD2B722-7E99-11D8-8E55-000A9588EBCE@sympatico.ca> > Smart places > > Intelligent environments and location-based services could be the next > big step forward for computing, reports Jack Schofield > > Thursday March 25, 2004 > The Guardian > > Tom wasn't sure exactly where he was: he looked at the screen of his > mobile phone, but the map showed several streets and no red dot to say > "You are here!" Luckily, there was a pub nearby, so he waved the phone > past its front door to pick up his co-ordinates, which naturally came > along with special offers on beer prices, a bar menu, and a singing > commercial, which he cut off at once. > > The pub sounded OK, but he was not going in without consulting Urban > Tapestries, to read messages left by previous visitors. One was a long > story by a local pensioner who had grown up in the pub. Another > recommended a visit to a church further down the street: it offered an > audio tour guide including soundscapes of what it was like when it was > bombed during the war... > > This is not the future: this is here and now, or soon to be. Urban > Tapestries is a real project, backed by the Department for Trade and > Industry and the Arts Council: it has run a trial in Bloomsbury with > iPaq handheld computers, and is about to run another with > Symbian-based mobile phones. It is related to a much larger project, > Mobile Bristol, which Hewlett-Packard is driving because of its > proximity to HP's Bristol research lab. > > "The idea of Mobile Bristol was to create a test-bed for the > technologies used to deliver media into physical spaces as an open > invitation for people from different backgrounds to get involved - the > BBC, Ordnance Survey, Vodafone, education," says Phil Stenton, manager > of the technology lifestyle integration group at HP Labs. There's a > tourist application based on Bristol's ferries, for example, and an > educational application that "lets kids roam around a digital savannah > and learn to survive as a pride of lions. That happens next week. > Then, in the middle of April, we're doing the first ever located radio > play, 1831 Riot!, designed to unfold as you walk around Queen Square. > It will be open to the public for three weeks." > > Such "intelligent environments" could be the next big thing. Instead > of being mute, your surroundings will tell you about themselves, and > what they offer. Tourist spots will want to trumpet their attractions, > and places such as the Tower of London will be ideal for hosting > "located plays". Advertising hoardings will offer one-click ordering: > you will be able to buy things, pay by phone, and have them delivered > to your home. > > All this started to become a reality with location-based services, or > LBS for short. The most obvious are "finder applications" - where is > the nearest pub, bank etc - and "navigation applications", which offer > driving or walking directions. These typically use location > information derived from cellular phone networks, which is not very > precise. However, they could use more accurate GPS (global positioning > satellite) information if receivers were fitted to more phones. Mobile > phone networks such as Orange and 3 see location-based services as a > way to provide extra services to voice users and thus increase their > all-important Arpu (average revenue per user). > > Another popular location-based service is the type of audio tour > pioneered by Anglo-American company,Antenna Audio. > > Visit a tourist attraction and you may be able to get an audio tour on > a cassette recorder or digital audio player that will talk you through > it. Antenna Audio's tours include Alcatraz, the Tower of London, the > Louvre and the Rijksmuseum. > > The Alcatraz tour was one of the things that inspired Stenton to look > into audio soundscapes. It's obvious that you can deliver the same > kind of audio via a mobile phone, and that's whatBeyondGuidedoes. This > American company started out offering museum guides in the US, and > expanded to cover the cities of Washington, DC, New York and Athens. > (BeyondGuide planned to add London in 2002, but it does not seem to > have happened.) > > But there are clearly advantages to having sensors and signalling > systems embedded in locations, both to collect data and deliver > information. One of the first examples was TrafficLine, an LBS > available to O2 customers. This uses the traffic-monitoring sensors > that Trafficmaster installed alongside British motorways. It delivers > voice messages to users' mobile phones, to help them avoid the jams. > > Last year, Antenna Audio did an installation at the Tate Modern in > London where Wi-Fi was used to provide multimedia information to iPaqs > that were loaned to visitors. > > The potential for "intelligent environments" has now become much > greater thanks to the expanding use of technologies such as always-on > GPRS (general packet radio service), Bluetooth access points, Wi-Fi > wireless hotspots, DAB digital radio, and RFID (radio frequency > identification) chips. These are not mutually exclusive: Mobile > Bristol is already using a combination of DAB, Wi-Fi and GPRS. > > RFID chips will become very important because they are small, don't > need a power supply, and can be read at a distance. Today, RFID chips > are mainly used for transport cards (eg bus passes) and for tagging > goods on their way to supermarkets. However, they could easily be used > to tag buildings, advertising hoardings, paintings in art galleries, > almost anything. > > At the minimum level, each RFID chip contains a unique number. > Information related to that number will be readily available via the > VeriSign database, using the same servers that maintain the internet's > domain name service (DNS). Larger, but more expensive, RFID chips will > be able to hold more data: a menu, perhaps, or a spoken advertisement > or short welcoming speech. > > To make this approach viable, everyone will have to carry some sort of > RFID reader. The plan is to build the reader into PDAs and mobile > phones. At this month's CeBIT exhibition in Hanover, Philips and Sony > announced a system called Near Field Communication that could make > this idea attractive. NFC is compatible with the contactless (RFID) > smart cards based on the ISO 14443A international standard, and works > with both Philips' MiFare and Sony's FeliCa electronic ticketing > systems. > > Philips and Sony have pulled in Nokia, the biggest mobile phone > supplier, to set up the NFC Forum, with the idea of establishing an > open platform. There will be trials using RFID phones in the US later > this year. > > Philips and Sony say: "NFC can be used for quickly establishing other > types of wireless communication between devices, acting as a virtual > connector. By bringing two devices into close vicinity, it can > invisibly configure and initialise other wireless protocols such as > Bluetooth and 802.11 (eg Wi-Fi), enabling devices to communicate at > longer ranges or transfer data at higher rates. In an environment rich > with wireless-enabled devices, it's the easy way to set up connections > without needing to go through complicated menus." > > Philips envisages that the system will be used for more than just > advertising. The RFID phone could also, for example, be your car key, > your credit or debit card, and your business card. But before I buy > into all that, I'll also want my phone to have a secure and reliable > biometric built in - such as thumbprint or iris recognition - so that > no one else can use it. > > Commerce is likely to drive the adoption of embedded technologies > providing location-based services. But that's not the end of the > story. Giles Lane, leader of the Urban Tapestries project, is > researching other uses, as part of the DTI-funded City and Buildings > Centre led by Phil Stenton at HP Labs. Lane's other partners include > France Telecom R&D, Orange, Ordnance Survey and Media@LSE at the > London School of Economics. > > "We're looking at the social and cultural aspects of the emerging > pervasive technologies," says Lane. "There have been lots of projects > about creating things like tourist trails, but people are only > tourists for two or three weeks a year. Our premise is about designing > something for everyday use, and we think the stuff that's most useful > is going to be created by friends, colleagues and people who live > nearby. We call it 'public authoring'." Scott Fisher, a leading > American researcher in the field, calls it "mobile blogging". > > In the first trial in December, Urban Tapestries set up a Wi-Fi > network in Bloomsbury in central London. People with Wi-Fi on iPaq > handhelds could write notes and link them to various locations so that > others could retrieve them later. In the next trial, this summer, > Urban Tapestries will use Sony Ericsson P800 and P900 phones and GPRS > to cover a much larger area of the metropolis. > > Reactions could be edited or summarised and attached to Ordnance > Survey's MasterMap: Lane points out that the system provides a way to > gather data that couldn't possibly be recorded by satellites or > surveyors. > > How many people will want to annotate the world is another matter, but > Lane says: "We're not making a product, we're trying to understand how > these things could be made useful. We don't need people to buy into > the idea: if they don't, that's a perfectly good research conclusion!" > > Still, "intelligent environments" and location-based services look > like being a big step forward for computing. At the moment, Stenton > says the industry is following an anything/ anytime/anywhere strategy, > sometimes known as ubiquitous computing. "We have to get to right > thing/ right time/right place," he says. > > > > > ? > > http://www.guardian.co.uk/online/story/0,3605,1176995,00.html > > ? > > D > > ? > > DEREK FREEMAN > > ? > > freeman@dircon.co.uk > > ? > > ? -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 12947 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040325/7bbb2b13/attachment.bin From locative at downlode.org Thu Mar 25 23:50:31 2004 From: locative at downlode.org (Earle Martin) Date: Wed Feb 9 19:04:29 2005 Subject: [Locative] Smart places - Guardian Online Article 25 March 20004 In-Reply-To: <5CD2B722-7E99-11D8-8E55-000A9588EBCE@sympatico.ca> References: <5CD2B722-7E99-11D8-8E55-000A9588EBCE@sympatico.ca> Message-ID: <20040325215031.GR14200@mythix.realprogrammers.com> Somebody at the Grauniad wrote: > > At the minimum level, each RFID chip contains a unique number. > > Information related to that number will be readily available via > > the VeriSign database, using the same servers that maintain the > > internet's domain name service (DNS). Oh, great. Now we can look forward to a daily occurrence of "No information for that RFID number could be found. Were you looking for: Groceries / Movies / Hotels / MP3 / Amazon.com [or latest sponsor]". On the other hand, it's nice to see Urban Tapestries getting going after their early demo/talk back at the Cartographic Congress. -- Earle Martin hex on irc.perl.org http://purl.oclc.org/net/earlemartin/ From nodus at sympatico.ca Wed Mar 31 10:19:07 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] Workshop: LEGAL SPACE, PUBLIC SPACE (Hangar, Barcelona) Message-ID: > LEGAL SPACE, PUBLIC SPACE > > Research project about the construction of public space. > > Curatedby Eva Gonz?lez-Sancho, Director of Frac Bourgogne. > > "The use of property is very limited thought its determining > regulations But > the way in which different human beings use one and the same property > gives > way to an innumerable practices. These practices are unforeseeable and > obey > their own logic. On the face of it, different uses that happen in the > same > space, and/or at the same time do not seem to differ much from each > other, > but upon closer look, one can discover different underlying > intentions." > > Michel de Certau. > > Legal space, public space is a research project dealing with the > construction and nature of public space, and the possibilities of > interacting with it, and has been structured in two parts: > > On the one hand, it focuses on the creation of the public space itself, > which is necessarily regulated and which has some restrictions. The > research > tackles artistic, architectural and urban practices that take > advantage of > all the gaps in the law to intervene in the public space. > On the other hand, interventions have been looked at which, without > taking > the law into account, question the construction of public space, > pointing > out its "de facto" shortcomings and failings: the excess of > regulations and > design, the absence of the possibility for action by citizens and a > lack of > freedom. > > It is open research with different approaches: artistic, sociological, > legal, philosophical and architectural. The project deals with, and > has been > clearly enhanced by, the points of view and activities of artists, > theorists, lawyers and activists such as Lara Almarcegui, Santiago > Cirugeda, N55, Simona Denicolai & Ivo Provoost, El Perro, Nathalie > Mertens, > Christophe Terlinden, Agency, Lieven De Boeck, Jaume Barnada, Nicolas > Pinier, David Casacuberta I Merc? Molist, amongst others. > > Since it started in the autumn of 2001, the project has been presented > at > conferences and documentary spaces in Maastricht, Brussels and > Rotterdam. > Two methods of working have been chosen as a means of presenting the > project > in Barcelona: > > On the one hand, the development of five workshops in Hangar, covering > the > construction of the public space, through its different artistic or > simply > civic applications of the use of property, urban planning and land > allocation, as well as the problems regarding citizens' freedom of > action. > > On the other hand, a new documentary space will be presented in the > Santa > M?nica Art Centre, where not only the information gathered so far will > be > available, but this will also be expanded to include all the new > materials > related to a new working context: the city of Barcelona. > > WORKSHOPS > > > Agenda: definition of public space through its temporary occupation. > > Directed by Simona Denicolai and Ivo Provoost (artists, Italy and > Belgium) > Dates: from 22nd to 26th March. > > In this workshop, a group of people will occupy different spaces in > the city > and establish a directory of spaces available for temporary occupation. > > This workshop deals with establishing how and for how long the group > occupies a space. Therefore, a group may go with one of its members to > the > dentist, another may temporary occupy the Mies van der Rohe pavilion > and try > to establish new ways of spending a night etc. The week of workshops > will be > started off with a conference given by the two artists on their work > and > will take place on board a bus; an example of a temporary occupied > space in > which the participants along with the regular public transport users > will be > given copies of works by Simona Denicolai & Ivo Provoost. > > Through interventions in public spaces, the setting up of venues where > people can exchange ideas or the re-direction of objects to new and > surprising places, the artists Simona Denicolai & Ivo Provoost, work > together on projects focused on the spaces around them. While they > integrate > this space they also question its social, economic and cultural > context. > Either by moving objects, people or contexts, both artists Denicolai / > Provoost establish themselves in a reality, working with it in many > different and unexpected ways. > > Use of artwork in the public space. > Directed by Agency (collaboration network) > > Dates: from 29th March to 2nd April. > > This is an open research workshop into the different uses of works of > art > placed in public spaces in Barcelona which have been controversial and > will > be examined case by case in accordance with the law. In the name of > art, the > artists have claimed a legal status that places them above the law. As > stated by Agency, "it is through the concept of copyright that artists > claim > official legitimisation for their extra-legal position". Legal > protection of > the arts through artist's copyright has contributed towards making the > arts > more professional, excluding, at the same time, other practices. In > order to > understand the "damage" that this has entailed, it is necessary to > take a > look at what is being done in the arts and the role of art as such. To > answer the first question we need to look at the arts from a usage > point of > view, as it is the user who makes artists reflect on how their artwork > functions. Regarding the second question, roles vary over space and > time, > making it necessary to understand the present from different > dimensions. > > Agency started in Frankfurt A.M. with the artist Kobe Matthys who > established a network of collaborations. Since 1999, Agency has worked > on an > archive and a database in order to exchange all kinds of know-how on > the > uses of property and its intentions. In legal terms, an Agency is > defined as > a relationship based on trust between different people. The first > party (the > one accepting orders) agrees to act for the second party (the one > giving > orders) in relation to a third party (the public). The person accepting > orders is the one in the middle. The agencies may or may not work on > their > behalf. All agencies actively take part in reality with an identity of > non-identity, in such a way that both are real and fictitious. > > > Prospection of a place > > Directed by Lara Almarcegui (artist, The Netherlands, Spain) > Dates: from 13th to 17th April. > > The workshop will question the layout of the city and how this affects > citizens. What chances do we have of escaping this urban layout? How > can it > be altered? What places are abandoned and available? What initiatives > do > citizens have to change or keep this given space? In reference to Guy > Debord > and Robert Smithson and the contemporaries, Stalker or Buro fur Stadts > Reisen, Lara Almarcegui suggests that participants carefully research a > place, inviting them to make a statement about the city. Based on the > idea > of a "guided tour", participants will select a place to be researched > in > depth, which they will then explain later on, detailing what it > contains > and what is happening in it. The venue itself can be exhibited by > means of a > guided tour, an event, a conference, a brochure or tourist leaflet, a > newspaper or magazine article, etc. > > The concept of territory is crucial in Lara Almarcegui?s work. Her work > retains a close connection with the perspectives common to every city, > the > imaginary aspect that all constructions enable us to project on this: > the > architecture or the dream. An example of this could be her attempt to > recreate a regained freedom, as in the case of the wastelands of > Amsterdam > or in her project geared around the demolition of buildings in > Rotterdam, > and even the archaeological excavations that evoke the past and future > potential of a space. > > > Who owns our space? > > Directed by N55 (group, DA) > Dates: from 26th to 30th April > > The N55 workshop proposes two days of meditation and debate and three > days > of events. In the first two days we will be discussing the > relationship > between ethics and aesthetics as well as the artist's ethical and > political > responsibility and the role played on a daily basis by the > concentrations of > power. The artist's copyright and ownership and access to property > will > also be dealt with, as clearly illustrated in the N55 project titled > LAND, > in which the owners of a piece of land guarantee that anybody can have > access to it and use it. N55 will present its handouts and registers > in a > copyright-free format. The workshop puts forward various interventions > in an > urban space setting such as the adjustment made to small features > already to > be found in the urban environment (urban furnishing, temporary shops / > stalls, parks and landscaped areas etc.) > > As stated by its own members, the N55 group "creates situations with a > fundamental and specific meaning for daily life that have, at the same > time, > ethical and aesthetic consequences". N55 produces creations which, > aside > from their aesthetic interest, have a practical and specific interest, > for > example the Hydroponic unit, adapted to grow soil-free vegetables in > apartments. Its "Manual for Land" project , is a form of questioning > the use > and concept of property, land and space. Available on the group's web > page, > "Manual for Land" offers the possibility of accessing different plots > of > land in different parts of the planet. From now onwards, anybody can > use any > of those places and add some others to this global patchwork of land, > and > authorise its use. > > Barcelona around the Besos River > > Directed by Lieven De Boeck (architect, Belgium) > Dates: from 1st to 4th May. > > The city of Barcelona is a densely built-up urban environment > comprising > different characteristics. Primarily, there is the historic centre, > including the "Eixample" designed by Cerd?, as well as several small > towns > that have been swallowed in the expansion of Barcelona, a series of > fragments that are more or less independent, and which make up the city > boundaries along the first range of coastal mountains. These urban > fragments > scattered around the outskirts of the city, are normally places that > have > been dramatically transformed. There are disused industrial sites, > unplanned > residential areas and medieval city structures, all of which are > separated > from each other by barriers created by the city's present > infrastructures. > Nowadays all of these areas are generally considered as problematic and > there is much debate as to how best to make them more pleasant for the > people living there. One of the main strategies employed in achieving > this > is the creation of public parks to replace the old sites and > buildings. This > workshop focuses on a specific area located by the Bes?s River, > analysing > the public space and will attempt to find alternatives capable of > contributing something new to the area or capable of making it > different > from the spaces that already exist. Through INTERVENE we will try to > design > or to imagine new infrastructures in different public spaces that can > be > included in the existing structures and therefore create urban > conditions > more adapted to modern-day living as well as greater variety in land > distribution. > > Lieven De Boeck?s work can be understood as being research into > language and > space: from literature, art, architecture and town planning to the > relationship between different organisational, distribution and > information > management strategies. This idea has been developed in various > projects such > as interventions in magazines, projects in public spaces, performances > and > in-depth research on "accommodation" as per illustrated in his first > book, > titled "Housing". > > Internet as a public space: beyond cyber-utopias. > > Directed by David Casacuberta and Merce Molist (Spain) > > Date: from 5th to 8th May. > > The initial euphoria behind creating a "virtual republic" on the Net > has > taken on a more realistic perspective, and one in which Internet is > mainly > considered as a tool to analyse and take part in the real world. > Cyberspace > is coming to be viewed principally as a new public space, as opposed > to the > privatisation of meeting places in the real world, following patterns > of > economic globalisation. In this workshop we will evaluate the > possibilities > that this use of Internet has to offer, in addition to the mysteries it > still holds, analysing the different technological, sociological and > even > legal frameworks of today's changing world. > > The research will be centred basically on the following five points: > Public > Internet and the digital gap (to what extent can Internet be > considered to > be a public space if an important part of the world's citizens have > neither > the infrastructure nor the skills to access it?). Access to cultural > wealth > (ironically, it is often said that Internet is an ocean of knowledge > only a > few inches deep; how can we guarantee access to all the knowledge if > most > of the information is private and restricted?). New forms of copyright > (the > digital medium has transformed the way in which we have understood > cultural > assets until now, replacing property with access, which implies new > ways of > production/creation and distribution). Social software (its main > purpose is > to make it easier to establish virtual social networks between people, > and > has had a profound effect on public spaces). And the new policy on the > Net > (critical analysis of the new policy on Internet legislation and > organisation). Understanding the possibilities as well as the dangers > facing > these fundamental liberties is another key task of this workshop. > > > CONFERENCES > > "Synthesis of the urban space in Barcelona" by Jaume Barnada, > architect, > artist and professor at UPC. 14th April at 17.00. > > "Civic activism. From subversion to agreement" by Santiago Cirugeda, > artist, > architect and art critic. 24th March at 17.00. > > > > > > Manuel Olveira > Hangar > Passatge del Marqu?s de Santa Isabel, 40 > 08018 Barcelona > Tel-fax 34 93 308 40 41 > www.hangar.org > From struppek at interactionfield.de Wed Mar 31 15:36:09 2004 From: struppek at interactionfield.de (Mirjam Struppek) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] Bio Mapping - to construct new sensorial maps of urban space Message-ID: <6.0.3.0.0.20040331142514.01b97c58@pop.1und1.com> An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040331/6404b1b4/attachment.html -------------- next part -------------- --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.588 / Virus Database: 372 - Release Date: 13.02.2004 From nodus at sympatico.ca Wed Mar 31 17:22:44 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] CRUMB list April Theme of the Month: Exhibiting Locative Media Message-ID: "What are the practical challenges of exhibiting media which are international yet local, mobile yet grounded?" The CRUMB list on curating New Media has "Exhibiting Locative Media" a its theme of the month for April: http://www.newmedia.sunderland.ac.uk/crumb/phase3/main_frame.html http://www.jiscmail.ac.uk/lists/new-media-curating.html Invited Respondents (selected in association with Drew Hemment of Futuresonic): Ilze Black (UK) Curator, Goldsmiths College (later in the month) Jonah Brucker-Cohen (US) Artist Ceri Hand (UK) Senior Curator, FACT Katherine Moriwaki (US) Artist Michael Pinsky (UK) Artist Patrick Lichty (US) Curator Annabel Longbourne (UK) firstsite @ the minories art gallery Fee Plumley (UK) the-phone-book Limited Glen Redpath (US/Can) Artist Lisa Roberts Blink (UK) Andrew Wilson citypoems (UK) Jen Southern (UK) Artist Naomi Spellman, Jeff Knowlton and Jeremy Hight (USA) InterUrban Steve Symons (UK) Muio Marc Tuters (CA) Locative Media Lab From ewen at altern.org Thu Apr 1 15:08:45 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] OPEN SOURCE CITY - last call Message-ID: <200404011240.i31CeZOA029479@db.x-i.net> ---last call--- OPEN SOURCE CITY Call for interests [TCM nr.02 - FR] ELLIPSE/France · 7-16 May, 2004 in Strasbourg : OPEN SOURCE CITY The festival "Open Source City" is organised by the Syndicat Potentiel, with Université Tangente and Ellipse. http://utangente.free.fr OPEN SOURCE CITY is a 10 days event bringing artists, cartographers, architects, programmers, activists, occultists, psychogeographers, autonomous astronauts, researchers, doctors, sociologists and urbanists together to draw an « open source » map of the european city of Strasbourg. The festival will focus on historical maps, psychogeography, politics and religion ; Europe institutions and local specificities ; tactical media and „cyberguerillas‰ techniques, locative tools and wifi maps ; urbanism and city politics. The festival will finish on the Saturday 15, with presentations, panels and music. "Open source city : collaborative mapping" workshop The « Trans-Cultural Mapping » program stops in Strasbourg for the "Open source city : collaborative mapping" workshop. The Strasbourg TCM workshop will follow the 5th RAM workshop entitled "Open Source Media Architecture" that will take place from May 4th to 9th, 2004 in Riga, Latvia, organised by the RIXC. Open Source ideas -- that has its origins in the scientific and computer programming communities, where research is shared within a network for the common advancement of the field -- will be used and extended in both events. An exhibition will be set up and modified until the final version that will stay in Syndicat Potentiel space one month after the festival. The Strasbourg results will be presented in Riga for the Art+Communication Festival organised by the RIXC in october 2004 as a cloture of the TCM program. In addition to the local projects that relate to urbanism, history and long-term actions, we‚re specifically looking for mapping techniques projects : - GPS, mobile tech and locative tools - wifi mappers and sniffers - mapping softwares developers - tactical media and „cyberguerillas‰ techniques Psychogeography, interventions, artist presentations, lectures that address the « Open Source City » idea are also welcome. Due to a limited budget, we can afford transports and accommodations only for a list of selected participants established by Syndicat Potentiel, Université Tangente and Ellipse. We can provide official letters for people who want to apply for their own travel grants and help as much as we can for people really interested. Before submitting a proposal, please take a look at the type of projects developed by Université Tangente : http://utangente.free.fr PROPOSALS DEADLINE : APRIL 5 proposals : 20 lines describing your project and a short bio. Please come with your personal equipment if you need some and specify if : limited number of participants in the audience ; specific period during the 10 days of the festival ; inside/outside actions ; time needed ; etc. Contact : Ewen Chardronnet Answer by 10 APRIL The « Trans-Cultural Mapping » program is a European Union Culture 2000 program for 2004 in the special event section for the celebration of the European enlargment. The lead organisation is the Center For New Media Culture, RIXC from Riga (Latvia) and co-organised with K@2 (Latvia), Projekt Atol (Slovenia), Piknik Frequency (Finland), TEKS (Norway), LORNA (Iceland), Ellipse (France). related links: http://utangente.free.fr http://www.locative.org http://www.suite75.net/blog/maze/ http://rixc.lv/ http://www.ram-net.net ---end of call--- From nodus at sympatico.ca Fri Apr 2 11:47:03 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] Deadline today: TECH STUDIES SUMMER ACADEMY on "Urban Infrastructure" Message-ID: <5035569F-8482-11D8-B2B5-000A9588EBCE@sympatico.ca> For anyone interested in spending some time in Austria this summer talking about the transformation of urban infrastructure, see below. The deadline for this is TODAY! Marc, P.S. There are scholarships offered to participants from Central and South Eastern European and developing countries. ------------------ we would like to announce the 6th "INTERNATIONAL SUMMER ACADEMY ON TECHNOLOGY STUDIES": ANNOUNCEMENT AND CALL FOR PAPERS 6th International Summer Academy on Technology Studies: "Urban Infrastructure in Transition: What can we learn from history?" Deutschlandsberg, Austria, July 11 - 17, 2004 Organized by Inter-University Research Centre for Technology, Work and Culture (IFZ), Graz. Cities are powerfully shaped by socio-technical networks and infrastructures. These organize and mediate the distribution of people, goods, services, information, waste, capital, and energy within, and between, urban regions. The quality of urban life (50% of the world's population live in cities) depends heavily on urban infrastructures and service systems (water, sewage, energy, transport, telecommunications). Achieving sustainable urban infrastructure networks is vital if cities are to thrive or even function in the long term. The Summer Academy 2004 will focus on the transition of urban infrastructure in view of changing framework conditions and new challenges in a historical perspective. A starting point is the contemporary debate about urban infrastructure, in which you hardly can find a reference to historical experiences. This is precisely where the discussions of this year's Summer Academy will raise the following questions: - What can historical analysis of the development and design of urban technical infrastructure systems contribute to an understanding of the current transition process? - What can we learn from history to manage current challenges for our water, electricity, telecommunications, and transport systems? - What can we learn from history for a sustainable design and governance of infrastructure technology networks in the present and future? The main objectives of the Summer Academy are to explore: - the process of transition of urban technical infrastructure systems and urban technology networks in a historical perspective, - strategies for a more sustainable, i. e. socially and environmentally friendly design of urban technologies as an issue of technology studies and technology policy, - the contribution of urban infrastructure systems for a sustainable development of cities or urban areas in general. CALL FOR PAPERS Participants are encouraged to present a paper related to one of the following topics: 1) Political aspects of urban technology This topic focuses on the question of organization, regulation, design and governance of urban infrastructure concerning the following issues: Relationship between market/politics and the private and public sector of the economy; systems of services of general interest; structures of governance, measures of managing technical progress (transition management), technical regimes, path dependencies; actors (private and public institutions, municipalities, countries, national states, trans-national actors); decision-making process and role of key decision-makers in determining the choice of services to be provided (system builders); concepts of participation, beyond centralization. 2) Social aspects of urban technology This topic of the social impacts or the social importance of urban infrastructures includes the following issues: Systems of technical infrastructures as a socially and environmentally sound technology; impacts on the environment; concepts or visions of public assistance or fundamental public services; changes in the understanding of services of general interest (or in the definition of basic needs); tensions between technical network integration and social, political and cultural integration/disintegration processes; relationship between citizens and public authorities; users, consumption patterns, life-styles. 3) Cultural aspects of urban technology This topic focuses on the interaction between the transformation of urban infrastructures and cultural change (discourses). The main issues in this context are: Interrelations between the process of modernization (transition of urban technology) and cultural change; theories of infrastructure; discourses of modernization, technology as a symbol of modernity, ideas/visions and self concepts of modern or (in a contemporary context) sustainable cities; urbanity; criticism of urban technology and civilization. Please submit a one page abstract and a maximum of one page on your work and research background. The deadline for submissions is Friday, April 2, 2004. You will be notified of acceptance by April 19. A maximum of 40 participants will be accepted. The language of the conference will be English. FEES EUR 290.- The fee covers the conference proceedings and materials, coffee and refreshments as well as social events during the week. Accommodation EUR 358.- to EUR 418.- The charge includes accommodation (six nights) and half board (breakfast and lunch) for the period of Sunday evening to Friday evening. Rooms have been reserved by the organisers. GRANTS A special grant scheme covering travel costs, accommodation and fees will be open to NIS (New Independent States of the former Soviet Union) Young Scientists. Participants from Central and South Eastern European and developing countries may also request financial support. INFORMATION AND REGISTRATION For further information or registration form, please visit our web site: http://www.ifz.tugraz.at/index.php/sumac or contact: Peter Wilding IFF/IFZ (Inter-University Research Centre for Technology, Work and Culture) Schloegelgasse 2, A - 8010 Graz, Austria e-mail: wilding@ifz.tugraz.at phone: (+43) 316 / 81 39 09 - 32 fax: (+43) 316 / 81 02 74 From nodus at sympatico.ca Sun Apr 4 18:13:43 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] COMMUNECTIVITY WORKSHOP GENT. Message-ID: Skipped content of type multipart/alternative-------------- next part -------------- A non-text attachment was scrubbed... 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The show will include historical maps and works by a > wide > range of contemporary artists working in a variety of mediums including > painting, collage, drawing, photography and printmaking. > > Maps have been a compelling theme for contemporary artists throughout > the > twentieth century. The ever evolving systems used to record distances > and > terrain, the shifting of geopolitical borders, our increasing > understanding > of space- both near and distant- have offered visual and conceptual > inspiration and springboards for provocative contemporary work. > Artists have > looked backward and forward for their cartographic inspiration and > visual > sources. For example Joyce Kozloff in her recent project Boys? Art > combines > quotes of historical maps, with collage elements derived from her son's > childhood combat drawings and other narrative elements. Elaine Lustig > Cohen > uses a map of Berlin and collage elements to create a biographical > portrait > of the architect Mies van der Rohe. Gonzalo Puch, a conceptual > photographer > from Seville creates a homage to Vermeer with a burning telescope as > if to > literally ignite the excitement of scientific exploration. > > In order to establish a precedent for both the artifice and > subjectivity of > the cartographic tradition, the exhibition will include three > fascinating > examples of early maps: a world map from 1493- before word had gotten > out > that the earth is round, a 16th century map of Europe depicted upside > down, > and a 17th century map of the Northeast in which the Dutch publisher > pirated > an earlier map and inserted his own changes- an early act of > appropriation. > > The arbitrary yet fixed nature of measurements and scientific systems > was a > rich source for Marcel Duchamp- and no one who encounters the standard > stoppages can help but apply the illogical elegance of that concept to > any > system we encounter in daily lives. > > Two map works of Benin by Jennifer Bartlett from a new series about > Africa > point to the complicated relationships between countries and form a > commentary on the arbitrary nature of the divisions we use. The use of > names > or text according to alternative systems is another mapping strategy > as seen > in the work of the Irish artist Kathy Prendergast. She is known for her > exquisite drawings of international capitol cities and has been > working with > mapping software since 1999. Her large map of America is an accurate > rendering of state borders, topography, rivers and lakes, but the only > places identified with a name are those that include the word "Lost"- > the > title of the work. > > Another example of linguistic shenanigans is Maira Kalman and Rick > Meyerowitz's NewYorkistan map. The show will include an original study > and > final version of the well known New Yorker cover. The humorous > "Balkanizing" > of New York neighborhoods to names like "The Moolahs" for Wall Street > and > "Gaymanistan" for Chelsea, helped mitigate our urban anxiety, and > provided > the first opportunity to laugh after 9/11. Several examples from > Italian > conceptual photographer Luigi Ghirri's Atlante (atlas) series from 1973 > break up maps into tiny details of text and graphics, which when > enlarged > become subtle and beautiful abstractions. > > Vik Muniz has created a topographical map of Antartica using sugar and > other > granulated materials with his usual Duchampian playfulness- in a color > work > from 1996. Abe Morell humorously evokes topography by his crumpled map > series in which he literally creates a "lake" by the addition of water. > Jonathan Callan and Doug Beube use books and maps to recreate meaning > by > unlikely segues and juxtapositions, as does Charles Luce in his > proposal to > combine the rivers of the world. The graphic techniques and stylistic > conventions of cartography are sometimes used by artists in purely > abstract > ways as seen in the work of Dan Zeller and Lordy Rodriguez. > > > http://www.saulgallery.com/chronicle/uncharted_territory.html From tobias at techno.ca Sun Apr 4 23:08:57 2004 From: tobias at techno.ca (tobias c. van Veen) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] LEA cfp's - Asia Pacific Digital Arts, ExtraOrdinary to the Uncanny and Researching our Origins In-Reply-To: Message-ID: Digital Arts, ExtraOrdinary to the Uncanny and Researching our Origins ** Worldwide Call for Submissions ** Please feel free to spread the word widely The Leonardo Electronic Almanac (http://lea.mit.edu) is currently seeking submissions for its upcoming Special Issues - Please see individual calls for details. 1) Network Leaps, Bounds and Misses: Critiquing Regional Strategies for Digital Arts and Electronic Music in Asia and the Pacific - DEADLINE EXTENDED TO 15 APRIL 2) From the Extraordinary to the Uncanny: the persistence of a parallel universe 3) RE:SEARCHING OUR ORIGINS: Critical and Archival Histories of the Electronic Arts _____________________________ Network Leaps, Bounds and Misses: Critiquing Regional Strategies for Digital Arts and Electronic Music in Asia and the Pacific Guest Editor: Fatima Lasay Under the UNESCO Digi-Arts Knowledge Portal for technology- based arts and music, an international colloquium took place on 4-5 December, 2003 at the Sarai Center for Study of Developing Societies in Delhi, India. The meeting, entitled "Old pathways/New travelers: new media, electronic music and digital art practices in the Asia Pacific region", sought to launch a media arts and electronic music initiative sponsored by UNESCO Digi-Arts and Sarai, to promote and develop research, networking, mutual cooperation, training and knowledge in these fields within the region. The meeting also aimed to point out the role and place of media and technology in a social, cultural and economic landscape inscribed by ancient histories of contact and paths that internally connect the landmass of Asia and the island cultures of the Pacific regions, its impact on young people and its potential as a unique tool to promote cultural diversity. As critical and engaging discussions of such a network of associations are underway, what do our past and current national and regional practices reveal about the limits of localization, proximity and regional reification? What lies beneath or within concepts of media and technology as instruments for promoting cultural diversity? Is media and technology a result or cause of culture? What is the position of media, art and technology in the ontological divide between regionalization and globalization? In which aspects do we need to transcend the regional level in the regional network building efforts? What is the significance of local ontologies within the process of building a regional network? Can asymmetrical local and regional development and promotion of digital arts in the region be addressed by mere institutional and conventional proximity? If geographic proximity is insuficient, then which conceptual spaces might provide a more solid basis for cooperative development? What critical and realistic approaches have been and can be made, in both imagination and actualization, to move in opposite directions and still meet together, across the globe, in building that strong and balanced support structure for digital arts in the region? For the June issue of LEA, we invite contributions from artists, musicians, practitioners, curators and critics that address regional networking competence problems and realities in the field of digital arts and electronic music in the Asia Pacific cultures. LEA encourages international artists / academics / researchers / students to submit their proposals for consideration. We particularly encourage authors outside North America and Europe to send proposals for articles/gallery/artists statements. Proposals should include: - 300 word abstract / synopsis - A brief author biography - Any related URLs - Contact details Deadline for proposals: Extended to 15 April 2004 Please send proposals or queries to: Fatima Lasay fats@up.edu.ph or Nisar Keshvani LEA Editor-in-Chief lea@mitpress.mit.edu _____________________________ >From the Extraordinary to the Uncanny: the persistence of a parallel universe Guest Editor: Michael Punt < extraordinaryconnections@uk2.net > We are seeking submissions of papers and other works from artists historians, and theorists interested in this topic. In particular we are calling for short papers (?2500 words) or artists statements and image essays on: * para-science and para-art * spirit photography * magic, conjuring and performance * consciousness, precognition and the uncanny subject * coincidence, narrative and psychoanalysis * history and the inexplicable event * sub-cellular phenomena and a macro reality * toward a theory of unstable realities * accident, memory and amnesia LEA encourages international artists / academics / researchers / students to submit their proposals for consideration. We particularly encourage young authors outside North America and Europe to send proposals for articles/gallery/artists statements. Expressions of interest and outline should include: - 300 word abstract / synopsis - A brief author biography - Any related URLs - Contact details Deadline for expressions of interest: 30 April 2004 Deadline for accepted proposals: 10 September 2004. Please send proposals or queries to: Michael Punt extraordinaryconnections@uk2.net or Nisar Keshvani LEA Editor-in-Chief lea@mitpress.mit.edu _____________________________ RE:SEARCHING OUR ORIGINS: Critical and Archival Histories of the Electronic Arts Guest Editors: Paul Brown and Catherine Mason The mid- to late 20th Century has become a popular topic for humanities research in recent years. Many projects are attempting to re-discover and re-contextualise the somewhat neglected field of history of art and technology. International histories of electronic and digital arts are now beginning to be written and voice given to the pioneers of these artforms. Additionally, with contemporary 'new media' artforms such as video and net art enjoying high prominence at present, much discussion is taking place about the foundations of current practice and about reception of electronic arts in cultural institutions, including curatorial practice as well as archiving and conservation issues. This special issue of LEA seeks to report on international projects and initiatives working to recover, document or construct critical and historical contexts for the electronic arts. Topics of interest might include (but are not limited to): * Origins of electronic and digital arts * Key transition points, for example - from analogue to digital * Art and technology collaborations * Educational/access initiatives * Critical analyses * Cultural analyses * Acquisition and conservation issues * Etc? For the LEA February 2005 issue, we invite contributions from artists, practitioners, curators, theorists and historians that engage with histories of the electronic/digital arts and art/science/technology collaborations. These can include: - full papers - works in progress - artists' statements - museum and gallery initiatives - etc? Under three levels of submission: - Fully refereed papers - Shorter work that may be sent to peer review and - Personal reminiscences and experiences that may be editorially selected and not peer reviewed. The guest editors are members of CACHe: Computer Arts, Contexts, Histories, etc? a major research and archiving project based in the School of History of Art, Film and Visual Media at Birkbeck, University of London and funded by the UK Government's Arts and Humanities Research Board. CACHe is documenting and contextualising the early days of computer arts in the UK from its origins in the 1960s to 1980, when the first "User Friendly" systems began to appear. http://www.bbk.ac.uk/hafvm/cache/ LEA encourages international artists / academics / researchers / students to submit their proposals for consideration. We particularly encourage authors outside North America and Europe to send proposals for articles/gallery/artists statements. Proposals should include: - 200 - 300 word abstract / synopsis - A brief author biography - Any related URLs - Contact details Timeline 1 May 2004 - submission of abstracts 31 May 2004 - short-listed candidates informed 31 Sept 2004 - Contributors to submit full papers for peer review Deadline for abstracts: 1 May 2004 Please send proposals or queries to: Paul Brown or Catherine Mason and Nisar Keshvani LEA Editor-in-Chief lea@mitpress.mit.edu **************************************************************************** **** LEA Information and URLs ------------------------------------------- Receive your FREE subscription to the Leonardo Electronic Almanac e-mail digest at http://mitpress.mit.edu/lea/e-mail -- just provide your email address, name, and password, and check off that you'd like to be added to the Leonardo Electronic Almanac monthly e-mail list to keep on top of the latest news in the Leonardo community. How to advertise in LEA? http://mitpress2.mit.edu/e-journals/Leonardo/isast/placeads.html#LEAads For a paid subscription (to become an ISAST member and access archives dating back to 1993): http://mitpress.mit.edu/catalog/item/default.asp?ttype=4&tid=27&mode=p The Leonardo Educators Initiative ------------------------------------------------------- The Leonardo Abstracts Service (LABS) is a listing of Masters and Ph.D. theses in the art/science/technology field, for the benefit of scholars and practitioners. LEA also maintains a discussion list open only to faculty in the field. Students interested in contributing and faculty wishing to join this list should contact lea@mitpress.mit.edu What is LEA? ---------------------- For over a decade, Leonardo Electronic Almanac (LEA) has thrived as an international peer-reviewed electronic journal and web archive, covering the interaction of the arts, sciences and technology. LEA emphasizes rapid publication of recent work and critical discussion on topics of current excitement. Many contributors are younger scholars and artists, and there is a slant towards shorter, less academic texts. Contents include Leonardo Reviews, edited by Michael Punt, Leonardo Research Abstracts of recent Ph.D. and Masters theses, curated Galleries of current new media artwork, and special issues on topics ranging from Artists and Scientists in times of War, to Zero Gravity Art, to the History of New Media. _______________________________________________ Leaauthors mailing list Leaauthors@mit.edu http://mailman.mit.edu/mailman/listinfo/leaauthors ------ End of Forwarded Message From nodus at sympatico.ca Mon Apr 5 15:23:05 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] Demor is a location based 3D audio shooter Message-ID: David Kousemaker whom I met at N5M or eculture has just completed his location based 3D audio shooter game Demor "This highly innovative game was developed by a multi-disciplinary team of seven EMMA-students for the Bartimeus Institute for the Blind. Demor does not only focus on the entertainment aspect of computer gaming, but also attempts to contribute to the emancipation of the blind and visually impaired people in order to enhance their integration with the ?sighted? world. It is a proof of concept developed on the basis of theoretical and practical research." from http://student-kmt.hku.nl/~g7/site/index_.html Marc -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 725 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040405/df19f081/attachment.bin From palli at pallit.lhi.is Mon Apr 5 16:45:53 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] budget precedent References: Message-ID: <008d01c41b14$508054e0$03fea8c0@palli> http://www.cnn.com/2004/US/West/04/04/lions.in.our.midst.ap/index.html $200,000/year study? 20 $5000 GPS collars? Why can't we have budgets like this? Pall Thayer artist/teacher Fjolbrautaskolinn vid Armula http://www.this.is/pallit http://www.this.is/pallit/isjs http://www.this.is/pallit/harmony http://130.208.220.190/panse -------------- next part -------------- An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040405/cc2676c2/attachment.html From nodus at sympatico.ca Tue Apr 6 10:22:23 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] Demor is a location based 3D audio shooter Message-ID: <260AD360-879B-11D8-B289-000A9588EBCE@sympatico.ca> > From: karlis > > *********Polemic Alert********* > > Marc Tuters wrote: >> David Kousemaker whom I met at N5M or eculture has just completed his >> location based 3D audio shooter game Demor > > This is revolting: > > The game is situated in an apocalyptic era, in the year 2066. > Frightening creatures that were born from failed human cloning > experiments, have taken over the world. They absolutely detest humans > - which is why they systematically turn every piece of the earth into > a bare and empty wasteland in order to wipe out all of humankind. > > I listened to > http://student-kmt.hku.nl/~g7/site/sounds/demor_killmonsters.mp3 > > Who are the people who create this garbage? > Bang bang, ugh, 240 points. Bang bang, ugh, 250 points. Wow, the > future rocks, dude. > > cheers > karlis > > > > >> "This highly innovative game was developed by a multi-disciplinary >> team of seven EMMA-students for the Bartimeus Institute for the >> Blind. Demor does not only focus on the entertainment aspect of >> computer gaming, but also attempts to contribute to the emancipation >> of the blind and visually impaired people in order to enhance their >> integration with the ?sighted? world. It is a proof of concept >> developed on the basis of theoretical and practical research." >> from http://student-kmt.hku.nl/~g7/site/index_.html >> Marc >> ---------------------------------------------------------------------- >> -- >> -- >> http://locative.x-i.net (list archive: + /archive/ ) > > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 1620 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040406/4318852a/attachment.bin From tobias at techno.ca Wed Apr 7 23:47:36 2004 From: tobias at techno.ca (tobias c. van Veen) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] DodgeBall Message-ID: The future just arrived in NYC, very patchy though, and is drunk: http://www.dodgeball.com/social/index.php tobias c. van Veen ----------- http://www.quadrantcrossing.org http://www.thisistheonlyart.com --- tobias@quadrantcrossing.org ---McGill Communications------ ICQ: 18766209 | AIM: thesaibot From julian at selectparks.net Fri Apr 9 03:06:18 2004 From: julian at selectparks.net (julian@selectparks.net) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] // acacia patent for streaming video // Message-ID: <20040409000618.GA1781@selectparks.net> more idiocy from the anti-innovation front. http://swpat.ffii.org/news/04/acacia0115/index.en.html similarly, microsoft has a pending patent on an "http browser for a handheld device" makes me wonder whether locative should register as an org in opposition to software patents here in the EU. don't know what the leanings of all members are in relation to this, but FYI: http://swpat.ffii.org -- delire:~$ echo $TERM Life Sentence delire:~$ echo $HOME http://selectparks.net delire:~$ echo $CUR_CONTEXT http://mama.mi2.hr delire:~$ gpg --list-public-keys http://selectparks.net/jkey.txt delire:~$ figlet -f big "delire" _ _ _ | | | (_) __| | ___| |_ _ __ ___ / _` |/ _ \ | | '__/ _ \ | (_| | __/ | | | | __/ \__,_|\___|_|_|_| \___| From jo at abduction.org Fri Apr 9 00:31:10 2004 From: jo at abduction.org (Jo Walsh) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] locative org In-Reply-To: <20040409000618.GA1781@selectparks.net> References: <20040409000618.GA1781@selectparks.net> Message-ID: <20040408213110.GJ31434@vishnu.tridity.org> > makes me wonder whether locative should register as an org in opposition > to software patents here in the EU. don't know what the leanings of all > members are in relation to this, but FYI: we've been talking about setting up a nonprofit locative org for a while, cf previous attempts to bootstrap conversation on this list: http://locative.x-i.net/archive/2004/000284.html we were offered pro bono advice by a lawyer, Peter Harter, who's been involved in setting up several open-source nonprofit foundations. A formal org, as you say, would allow us to have a 'voice' in inter-organisational efforts where, for all the weight of our individual contributions, we are now silent. while i am broadly pro-org i share reservations about the organisational overhead distracting us from other work in the short term; and don't have strategies for how we could constitute it internationally. i would love to hear some! jo From jo at abduction.org Fri Apr 9 02:13:50 2004 From: jo at abduction.org (Jo Walsh) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] Fw: Re: [Geowanking] GPS phone performance? Message-ID: <20040408231350.GA5420@vishnu.tridity.org> (sorry for re-posts) ----- Forwarded message from Gen Kanai ----- Delivered-To: geowanking@lists.burri.to From: Gen Kanai Subject: Re: [Geowanking] GPS phone performance? The AU GPS phones here in Tokyo work really fast. Even indoors. within 2-3 seconds you have 5 meter accuracy. It's kinda scary. Everyone saw this on Mogi in Tokyo, right? http://slashdot.org/article.pl?sid=04/04/02/0113231 http://www.thefeature.com/article?articleid=100501 http://www.in-duce.net/archives/mogi_item_hunt.php#more On Mar 20, 2004, at 5:43 AM, Anthony Townsend wrote: >anyone see any docs/trials/reviews of accuracy and acquisition time >for phone GPS in various environments? *urban, outdoors, indoors, etc) > >_______________________________________________ >Geowanking mailing list >Geowanking@lists.burri.to >http://lists.burri.to/mailman/listinfo/geowanking > > - - - mailto:gen@kanai.net http://gen.kanai.net _______________________________________________ Geowanking mailing list Geowanking@lists.burri.to http://lists.burri.to/mailman/listinfo/geowanking ----- End forwarded message ----- From struppek at interactionfield.de Fri Apr 9 13:27:44 2004 From: struppek at interactionfield.de (Mirjam Struppek) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] Fwd: [rohrpost] VIPER Basel Competition 2004 - reminder Message-ID: <6.0.3.0.0.20040409122306.01b99458@pop.1und1.com> An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040409/99371a1c/attachment.html -------------- next part -------------- --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.588 / Virus Database: 372 - Release Date: 13.02.2004 From honor at va.com.au Sat Apr 10 12:26:56 2004 From: honor at va.com.au (honor) Date: Wed Feb 9 19:04:30 2005 Subject: [Locative] photo recognition software gives location Message-ID: A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 1137 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040410/54ac24cd/attachment.bin From palli at pallit.lhi.is Sat Apr 10 12:54:49 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Geo-Cinema/Location aware video recording Message-ID: <005101c41ee1$e1e98930$03fea8c0@palli> http://pallit.lhi.is/geocinema/ Pall Thayer artist/teacher Fjolbrautaskolinn vid Armula http://www.this.is/pallit http://www.this.is/pallit/isjs http://www.this.is/pallit/harmony http://130.208.220.190/panse From mt at x-i.net Wed Apr 14 11:43:23 2004 From: mt at x-i.net (marc) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Fwd: [NEW-MEDIA-CURATING] locative? tracked! Message-ID: fyi, there's an interesting "locative" discussion going on on the CRUMB new media curating list. M Begin forwarded message: > From: Andreas Broeckmann > Date: April 14, 2004 11:08:13 AM EEST > To: NEW-MEDIA-CURATING@JISCMAIL.AC.UK > Subject: Re: [NEW-MEDIA-CURATING] locative? tracked! > Reply-To: Andreas Broeckmann > > folks, > > i don't want to spoil the party, but i have always understood the > term 'locative' as pointing in both directions, the potential for > enriching the experience of shared physical spaces (as described by > Marc in his mail), but also fostering the the possibility to > 'locate', i.e. track down anyone wearing such a device. this does > turn the 'locative media' movement into something of an avantgarde of > the 'society of control'. i believe that people are aware of the > ambivalence, Drew has written about this, but i am wondering at which > level this critical aspect is brought into an arts project. (as the > marginalised 'yes, but'?) > > consider the story below. in short, the runners of the london > marathon will be carrying chips that will trigger SMS/text messages > sent to their friends and relatives to report their progress in the > race. any guesses for applications of this technology outside of the > sports domain?! > > this is not to say that artistic work in this field is impossible. i > believe that, for instance the Milk project by Polak/Auzina might be > a clever way of approaching the issues by simulating the tracking of > trade routes. > http://locative.x-i.net/piens/info.html > > so much for the moment. > > greetings from sunny berlin, > -a > > > ----- > > http://www.vnunet.com/News/1153975 > > IT sets the pace at London marathon > By Emma Nash [31-03-2004] > Runners' times and positions will be logged by electronic tags > > This year's Flora London Marathon will be the most IT-enabled race in > the history of the event. > > More than 33,000 runners competing in the marathon on 18 April will > have their positions tracked and recorded by electronic tags > attached their shoes. > > Friends and family of competitors will also be able to follow their > progress by signing up to an SMS text message service that will send > athletes' positions as they make their way around the 26 mile, 385 > yard course. > > Supplier Datashare has been appointed to design, co-ordinate and > manage the IT infrastructure for the event. > > Paul Hepburn, technology consultant at the London Marathon, says > eight Oracle databases will communicate with 40 PCs positioned > around the course to keep track of athletes, relaying information to > commentators, the BBC, press and race organisers. > > 'The whole design of everything is based around keeping it small,' he > said. > > 'We do not try to use the latest technology, because the more > complicated we make it, the more difficult it is on race day. We > only get one go at this.' > > When athletes register before the race, they will be given an > electronic tag, supplied by Champion Chips, which will be attached > to their shoe. > > Special mats will be positioned every 5km along the marathon course. > When an athlete runs over the mat, their time and position is sent > to an Oracle database. > > 'At locations throughout the course when people run across some of > the mats it will trigger an SMS message,' said Hepburn. > > Mobile network Orange will provide the text service, which athletes > have to sign up to before the race. > > Because the marathon is a one-off event, the systems must as robust > as possible and thoroughly tested, says Hepburn. > > 'This is a big project, but what is more crucial is the not the > technology, but the timescales we have to deploy,' he said. > > 'What we've been doing is building all the PCs and taking all the > databases to simulate everything on race day -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 4097 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040414/c2e46635/attachment.bin From ewen at altern.org Thu Apr 1 14:43:22 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Message-ID: <200404011210.i31CA3OA029306@db.x-i.net> OPEN SOURCE CITY - last call To: locative@x-i.net MIME-Version: 1.0 Content-Type: TEXT/PLAIN; CHARSET=US-ASCII ---last call--- OPEN SOURCE CITY Call for interests [TCM nr.02 - FR] ELLIPSE/France · 7-16 May, 2004 in Strasbourg : OPEN SOURCE CITY The festival "Open Source City" is organised by the Syndicat Potentiel, with Université Tangente and Ellipse. http://utangente.free.fr OPEN SOURCE CITY is a 10 days event bringing artists, cartographers, architects, programmers, activists, occultists, psychogeographers, autonomous astronauts, researchers, doctors, sociologists and urbanists together to draw an « open source » map of the european city of Strasbourg. The festival will focus on historical maps, psychogeography, politics and religion ; Europe institutions and local specificities ; tactical media and „cyberguerillas‰ techniques, locative tools and wifi maps ; urbanism and city politics. The festival will finish on the Saturday 15, with presentations, panels and music. "Open source city : collaborative mapping" workshop The « Trans-Cultural Mapping » program stops in Strasbourg for the "Open source city : collaborative mapping" workshop. The Strasbourg TCM workshop will follow the 5th RAM workshop entitled "Open Source Media Architecture" that will take place from May 4th to 9th, 2004 in Riga, Latvia, organised by the RIXC. Open Source ideas -- that has its origins in the scientific and computer programming communities, where research is shared within a network for the common advancement of the field -- will be used and extended in both events. An exhibition will be set up and modified until the final version that will stay in Syndicat Potentiel space one month after the festival. The Strasbourg results will be presented in Riga for the Art+Communication Festival organised by the RIXC in october 2004 as a cloture of the TCM program. In addition to the local projects that relate to urbanism, history and long-term actions, we‚re specifically looking for mapping techniques projects : - GPS, mobile tech and locative tools - wifi mappers and sniffers - mapping softwares developers - tactical media and „cyberguerillas‰ techniques Psychogeography, interventions, artist presentations, lectures that address the « Open Source City » idea are also welcome. Due to a limited budget, we can afford transports and accommodations only for a list of selected participants established by Syndicat Potentiel, Université Tangente and Ellipse. We can provide official letters for people who want to apply for their own travel grants and help as much as we can for people really interested. Before submitting a proposal, please take a look at the type of projects developed by Université Tangente : http://utangente.free.fr PROPOSALS DEADLINE : APRIL 5 proposals : 20 lines describing your project and a short bio. Please come with your personal equipment if you need some and specify if : limited number of participants in the audience ; specific period during the 10 days of the festival ; inside/outside actions ; time needed ; etc. Contact : Ewen Chardronnet Answer by 10 APRIL The « Trans-Cultural Mapping » program is a European Union Culture 2000 program for 2004 in the special event section for the celebration of the European enlargment. The lead organisation is the Center For New Media Culture, RIXC from Riga (Latvia) and co-organised with K@2 (Latvia), Projekt Atol (Slovenia), Piknik Frequency (Finland), TEKS (Norway), LORNA (Iceland), Ellipse (France). related links: http://utangente.free.fr http://www.locative.org http://www.suite75.net/blog/maze/ http://rixc.lv/ http://www.ram-net.net ---end of call--- From nodus at sympatico.ca Thu Apr 15 11:59:27 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] test Message-ID: <3344CBAA-8EBB-11D8-8961-000A9588EBCE@sympatico.ca> test From mt at x-i.net Thu Apr 15 12:13:16 2004 From: mt at x-i.net (marc) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] locative CRUMB debated cont'd Message-ID: <20FA9D2B-8EBD-11D8-8961-000A9588EBCE@x-i.net> honor's suggested i forward this to the list, it's my rebuttal to andrea's post to CRUMB that i sent to the locative list earlier today M Andreas Broeckmann wrote: > turn the 'locative media' movement into something of an avantgarde of > the 'society of control'. i believe that people are aware of the > ambivalence, This seems a little obvious to me really, I've always felt that in a society that emphasize individualism, you can pretty much assume this will be the first thing in people's minds when you talk of a technology that involves location. It's always been my attitude that you start with the assumption that mobile technology not only will track you, but is tracking you, and work backwards from a frank acceptance of the _existing_ society of control to develop useful hacks. > Drew has written about this, but i am wondering at which > level this critical aspect is brought into an arts project. (as the > marginalised 'yes, but'?) I think that an interesting critical-theoretical discussion of the aesthetics of this new medium would explore how it really begs to be framed through a new metaphor, that of the city and the vehicle rather than the screen... In a text Jordan Crandall posted to Nettime in '97 he argued that we need a new metaphor to replace that of the cinematic theater - "a methaphor that begins to de-emphasize the visual field and instead emphasize procedures of mobilization... The visual field is either disappearing or becoming something of a decoy, depending how you look at it. It is disappearing by imploding (miniaturizing) on the way toward direct INSERTION INTO THE BODY; or it is disappearing by expanding outward to take over the whole of reality itself - which is the condition of immersion. The culture industry - that vast preparatory field for the forces of globalization - has stepped in to supply the distance-denying ideology that immersion requires. It celebrates the narrowing of distances between users and computers; between geographical locations; and between representations and places. The distance between urban structures and images has narrowed: urban environments seem to arise spontaneously out of representations as representations construct urbanity. The impulse to conflate representation and place is none other than that of VR. But perhaps above all the culture industry celebrates the evacuation of the distances required for reflective thought itself. Who needs critical reflection when we have the epistemology of Technology? There is no time for reflection -- there is NO LONGER TIME FOR THE IMAGE: as Arthur Kroker has pointed out, the media are "too slow." Of course Virilio anticipated the whole discussion in "Art of the Motor" (although he's never gone much further with it): "If the world is closing in on itself and becoming a finite world, according to Merleau- Ponty, the necessity of overtaking it becomes patently obvious. Where the far horizon of our planet's antipodes has finally become an apparent, or more precisely, "trans- apparent" horizon, through the special effects of audiovisual techniques, the urgent necessity of another limit, a new frontier, suddenly makes itself felt--one that would no longer be geographic but infographic; the mental image of far distances hidden by the curve of the globe yielding to the instrumental imagery of a computer that can generate a virtual otherworld, thanks to the computing speed of its integrated circuits. Scott Fisher claims apropos, "As the processing power and graphic frame rate on microcomputers quickly increase, portable, personal virtual- environment systems will also become available. The possibilities of virtual realities, it appears, are as limitless as the possibilities of reality. They can provide a human interface that disappears--a doorway to other worlds." . Virilio ends his argument like this: "One last remark: if rapid globalization of trade implies, as we have seen, the virtualization of diverse strategic, economic, and scientific representations, a formidable problem arises: that of the precise physical location of the virtual object. With confusion setting in between the real space of action and the virtual space of retroaction, all positioning is, in fact, beginning to find itself in an impasse, causing a crisis in all position forecasting. This "delocalization" also leads to uncertainty about the place of effective action, so that pre- positioning becomes impossible, which then undermines the whole principle of forecasting. When WHERE loses its priority to WHEN and HOW, a doubt remains--not about the effective plausibility of "virtual reality" so much as about the nature of its location and thereby about the very possibility of controlling the virtual environment. Here is an anecdote that illustrates the inventory of a world that will from now on be lived in real time. A new type of watch has been on the market for a while now in the United States. The watch does not tell the time; it tells you where you are. Called the GPS--an abbreviation for Global Positioning System--this little everyday object probably constitutes the event of the decade as far as globalization of location goes." (Inspired by this though I wrote a text in about this which posited locative media as a kind of paradoxical extension of military control, as well as a potential means towards a liberatory "spatial practice": ) My point, I guess, is that while surveillance is in some crucial way at the core of this new medium, we should perhaps look to develop a more sophisticated critique than just dragging out Foucault or even Deleuze , _yet again_ The art that uses this technology has become a lot more sophisticated over these past couple years, so should the theory. M > consider the story below. in short, the runners of the london > marathon will be carrying chips that will trigger SMS/text messages > sent to their friends and relatives to report their progress in the > race. any guesses for applications of this technology outside of the > sports domain?! > > this is not to say that artistic work in this field is impossible. i > believe that, for instance the Milk project by Polak/Auzina might be > a clever way of approaching the issues by simulating the tracking of > trade routes. > http://locative.x-i.net/piens/info.html > > so much for the moment. > > greetings from sunny berlin, > -a > > > ----- > > http://www.vnunet.com/News/1153975 > > IT sets the pace at London marathon > By Emma Nash [31-03-2004] > Runners' times and positions will be logged by electronic tags > > This year's Flora London Marathon will be the most IT-enabled race in > the history of the event. > > More than 33,000 runners competing in the marathon on 18 April will > have their positions tracked and recorded by electronic tags > attached their shoes. > > Friends and family of competitors will also be able to follow their > progress by signing up to an SMS text message service that will send > athletes' positions as they make their way around the 26 mile, 385 > yard course. > > Supplier Datashare has been appointed to design, co-ordinate and > manage the IT infrastructure for the event. > > Paul Hepburn, technology consultant at the London Marathon, says > eight Oracle databases will communicate with 40 PCs positioned > around the course to keep track of athletes, relaying information to > commentators, the BBC, press and race organisers. > > 'The whole design of everything is based around keeping it small,' he > said. > > 'We do not try to use the latest technology, because the more > complicated we make it, the more difficult it is on race day. We > only get one go at this.' > > When athletes register before the race, they will be given an > electronic tag, supplied by Champion Chips, which will be attached > to their shoe. > > Special mats will be positioned every 5km along the marathon course. > When an athlete runs over the mat, their time and position is sent > to an Oracle database. > > 'At locations throughout the course when people run across some of > the mats it will trigger an SMS message,' said Hepburn. > > Mobile network Orange will provide the text service, which athletes > have to sign up to before the race. > > Because the marathon is a one-off event, the systems must as robust > as possible and thoroughly tested, says Hepburn. > > 'This is a big project, but what is more crucial is the not the > technology, but the timescales we have to deploy,' he said. > > 'What we've been doing is building all the PCs and taking all the > databases to simulate everything on race day From mt at x-i.net Thu Apr 15 13:56:32 2004 From: mt at x-i.net (marc) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] geo-joggers Message-ID: <8E76CFBA-8ECB-11D8-AF6E-000A9588EBCE@x-i.net> ;-? http://www.proboscis.org.uk/urbantapestries/jogger2.html M From struppek at interactionfield.de Thu Apr 15 14:17:38 2004 From: struppek at interactionfield.de (Mirjam Struppek) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] geo-joggers In-Reply-To: <8E76CFBA-8ECB-11D8-AF6E-000A9588EBCE@x-i.net> References: <8E76CFBA-8ECB-11D8-AF6E-000A9588EBCE@x-i.net> Message-ID: <6.0.3.0.0.20040415131204.01b33848@pop.1und1.com> A real successful test: Last year, Tim Pritlove tryed GPS tracking during Berlin Skate Marathon..... Still there were some problems but for me it worked, I followed online and ran out of my office nearby in time, so indeed I managed to see him running :-) http://marathon.pritlove.org/ At 12:56 15.04.2004, you wrote: >;-? > >http://www.proboscis.org.uk/urbantapestries/jogger2.html > >M > >-- >http://locative.x-i.net (list archive: + /archive/ ) > > > > >--- >Incoming mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com). >Version: 6.0.588 / Virus Database: 372 - Release Date: 13.02.2004 Mirjam Struppek Raum- und Umweltplanung http://www.interactionfield.de -------------- next part -------------- --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.588 / Virus Database: 372 - Release Date: 13.02.2004 From mt at x-i.net Thu Apr 15 14:24:51 2004 From: mt at x-i.net (marc) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] WiFi.Bedouin: corporate WiFi (a la Stabucks) interventionism In-Reply-To: <6.0.3.0.0.20040415131204.01b33848@pop.1und1.com> References: <8E76CFBA-8ECB-11D8-AF6E-000A9588EBCE@x-i.net> <6.0.3.0.0.20040415131204.01b33848@pop.1und1.com> Message-ID: <82C7945B-8ECF-11D8-8E88-000A9588EBCE@x-i.net> WiFi.Bedouin is a corporate WiFi node interventionist project that even has an explicitly locative component (see second app.) "WiFi.Bedouin is typically brought to an area where one expects to find an 802.11 access point or Hot Spot. As the unit advertises itself as a typical access point, with its own configurable SSID or name users with WiFi devices are more likely to notice a new node and investigate its level of access. There are a myriad of possible ways to use the WiFi.Bedouin. The more interesting ones straddle the border between actions that are oppositional provocations and ones that are more whimsical, narrative-based experiences. Two WiFi.Bedouin applications are: 1) SSID Stories. In this scenario, the node is named (its SSID) in a provocative way that forms the title of a short narrative. My Girlfriend Can Surf.. might be the network name. When a user connects and attempts to surf to a web site, they instead receive a series of pages that tell the rest of the surfing girlfriend story, presented as a Flash animated narrative, or dynamic web site. 2) Geo URL. This scenario pokes fun at the proprietary nature of dot com URLs by presenting to users entirely unexpected content for the URLs they enter in their browser. The application has spoof pages of the more popular web sites, all meant to compel uses to consider what a location specific web might be like. For instance, Google.com is presented as Perry Street Google.com." http://www.techkwondo.com/projects/bedouin/scenario.html On 15-Apr-04, at 2:17 PM, Mirjam Struppek wrote: > A real successful test: Last year, Tim Pritlove tryed GPS tracking > during Berlin Skate Marathon..... Still there were some problems but > for me it worked, I followed online and ran out of my office nearby in > time, so indeed I managed to see him running :-) > > http://marathon.pritlove.org/ > > > At 12:56 15.04.2004, you wrote: > >> ;-? >> >> http://www.proboscis.org.uk/urbantapestries/jogger2.html >> >> M >> >> -- >> http://locative.x-i.net (list archive: + /archive/ ) >> >> >> >> >> --- >> Incoming mail is certified Virus Free. >> Checked by AVG anti-virus system (http://www.grisoft.com). >> Version: 6.0.588 / Virus Database: 372 - Release Date: 13.02.2004 > > Mirjam Struppek > Raum- und Umweltplanung > http://www.interactionfield.de > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.588 / Virus Database: 372 - Release Date: 13.02.2004 > -- > http://locative.x-i.net (list archive: + /archive/ ) From jonah at coin-operated.com Thu Apr 15 14:26:47 2004 From: jonah at coin-operated.com (Jonah Brucker-Cohen) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] GPS rifle In-Reply-To: <6.0.3.0.0.20040415131204.01b33848@pop.1und1.com> References: <8E76CFBA-8ECB-11D8-AF6E-000A9588EBCE@x-i.net> <6.0.3.0.0.20040415131204.01b33848@pop.1und1.com> Message-ID: It turns out this GPS Rifle (info below) thing is a fake (thank you!) - but the fact that someone dreamed it up is getting close to "Running Man" type future scenarios and makes me wonder what the real version of this will be? Maybe the Wherify GPS child locater (http://www.wherifywireless.com/prod_watches.htm) makes it way in to the adult market and marks the end of adultry? jbc GPS Rifle http://www.backfire.dk/EMPIRENORTH/newsite/products_en001.htm It is used to implant a GPS-microchip in the body of a human being, using a high powered sniper rifle as the long distance injector. The microchip will enter the body and stay there, causing no internal damage, and only a very small amount of physical pain to the target. It will feel like a mosquito-bite lasting a fraction of a second. At the same time a digital camcorder with a zoom-lense fitted within the scope will take a high-resolution picture of the target. This picture will be stored on a memory card for later image-analysis. -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jonah Brucker-Cohen | Human Connectedness Group PHD Candidate | Media Lab Europe NTRG, Trinity College | Sugar House Lane, Bellevue Dublin 2, Ireland | Dublin 8, Ireland ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (w) +353 1 4742853 (m) +353 087 7990004 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ http://www.coin-operated.com/blog http://www.audiobored.net AudioBored: A Public Audio Message Board ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -------------- next part -------------- An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040415/8bba098a/attachment.html From mt at x-i.net Fri Apr 16 00:52:16 2004 From: mt at x-i.net (marc) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Re: [NEW-MEDIA-CURATING] locative? tracked! In-Reply-To: <407EE6AC.2030809@blinkmedia.org> References: <407EE6AC.2030809@blinkmedia.org> Message-ID: <29570AFC-8F27-11D8-8E88-000A9588EBCE@x-i.net> Andrew Wilson wrote: > there must > be more fun and enlightening things to invent with locative media (if > that's what it's called and whatever it is. Is there a definition of > that phrase anywhere?) than "watch out, they're behind you!" I like Ed Mac Gillavry's definition: "an initiative to collectively create models of real-world locations online, that people can then access and use to virtually annotate locations in space. The value of the annotations is determined by physical and social proximity (expressed in distance and ?degrees of separation?). Thus, the information is not only filtered based on proximity, but also ranked according to the trust one person has in another person through social networks" but that may be a bit a bit of a functional definition... too much web cartography (i guess in that sense responding with yasir's call) and not enough art. According to wikipedia: "The locative case corresponds vaguely to the preposition "in", "at", or "by" of English and indicates a final location of action or a time of the action." But regarding "more fun and enlightening things to invent with locative media... than "watch out, they're behind you!""... i don't mean to suggest that vigilance re: surveillance shouldn't be a foremost concern in locative work, but rather... I'd propose that _it's already there, at the core of what's motivated much of the work _ so much so, in fact, that it almost goes without saying... (not sure if anyone's with me here...) If we follow Ed's definition from above... building a "accessible" maps where location is, for example, measured by degrees of trust... that's a perilous path no doubt (Friendster ---> Total Information Awareness) but it's also an activist project towards constructing what i reckon (as I suggested in my first post to) amounts to a new public realm, accessed by the most "accessible" communications technology in history, the mobile phone... Of the people I've met who're making mapping hacks for mobile devices, they're doing so because they're feel like they want to, or _need to_ do something. The artists, hackers, activists, whatever[ists]... that I am thinking of (such a large proportion of whom are from the UK), have a profound concern & commitment to public life... Is it any coincidence that in the UK (where CCTV is most prevalent) technological SURVEILLANCE is just a fact of everyday life... It's not some theory about "normative biopower" (although that applies in spades too)... IT JUST _IS_! M From jonah at coin-operated.com Fri Apr 16 16:57:49 2004 From: jonah at coin-operated.com (Jonah Brucker-Cohen) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] location-based audio Message-ID: thought i'd post this here too... Another interesting local, location-based story project is City of Memory http://www.localprojects.net/cofm/cofm.shtml Here local stories are entered on a shared map of the New York City - demo is pretty easy to navigate and the stories are audio-based as well. The only thing missing is some type of dynamic way of getting the audio into the map without any third party intervention. This is something that i've been trying to integrate into my AudioBored project (http://www.audiobored.net) which allows people to call up and post messages to a public audio archive on the web. If anyone is interested in working on a location-based version of this project, I am definitinely up for it since the audio portion is up and running. jonah -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jonah Brucker-Cohen | Human Connectedness Group PHD Candidate | Media Lab Europe NTRG, Trinity College | Sugar House Lane, Bellevue Dublin 2, Ireland | Dublin 8, Ireland ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (w) +353 1 4742853 (m) +353 087 7990004 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ http://www.coin-operated.com/blog http://www.audiobored.net AudioBored: A Public Audio Message Board ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From julian at selectparks.net Fri Apr 16 21:08:06 2004 From: julian at selectparks.net (julian@selectparks.net) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] // traceroute child // Message-ID: <20040416180806.GM9391@dropWorld> danes tag their kids with bluetooth: http://www.theregister.co.uk/2004/04/16/bluetooth_tagging/ -- delire:~$ echo $TERM Life Sentence delire:~$ echo $HOME http://selectparks.net delire:~$ echo $CUR_CONTEXT http://mama.mi2.hr delire:~$ gpg --list-public-keys http://selectparks.net/jkey.txt delire:~$ figlet -f big "delire" _ _ _ | | | (_) __| | ___| |_ _ __ ___ / _` |/ _ \ | | '__/ _ \ | (_| | __/ | | | | __/ \__,_|\___|_|_|_| \___| From nodus at sympatico.ca Mon Apr 19 11:47:44 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] More Geomapping! Message-ID: <398D87A8-91DE-11D8-9AF2-000A9588EBCE@sympatico.ca> From jonah's blog: http://www.coin-operated.com/ "GeoWeb is like GeoURL ICBM Address Server, but instead of mapping location of servers, this project is a platform for mapping information to locations. ?GeoWeb provides an open, global, and scalable infrastructure for rapidly discovering information on the Internet associated with a specific latitude/longitude location. XML-based metadata records are distributed across the GeoWeb using the existing Domain Name System (DNS). Each metadata record describes an object, its geographic location, and links to actual data. The GeoWeb is a vision for making all geographically referenced, or georeferenced, data available over the Web. It is the open, hierarchical, and distributed infrastructure, that we use to rapidly index georeferenced data.? So for instance if you want to find out the best place to get a hot dog in Milwaukee, you could create a system that tracks hotdog vendors by uploading their long/lat and rating. Hmm I?ll think about that next time I?m hungry." M. From nodus at sympatico.ca Tue Apr 20 11:41:30 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:31 2005 Subject: Fwd: [Locative] More Geomapping! Message-ID: <85544632-92A6-11D8-B6C9-000A9588EBCE@sympatico.ca> I feel I have to forward "Uncle Andy's" response to GeoWeb to the list too... thanks Anselm Begin forwarded message: > From: Anselm Hook > > > Actually this is old and the approach was completely rejected by the > GIS community and almost everybody else - it was a total flop - but at > least it's an instructive example of how not to do things right. > Defects were primarily technical (ie the ideas were great). Technical > problems included: > > 1) deeply centralized. > 2) bureaucratic and bogged down in an attempt to build industry > support. > 3) simply poorly thought out; bad protocols, fails to scale... > 4) focused on the big picture; failing to focus - %80/20 rule. > 5) no code > 6) required modifying fundamental aspects of the net; abusing those > aspects in ways they were never meant for - ie the .geo domain would > not work like ordinary domains. > > It is funny how we all think we're so clever thinking about this geo > stuff when almost all of it has been thought up before; all of the > kinds of social implications and uses - its just that they didn't have > the same technology base. I'm sure another generation of kids will > come along and will dredge up our stuff and laugh at us someday too > perhaps. > > - a > > > On Mon, 19 Apr 2004 11:47:44 +0300, Marc Tuters > wrote: >> >> From jonah's blog: http://www.coin-operated.com/ >> >> "GeoWeb is like GeoURL ICBM Address Server, but instead of mapping >> location of servers, this project is a platform for mapping >> information >> to locations. "GeoWeb provides an open, global, and scalable >> infrastructure for rapidly discovering information on the Internet >> associated with a specific latitude/longitude location. XML-based >> metadata records are distributed across the GeoWeb using the existing >> Domain Name System (DNS). Each metadata record describes an object, >> its >> geographic location, and links to actual data. The GeoWeb is a vision >> for making all geographically referenced, or georeferenced, data >> available over the Web. It is the open, hierarchical, and distributed >> infrastructure, that we use to rapidly index georeferenced data." So >> for instance if you want to find out the best place to get a hot dog >> in >> Milwaukee, you could create a system that tracks hotdog vendors by >> uploading their long/lat and rating. Hmm I'll think about that next >> time I'm hungry." >> >> M. >> >> -- >> http://locative.x-i.net (list archive: + /archive/ ) >> > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 2544 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040420/8961a450/attachment.bin From mt at x-i.net Tue Apr 20 18:03:24 2004 From: mt at x-i.net (marc) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs Message-ID: Below is a polemic missive, if not the beginnings of a manifesto, from "Uncle Karlis" against location-based games (like Battlebots and Mogi ) and in favour of using the technologies on offer towards more holistic ends --I felt I had to forward this to this list(s) Begin forwarded message: > karlis > Locative Gaming: Dawn of the Zombie Cyborgs > > I am opposed to furthering locative based gaming (LBG) initiatives > applying a simple gaming rule-based fantasy upon the fractal, chaotic > and always relevant possibilities of the real world. Do we wish to > finally sterilize our lives into a hollywood-esqe perfect movie? The > reason games required simple rule-based abstractions was their > necessary simplicity due to the nature of the gaming mediums. But > now, hopefully, with our fanciful mobile technologies, our lives can > become the real medium for play. This, if anything, is what I want to > encourage - not docile automatons engaged in even more somnambulant > fantasy play during their waking hours, but a re-engaging of our lives > and our environment with the tools that prior had only been available > in fantasy games, military environments or university libraries. You > become your own avatar in a historical fantasy based on the present > and as vast and complex as the world itself. It is possible that a > schema for a re-engaging game will be developed, but this game will > not be about shooting virtual robots or chasing imaginary VR > bio-zombies. Rather, it requires that the imagination on a personal > level reconceptualize our lives as the game, fun for the duration of > play as well as with concrete and meaningfully rewarding "levels" to > surpass that are more than symbollic victories; that they should > actually change our lives and our world for the better, physically or > spiritually. > > cheers > karlis From saul at twenteenthcentury.com Tue Apr 20 20:12:14 2004 From: saul at twenteenthcentury.com (Saul Albert) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs In-Reply-To: References: Message-ID: <20040420171214.GD2727@chinabone.twenteenthcentury.com> Amen to that! I do share Karlis's concerns with lots of these hermetically sealed games - where non-game logic space becomes a kind of inconvenient distraction from the false goals and rules set up in gameland. However, games are often wonderful ways of modelling or extending existing aptitudes and behaviors that do exactly what you're talking about, Karlis - become more than symbolic and actually break down the simplicity of self-imposed rules and structures that exist in the so-called 'real' world ;) - and offer means of escape. In a recent meeting of the Faculty of Problem Solving we discussed a few of these games - and made a little list: nomic: http://www.nomic.net/ calvinball: http://www.geocities.com/SoHo/Nook/2990/cb_rules.htm triolectic football: http://aaa.t0.or.at/documents/aaarules.htm these are all games that have shifting alleigences, changing rules, and structures that adapt and react to environmental factors as well as to the intentions and desires of the players. that's the problem, then, with lots of the techno-centric 'location-based' games - they're hermetic, rather than adaptive, and can only simplify existing spatial / interpersonal relations, rather than allow these relations to extend, split, twist and reform - which is why so many people are into playing 'real life'. I'm interested to know which of these new fangled 'location games' manage to pull off this trick. http://uo.theps.net/FacultyOfProblemSolving cheers, Saul. On Tue, Apr 20, 2004 at 06:03:24PM +0300, marc wrote: > Below is a polemic missive, if not the beginnings of a manifesto, from > "Uncle Karlis" against location-based games (like Battlebots From anselm at gmail.com Tue Apr 20 21:00:11 2004 From: anselm at gmail.com (Anselm Hook) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs References: <20040420171214.GD2727@chinabone.twenteenthcentury.com> Message-ID: <0B7B5A9B.3997F1A8@mail.gmail.com> I like to think of this more in terms of any sense of visceral satisfaction derived from the playing experience rather than from a perspective of how it clashes against our sense of right and wrong. Clearly playing fantasy games overlaid on the real world is kind of stupid; the complexity of the real world far exceeds that of most games and the rewards are actually real. Given the earth as a setting one might discover a real lost valley; say coming across Venezuela's Angel falls pouring of of a tepui - or one might end up playing chess against a real grandmaster in Madras India... To some degree covering up the real with a fiction absolutely depreciates the real and makes it harder to engage in the real. Still I slightly have mixed feelings; it really comes down to a sense of fun and playfulness... Turning an otherwise boring city into (for example) some kind of 'escape from new york' drama or into some other kind of story seems to be imaginative and fun. It seems like a way to exercise ways of thinking that are often suppressed. I can imagine lots of games one could play using the urban tapestry itself as a backdrop for... literally in the same way one uses a racquet ball court. - a On Tue, 20 Apr 2004 18:12:14 +0100, Saul Albert wrote: > > Amen to that! > > I do share Karlis's concerns with lots of these hermetically sealed > games - where non-game logic space becomes a kind of inconvenient > distraction from the false goals and rules set up in gameland. > > However, games are often wonderful ways of modelling or extending > existing aptitudes and behaviors that do exactly what you're talking > about, Karlis - become more than symbolic and actually break down the > simplicity of self-imposed rules and structures that exist in the > so-called 'real' world ;) - and offer means of escape. > > In a recent meeting of the Faculty of Problem Solving we discussed a few > of these games - and made a little list: > > nomic: http://www.nomic.net/ > calvinball: http://www.geocities.com/SoHo/Nook/2990/cb_rules.htm > triolectic football: http://aaa.t0.or.at/documents/aaarules.htm > > these are all games that have shifting alleigences, changing rules, and > structures that adapt and react to environmental factors as well as to > the intentions and desires of the players. > > that's the problem, then, with lots of the techno-centric > 'location-based' games - they're hermetic, rather than adaptive, and > can only simplify existing spatial / interpersonal relations, rather > than allow these relations to extend, split, twist and reform - which is > why so many people are into playing 'real life'. I'm interested to know > which of these new fangled 'location games' manage to pull off this > trick. > > http://uo.theps.net/FacultyOfProblemSolving > > cheers, > > Saul. > > > > On Tue, Apr 20, 2004 at 06:03:24PM +0300, marc wrote: > > Below is a polemic missive, if not the beginnings of a manifesto, from > > "Uncle Karlis" against location-based games (like Battlebots > -- > http://locative.x-i.net (list archive: + /archive/ ) > From mnl at well.com Wed Apr 21 01:19:23 2004 From: mnl at well.com (Mike Liebhold) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs In-Reply-To: <0B7B5A9B.3997F1A8@mail.gmail.com> References: <20040420171214.GD2727@chinabone.twenteenthcentury.com> <0B7B5A9B.3997F1A8@mail.gmail.com> Message-ID: <4085A1EB.4040409@well.com> >karlis wrote > I am opposed to furthering locative based gaming (LBG) initiatives applying a simple gaming rule-based fantasy upon ...the real world. >Anselm Hook wrote: >Clearly playing fantasy games overlaid on the real world is kind of stupid; Errr, uhm. Please excuse a completely contrary opinion. Just because the real world may be vivid and unpredictable, this is no reason to deny the infinite possibilites of literary, audio, cinematic, or locative media experiences. In many, many places the real world is borrrrring. A fictional overlay may be the only way to make some places interesting. A football field is just a bare rectangle, yet millions of people worldwide find pleasure in assigning abstract symbolic value to costumed players racing around from location to location passing around a spherical or oblate token. Besides, locative game technologies might be the only way to make an immensely rich human heritage of otherwise invisible myths and history vitally interesting to ordinary people -in realtime/place. :-) Mike >the complexity of the real world far exceeds that of most >games and the rewards are actually real. Given the earth as a setting >one might discover a real lost valley; say coming across Venezuela's >Angel falls pouring of of a tepui - or one might end up playing chess >against a real grandmaster in Madras India... To some degree >covering up the real with a fiction absolutely depreciates the real >and makes it harder to engage in the real. > >Still I slightly have mixed feelings; it really comes down to a sense >of fun and playfulness... Turning an otherwise boring city into (for >example) some kind of 'escape from new york' drama or into some other >kind of story seems to be imaginative and fun. It seems like a way to >exercise ways of thinking that are often suppressed. I can imagine >lots of games one could play using the urban tapestry itself as a >backdrop for... literally in the same way one uses a racquet ball >court. > > - a > >On Tue, 20 Apr 2004 18:12:14 +0100, Saul Albert > wrote: > > >>Amen to that! >> >>I do share Karlis's concerns with lots of these hermetically sealed >>games - where non-game logic space becomes a kind of inconvenient >>distraction from the false goals and rules set up in gameland. >> >>However, games are often wonderful ways of modelling or extending >>existing aptitudes and behaviors that do exactly what you're talking >>about, Karlis - become more than symbolic and actually break down the >>simplicity of self-imposed rules and structures that exist in the >>so-called 'real' world ;) - and offer means of escape. >> >>In a recent meeting of the Faculty of Problem Solving we discussed a few >>of these games - and made a little list: >> >>nomic: http://www.nomic.net/ >>calvinball: http://www.geocities.com/SoHo/Nook/2990/cb_rules.htm >>triolectic football: http://aaa.t0.or.at/documents/aaarules.htm >> >>these are all games that have shifting alleigences, changing rules, and >>structures that adapt and react to environmental factors as well as to >>the intentions and desires of the players. >> >>that's the problem, then, with lots of the techno-centric >>'location-based' games - they're hermetic, rather than adaptive, and >>can only simplify existing spatial / interpersonal relations, rather >>than allow these relations to extend, split, twist and reform - which is >>why so many people are into playing 'real life'. I'm interested to know >>which of these new fangled 'location games' manage to pull off this >>trick. >> >>http://uo.theps.net/FacultyOfProblemSolving >> >>cheers, >> >>Saul. >> >> >> >>On Tue, Apr 20, 2004 at 06:03:24PM +0300, marc wrote: >> >> >>>Below is a polemic missive, if not the beginnings of a manifesto, from >>>"Uncle Karlis" against location-based games (like Battlebots >>> >>> >>-- >>http://locative.x-i.net (list archive: + /archive/ ) >> >> >> >-- >http://locative.x-i.net (list archive: + /archive/ ) > > > > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040420/7d374523/attachment.html From saul at twenteenthcentury.com Wed Apr 21 02:37:30 2004 From: saul at twenteenthcentury.com (Saul Albert) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs In-Reply-To: <4085A1EB.4040409@well.com> References: <20040420171214.GD2727@chinabone.twenteenthcentury.com> <0B7B5A9B.3997F1A8@mail.gmail.com> <4085A1EB.4040409@well.com> Message-ID: <20040420233730.GL1351@chinabone.twenteenthcentury.com> > Besides, locative game technologies might be the only way to make an > immensely rich human heritage of otherwise invisible myths and history > vitally interesting to ordinary people -in realtime/place. name one ;) From julian at selectparks.net Wed Apr 21 02:33:01 2004 From: julian at selectparks.net (Your Name) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs Message-ID: both game development and community focussed projects are not mutually exlusive. a game so often spawns new cultures, conversations and rhetorics often with more centripetal engergy than seen in utility driven projects. secondly, games have traditionally brought with them a vast variety of new technologies that can only assist locative media at large, as long as care is taken to fold this code back into the scene. locative based gaming, in many ways, bridges game back into the world, almost a placebo for re-animating imaginaries already in place. this is certainly a good thing. conversations of an ethical nature are better aimed at those that seek to ensure locative media itself is innaccessible to public and open development; i speak of regulatory beaurocracies, software patents, proprietary protocols etc. julian oliver > I like to think of this more in terms of any sense of visceral > satisfaction derived from the playing experience rather than from a > perspective of how it clashes against our sense of right and wrong. > > Clearly playing fantasy games overlaid on the real world is kind of > stupid; the complexity of the real world far exceeds that of most > games and the rewards are actually real. Given the earth as a setting > one might discover a real lost valley; say coming across Venezuela's > Angel falls pouring of of a tepui - or one might end up playing chess > against a real grandmaster in Madras India... To some degree > covering up the real with a fiction absolutely depreciates the real > and makes it harder to engage in the real. > > Still I slightly have mixed feelings; it really comes down to a sense > of fun and playfulness... Turning an otherwise boring city into (for > example) some kind of 'escape from new york' drama or into some other > kind of story seems to be imaginative and fun. It seems like a way to > exercise ways of thinking that are often suppressed. I can imagine > lots of games one could play using the urban tapestry itself as a > backdrop for... literally in the same way one uses a racquet ball > court. > > - a > > On Tue, 20 Apr 2004 18:12:14 +0100, Saul Albert > wrote: > > > > Amen to that! > > > > I do share Karlis's concerns with lots of these hermetically sealed > > games - where non-game logic space becomes a kind of inconvenient > > distraction from the false goals and rules set up in gameland. > > > > However, games are often wonderful ways of modelling or extending > > existing aptitudes and behaviors that do exactly what you're talking > > about, Karlis - become more than symbolic and actually break down the > > simplicity of self-imposed rules and structures that exist in the > > so-called 'real' world ;) - and offer means of escape. > > > > In a recent meeting of the Faculty of Problem Solving we discussed a few > > of these games - and made a little list: > > > > nomic: http://www.nomic.net/ > > calvinball: http://www.geocities.com/SoHo/Nook/2990/cb_rules.htm > > triolectic football: http://aaa.t0.or.at/documents/aaarules.htm > > > > these are all games that have shifting alleigences, changing rules, and > > structures that adapt and react to environmental factors as well as to > > the intentions and desires of the players. > > > > that's the problem, then, with lots of the techno-centric > > 'location-based' games - they're hermetic, rather than adaptive, and > > can only simplify existing spatial / interpersonal relations, rather > > than allow these relations to extend, split, twist and reform - which is > > why so many people are into playing 'real life'. I'm interested to know > > which of these new fangled 'location games' manage to pull off this > > trick. > > > > http://uo.theps.net/FacultyOfProblemSolving > > > > cheers, > > > > Saul. > > > > > > > > On Tue, Apr 20, 2004 at 06:03:24PM +0300, marc wrote: > > > Below is a polemic missive, if not the beginnings of a manifesto, from > > > "Uncle Karlis" against location-based games (like Battlebots > > -- > > http://locative.x-i.net (list archive: + /archive/ ) > > > -- > http://locative.x-i.net (list archive: + /archive/ ) > > -- julian oliver http://selectparks.net From julian at selectparks.net Wed Apr 21 03:00:49 2004 From: julian at selectparks.net (Your Name) Date: Wed Feb 9 19:04:31 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs Message-ID: > > > karlis > > Locative Gaming: Dawn of the Zombie Cyborgs > > > > I am opposed to furthering locative based gaming (LBG) initiatives > > applying a simple gaming rule-based fantasy upon the fractal, chaotic > > and always relevant possibilities of the real world. Do we wish to > > finally sterilize our lives into a hollywood-esqe perfect movie? "finally sterlize our lives" - are you talking about Alphaville or a fantasy game here - a game that some people may or may not choose to play? i think this is a little catastrohpic. The > > reason games required simple rule-based abstractions was their > > necessary simplicity due to the nature of the gaming mediums. But > > now, hopefully, with our fanciful mobile technologies, our lives can > > become the real medium for play. game and life have never been separated. if you are playing and still alive at the time, then gaming is (probably) already a part of your life. This, if anything, is what I want to > > encourage - not docile automatons engaged in even more somnambulant > > fantasy play during their waking hours, but a re-engaging of our lives > > and our environment with the tools that prior had only been available > > in fantasy games, military environments or university libraries. regardless of whether or not this kind of thing should or shouldn't be encouraged, people will always do what they want, especially if they find the prospect of finding the Rune's of OTHOTGHOT in their local park an exilirating prospect. where is the real problem here and how is it any worse than reading Kurt Vonnegut on the train home? You > > become your own avatar in a historical fantasy based on the present > > and as vast and complex as the world itself. a game is a part of the "world itself". just because you can wave your hand through it doesn't mean it isn't there. i prefer a notion of the real that *includes* human experience, whatever it's pre-occupation. yours, julian > > -- > http://locative.x-i.net (list archive: + /archive/ ) > > -- julian oliver http://selectparks.net From mnl at well.com Wed Apr 21 03:47:54 2004 From: mnl at well.com (Mike Liebhold) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs In-Reply-To: <20040420233730.GL1351@chinabone.twenteenthcentury.com> References: <20040420171214.GD2727@chinabone.twenteenthcentury.com> <0B7B5A9B.3997F1A8@mail.gmail.com> <4085A1EB.4040409@well.com> <20040420233730.GL1351@chinabone.twenteenthcentury.com> Message-ID: <4085C4BA.7060109@well.com> Rignt, Saul. That " locative game technologies might be -theonly- should probably properly read -hugely effective- way to make an immensely rich human heritage of otherwise invisible myths and history vitally interesting to ordinary people -in realtime/place. Cool realtime/place virtual, theatrical, massively multiplayer games based on history and old/new myths are probably do-able today with geo-enabled handhelds, with premium upgrade versions based on cheap eyeware, earbuds. Maybe applying simple 'gaming rule-based design' primitives could be an effective way to quickly prototype locative experiences based on myth, history or fiction. Working within ordinary gaming rule archetypes like 'gathering tokens' or 'answering challenges 'could be a lot of fun. Concerns, "about shooting virtual robots or chasing imaginary VR bio-zombies." are probably more emotional and aesthetic than, than strictly technical; not objecting to simple rule based design, but the bad art and theatrics of a lot of commercial consumer game products. /mike Saul Albert wrote: >>Besides, locative game technologies >> >name one ;) > > > > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040420/bc7661cb/attachment.html From saul at twenteenthcentury.com Wed Apr 21 04:53:18 2004 From: saul at twenteenthcentury.com (Saul Albert) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs In-Reply-To: References: Message-ID: <20040421015318.GC4744@chinabone.twenteenthcentury.com> > a game is a part of the "world itself". just because you can wave your > hand through it doesn't mean it isn't there. i prefer a notion of the > real that *includes* human experience, whatever it's pre-occupation. "Reality is that which, when you stop believing in it, doesn't go away." - Phillip K. Dick I still see no hard examples in this argument to qualify either position. So I'll supply one for starters. Uncle Roy All Around You - Blast Theory http://www.uncleroyallaroundyou.co.uk/ Often cited as proponents of 'locative media', due to this and other 'reality'/'fantasy' blending projects, Blast Theory are a perfect example of some of the most banal traits of tech/location based games. Bristling with PDAs, web-cams, mobile phones and text messages, this project invites a limited number of players to roam the city, waiting for online participants to tell them about a secret location and lead them there by giving directions when street players ask. Players must find 'uncle roy's office' within 60 minutes. There's nothing wrong with this project. You're right - however contrived the objectives, however cyber-kitsch the equipment, however moronic the communications -it's still an 'experience' - and so potentially has all the sponteneous beauty blah blah of 'real life'. However, there is some attempt on the part of Blast Theory to frame that experience right? As is the case in any of these games - so their approach and intention has some part to play in how this is evaluated. I find their approach and intention to be totally banal - it's a simple illustration of one possible set of uses for a range of highly specialised technology - and the dimentions and scope of the communications between players are limited to an arbitrary and inflexible set of rules. Yes, you could have an amazing, unexpected experience of your physical location when playing this game, but from what I can see of the project, it's most likely to be the 'real' experience of getting hit by a car as you stumble somnelantly into the road with a PDA pressed up to your face. From nodus at sympatico.ca Wed Apr 21 09:38:30 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:32 2005 Subject: [NEW-MEDIA-CURATING] [Locative] Locative Gaming: Dawn of the Zombie Cyborgs In-Reply-To: <20040420233730.GL1351@chinabone.twenteenthcentury.com> References: <20040420171214.GD2727@chinabone.twenteenthcentury.com> <0B7B5A9B.3997F1A8@mail.gmail.com> <4085A1EB.4040409@well.com> <20040420233730.GL1351@chinabone.twenteenthcentury.com> Message-ID: <80994898-935E-11D8-8972-000A9588EBCE@sympatico.ca> Mike wrote: >> Besides, locative game technologies might be the only way to make an >> immensely rich human heritage of otherwise invisible myths and history >> vitally interesting to ordinary people -in realtime/place. Saul wrote: > name one ;) oh, oh, oh, I got one... how about... substitute "ordinary people" for super-equipped "coalition-force" GIs (since, let's face it, they're the only ones with the kit that really works, right), and then during R&R-time they can soak-up a little of the "immensely rich human heritage" of the city on their AR HMD's, when they're not busy hunting in its streets, that way at least they can see how it was there before they destroyed the place... Check it out, : "Insurgents are following their followers into the cities," RAND warns, "setting up 'liberated zones' in urban shantytowns. Neither U.S. doctrine, nor training, nor equipment is designed for urban counterinsurgency." As a result, the slum has become the weakest link in the American empire. More recently, a leading Air Force theorist has made similar points in the Aerospace Power Journal. "Rapid urbanization in developing countries," writes Captain Troy Thomas in the spring 2002 issue, "results in a[n] . . . environment that is decreasingly knowable since it is increasingly unplanned." Thomas contrasts modern, "hierarchical" urban cores, whose centralized infrastructures are easily crippled by either air strikes (Belgrade) or terrorist attacks (Manhattan), with the sprawling slum peripheries of the Third World, organized by "informal, decentralized subsystems, "where no blueprints exist, and points of leverage in the system are not readily discernable." Using the "sea of urban squalor" that surrounds Pakistan's Karachi as an example, Thomas portrays the staggering challenge of "asymmetric combat" within "non-nodal, non-hierarchical" urban terrains against "clan-based" militias propelled by "desperation and anger." He cites the sprawling slums of Lagos, Nigeria, and Kinshasa in the Congo as other potential nightmare battlefields. So, here the solution. I guess... "The technology is applied in outdoor Augmented Reality FIBUA Training, very much similar to the game: AR Quake. Based on the same concept, the military applied this technology to create a realistic exercise for military "fighting in build-up areas" (FIBUA). In this case, we could superimpose a real physical environment with digital "enemies" and obstacles. The soldiers would have a realistic sense of enemy movement and friendly forces within the training zone. The system could be linked up with a scoring system to create scoring results of the individual soldiers. The system allows various scenarios to be used in the same built up environment. This will then be the closest thing to a war scene." From mnl at well.com Wed Apr 21 18:54:57 2004 From: mnl at well.com (Mike Liebhold) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] geo info powertools Message-ID: <40869951.6020900@well.com> Some people here already know about del.icio.us , the community link repository created by geowanking list host, Joshua Schachter, where there's vast amounts of geowanking and locative related resources added daily. To use del.icio.us, just set up an account, and copy the 'post to del.ico.us bookmarklet' to your browser, and then you can save links to your own page for other people to read with a short description, and a few key 'tags' which also serve as viewable buckets for similar links. Here, for example, are some viewable URIs of 'tagged' geo related links -also available as rss feeds: http://del.icio.us/tag/geo http://del.icio.us/tag/geography http://del.icio.us/tag/geolocation http://del.icio.us/tag/geowanking http://del.icio.us/tag/gis http://del.icio.us/tag/gps http://del.icio.us/tag/locative http://del.icio.us/tag/location http://del.icio.us/tag/mapping http://del.icio.us/tag/maps http://del.icio.us/tag/mobile http://del.icio.us/tag/psychogeography http://del.icio.us/tag/space-place http://del.icio.us/tag/svg http://del.icio.us/tag/visualization Cheers- Mike http://del.icio.us/tag/maps -------------- next part -------------- An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040421/b9724f9e/attachment.html From tobias at techno.ca Wed Apr 21 20:39:31 2004 From: tobias at techno.ca (tobias c. van Veen) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] WOS3 Message-ID: I'm sure you've all seen this, but nonetheless - tV > From: > Date: Wed Apr 21, 2004 10:16:18 AM America/Vancouver > To: syndicate@anart.no > Subject: [syndicate] WOS3 newsletter 1 / 2004 - English > > > > 1 /// a mere 50 days to go: WOS3 > > 2 /// what it is about > > 3 /// a new web site for the conference > > 4 /// online registration available > > > > ? > > ////////////////////////////////////////////////////////////////////// > > 1 /// a mere 50 days away: WOS3 > > ////////////////////////////////////////////////////////////////////// > > > > A mere 50 days from now, "Wizards of OS 3" [1] will open its doors at > > the Berlin Congress Center [2]. > > > > For three full days, participants from all over the world will meet > > in Berlin to discuss how digital networks can be the foundation of a > > free digital commons - and how all of us can contribute to this goal. > > > > Digital commons, Free Software, free networks, open archives and so > > much more - those are the buzzwords all of you on this list know all > > too well. But behind every one of those buzzwords, there are people > > and ideas going to gather and converge during WOS3. > > > > ? > > ////////////////////////////////////////////////////////////////////// > > 2 /// what it is about > > ////////////////////////////////////////////////////////////////////// > > > > There's a lot to tell you about these people and ideas already. > > > > Eben Moglen, Professor of Law & Legal History at Columbia Law School > > and General Counsel for the Free Software Foundation, will kick off > > the conference with his keynote address, "'Die Gedanken Sind Frei': > > Free Software and the Struggle for Free Thought". From him, we will > > certainly hear a lot of inspiring thoughts on what the Free Software > > revolution means to the struggle for the freedom of culture and > > society in general. > > > > Lawrence Lessig of Stanford's Center for Internet and Society will > > introduce Creative Commons licenses for Germany. They will open an > > easy road for creative spirits to letting others benefit from their > > creations - no matter whether they are writers, musicians, or film > > makers. This will be a big step toward a strong public domain in this > > country. Lessig will be joined by Ronaldo Lemos, Director of Creative > > Commons Brazil, Rio de Janeiro, and Till Jaeger of the German > > Institute for Legal Aspects of Free and Open Source Software. > > > > Program developers, artists, scientists, activists, and politicians > > from all over the world will present and discuss projects furthering > > free culture, software, archives and networks. Among them Samyeer > > Metrani (in charge of software for the Simputer, Bangalore, India), > > Ethan Zuckerman (Founder of Geekcorps, Boston), Federico Heinz (co- > > founder of the V?a Libre Foundation, C?rdoba, Argentina), Veni > > Markovski (Chairman of the Board, Internet Society Bulgaria, Sofia) > > and Hong Feng (president of RON's Datacom Co., Ltd., Wuhan, China). > > > > This list could be continued, but it is only meant to serve as a > > glimpse into the wide spectrum of projects included in WOS3. Current > > developments, new speaker commitments and other details will appear > > on the web site as soon as they happen. The lists of panels [4] and > > speakers [5] is updated continuously. > > > > ? > > ////////////////////////////////////////////////////////////////////// > > 3 /// a new web site for the conference > > ////////////////////////////////////////////////////////////////////// > > > > In any case it is a good idea to have a look at the conference web > > site to get an overview of the program, speakers, workshops and > > panels. Right now, you'll encounter some blank spaces, but as the > > start of the conference approaches, we'll keep filling them in with > > confirmations, round off the panels and participants' bios and > > presentation materials. > > > > This newsletter will serve as a little reminder for you that it's > > worthwhile to check out the site once in a while. In order not to > > clog your - certainly already on the verge of bursting - inbox, we'll > > keep it to bi-monthly. We hope this is enough to keep you up to date > > and rare enough not to court your resentment ;) > > > > ? > > ////////////////////////////////////////////////////////////////////// > > 4 /// online registration available > > ////////////////////////////////////////////////////////////////////// > > > > Online registration for participants [6] is already available - > > please get the word out! > > > > ? > > ////////////////////////////////////////////////////////////////////// > > > > So much for now. Please direct your remarks, criticism and other > > requests concerning this newsletter to Matthias Spielkamp > > ( > > mailto:m.spielkamp@wizards-of-os.org). > > > > "Wir sehen uns in Berlin!" > > See you in Berlin! > > > > ////////////////////////////////////////////////////////////////////// > > > > [1] > > http://wizards-of-os.org/index.php?id=36&L=3 > > [2] > > http://www.bcc-berlin.de/en/00/frameset.html > > [3] > > http://wizards-of-os.org/index.php?id=705&L=3 > > [4] > > http://wizards-of-os.org/index.php?id=60&L=3 > > [5] > > http://wizards-of-os.org/index.php?id=57&L=3 > > [6] > > http://wizards-of-os.org/index.php?id=91&L=3 > > > > ? > > > From julian at selectparks.net Wed Apr 21 20:52:32 2004 From: julian at selectparks.net (julian@selectparks.net) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs In-Reply-To: <20040421015318.GC4744@chinabone.twenteenthcentury.com> References: <20040421015318.GC4744@chinabone.twenteenthcentury.com> Message-ID: <20040421175232.GB1737@dropWorld> On Wed, Apr 21, 2004 at 02:53:18AM +0100, Saul Albert wrote: > > a game is a part of the "world itself". just because you can wave your > > hand through it doesn't mean it isn't there. i prefer a notion of the > > real that *includes* human experience, whatever it's pre-occupation. > > "Reality is that which, when you stop believing in it, doesn't go away." > - Phillip K. Dick > > I still see no hard examples in this argument to qualify either > position. So I'll supply one for starters. > > Uncle Roy All Around You - Blast Theory > http://www.uncleroyallaroundyou.co.uk/ > > Often cited as proponents of 'locative media', due to this and other > 'reality'/'fantasy' blending projects, Blast Theory are a perfect > example of some of the most banal traits of tech/location based games. > .. > > However, there is some attempt on the part of Blast Theory to frame that > experience right? As is the case in any of these games - so their > approach and intention has some part to play in how this is evaluated. I > find their approach and intention to be totally banal - it's a simple > illustration of one possible set of uses for a range of highly > specialised technology - and the dimentions and scope of the > communications between players are limited to an arbitrary and > inflexible set of rules. Yes, you could have an amazing, unexpected > experience of your physical location when playing this game, but from > what I can see of the project, it's most likely to be the 'real' > experience of getting hit by a car as you stumble somnelantly into the > road with a PDA pressed up to your face. > all i can suggest to you is don't make this kind of game yourself if the scope of such efforts bores you. is this the burgeoning of a Locative Art Mafia? surely it isn't really any of our business if an artist, TheyCorp or LionHead studios wish to make a game of that ilk. that said i am a real fan of Blast Theory's work, especially Finding Uncle Roy, though i would never wish to make such a game. afterall, at least they are actually doing something that is drawing attention to the medium - and from what many people tell me, is **fun** (that 'F' word) to play. you may be familiar with the LARP tradition, very popular in scandinavia (and no, their content rarely has anything to do with orcs, amulets or dragons these days). if they are producing such 'living fictions' without a PDA in hand (though Martin Ericsson and Christopher Sandberg did do this some years ago) are they also prone to such dismissive critiques? secondly, the same rhetoric would have to apply to Theatre itself (something i don't enjoy very much, yet that doesn't bother me). who and what are we trying to 'protect' from such games? the Sensible and the Utilitarian? don't look at it if it offends, don't play it if it bores. julian oliver -- delire:~$ echo $TERM Life Sentence delire:~$ echo $HOME http://selectparks.net delire:~$ echo $CUR_CONTEXT http://mama.mi2.hr delire:~$ gpg --list-public-keys http://selectparks.net/jkey.txt delire:~$ figlet -f big "delire" _ _ _ | | | (_) __| | ___| |_ _ __ ___ / _` |/ _ \ | | '__/ _ \ | (_| | __/ | | | | __/ \__,_|\___|_|_|_| \___| From mt at x-i.net Thu Apr 22 01:19:24 2004 From: mt at x-i.net (marc) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Fwd: Locative Gaming: Dawn of the Zombie Cyborgs Message-ID: Begin forwarded message: > From: "patrick lichty" > Date: April 21, 2004 10:57:14 PM EEST > To: "'marc'" , > Subject: RE: Locative Gaming: Dawn of the Zombie Cyborgs > > In regards to all the great discussion here, I have a couple short > notes. > > Although I think that the potential is great for locative media, there > are a lot of dangers to consider. We've been talking about the traking > aspect, and perhaps one of the ways to break that down is to organize > ways in which networks can be flooded or jammed to obscure the > signatures when not desired. > > Gaming > I also agree with the viewpoint cautioning the use of locatives for > OL/RL 'cybrid' gaming without extreme thought about the ramifications > of > how the games would affect movement through urban areas, etc. That's > the pragmatic aspect. The the social component that disturbs me is the > perception of manipulating masses of individuals through this sort of > application. Yes, the media does so every day (manipulation, that is) > but somehow this idea has a much more personal feel to it. I, for one, > do not wish to be a real-life analogue of a "Sims" character. > > Consider the unlikely scenario of online players using cybrid > characters > (locative players) as playing pieces... Common sense would prevail > regarding unreasonable directives, but I honestly would have an avatar > that didn't sweat and breathe. > > Access > I am quite familiar with Antenna/Tate mobile media, and many > individuals > (such as Igor Vamos and myself) have either written treatments or > created works that link the landscape to embedded media. Where this > may > have a great deal of potential, I also stress that the demographics > able > to access same are small and relatively elite, which is anaethema to > part of my personal philosophy. Possibly with more widespread use, > such > applications may become more common, but I think that a very critical > eye needs to be turned to the balance between critical inquiry, > aesthetics, and technological determinism. > > Off the grid > On the area of intranets, I am doing ongoing research into the idea of > autonomous ad-hoc wireless intranets which function completely off the > Net but create their own nets. I consider these as Autonomous SubNets, > as they operate below the radar of the WWW. > > The possibilities for some very durable New Media may exist totally off > the Net, and possibly without screens as we know them. > > My 2p for now, Great conversation. > > > Patrick Lichty > Editor-In-Chief > Intelligent Agent Magazine > http://www.intelligentagent.com > 355 Seyburn Dr. > Baton Rouge, LA 70808 > > "It is better to die on your feet > than to live on your knees." > > > -----Original Message----- > From: Curating digital art - www.newmedia.sunderland.ac.uk/crumb/ > [mailto:NEW-MEDIA-CURATING@JISCMAIL.AC.UK] On Behalf Of marc > Sent: Tuesday, April 20, 2004 10:03 AM > To: NEW-MEDIA-CURATING@JISCMAIL.AC.UK > Subject: Locative Gaming: Dawn of the Zombie Cyborgs > > Below is a polemic missive, if not the beginnings of a manifesto, from > "Uncle Karlis" against location-based games (like Battlebots > and Mogi ) and in favour of > using the technologies on offer towards more holistic ends --I felt I > had to forward this to this list(s) > > Begin forwarded message: > >> karlis >> Locative Gaming: Dawn of the Zombie Cyborgs >> >> I am opposed to furthering locative based gaming (LBG) initiatives >> applying a simple gaming rule-based fantasy upon the fractal, chaotic >> and always relevant possibilities of the real world. Do we wish to >> finally sterilize our lives into a hollywood-esqe perfect movie? The >> reason games required simple rule-based abstractions was their >> necessary simplicity due to the nature of the gaming mediums. But >> now, hopefully, with our fanciful mobile technologies, our lives can >> become the real medium for play. This, if anything, is what I want to >> encourage - not docile automatons engaged in even more somnambulant >> fantasy play during their waking hours, but a re-engaging of our lives >> and our environment with the tools that prior had only been available >> in fantasy games, military environments or university libraries. You >> become your own avatar in a historical fantasy based on the present >> and as vast and complex as the world itself. It is possible that a >> schema for a re-engaging game will be developed, but this game will >> not be about shooting virtual robots or chasing imaginary VR >> bio-zombies. Rather, it requires that the imagination on a personal >> level reconceptualize our lives as the game, fun for the duration of >> play as well as with concrete and meaningfully rewarding "levels" to >> surpass that are more than symbollic victories; that they should >> actually change our lives and our world for the better, physically or >> spiritually. >> >> cheers >> karlis > > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 5175 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040422/e039f88b/attachment.bin From julian at selectparks.net Thu Apr 22 15:22:15 2004 From: julian at selectparks.net (julian@selectparks.net) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] // looking glass // Message-ID: <20040422122215.GJ5964@dropWorld> is anyone aware of any efforts to use the camera on a given mobile device with a composited overlay on the LCD? whether 3D or bitmap, or only on experimental hardware, i am keen to know.. julian oliver -- delire:~$ echo $TERM Life Sentence delire:~$ echo $HOME http://selectparks.net delire:~$ echo $CUR_CONTEXT http://mama.mi2.hr delire:~$ gpg --list-public-keys http://selectparks.net/jkey.txt delire:~$ figlet -f big "delire" _ _ _ | | | (_) __| | ___| |_ _ __ ___ / _` |/ _ \ | | '__/ _ \ | (_| | __/ | | | | __/ \__,_|\___|_|_|_| \___| From kristin at anart.no Thu Apr 22 16:39:17 2004 From: kristin at anart.no (kristin bergaust) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Fwd: Call for participation: Trans Cultural Mapping, locative media workshop in Lofoten Message-ID: <73847072-9462-11D8-8D64-000393A36D62@anart.no> > > > ?Mobile outskirts: cultural mapping of northern geographical outposts? > 15th-26th of June 2004 > The workshop will start with a bus-travel of about 800 km to map part > of the distance between south and north of Norway before we get to the > Lofoten islands . The ten-day workshop is open to 10-12 Norwegian and > international artists and researchers. The workshop will focus on the > conditions of a rural area with special resources and conditions. > > Lofoten is an island society situated on several islands, economically > important to the whole coast, as the cod fisheries in the winter and > spring attracts participants from the entire coast. Economy is > dependent of the sea and its resources Living close to the resources > has been a major concern > and communication has been dependent on the sea. The area has an > interesting history of tele-communication as well , as the second > wireless telegraph in the world was opened in these islands in 1906. > Topography and climate are extreme, and can still not be overlooked as > deciding factors, winter storms still tear down people's houses. > Tourism is now of major economic importance. Other well known Lofoten > features are whaling and oil resources... > > During the workshop we will stay in a fishing village (see > http://www.mathisvika12.no) We will set up a program of talks by > local people about different aspects of life in this area, and we will > have the possibility of different excursions by bus or boat. > > http://www.lofoten.com > http://www.lofoten-tourist.no/ > > TCM- Trans Cultural Mapping > The workshop held in Lofoten, Norway, is an event in the series of 6 > "Trans-Cultural Mapping" workshops initiated by > RIXC Centre for New Media in Riga, Latvia. Each workshop has a specific > focus on outskirts and interregional networking, in the context of an > enlarged Europe. An additional goal is to discover specific, deep and > relevant layers of the local cultures, involving specific local > communities > in the process. > Locative media may be understood to mean media in which context is > crucial, > in that the media pertains to specific location and time, the point of > spatio-temporal 'capture', dissemination or some point in between. The > term > locative media has also over the last year been associated with > mobility, > collaborative mapping, and emergent forms of social networking. > > http://locative.org - http://locative.x-i.net > > The results of the workshop series will be presented in an > exposition - 'Cultural Mapping Fair' - consisting of public interactive > installations and other documentation. This exposition will take place > during the 'Art+Communication' festival in Autumn 2004 in Riga, Latvia > in september. > Additionally, the Lofoten workshop will be presented during Trondheim > Matchmaking in Trondheim, Norway 15th-17th of October. > > TO PARTICIPATE IN THE WORKSHOP: > Send an e-mail with lofoten in the subject line, stating your > interest, with a short bio or CV before the 5th of May to > . Selection will be finished and participants > notified on the 10th of May. Travel and accommodation costs will be > covered for all selected > participants, as well as per diems and some production costs. > > Organisers: http://www.teks.no/ (Kristin Bergaust) > > ORGANISERS > The "Trans-Cultural Mapping" workshop series is coordinated by RIXC > Centre > for New Media, and is realised with the support of the Culture 2000 > Programme of the European Union. > > Other partner organisations are LORNA/Reykjavik, > ELLIPSE/Paris, PIKNIK FREQUENCY RY/Helsinki > and Projekt Atol/Ljubljana. > > > Kristin Bergaust > Professor and head of Intermedia > The Academy of Fine Art > Faculty of Architecture and Fine Art > Norwegian University of Science and Technology > NO-7491 Trondheim > Norway > Phones: > Office +4773597918 > Cellular: +4799693513 Kristin Bergaust Professor Fakultet for arkitektur og billedkunst Kunstakademiet i Trondheim NTNU NO-7491 Trondheim NORGE Telefon Kontor: +4773597918 Mobil: +4799693513 -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 4985 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040422/447d39f8/attachment.bin From jo at abduction.org Sat Apr 24 02:49:45 2004 From: jo at abduction.org (Jo Walsh) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Locative Gaming: Dawn of the Zombie Cyborgs In-Reply-To: <4085C4BA.7060109@well.com> References: <20040420171214.GD2727@chinabone.twenteenthcentury.com> <0B7B5A9B.3997F1A8@mail.gmail.com> <4085A1EB.4040409@well.com> <20040420233730.GL1351@chinabone.twenteenthcentury.com> <4085C4BA.7060109@well.com> Message-ID: <20040423234944.GA15754@vishnu.tridity.org> On Tue, Apr 20, 2004 at 05:47:54PM -0700, Mike Liebhold wrote: > Rignt, Saul. That " locative game technologies might be -theonly- > should probably properly read -hugely effective- way to make an > immensely rich human heritage of otherwise invisible myths and history > vitally interesting to ordinary people -in realtime/place. in terms of locative games, we've been plausibly fantasising about sim-like, moo-ish games based on real maps and topologies, described by physical-world statistics. so many of the old sim/strategy type games - 'civilisation', 'colonisation', 'sim city', even 'elite', are maps-as-interfaces. i recall making hand-drawn maps of text adventure games as a child. http://kokochi.com/archives/000563.shtml the picture at the bottom shows something like this, a perspective, isometric sort of model map with spatial symbolism on it. but the located-ness almost seems like the least interesting part of being in this potential application. to be able to play 'what-if' with a little sim model of one's world - to be able to plant trees, or office buildings, and fast-forward into a projected future... the chance to revisit these events in the past. of course all this is idle dreaming without access to the underlying data to build models from as in the US. :/ i still find these kinds of games fascinating, and in an urban planning, local statistics scenario, potentially very valuable. jo From chris at mediascot.org Sat Apr 24 12:42:30 2004 From: chris at mediascot.org (Chris Byrne) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] GPS Drawing Message-ID: Hello, You folks have probably seen this, but thought I would post it anyhow. Kind of interesting relationship to game play... http://www.gpsdrawing.com -------------------------------------------------- Chris Byrne New Media Scotland P.O. Box 23434, Edinburgh EH7 5SZ Tel. +44 131 477 3774 chris@mediascot.org http://www.mediascot.org -------------------------------------------------- From petegomes at aaschool.ac.uk Sun Apr 25 14:44:39 2004 From: petegomes at aaschool.ac.uk (petegomes) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: <20040423234944.GA15754@vishnu.tridity.org> References: <20040420171214.GD2727@chinabone.twenteenthcentury.com> <0B7B5A9B.3997F1A8@mail.gmail.com> <4085A1EB.4040409@well.com> <20040420233730.GL1351@chinabone.twenteenthcentury.com> <4085C4BA.7060109@well.com> <20040423234944.GA15754@vishnu.tridity.org> Message-ID: Being On Location : The beginnings 'Geo-Cinema' and 'Place Code' http://www.mutantfilm.com/geocinema This slightly expands my recent short text about what I term "Geo-Cinema" and " Place Code" and its on coming variants and the text and ideas will be expanded and applied further... The recent development by Palli, Sarah and myself, in Helsinki fusing GPS to video screens in fact, conceptually stems from the Karosta workshop in 2003 and my film "Karosta Episode 1" which was essentially dealing with the same ideas but applied within a narrative context. This film was applying geo-cinematic ideas to a fused fiction/nonfiction narrative, resulting in a film which straddled social documentary about the novice Russian actors, and the locations that they knew intimately, but also being re-imagined and augmented through the eyesa and perceptions of their adopted characters. pg04 From adam at xs4all.nl Sun Apr 25 15:46:10 2004 From: adam at xs4all.nl (adam) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: Message-ID: <20040425144439.R91977-100000@xs1.xs4all.nl> geoc.mov looks interesting :) anyway to get a realtime gps video overlay without having to drag around 2 laptops? adam On Sun, 25 Apr 2004, petegomes wrote: > Being On Location : The beginnings 'Geo-Cinema' and 'Place Code' > > http://www.mutantfilm.com/geocinema > > This slightly expands my recent short text about what I term > "Geo-Cinema" and " Place Code" and its on coming variants and the > text and ideas will be expanded and applied further... > > The recent development by Palli, Sarah and myself, in Helsinki > fusing GPS to video screens in fact, conceptually stems from the > Karosta workshop in 2003 and my film "Karosta Episode 1" which > was essentially dealing with the same ideas but applied within a > narrative context. > > This film was applying geo-cinematic ideas to a fused > fiction/nonfiction narrative, resulting in a film which straddled social > documentary about the novice Russian actors, and the locations that > they knew intimately, but also being re-imagined and augmented > through the eyesa and perceptions of their adopted characters. > > pg04 > > -- > http://locative.x-i.net (list archive: + /archive/ ) > Adam Hyde adam@xs4all.nl r a d i o q u a l i a http://www.radioqualia.net Free as in 'media' current: http://www.radio-astronomy.net http://www.subtle.net/empyre work: The Streaming Suitcase Streaming Media Consultant contact: email : adam@xs4all.nl phone : + 371 938 6752 (Latvia) email to sms : eseter@sms.lmt.lv From petegomes at aaschool.ac.uk Sun Apr 25 15:52:57 2004 From: petegomes at aaschool.ac.uk (petegomes) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: <20040425144439.R91977-100000@xs1.xs4all.nl> References: <20040425144439.R91977-100000@xs1.xs4all.nl> Message-ID: technology aside... it is about establishing the areas and ideas to explore now - I think this is one. we know this is the start and very early in this field - and its all currently housed under one big umbrella - which will begin to fragment. this idea is about the conceptual language of cinema [concept/sound / image / narrative/experience] and gaming is only one current manifestation, mutation and devlopment of cinematic ideas. this is about a cinematic experience supplemented and enhanced by location. this text is an early exploration of these concepts - in relation to a first stage experiment (gps/video), which was developed with no real reason other than initial curiousity (/stupidity) on my part and palli and sarahs problem solving and research. so conceptually and technically work in progress p > geoc.mov looks interesting :) > > anyway to get a realtime gps video overlay without having to drag > around > 2 laptops? > > adam > > > > > On Sun, 25 Apr 2004, petegomes wrote: > > > Being On Location : The beginnings 'Geo-Cinema' and 'Place Code' > > > > http://www.mutantfilm.com/geocinema > > > > This slightly expands my recent short text about what I term > > "Geo-Cinema" and " Place Code" and its on coming variants and the > > text and ideas will be expanded and applied further... > > > > The recent development by Palli, Sarah and myself, in Helsinki > > fusing GPS to video screens in fact, conceptually stems from the > > Karosta workshop in 2003 and my film "Karosta Episode 1" which > > was essentially dealing with the same ideas but applied within a > > narrative context. > > > > This film was applying geo-cinematic ideas to a fused > > fiction/nonfiction narrative, resulting in a film which straddled > social > > documentary about the novice Russian actors, and the locations that > > they knew intimately, but also being re-imagined and augmented > > through the eyesa and perceptions of their adopted characters. > > > > pg04 > > > > -- > > http://locative.x-i.net (list archive: + /archive/ ) > > > > > > > Adam Hyde > adam@xs4all.nl > > r a d i o q u a l i a > http://www.radioqualia.net > Free as in 'media' > > current: > http://www.radio-astronomy.net > http://www.subtle.net/empyre > > work: > The Streaming Suitcase > Streaming Media Consultant > > contact: > email : adam@xs4all.nl > phone : + 371 938 6752 (Latvia) > email to sms : eseter@sms.lmt.lv > > > -- > http://locative.x-i.net (list archive: + /archive/ ) From palli at pallit.lhi.is Sun Apr 25 17:30:43 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: <20040425144439.R91977-100000@xs1.xs4all.nl> References: <20040425144439.R91977-100000@xs1.xs4all.nl> Message-ID: <408BCB93.7020204@pallit.lhi.is> Yes, it shouldn't be any problem getting it to run on one laptop. The best way would be to use a laptop with a firewire port for the camera, running Linux. There are a few *special* things about various common implementations on Mac OS X and I'm pretty sure that's why we couldn't get our Perl script to work correctly on the Mac. That's basically the only reason we had two laptops. We didn't have much time and weren't able to get the script running correctly on the Mac and our Linux laptop didn't have firewire. Given a little more time, I'm sure we could have run it with just the powerbook and had it closed, in a shoulder bag but running and doing its thing. Palli adam wrote: > geoc.mov looks interesting :) > > anyway to get a realtime gps video overlay without having to drag around > 2 laptops? > > adam > > > > > On Sun, 25 Apr 2004, petegomes wrote: > > >>Being On Location : The beginnings 'Geo-Cinema' and 'Place Code' >> >>http://www.mutantfilm.com/geocinema >> >>This slightly expands my recent short text about what I term >>"Geo-Cinema" and " Place Code" and its on coming variants and the >>text and ideas will be expanded and applied further... >> >>The recent development by Palli, Sarah and myself, in Helsinki >>fusing GPS to video screens in fact, conceptually stems from the >>Karosta workshop in 2003 and my film "Karosta Episode 1" which >>was essentially dealing with the same ideas but applied within a >>narrative context. >> >>This film was applying geo-cinematic ideas to a fused >>fiction/nonfiction narrative, resulting in a film which straddled social >>documentary about the novice Russian actors, and the locations that >>they knew intimately, but also being re-imagined and augmented >>through the eyesa and perceptions of their adopted characters. >> >>pg04 >> >>-- >>http://locative.x-i.net (list archive: + /archive/ ) >> > > > > > > Adam Hyde > adam@xs4all.nl > > r a d i o q u a l i a > http://www.radioqualia.net > Free as in 'media' > > current: > http://www.radio-astronomy.net > http://www.subtle.net/empyre > > work: > The Streaming Suitcase > Streaming Media Consultant > > contact: > email : adam@xs4all.nl > phone : + 371 938 6752 (Latvia) > email to sms : eseter@sms.lmt.lv > > > -- > http://locative.x-i.net (list archive: + /archive/ ) > -- _________________________________ Pall Thayer artist/teacher http://www.this.is/pallit http://130.208.220.190/ http://130.208.220.190/nuharm/ http://130.208.220.190/panse/ _________________________________ From adam at xs4all.nl Sun Apr 25 18:01:26 2004 From: adam at xs4all.nl (adam) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: Message-ID: <20040425170045.O91977-100000@xs1.xs4all.nl> have you seen this: http://www.icircuits.com/geostamp.htm adam On Sun, 25 Apr 2004, petegomes wrote: > technology aside... it is about establishing the areas and ideas to > explore now - I think this is one. > > we know this is the start and very early in this field - and its all > currently housed under one big umbrella - which will begin to > fragment. > > this idea is about the conceptual language of cinema > [concept/sound / image / narrative/experience] > > and gaming is only one current manifestation, mutation and > devlopment of cinematic ideas. > > this is about a cinematic experience supplemented and enhanced > by location. > > this text is an early exploration of these concepts - in relation to a first > stage experiment (gps/video), which was developed with no real > reason other than initial curiousity (/stupidity) on my part and palli > and sarahs problem solving and research. > > so conceptually and technically work in progress > > p > > > geoc.mov looks interesting :) > > > > anyway to get a realtime gps video overlay without having to drag > > around > > 2 laptops? > > > > adam > > > > > > > > > > On Sun, 25 Apr 2004, petegomes wrote: > > > > > Being On Location : The beginnings 'Geo-Cinema' and 'Place > Code' > > > > > > http://www.mutantfilm.com/geocinema > > > > > > This slightly expands my recent short text about what I term > > > "Geo-Cinema" and " Place Code" and its on coming variants and > the > > > text and ideas will be expanded and applied further... > > > > > > The recent development by Palli, Sarah and myself, in Helsinki > > > fusing GPS to video screens in fact, conceptually stems from the > > > Karosta workshop in 2003 and my film "Karosta Episode 1" > which > > > was essentially dealing with the same ideas but applied within a > > > narrative context. > > > > > > This film was applying geo-cinematic ideas to a fused > > > fiction/nonfiction narrative, resulting in a film which straddled > > social > > > documentary about the novice Russian actors, and the locations > that > > > they knew intimately, but also being re-imagined and augmented > > > through the eyesa and perceptions of their adopted characters. > > > > > > pg04 > > > > > > -- > > > http://locative.x-i.net (list archive: + /archive/ ) > > > > > > > > > > > > > Adam Hyde > > adam@xs4all.nl > > > > r a d i o q u a l i a > > http://www.radioqualia.net > > Free as in 'media' > > > > current: > > http://www.radio-astronomy.net > > http://www.subtle.net/empyre > > > > work: > > The Streaming Suitcase > > Streaming Media Consultant > > > > contact: > > email : adam@xs4all.nl > > phone : + 371 938 6752 (Latvia) > > email to sms : eseter@sms.lmt.lv > > > > > > -- > > http://locative.x-i.net (list archive: + /archive/ ) > > -- > http://locative.x-i.net (list archive: + /archive/ ) > Adam Hyde adam@xs4all.nl r a d i o q u a l i a http://www.radioqualia.net Free as in 'media' current: http://www.radio-astronomy.net http://www.subtle.net/empyre work: The Streaming Suitcase Streaming Media Consultant contact: email : adam@xs4all.nl phone : + 371 938 6752 (Latvia) email to sms : eseter@sms.lmt.lv From palli at pallit.lhi.is Mon Apr 26 00:39:06 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: <20040425170045.O91977-100000@xs1.xs4all.nl> References: <20040425170045.O91977-100000@xs1.xs4all.nl> Message-ID: <408C2FFA.6010108@pallit.lhi.is> adam wrote: > have you seen this: > http://www.icircuits.com/geostamp.htm > I have now :-) This looks like it's meant for vehicles though. Needs a power supply and you need a seperate unit to collect the video (I guess). Ours is cooler :-) I (perhaps Pete won't agree with me here) don't consider the idea of printing the actual GPS coordinates to video as important as some of the other things that our project could be capable of. With only minor modifications, it could query a database with the GPS coordinates and when there's info available about the users location, that would be printed to the video. An area could be tagged out by people and then when you go through with your camera and laptop, the tags are automatically printed to your video when you're within a certain range. Theoretically, the system could even figure out where you are, what direction you're facing and print to video what should be in your line of sight. I think those uses could be pretty cool. The important thing is that the media is location-aware. It knows its exact position on the globe and can make use of it. Palli > adam > > > > > On Sun, 25 Apr 2004, petegomes wrote: > > >>technology aside... it is about establishing the areas and ideas to >>explore now - I think this is one. >> >>we know this is the start and very early in this field - and its all >>currently housed under one big umbrella - which will begin to >>fragment. >> >>this idea is about the conceptual language of cinema >>[concept/sound / image / narrative/experience] >> >>and gaming is only one current manifestation, mutation and >>devlopment of cinematic ideas. >> >>this is about a cinematic experience supplemented and enhanced >>by location. >> >>this text is an early exploration of these concepts - in relation to a first >>stage experiment (gps/video), which was developed with no real >>reason other than initial curiousity (/stupidity) on my part and palli >>and sarahs problem solving and research. >> >>so conceptually and technically work in progress >> >>p >> >> >>>geoc.mov looks interesting :) >>> >>>anyway to get a realtime gps video overlay without having to drag >>>around >>>2 laptops? >>> >>>adam >>> >>> >>> >>> >>>On Sun, 25 Apr 2004, petegomes wrote: >>> >>> >>>>Being On Location : The beginnings 'Geo-Cinema' and 'Place >> >>Code' >> >>>>http://www.mutantfilm.com/geocinema >>>> >>>>This slightly expands my recent short text about what I term >>>>"Geo-Cinema" and " Place Code" and its on coming variants and >> >>the >> >>>>text and ideas will be expanded and applied further... >>>> >>>>The recent development by Palli, Sarah and myself, in Helsinki >>>>fusing GPS to video screens in fact, conceptually stems from the >>>>Karosta workshop in 2003 and my film "Karosta Episode 1" >> >>which >> >>>>was essentially dealing with the same ideas but applied within a >>>>narrative context. >>>> >>>>This film was applying geo-cinematic ideas to a fused >>>>fiction/nonfiction narrative, resulting in a film which straddled >>> >>>social >>> >>>>documentary about the novice Russian actors, and the locations >> >>that >> >>>>they knew intimately, but also being re-imagined and augmented >>>>through the eyesa and perceptions of their adopted characters. >>>> >>>>pg04 >>>> >>>>-- >>>>http://locative.x-i.net (list archive: + /archive/ ) >>>> >>> >>> >>> >>> >>>Adam Hyde >>>adam@xs4all.nl >>> >>>r a d i o q u a l i a >>>http://www.radioqualia.net >>>Free as in 'media' >>> >>>current: >>>http://www.radio-astronomy.net >>>http://www.subtle.net/empyre >>> >>>work: >>>The Streaming Suitcase >>>Streaming Media Consultant >>> >>>contact: >>>email : adam@xs4all.nl >>>phone : + 371 938 6752 (Latvia) >>>email to sms : eseter@sms.lmt.lv >>> >>> >>>-- >>>http://locative.x-i.net (list archive: + /archive/ ) >> >>-- >>http://locative.x-i.net (list archive: + /archive/ ) >> > > > > > > Adam Hyde > adam@xs4all.nl > > r a d i o q u a l i a > http://www.radioqualia.net > Free as in 'media' > > current: > http://www.radio-astronomy.net > http://www.subtle.net/empyre > > work: > The Streaming Suitcase > Streaming Media Consultant > > contact: > email : adam@xs4all.nl > phone : + 371 938 6752 (Latvia) > email to sms : eseter@sms.lmt.lv > > > -- > http://locative.x-i.net (list archive: + /archive/ ) > -- _________________________________ Pall Thayer artist/teacher http://www.this.is/pallit http://130.208.220.190/ http://130.208.220.190/nuharm/ http://130.208.220.190/panse/ _________________________________ From adam at xs4all.nl Mon Apr 26 00:40:53 2004 From: adam at xs4all.nl (adam) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: <408C2FFA.6010108@pallit.lhi.is> Message-ID: <20040425234019.G28894-100000@xs1.xs4all.nl> > > Ours is cooler :-) thats the truth! From petegomes at aaschool.ac.uk Mon Apr 26 02:38:30 2004 From: petegomes at aaschool.ac.uk (petegomes) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: <408C2FFA.6010108@pallit.lhi.is> References: <20040425170045.O91977-100000@xs1.xs4all.nl> <408C2FFA.6010108@pallit.lhi.is> Message-ID: Palli wrote: >I (perhaps Pete won't agree with me here) don't consider the idea >of printing the actual GPS coordinates to video as important as >some of the other things that our project could be capable of. Ok so I did quite like the aesthetic of the numbers moving on screen etc ;-) BUT ...the main event is obviously that the video becomes location aware and the recording documents its location ? and the implications and possibilities stemming from this; both in the context of function, user and application , and also in the conceptual realms of cinematic ideas and language, and in turn the cultural changes that follow on from this. So I agree...about numbers on screens But the most interesting aspect for me, is this potential psycho-cultural shift in how we will perceive recorded moving images, and how we will use this new location based component. adam wrote: > have you seen this: > http://www.icircuits.com/geostamp.htm > I have now :-) This looks like it's meant for vehicles though. Needs a power supply and you need a seperate unit to collect the video (I guess). Ours is cooler :-) With only minor modifications, it could query a database with the GPS coordinates and when there's info available about the users location, that would be printed to the video. An area could be tagged out by people and then when you go through with your camera and laptop, the tags are automatically printed to your video when you're within a certain range. Theoretically, the system could even figure out where you are, what direction you're facing and print to video what should be in your line of sight. I think those uses could be pretty cool. The important thing is that the media is location-aware. It knows its exact position on the globe and can make use of it. Palli > adam > > > > > On Sun, 25 Apr 2004, petegomes wrote: > > >>technology aside... it is about establishing the areas and ideas to >>explore now - I think this is one. >> >>we know this is the start and very early in this field - and its all >>currently housed under one big umbrella - which will begin to >>fragment. >> >>this idea is about the conceptual language of cinema >>[concept/sound / image / narrative/experience] >> >>and gaming is only one current manifestation, mutation and >>devlopment of cinematic ideas. >> >>this is about a cinematic experience supplemented and enhanced >>by location. >> >>this text is an early exploration of these concepts - in relation to a first >>stage experiment (gps/video), which was developed with no real >>reason other than initial curiousity (/stupidity) on my part and palli >>and sarahs problem solving and research. >> >>so conceptually and technically work in progress >> >>p >> >> >>>geoc.mov looks interesting :) >>> >>>anyway to get a realtime gps video overlay without having to drag >>>around >>>2 laptops? >>> >>>adam >>> >>> >>> >>> >>>On Sun, 25 Apr 2004, petegomes wrote: >>> >>> >>>>Being On Location : The beginnings 'Geo-Cinema' and 'Place >> >>Code' >> >>>>http://www.mutantfilm.com/geocinema >>>> >>>>This slightly expands my recent short text about what I term >>>>"Geo-Cinema" and " Place Code" and its on coming variants and >> >>the >> >>>>text and ideas will be expanded and applied further... >>>> >>>>The recent development by Palli, Sarah and myself, in Helsinki >>>>fusing GPS to video screens in fact, conceptually stems from the >>>>Karosta workshop in 2003 and my film "Karosta Episode 1" >> >>which >> >>>>was essentially dealing with the same ideas but applied within a >>>>narrative context. >>>> >>>>This film was applying geo-cinematic ideas to a fused >>>>fiction/nonfiction narrative, resulting in a film which straddled >>> >>>social >>> >>>>documentary about the novice Russian actors, and the locations >> >>that >> >>>>they knew intimately, but also being re-imagined and augmented >>>>through the eyesa and perceptions of their adopted characters. >>>> >>>>pg04 >>>> >>>>-- >>>>http://locative.x-i.net (list archive: + /archive/ ) >>>> >>> >>> >>> >>> >>>Adam Hyde >>>adam@xs4all.nl >>> >>>r a d i o q u a l i a >>>http://www.radioqualia.net >>>Free as in 'media' >>> >>>current: >>>http://www.radio-astronomy.net >>>http://www.subtle.net/empyre >>> >>>work: >>>The Streaming Suitcase >>>Streaming Media Consultant >>> >>>contact: >>>email : adam@xs4all.nl >>>phone : + 371 938 6752 (Latvia) >>>email to sms : eseter@sms.lmt.lv >>> >>> >>>-- >>>http://locative.x-i.net (list archive: + /archive/ ) >> >>-- >>http://locative.x-i.net (list archive: + /archive/ ) >> > > > > > > Adam Hyde > adam@xs4all.nl > > r a d i o q u a l i a > http://www.radioqualia.net > Free as in 'media' > > current: > http://www.radio-astronomy.net > http://www.subtle.net/empyre > > work: > The Streaming Suitcase > Streaming Media Consultant > > contact: > email : adam@xs4all.nl > phone : + 371 938 6752 (Latvia) > email to sms : eseter@sms.lmt.lv > > > -- > http://locative.x-i.net (list archive: + /archive/ ) > -- _________________________________ Pall Thayer artist/teacher http://www.this.is/pallit http://130.208.220.190/ http://130.208.220.190/nuharm/ http://130.208.220.190/panse/ _________________________________ -- http://locative.x-i.net (list archive: + /archive/ ) From pedro at lazyav.org Mon Apr 26 09:40:43 2004 From: pedro at lazyav.org (pedro@lazyav.org) Date: Wed Feb 9 19:04:32 2005 Subject: [Locative] Geo Cinema In-Reply-To: Message-ID: > Theoretically, the system could even figure out where you are, what > direction you're facing and print to video what should be in your line > of sight. with the addition of a magnetic sensor on the top of one's head ? the direction one is facing seems an important element. p/ From palli at pallit.lhi.is Mon Apr 26 13:45:33 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:33 2005 Subject: [Locative] Geo Cinema Message-ID: <200404261045.i3QAjXUg027288@pallit.lhi.is> The GPS determines your direction. Of course, if you want, you may wear a huge ass magnet hat, but I don't think it's going to help and might damage your computer. But as a fashion statement... > > > Theoretically, the system could even figure out where you are, what > > direction you're facing and print to video what should be in your line > > of sight. > > with the addition of a magnetic sensor on the top of one's head ? > > the direction one is facing seems an important element. > > p/ > > > > > -- > http://locative.x-i.net (list archive: + /archive/ ) > > -- Pall Thayer artist/teacher http://www.this.is/pallit http://130.208.220.190 http://130.208.220.190/nuharm http://130.208.220.190/panse From adam at xs4all.nl Mon Apr 26 12:31:34 2004 From: adam at xs4all.nl (adam) Date: Wed Feb 9 19:04:33 2005 Subject: [Locative] Geo Cinema In-Reply-To: <200404261045.i3QAjXUg027288@pallit.lhi.is> Message-ID: <20040426112631.C61532-100000@xs1.xs4all.nl> maybe, tape a compass to the lens?...if you use a clear packing tape there would be minimal distortion... maybe it could be possible to construct a wind direction display auxilary device shank, this would give positional co-ordinates with respect to localised air flow....perhaps a large hat could also double as this device? (it would have to be more like a beany i think but schematics can be worked out later) adam On Mon, 26 Apr 2004, Pall Thayer wrote: > The GPS determines your direction. > > Of course, if you want, you may wear a huge ass magnet hat, but I don't > think it's going to help and might damage your computer. But as a > fashion statement... > > > > > > Theoretically, the system could even figure out where you are, what > > > direction you're facing and print to video what should be in your line > > > of sight. > > > > with the addition of a magnetic sensor on the top of one's head ? > > > > the direction one is facing seems an important element. > > > > p/ > > > > > > > > > > -- > > http://locative.x-i.net (list archive: + /archive/ ) > > > > > > -- > Pall Thayer > artist/teacher > http://www.this.is/pallit > http://130.208.220.190 > http://130.208.220.190/nuharm > http://130.208.220.190/panse > > -- > http://locative.x-i.net (list archive: + /archive/ ) > Adam Hyde adam@xs4all.nl r a d i o q u a l i a http://www.radioqualia.net Free as in 'media' current: http://www.radio-astronomy.net http://www.subtle.net/empyre work: The Streaming Suitcase Streaming Media Consultant contact: email : adam@xs4all.nl phone : + 371 938 6752 (Latvia) email to sms : eseter@sms.lmt.lv From pedro at lazyav.org Mon Apr 26 12:37:24 2004 From: pedro at lazyav.org (pedro@lazyav.org) Date: Wed Feb 9 19:04:33 2005 Subject: [Locative] Geo Cinema In-Reply-To: <200404261045.i3QAjXUg027288@pallit.lhi.is> Message-ID: <52B4FE88-9765-11D8-822B-000A95812822@lazyav.org> Le Monday, 26 Apr 2004, ? 12:45 Europe/Madrid, Pall Thayer a ?crit : > The GPS determines your direction. how does this work ? by triangulation ? > > Of course, if you want, you may wear a huge ass magnet hat, but I don't > think it's going to help and might damage your computer. But as a > fashion statement... :-) > >> >>> Theoretically, the system could even figure out where you are, what >>> direction you're facing and print to video what should be in your >>> line >>> of sight. >> >> with the addition of a magnetic sensor on the top of one's head ? >> >> the direction one is facing seems an important element. >> >> p/ >> >> >> >> >> -- >> http://locative.x-i.net (list archive: + /archive/ ) >> >> > > -- > Pall Thayer > artist/teacher > http://www.this.is/pallit > http://130.208.220.190 > http://130.208.220.190/nuharm > http://130.208.220.190/panse > > From pedro at lazyav.org Mon Apr 26 12:45:18 2004 From: pedro at lazyav.org (pedro@lazyav.org) Date: Wed Feb 9 19:04:33 2005 Subject: [Locative] Geo Cinema In-Reply-To: <200404261045.i3QAjXUg027288@pallit.lhi.is> Message-ID: <6D7DF7A8-9766-11D8-B800-000A95812822@lazyav.org> Le Monday, 26 Apr 2004, ? 12:45 Europe/Madrid, Pall Thayer a ?crit : > The GPS determines your direction. how wd this work ? i can see how the GPS coordinates would give your direction of movement over a certain distance ... but i dont see how u can get the direction u r facing from the GPS ? > > Of course, if you want, you may wear a huge ass magnet hat, but I don't > think it's going to help and might damage your computer. But as a > fashion statement... :-) > >> >>> Theoretically, the system could even figure out where you are, what >>> direction you're facing and print to video what should be in your >>> line >>> of sight. >> >> with the addition of a magnetic sensor on the top of one's head ? >> >> the direction one is facing seems an important element. >> >> p/ >> >> >> >> >> -- >> http://locative.x-i.net (list archive: + /archive/ ) >> >> > > -- > Pall Thayer > artist/teacher > http://www.this.is/pallit > http://130.208.220.190 > http://130.208.220.190/nuharm > http://130.208.220.190/panse > > From palli at pallit.lhi.is Mon Apr 26 14:43:09 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:33 2005 Subject: [Locative] Geo Cinema Message-ID: <200404261143.i3QBh9cg027434@pallit.lhi.is> Yeah, you have to move around a little bit for everything to kick in but it doesn't take much. Just waving the device around a bit usually works. I don't know if triangulation can determine direction. I doubt it but somehow the device knows what direction you're facing. Sometimes just pivoting on a certain point will change your direction on the device (it shows a display of a compass). Don't know how it works, just know that it does. > > Le Monday, 26 Apr 2004, ? 12:45 Europe/Madrid, Pall Thayer a ?crit : > > > The GPS determines your direction. > > how wd this work ? > > i can see how the GPS coordinates would give your direction of movement > over a certain distance ... > > but i dont see how u can get the direction u r facing from the GPS ? > > > > > > Of course, if you want, you may wear a huge ass magnet hat, but I don't > > think it's going to help and might damage your computer. But as a > > fashion statement... > > :-) > > > > > > > >> > >>> Theoretically, the system could even figure out where you are, what > >>> direction you're facing and print to video what should be in your > >>> line > >>> of sight. > >> > >> with the addition of a magnetic sensor on the top of one's head ? > >> > >> the direction one is facing seems an important element. > >> > >> p/ > >> > >> > >> > >> > >> -- > >> http://locative.x-i.net (list archive: + /archive/ ) > >> > >> > > > > -- > > Pall Thayer > > artist/teacher > > http://www.this.is/pallit > > http://130.208.220.190 > > http://130.208.220.190/nuharm > > http://130.208.220.190/panse > > > > > > > -- > http://locative.x-i.net (list archive: + /archive/ ) > > -- Pall Thayer artist/teacher http://www.this.is/pallit http://130.208.220.190 http://130.208.220.190/nuharm http://130.208.220.190/panse From pedro at lazyav.org Mon Apr 26 13:47:03 2004 From: pedro at lazyav.org (pedro@lazyav.org) Date: Wed Feb 9 19:04:33 2005 Subject: [Locative] Geo Cinema In-Reply-To: <200404261143.i3QBh9cg027434@pallit.lhi.is> Message-ID: <0D8B0AEC-976F-11D8-B800-000A95812822@lazyav.org> Le Monday, 26 Apr 2004, ? 13:43 Europe/Madrid, Pall Thayer a ?crit : > Yeah, you have to move around a little bit for everything to kick in > but > it doesn't take much. Just waving the device around a bit usually > works. > I don't know if triangulation can determine direction. I doubt it but > somehow the device knows what direction you're facing. Sometimes just > pivoting on a certain point will change your direction on the device > (it > shows a display of a compass). Don't know how it works, just know that > it does. thanx. fantastic. From kristin at anart.no Thu Apr 22 13:05:07 2004 From: kristin at anart.no (kristin bergaust) Date: Wed Feb 9 19:04:33 2005 Subject: [Locative] Call for participation: Trans Cultural Mapping, locative media workshop in Lofoten Message-ID: <8823D964-9444-11D8-8D64-000393A36D62@anart.no> ?Mobile outskirts: cultural mapping of northern geographical outposts? 15th-26th of June 2004 The workshop will start with a bus-travel of about 800 km to map part of the distance between south and north of Norway before we get to the Lofoten islands . The ten-day workshop is open to 10-12 Norwegian and international artists and researchers. The workshop will focus on the conditions of a rural area with special resources and conditions. Lofoten is an island society situated on several islands, economically important to the whole coast, as the cod fisheries in the winter and spring attracts participants from the entire coast. Economy is dependent of the sea and its resources Living close to the resources has been a major concern and communication has been dependent on the sea. The area has an interesting history of tele-communication as well , as the second wireless telegraph in the world was opened in these islands in 1906. Topography and climate are extreme, and can still not be overlooked as deciding factors, winter storms still tear down people's houses. Tourism is now of major economic importance. Other well known Lofoten features are whaling and oil resources... During the workshop we will stay in a fishing village (see http://www.mathisvika12.no) We will set up a program of talks by local people about different aspects of life in this area, and we will have the possibility of different excursions by bus or boat. http://www.lofoten.com http://www.lofoten-tourist.no/ TCM- Trans Cultural Mapping The workshop held in Lofoten, Norway, is an event in the series of 6 "Trans-Cultural Mapping" workshops initiated by RIXC Centre for New Media in Riga, Latvia. Each workshop has a specific focus on outskirts and interregional networking, in the context of an enlarged Europe. An additional goal is to discover specific, deep and relevant layers of the local cultures, involving specific local communities in the process. Locative media may be understood to mean media in which context is crucial, in that the media pertains to specific location and time, the point of spatio-temporal 'capture', dissemination or some point in between. The term locative media has also over the last year been associated with mobility, collaborative mapping, and emergent forms of social networking. http://locative.org - http://locative.x-i.net The results of the workshop series will be presented in an exposition - 'Cultural Mapping Fair' - consisting of public interactive installations and other documentation. This exposition will take place during the 'Art+Communication' festival in Autumn 2004 in Riga, Latvia in september. Additionally, the Lofoten workshop will be presented during Trondheim Matchmaking in Trondheim, Norway 15th-17th of October. TO PARTICIPATE IN THE WORKSHOP: Send an e-mail with lofoten in the subject line, stating your interest, with a short bio or CV before the 5th of May to . Selection will be finished and participants notified on the 10th of May. Travel and accommodation costs will be covered for all selected participants, as well as per diems and some production costs. Organisers: http://www.teks.no/ (Kristin Bergaust) ORGANISERS The "Trans-Cultural Mapping" workshop series is coordinated by RIXC Centre for New Media, and is realised with the support of the Culture 2000 Programme of the European Union. Other partner organisations are LORNA/Reykjavik, ELLIPSE/Paris, PIKNIK FREQUENCY RY/Helsinki and Projekt Atol/Ljubljana. Kristin Bergaust Professor and head of Intermedia The Academy of Fine Art Faculty of Architecture and Fine Art Norwegian University of Science and Technology NO-7491 Trondheim Norway Phones: Office +4773597918 Cellular: +4799693513 -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 4321 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040422/88923338/attachment.bin From nodus at sympatico.ca Thu Apr 22 18:45:27 2004 From: nodus at sympatico.ca (Marc Tuters) Date: Wed Feb 9 19:04:33 2005 Subject: [Locative] Fwd: Organised Networks Message-ID: <13EB1D46-9474-11D8-8972-000A9588EBCE@sympatico.ca> Begin forwarded message: > From: Ned Rossiter > Date: April 22, 2004 4:19:59 PM EEST > To: > Subject: Organised Networks > Reply-To: Ned Rossiter > > > The Life of Mobile Data: Technology, Mobility and Data Subjectivity > April 15-16, 2004 > University of Surrey, England > http://risome.soc.surrey.ac.uk/conference.htm > > > 'Organised Networks Institutionalise to give Mobile Information a > Strategic Potential' > > Ned Rossiter, Centre for Media Research, University of Ulster > > > > Abstract > > This paper is interested in how networks using ICTs as their primary > mode of organisation can be considered as new institutional forms. > The paper suggests that organised networks are emergent > socio-technical forms that arise from the limits of both tactical > media and more traditional institutional structures and architectonic > forms. Organised networks are peculiar for the ways in which they > address problems situated within the media form itself. The > organised network is thus one whose socio-technical relations are > immanent to, rather than supplements of, communications media. The > paper argues that the problematics of scale and sustainability are > the two key challenges faced by various forms of networks. The > organised network is distinct for the ways in which it has managed to > address such problematics in order to imbue informational relations > with a strategic potential. > > > Introduction > > The question motivating this paper is this: what is the relationship > between institutions, networks and the mobility of information? In > recent months I've been looking at what various research centres in > the UK are up to in the areas of media studies, communications, > sociology and cultural studies. I've been doing this because I've > just moved from Monash University in Melbourne to the University of > Ulster, Northern Ireland and I needed to get a sense of what's going > on. The lasting impression I have after idling through a dozen or so > websites is that everyone proudly claims to be pursuing activities > that consist of building networks. Yet very few of these sites ever > explain how their activities constitute a network formation, and I > can't recall any that bother to define what a network might be. They > must have done this at some stage, however, because many of these > research centres and programs delight in informing the reader of how > much money they've been able to attract in research funding. I get > the strong impression that many of these programs are responding to > the latest directive set forth by the command-economy of government > funding agencies. One can only presume that somewhere along the line > these projects made some attempt at defining their activities in > terms of networks. > > I would suggest that there is little about the activities of these > various centres and programs that correspond with a logic of > networks. And here, I am talking specifically about networks that > are immanent to the Internet - the primary socio-technical > architecture that enables the mobility of data within a logic of > informationalism. Really, what the networked university offers all > its believers is something akin to what Bourdieu calls 'circuits of > legitimation' that enable the reproduction of 'state nobility' (1996: > 382-389). I wouldn't begin to deny that I'm also caught up in this > process. > > It almost goes without saying that the networked university is > conditioned by the advent of new ICTs which enable connections > between a range of institutional entities and individuals that are no > longer bound by the contingencies of place. Equally, the effects of > neoliberalism in terms of shrinking budgets for higher education and > a gradual deregulation of education as a commercial service have > played a strong conditioning force in decomposing the traditional > university form. These days it is the norm rather than the exception > to find that the movement of knowledge and information is restricted > by authentication firewalls and IP policies underpinned by a hybrid > paranoid-blue-sky discourse. Within such architectures, the > networked university is hardly conducive to radical information > critique or creative intellectual work (although there are of course > cracks that do of course allow such practices). Moreover, there > aren't too many projects being produced out of all this networking > beyond the final report that's submitted to funding authorities who > understand no other language than that of counting beans. As the > state continues its process of de-institutionalisation, to what > extent is a new institutional form emerging that does provide > conditions for critical Internet research and culture? How is this > form manifesting within on- and off-line practices associated with > the Internet? > > > The Network Problematic > > A spectre is haunting this age of informationality - the spectre of > state sovereignty. As a modern technique of governance based on > territorial control, a "monopoly of violence" and the capacity to > regulate the flow of goods and people, the sovereign power of the > nation-state is not yet ready to secede from the system of > internationalism. The compact of alliances between nation-states > over matters of trade, security, foreign aid, investment, and so > forth, substantiates the ongoing relevance of the state form in > shaping the mobile life of people and things. As the Internet gained > purchase throughout the 1990s on the everyday experiences of those > living within advanced economies in particular, the popular > imagination became characterised by the notion of a "borderless" > world of "frictionless capitalism". Such a view is the doxa of many: > political philosophers, economists, international relations scholars, > politicians, CEOs, activists, cyber-libertarians, advertising > agencies, political spin-doctors and ecologists all have their > variation on the theme of a postnational, global world-system > inter-linked by informational flows. > > Just as the nation-state appears obsolete for many, so too the term > "network" has become perhaps the most pervasive metaphor to describe > a range of phenomena, desires and practices in contemporary > information societies. The refrain one hears on networks in recent > years goes something like this: fluidity, emphemerality, transitory, > innovative, flows, non-linear, decentralised, value adding, creative, > flexible, open, risk-taking, reflexive, informal, individualised, > intense, transformative, and so on and so forth. Many of these words > are used interchangeably as metaphors, concepts and descriptions. > Increasingly, there is a desperation evident in research on new ICTs > that manifests in the form of empirical research. Paradoxically, > much of this research consists of methods and epistemological > frameworks that render the mobility of information in terms of stasis > (see Rossiter, 2003a, 2003b). > > Governments have found that the network refrain appeals to their > neoliberal sensibilities, which search for new rhetorics to > substitute the elimination of state infrastructures with the logic of > individualised self-formation within Third Way style networks of > "social capital" (Latham, 2001: 62-100; Giddens, 1998).[1] Research > committees at university and federal levels see networks as offering > the latest promise of an economic utopia in which research practice > synchronically models the dynamic movement of finance capital, yet so > often the outcomes of research ventures are based upon the > reproduction of pre-existing research clusters and the maintenance of > their hegemony for institutions and individuals with ambitions of > legitimacy within the prevailing doxas (Cooper, 2002; Marginson and > Considine, 2000). Telcos and cable TV "providers" revel in their > capacity to flaunt a communications system that is not so much a > network but a heterogenous mass of audiences-consumers-users > connected by the content and services of private media oligopolies > (Flew, 2002: 17-21; van Dijk, 1999: 62-70; Schiller, 1999: 37-88). > Activists pursue techniques of simultaneous disaggregation and > consolidation via online organisation in their efforts to mobilise > opposition and actions in the form of mutable affinities against the > corporatisation of everyday life (Lovink, 2003: 194-223; Lovink and > Schneider, 2004; Meikle, 2002). The US military-entertainment > complex enlists strategies of organised distribution of troops and > weaponry on battlefields defined by unpredictability and chaos, while > maintaining the spectacle of control across the vectors of news media > (Der Derian, 2001; De Landa, 1991; Wark, 1994: 1-46). The standing > reserve of human misery sweeps up the remains of daily horror. > > Theorists and artists of new media are not immune to these prevailing > discourses, and reproduce similar network homologies in their > valorisation of open, decentralised, distributed, egalitarian and > emergent socio-technical forms. In so doing, the discursive and > socio-technical form of networks is attributed an ontological status. > The so-called openness, fluidity and contingency of networks is > rendered in essentialist terms that function to elide the > complexities and contradictions that comprise the uneven > spatio-temporal dimensions and material practices of networks. > Similarly, the force of the "constitutive outside" is frequently > dismissed by media and cultural theorists in favour of delirious > discourses of openness and horizontality. "Immanence" has been a key > metaphor to describe the logic of informationalisation (see Rossiter, > 2004). Such a word can also be used to describe networks. To put it > in a nutshell, the technics of networks can be described as thus: if > you can sketch a diagram of relations in which connections are > 'external to their terms' (Deleuze), then you get a picture of a > network model. Whatever the peculiarities the network refrain may > take, there's a predominant tendency to overlook the ways in which > networks are produced by regimes of power, economies of desire and > the restless rhythms of global capital. > > How, I wonder, might the antagonisms peculiar to the varied and more > often than not incommensurate political situations of > informationality be formulated in terms of a political theory of > networks? A processual model of media theory inquires into the > movement between the conditions of possibility and that which has > emerged within the grid of signs, codes and meanings - or what > Deleuze understands as the immanent relationship between the plane of > consistency and the plane of organisation. How might the politics of > networks as they operate within informationalised institutional > settings be understood in terms of a processual democracy? > > Conditions of possibility are different in kind from that which comes > to be conditioned. There is no resemblance or homology between the > two. External forces are not grids whose stabilising capacity > assures the temporary intelligibility of a problematic as it > coalesces within a specific situation. Yet despite these > dissonances, networks are defined by - perhaps more than anything - > their organisation of relations between actors, information, > practices, interests and socio-technical systems. The relations > between these terms may manifest at an entirely local level, or they > may traverse a range of scales, from the local to the national to the > regional to the global. Whatever the scale may be, these fields of > association are the scene of politics and, once they are located > within institutional settings, are the basis of democracy in all its > variations. This isn't to say that in and of themselves these > components of networks somehow automatically result in democracy. > But it is to suggest that the relationship between institutions and > the sociopolitical habitus of the state continues to be a primary > influence in conditioning the possibility of democratic polities. > > The persistence of state sovereignty within the immanent logic of > informationality presents an invitation to transdisciplinary > theorists to invent new techniques of deduction, appraisal, and > critique. Indeed, the task of invention is an inevitable one for > creative critical theorists inasmuch as they, along with other > actors, subsist reflexively within the logic of informationalism. > The relationship is a reflexive one because the theorist encounters > problems that are presented by the tensions within the triad of > networks, institutions, democracy. Problems emerge in the form of > feedback or noise peculiar to the socio-technical system. Critical > theorists are not, of course, alone in this engagement; it is one > they share with many whose labour-power is subject to the > constitutive force of networks-institutions-democracy. > > My primary interest in bringing the terms > networks-institutions-democracy together is to develop a conceptual > assemblage with which to think the emergence of organised networks as > new institutions of possibility. From a theoretical and practical > point of view how might organised networks be defined as new > institutional forms of informationalism? Given that institutions > throughout history function to organise social relations, what > distinguishes the organised network as an institution from its modern > counterparts? Obviously there are differences along lines of > horizontal vs. vertical, distributed vs. contained, decentralised vs. > centralised, bureaucratic reason vs. database processing, etc. But > what else is there? > > > Networks and Translation > > All communication is a process of translation. Networks are uneven, > heterogeneous passages and combinations of communication in and > through which translation is intrinsic to the connectivity of > information as it encounters technical, social, political, economic > and cultural fields of articulation, negotiation and transference. > Translation, then, is about making connections between seemingly > incommensurate things and objects. Translation conditions the > possibility of communication, transversality, transduction, intensity > and individuation between different systems (Mackenzie, 2002; > Murphie, 2004). From the connection emerges a new logic, a new > sensibility, and new capacities. At a very basic level, the logic of > networks is the process of connectivity. > > Networks have the capacity of transduction, which Adrian Mackenzie, > via Gilbert Simondon, describes as a process of ontogenesis 'in which > a metastability emerges' within biological and socio-technical > systems (2002: 16-19). Or as Andrew Murphie puts it, 'transduction > *translates intensities* so that they can be brought into > individuating systems' (2004). The form of organised networks > provides a mutable architecture in which matter is temporarily > arrested within a continuum of differentiation and individuation. > Transductive forces subsist within the relation between form and > matter. The organised network can be considered as a new > institutional actor whose political, economic and expressive > capacities are shaped and governed by the metastability of the > network system. The intelligibility of such arrangements, relations > and informational flows is thus most accurately summarised by a > theory of translation which incorporates processes of transduction. > Translation is truly a concept of praxis. It is part and parcel of > every network. Transduction conditions the possibility of organised > networks as emergent institutional entities. > > Modernity ushered in experiences of mobility, for people and things, > in ways hitherto unexperienced. With mobility came all sorts of > connections. Railways moved people and merchandise from the country > to the city, troops and armaments to the front (Schivelbusch, 1977). > Telegraphy transmitted code from the metropole to the antipodes and > back again (Wark, 1997). The penny novel accompanied workers on > their journey to the office, the evening newspaper or racing guide on > their trip back to the suburbs. People, ideas and things came to > occupy a shared space and time of motion. In so doing, the > experience of movement is at once made possible and defined by new > combinations of elements. This is translation at work. > > With the onset of the Enlightenment, industrial capitalism and > modernity, new disciplines emerged in the hard and human sciences. > The discipline of anthropology set itself the task of cataloguing > human habits and attributes within a language system that translated > in various ways into policy initiatives, geographic survey reports, > academic monographs, economic prospectives, architectural forms, > museological displays, and cultural exchanges. This too is > translation at work. Elements previously without relation, are > combined in such a manner that something new is invented (see Brown, > 2002: 6). > > What I have discussed elsewhere as a processual media theory > (Rossiter, 2003a) is derived from research in cybernetics, biology > and systems theory that is interested in information as it relates to > the problem of calculation, control and determination in order to > enhance efficiency. The primary question for first-order cybernetics > was how to impose stability and order over the entropic tendencies of > information, as witnessed, for example within biological systems and > their transmission of DNA code or radio signals and their > interference by "noise". The preoccupation with efficiency in > first-order cybernetics denies the relational character of > communication. Second-order cybernetics saw the necessity of not > banishing noise from the system, but establishing a balance between > order and disorder: noise or feedback was "rehabilitated" as a > "virtue" of communication within a system (Mattelart and Matterlart, > 1992: 45). > > Within anthropology, for example, the observer impacts upon that > which is observed and changes what might otherwise have transpired in > the course of the event, had the observer not been a part of the > system. Second-order cybernetics and systems theory thus adopts a > reflexive understanding of the relationship between observer and > observed. Feedback - what Bateson termed the 'difference that makes > a difference' - is acknowledged as fundamental to the functioning of > the system. Moreover, communication is more properly understood as > not a unilinear channel of transmission, but rather a non-linear > system of relations. Corresponding with this conceptual development > is a shift from an instrumental view of communication to an > understanding of communication as a social system. > > When information is located within a capitalist economic system and > its practices of production, circulation and exchange, one can speak > of the logic of informationalism. The conceptual developments within > cybernetics and systems theory correspond with shifts in the logic of > informationationalism. The logic of informationalism is > characterised by various sociologists and political economists as > heralding a shift from an industrial age of manufacturing, manual > labour, Fordism, surveillance and internationalisation to an > informational age of services, knowledge workers post-Fordism, > control and globalisation. Christopher May writes that a central > assumption to this change is a belief that 'New ICTs will transform > the relations of production of the economies in which they appear, > promoting fluid networks rather than ossified hierarchies' (2002: > 51). My argument is that in order for networks to organise mobile > information, a degree of hierarchisation, if not centralisation, is > required. The point is that such organisation occurs within the > media of communication. Herein lies the difference between the > organised network and the networked organisation - a point Lovink > reiterates in the newspaper for the Free Cooperation conference > that's about to start (http://freecooperation.org). Let's not forget > that for all the anti-state rhetoric of anarachists, they, like many > "radical" outfits, are renowned for being organised in highly > hierarchical ways - typically around the cult of the alpha-male. > > > Organised Networks as New Institutional Forms > > The challenge for a politically active networked culture is to make > strategic use of new communications media in order to create new > institutions of possibility. Such socio-technical formations will > take on the characteristics of organised networks - distributive, > non-linear, situated, project-based - in order to create > self-sustaining media-ecologies that are simply not on the map of > established political and cultural institutions. As Gary Genesko > writes, 'the real task is to find the institutional means to > incarnate new modes of subjectification while simultaneously avoiding > the slide into bureaucratic sclerosis' (2003: 33). Such a view also > augurs well for the life of networks as they subsist within the > political logic of informationality that is constituted by the force > of the outside (Rossiter, 2004). > > The organised network that co-ordinates relations through the > socio-technical form of the networked institution imbues information > with a strategic potential. In this respect, the organised network > can be distiguished from what David Garcia and Geert Lovink (1997), > Josephine Berry (2000), Joanne Richardson (2002), McKenzie Wark > (2002), Konrad Becker (2002), Lovink and Schneider (2002), and others > on nettime have called "tactical media". Characterised by temporary > political interventions, tactical media activism builds on the legacy > of counter-cultures, protest movements, the Situationists, > independent media activities and hacker culture.[2] Lovink and > Schneider (2002) provide the following short history of tactical > media: > > 'The term "tactical media" arose in the aftermath of the fall of the > Berlin Wall as a renaissance of media activism, blending old school > political work and artists' engagement with new technologies. The > early nineties saw a growing awareness of gender issues, exponential > growth of media industries and the increasing availability of cheap > do-it-yourself equipment creating a new sense of self-awareness > amongst activists, programmers, theorists, curators and artists. > Media were no longer seen as merely tools for the Struggle, but > experienced as virtual environments whose parameters were permanently > "under construction". This was the golden age of tactical media, > open to issues of aesthetics and experimentation with alternative > forms of story telling. However, these liberating techno practices > did not immediately translate into visible social movements. Rather, > they symbolized the celebration of media freedom, in itself a great > political goal. The media used - from video, CD-ROM, cassettes, > zines and flyers to music styles such as rap and techno - varied > widely, as did the content. A commonly shared feeling was that > politically motivated activities, be they art or research or advocacy > work, were no longer part of a politically correct ghetto and could > intervene in "pop culture" without necessarily having to compromise > with the "system". With everything up for negotiation, new > coalitions could be formed. The current movements worldwide cannot > be understood outside of the diverse and often very personal > [battles] for digital freedom of expression'. > > RTmark's web co-ordinated campaigns against global corporate > capitalism, the live webcasting and "Help B92" campaign of Belgrade > independent radio station B92 following its banning by Serbian > authorities during the Kosovo War of 1999, Adbusters' culture jamming > campaigns against media oligopolies, the electronic civil disturbance > activities and "virtual sit-ins" undertaken by the likes of Critical > Art Ensemble, the Electronic Disturbance Theater and the Mexican > Zapatistas, and the Indymedia camaigns against the Woomera detention > centre in South Australia are just a few of the many examples of > tactical media.[3] Tactical media differ from alternative media, > which is typically concerned about consolidating a "better" option > for existing media forms (Lovink, 2002: 258; Meikle, 2002: 119). > Alternative media are frequently underpinned by moral and > politico-aesthetic discourses of "quality culture". The paradox of > alternative media, when it assumes to embody such discourses, is that > its "alternative" agenda is rendered in terms of stasis and > conservatism rather than change and transformation. Whereas tactical > media, as Graham Meikle notes, 'is about mobility and flexibility, > about diverse responses to changing contexts ... It's about > hit-and-run guerilla media campaigns ... It's about working with, and > working out, new and changing coalitions' (119). Tactical media, > then, are about rapidly organised, at times even spontaneous, > short-term interventions. Certainly, such interventions resonate > over time - some even become mythical, as has been the case with the > Zapatistas. Diverse skills accumulate and are shared across > networks; in so doing, they hold the potential for deployment as > techniques that address specific situations. Nevertheless, tactical > media have for the most part been unable to address the problematic > of sustainability. > > A primary challenge for tactical media concerns the question of > scale. With their focus on creating "temporary autonomous zones" > (Bey, 1991), tactical media run the risk of fading out before their > memes reach a global scale. And when they do reach a level of > globality - as in the case of the B92 streaming media reports, and > the refrain of "anti-globalisation" protests centred around WTO > meetings - the question of scale becomes focussed around the > challenge of sustainability. How are tactical media to create > effects that have a purchase beyond the safe-haven of the activist > ghetto? As Lovink writes: 'Grown out of despair rather than > conviction, tactical media are forced to operate with the parameters > of global capitalism, despite their radical agendas. Tactical media > emerge out of the margins, yet never fully make it into the > mainstream' (2002: 257). This is a problematic clearly recognised by > Lovink and Schneider (2002): > > 'We face a scalability crisis. Most movements and initiatives find > themselves in a trap. The strategy of becoming "minor" (Guattari) is > no longer a positive choice but the default option. Designing a > successful cultural virus and getting millions of hits on your weblog > will not bring you beyond the level of a short-lived "spectacle". > Culture jammers are no longer outlaws but should be seen as experts > in guerrilla communication. Today's movements are in danger of > getting stuck in self-satisfying protest mode. With access to the > political process effectively blocked, further mediation seems the > only available option'. > > Various treatises and commentaries on tactical media note the > distinction Michel de Certeau (1984: 29-44) makes between tactics and > strategies. Graham Meikle makes the important point that strategies, > with their exploitation of place, are about permanency over time, > whereas a tactic 'exploits time - the moments of opportunity and > possibility made possible as cracks appear in the evolution of > strategic place' (2002: 121). In one of the many essays associated > with the fourth Next 5 Minutes festival of tactical media > (2002-2003), Joanne Richardson suggests that tactical media departs > company with Certeau over the production of meaning: 'Maybe the most > interesting thing about the theory of tactical media is the extent to > which it abandons rather than pays homage to de Certeau, making > tactics not a silent production by reading signs without changing > them, but outlining the way in which active production can become > tactical in contrast to strategic, mainstream media' (2002). > > I would argue that it's time to make a return to and reinvestment in > strategic concepts, practices and techniques of organisation. Let's > stop the obsession with tactics as the modus operandi of radical > critique, most particularly in the gross parodies of Certeau one > finds in US-style cultural studies. Don't get me wrong - I'm not > suggesting that the time of tactical media is over. Clearly, > tactical media play a fundamental role in contributing to the > formation of radical media cultures and new social relations. What > I'm interested in addressing is the "scalability crisis" that Lovink > and Schneider refer to. If one starts with the principle that > concepts and practices are immanent to prevailing media forms, and > not somehow separate from them, it follows that with the mainstream > purchase of new media forms such as the Internet come new ways in > which relations of production, distribution and consumption are > organised. An equivalence can be found in the shift from centralised > Fordist modes of production to de-centralised post-Fordist modes of > flexible accumulation. Strategies within the spatio-temporal > peculiarities of the Internet are different from strategies as they > operate within broadcast communications media. The latter ultimately > conceives the "audience-as-consumer" as the end point in the > food-chain of media production, whereas the former enable the "user" > to have the capacity to sample, modify, repurpose and redirect the > social life of the semiotic object. Moreover, there are going to be > new ways in which institutions develop in relation to Internet based > media culture. How such institutions of organised networks actually > develop in order to obtain a degree of sustainability and longevity > that has typically escaped the endeavours of tactical media is > something that is only beginning to become visible. > > The Dehli-based media centre Sarai is one exemplary model of an > emergent institution designed along the lines of an organised > network. Fibreculture - a network of critical Internet research and > culture in Australasia - is another. In their own ways, the > conditions of possibility for the emergence of these organised > networks can be understood in terms of the constitutive outside. > Both networks address specific problems of sociality, politics, and > intellectual transdisciplinarity filtered - at least in the case of > fibreculture - through a void created by established institutions > within the cultural industries and higher education sector. > > Take the case of fibreculture. In many ways the fibreculture network > is quite centralised: list facilitators, journal editors, book series > editors, website management, conference organisers, etc. Hierarchies > prevail. The facilitator's group has endeavoured to make the > structure of the network as transparent and public as possible. Even > so, the list is not privy to most of what is discussed in these > various "backrooms". And to a large extent, that has to be accepted > - trust has to be assumed - if the network is to develop in the way > that it has. So, a degree of centralisation and hierarchisation > seems essential for a network to be characterised as organised. Can > the network thus be characterised as an "institution", or might it > need to acquire additional qualities? Is institutional status even > desirable for a network that aspires to intervene in debates on > critical Internet research and culture? How does an organised > network help us redefine our understanding of what an institution > might become? > > One of the key challenges that networks such as fibreculture present > is the possibility of new institutional formations that want to make > a political, social and cultural difference within the > socio-technical logic of networks. It's not clear what shape these > institutions will take, but we get a sense of what they might be in > cases like fiberculture and Sarai. To fall back into the crumbling > security of traditional, established institutions is not an option. > The network logic is increasingly the normative mode of organising > socio-technical relations in advanced economies, and this impacts > upon both the urban and rural poor within those countries as well as > those in economically developing countries. So, the traditional > institution is hardly a place of escape for those wishing to hide > from the logic of networks. > > It's important to distinguish the organised network as a new > institutional form from traditional institutions that have become > networked through their use of new ICTs. As Lovink and Schneider > (2004) have recently noted, the maintenance of hierarchical forms of > power within hegemonic networked institutions 'is part of a larger > process of "normalization" in which networks are integrated in > existing management styles and institutional rituals'. Traditional > institutional forms - corporations, cultural industries, and the > higher eductation sector - are increasingly appropriating many of the > technics of tactical media: you can have your p2p experience (but at > a price!) and who isn't advocating the merits of open source? Think > IBM and opensource.mit.edu. There's a distinct whiff of new age > refashioning in many of these projects as they seek to recapture a > "spirit" of sharing and experiences of collaboration - the kinds of > things that were swept into the dustbin in the hard-nosed culture of > unit-driven corporatism. Ultimately, the networked organisation is > distinguished by its standing reserve of capital and its exploitation > of labour-power. Such institutions are motivated by the need to > organise social relations in the hope of maximising "creativity" and > regenerating the design of commodity forms that have long reached > market saturation. It'll be interesting to see the extent to which > the Creative Commons license is adopted by big business - I'm > guessing it'll create a suitable amount of havoc, enabling service > variation and consolidate an even brighter future for the legal > sector. > > By contrast, the kind of emergent organised networks that I'm > referring to are notable for the ways in which information flows and > socio-technical relations are organised around site specific projects > that place an emphasis on process as the condition for outcomes. The > needs, interests and problems of the organised network coincide with > its emergence as a sociotechnical form, whereas the traditional > modern institution has become networked in an attempt to recast > itself whilst retaining its basic infrastructure, clunky as it is. > Strangely enough the culture of neoliberalism conditions the > emergence of the organised network. The logic of outsourcing has > demonstrated that the state still requires institutions to service > society. Scale and cost were the two key objections econorats and > servants to neoliberalism objected to. Forget about ideology. These > bureaucrats are highly neurotic, obsessive-compulsive types. They > hate any trace of disorder and inefficiency, and the welfare state > embodied such irritations. The organised network can take advantage > of such instituted pathologies by becoming an educational "service > provider", for instance. The key is to work out what values you have > that distinquish your network from the MIT model. The other factor > is to work out a plan for sustainability - a clear lesson from the > dotcom era. > > As Phil Agre (2002) has noted, 'Institutions persist in part because > of the bodies of skill that have built up within them'. This idea of > institutions as accumulations of skills strikes me as a perfect way > of describing what goes on within organised networks such as > fibreculture and sarai. Yet why do so many networks fail to persist? > What does it take for a network to become sustainable as an organised > form? What's the 5 year business plan going to look like? And how > might it do this without sliding in to 'bureaucratic sclerosis', as > Genosko puts it. Lovink and Schneider (2004) suggest that a large > reason for the transience of networks has to do with the factors of > information overload, inadequate software and interface solutions, > and socio-cultural impasses in online communication. > > To this I would add the need for networks to address situated > problems if they are to develop into an organised form. I'm not > speaking of flamewars on mailing lists or people who don't express > themselves in the correct lingua franca of a particular list - these > are features of pretty much every mailing list with a substantial > number of subscribers who have a bit of life in them. Rather, I'm > talking about problems associated with undertaking projects that > require an organised response in order to realise activities such as > conferences, publishing in different formats and platforms, > educational workshops and training, accredited provision of > educational packages to the traditional education sector, new media > art exhibitions, software development, online translation of foreign > language books, etc. Networks like nettime used to do some of these > kind of things in the past, but it seems that eventually their size > put an end to that. This doesn't mean individual subscribers to > nettime don't get together and organise things (they frequently do > this!), but it does mean that the "brand" of nettime is no longer a > continuum of relations beyond list culture. Scale, in the case of > nettime, has been the impasse to organisation. > > > Conclusion > > In order for tactical media and list cultures to organise as networks > that have multiple institutional capacities, there has to be - first > and foremost - a will, passion and commitment to invention. There > has to be a desire for socio-technical change and transformation. > And there needs to be a curiosity and instinct for survival to shift > finance capital to places, people, networks and activities that > hitherto have been invisible. The combination of these forces > mobilises information in ways that hold an ethico-aesthetic capacity > to create new institutional forms that persist over time and address > the spectrum of socio-political antagonisms of information societies > in a situated fashion. > > > Notes > > 1 See Agre (2003) for a brief genealogy of the term social capital. > See Tronti (1973) for an Autonomist deployment of the term. > > 2 For a personal history of tactical media, see Geert Lovink's 'An > Insider's Guide to Tactical Media' in Dark Fiber (2002: 254-274). > > 3 For developed accounts of these various tactical media campaigns, > see Lovink (2002) and Meikle (2002). See also Angela Mitropoulous' > documentation at http://woomera2002.com and > http://antimedia.net/xborder. > > > References > > Agre, Phillip E. (2002) 'Real-Time Politics: The Internet and the > Political Process', The Information Society 18.5: 311-331. > Quotations are from the online version: > http://polaris.gseis.ucla.edu/pagre/real-time.html > > Agre, Phillip E. (2003) 'The Practical Republic: Social Skills and > the Progress of Citizenship', version 18 May, > http://polaris.gseis.ucla.edu/pagre/republic.html > > Becker, Konrad (2002) Tactical Reality Dictionary: Cultural > Intelligence and Social Control, Vienna: Edition Selene. > > Berry, Josephine (2000) '"Another Orwellian Misnomer"? Tactical Art > in Virtual Space', posting to nettime mailing list, 13 September, > http://www.nettime.org > > Bey, Hakim (1991) TAZ: The Temporary Autonomous Zone, Ontological > Anarchy, Poetic Terrorism, New York: Autonomedia. > > Bourdieu, Pierre (1996) The State Nobility: Elite Schools in the > Field of Power, trans. Lauretta C. Clough, Stanford, Cal.: Stanford > University Press. > > Brown, Steven D. (2002) 'Michel Serres: Science, Translation and the > Logic of the Parasite', Theory, Culture & Society 19.3: 1-27. > > Cooper, Simon (2002) 'Post Intellectuality?: Universities and the > Knowledge Industry', in Simon Cooper, John Hinkson and Geoff Sharp > (eds) Scholars and Entrepreneurs: the University in Crisis, Fitzroy: > Arena Publications, pp. 207-232. > > Der Derian, James (2001) Virtuous War: Mapping the > Military-Industrial-Media-Entertainment Network, Boulder, CO: > Westview Press. > > De Landa, Manuel (1991) War in the Age of Intelligent Machines, New > York: Zone Books. > > Fibreculture, http://www.fibreculture.org > > Flew, Terry (2002) New Media: An Introduction, Oxford: Oxford > University Press. > > Garcia, David and Lovink, Geert (1997) 'The ABC of Tactical Media', > posting to nettime mailing list, 16 May, http://www.nettime.org > > Genosko, Gary (2003) 'F?lix Guattari: Towards a Transdisciplinary > Metamethodology', Angelaki 8.1: 29-140. > > Giddens, Anthony (1998) The Third Way: the Renewal of Social > Democracy, Cambridge: Polity Press. > > Latham, Mark (2001) What did you Learn Today? Creating an Education > Revolution, Crows Nest: Allen & Unwin. > > Lovink, Geert (2003) My First Recession: Critical Internet Culture in > Transition, Rotterdam: V2_/NAi Publishers. > > Lovink, Geert and Schneider, Florian (2002) 'A Virtual World is > Possible: From Tactical Media to Digital Multitudes', posting to > nettime mailing list, 1 November, http://www.nettime.org > > Lovink, Geert and Schneider, Florian (2004) 'Notes on the State of > Networking', posting to Nettime mailing list, 29 February, > http://www.nettime.org. See also Make World #4, > http://www.makeworlds.org > > Mackenzie, Adrian (2002) Transductions: Bodies and Machines at Speed, > New York: Continuum. > > Marginson, Simon and Considine, Mark (2000) The Enterprise > University: Power, Governance and Reinvention in Australia, > Cambridge: Cambridge University Press. > > Matterlart, Armand and Mattelart, Michelle (1992) Rethinking Media > Theory, trans. James A. Cohen and Marina Urquidi, Minneapolis: > University of Minnesota Press. > > May, Christopher (2002) The Information Society: A Sceptical View, > Cambridge: Polity. > > Meikle, Graham (2002) Future Active: Media Activism and the Internet, > Sydney: Pluto Press. > > Murphie, Andrew (in press 2004) 'The World as Clock: The Network > Society and Experimental Ecologies', Topia: Canadian Journal of > Cultural Studies 11 (Spring). > > Nettime, http://www.nettime.org > > Next 5 Minutes 4 Festival of Tactical Media, 11 September, 2002 - 14 > September, 2003, http://www.n5m4.org > > Richardson, Joanne (2002) 'The Language of Tactical Media', posting > to nettime mailing list, 3 July, http://www.nettime.org > > Rossiter, Ned (2003a). 'Processual Media Theory', symploke 11.1/2, > pp. 104-131. For further information, see: http://www.symploke.org/ > > Rossiter, Ned (2003b). 'Report: Creative Labour and the role of > Intellectual Property', Fibreculture Journal 1, > http://journal.fibreculture.org/issue1/issue1_rossiter.html > > Rossiter, Ned (in press 2004) 'Creative Industries, Comparative Media > Theory, and the Limits of Critique from Within', Topia: Canadian > Journal of Cultural Studies 11 (Spring). > > Sarai, http://www.sarai.net > > Schiller, Dan (1999) Digital Capitalism: Networking the Global Market > System, Cambridge, Mass.: MIT Press. > > Schivelbusch, Wolfgang (1977) The Railway Journey: The > Industrialization of Time and Space in the 19th Century, Leamington > Spa: Berg. > > Tronti, Mario (1977) 'Social Capital', Telos 17: 98-121. > > van Dijk, Jan (1999) The Network Society: Social Aspects of New > Media, trans. Leontine Spoorenberg, London: Sage. > > Wark, McKenzie (1994) Virtual Geography: Living With Global Media > Events, Indianapolis: Indiana University Press. > > Wark, McKenzie (1997) 'Antipodality', Angelaki 2.3: 17-27. > > Wark, McKenzie (2002) 'Re: From Tactical Media to Digital > Multitudes', posting to nettime mailing list, 2 November, > http://www.nettime.org. > > > > # distributed via : no commercial use without permission > # is a moderated mailing list for net criticism, > # collaborative text filtering and cultural politics of the nets > # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg > body > # archive: http://www.nettime.org contact: nettime@bbs.thing.net > -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/enriched Size: 44863 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040422/7a2548d8/attachment.bin From mt at x-i.net Sat Apr 24 06:38:32 2004 From: mt at x-i.net (marc) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] Location Activated Nomadic Discovery Message-ID: A non-text attachment was scrubbed... Name: pastedGraphic1.tiff Type: image/tiff Size: 197452 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040424/c4529886/pastedGraphic1.tiff -------------- next part -------------- -------------- next part -------------- A non-text attachment was scrubbed... Name: pastedGraphic2.tiff Type: image/tiff Size: 238636 bytes Desc: not available Url : http://base.x-i.net/mailman/private/locative/attachments/20040424/c4529886/pastedGraphic2.tiff From saul at twenteenthcentury.com Tue Apr 27 22:27:22 2004 From: saul at twenteenthcentury.com (Saul Albert) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] locative literacy - four locative micro-rants - preview from upcomin mute magazine #29 Message-ID: <20040427192722.GA15092@twenteenthcentury.com> Dear locative / nmc just thought I'd stick my oar into the locative/curative debate at this point. I've had conversations with many people in the locative.net group and beyond in the last few weeks - particularly with Ben Russell and Jason Harlan - which have made me hopeful about locative media possibilities again. Also I found that thread on gaming kicked off by Marc and Karlis really useful. So, here's a set of rants I wrote for the upcoming issue of Mute magazine, who have kindly given me permission to send them to these lists before publication of the all-new, all world-rocking mute magazine #29, which should be out in July. Needless to say, you should all buy that when it comes out. ;) I'd be very interested in comments on these observations / criticisms, especially if you feel any of them are aimed at you! Cheers, Saul. --------------------- locative literacy - four micro-rants on locative media 'Locative media' is a test-category for artwork that utilises media that can express an index of spatial relationships. It is also a test-category for a group of people who have been assembled under the banner of http://locative.net.* The first large public trial of this genre will be at the Futuresonic festival in Manchester 2004 (see http://www.futuresonic.com/futuresonic/mobile_connections/). As usual, the consolidation of this test-category will involve focusing attention and criticism on the early proponents of the term, the individual artists, technologists and critics who have been using it. At the same time there will be a struggle to wrest some kind of meaning from the term that is not so specifically linked to the group in order for a wider group to then use the term to define their own practices, fitting into the category as it gathers institutional credibility and becomes the basis for grants and exhibitions. This process, whether or not 'locative media' makes it to becoming an institutional category, hangs in the balance. If the existing group can relinquish ownership of the term while bolstering critical development of the term itself independent from the locative.net group, the bid might well succeed. If the process is too messy or the critical discourse too weak, it will go the way of 'holographic art'. These criticisms are intended to catalyse this process, whichever way the term goes. Locative media is: Psychogeography without the critique. Algorithmic psychogeography, the term used by http://socialfiction.org to describe their rule-based derives through the city, is not just a development, but actually a fundamental reversal of the critical use of this Situationist tool. Wandering the city, allowing its flows and vectors to push the walker along and through it reveals, in outline, the spatial imperatives of the urban planners. Imposing an arbitrary rule set on decisions to turn left or right removes the critical/analytical basis for this practice leaving behind a randomly predetermined tour. Not that this is a problem in itself; spaces of intensity and ambiguity are still accessible to 'dot.walkers'*, whichever methodology they use to get there, and the sharp, deadpan humour of socialfiction's discourse does re-introduce a kind of meta-critique of their own practices, but always focused inwards to a critique of the software, the location becomes peripheral. Site-specificity without the critique. The use of media with an indexical relationship to space, often a specific space and set of social relationships bears comparison to discourses surrounding site-specificity. This term itself, which has been a very successful test-category (now fully institutionalised) has a critical language and context that 'locative media' has not yet encountered. This is partly due to the technology-centric trend of many 'locative media' projects that has led most critics and pundits to adopt technology-centric media critique when examining them. Site-specificity itself is also in need of a critical revision. Its use today is often poorly disguised recuperation of cultural trauma as melancholic, aesthetisized cultural history. A definition of the term in the Exploding Cinema's Dictionary of Video Art sums this up neatly: "Site Specific: Locations and environments may have some kind of drama or meaning for ordinary people (e.g.. a dole office) but this has no significance for the bourgeoisie until interpreted by the heightened sensibilities of the artist." from http://www.explodingcinema.org/video.html. The same is true of locative media's relationship to 'participative' art, another troublesome art genre that is currently undergoing critical revision. The necessary revision is an examination of the political economy of exchange in artistic projects that demand the involvement of 'participants'. This analysis is notably missing from the critical environment surrounding locative media projects such as Esther Polak and Leva Auzina's MILK project: an 'artistic mapping' of the delivery and export routes of several small-scale Latvian milk farms (see http://locative.x-i.net/piens/info.html), where the politics of exchange and representation between the 'artists' and the 'participants' are far from clear. Technology-led art development / art-led technology development Much of the writing and talking about 'locative media' in art is redolent of early 90's uncritical technology evangelism, and the technology-led art that sprang from it. But worse, a parallel development of this process has emerged from the technology market slump and the relative lack of venture capital available to technologists. Art-led technology development has seen artists and arts administrators writing funding proposals to art institutions in order to get technology developed. Needless to say the economies of free software production, artistic subjectivity and art-institutional imperatives do not mesh well. The danger is that these art-led technology developments subvert themselves technologically by placing artists at the helm, and artistically by turning the artists into PR agents on the one hand, and reputation parasites on the other; sucking up fame value from the successful delivery of the project, and mediating the genuinely fascinating ideas of the technologists to the public and the arts institutions who then credit the artists for it. Locative literacy These criticisms are harsh, but necessary. Locative media is problematic, but by no means useless. The fact remains that the battlegrounds of information politics have shifted from the Net - where authority is now comfortably intangible and de-centralised, back to the street and the bodies in it. Without the development of Free Software, copyleft devices, global networked resistance and open publishing frameworks, resistance on the Net really would be futile. Mobile, location-sensitive devices, semantic mapping and data aggregation, biometric surveillance, distrust networks: these tools will be deployed on the street and in the body. By experimenting with these tools and technologies, developing open formats such as RDF, and Free Software tools for manipulating and exploiting location-based devices and media, or developing low-tech hacks that do the job better than the expensive gadgets, locative media practitioners are keeping the technologies close to the ground, available for hacking, re-wiring and re-deploying in non-authoritarian ways. On a less technologized level, artwork that operates with locative media is not just about the public communication of this interesting new technological form. Locative media art at its best enhances locative literacy. The ability to read, write, communicate is vital for any person needing to act, take power, to have agency. An awareness of how flows and layers of information intersect with and augment a person's locality, and the ability to intervene on this level is a further extension of this literacy, and of their agency. So whatever happens to 'locative media' as a test-category for art, it is vitally important that these investigations and discourses are taken up and examined, if any kind of resistance to locative mass media is going to be possible ten years from now. * Locative media is not necessarily artwork, and the groups and individuals on locative.net are not necessarily artists, but the terminology is being used as a test-category for art. * The pseudo-programming language produced by socialfiction.org to describe and process instructions for walking. (See http://www.socialfiction.org/dotwalk/) From rasa at re-lab.net Wed Apr 28 13:03:00 2004 From: rasa at re-lab.net (Rasa Smite) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] [RAM5]: OPEN SOURCE MEDIA ARCHITECTURE Message-ID: <3.0.1.32.20040428130300.00eccf68@re-lab.net> hello at locative list - here is up-to-date programme for ram event in riga, which will take place next week, hope to see many of you next week then! rasa ----> [RAM5]: OPEN SOURCE MEDIA ARCHITECTURE The 5th RAM workshop entitled "Open Source Media Architecture" will take place from May 5th to 9th, 2004 in Riga, Latvia, organised by the RIXC. Open Source ideas -- that has its origins in the scientific and computer programming communities, where research is shared within a network for the common advancement of the field -- will be used to set up the context for the RAM5 workshop in Riga. The aim of the workshop is to investigate into how the Open Source concept, applied in contemporary practice of architecture, locative art and streaming media, can turn closed systems into open-ended narratives. It also aims to explore how the Open Source concept changes the notion about copyright and intellectual property, facilitates free access to the media content, and promotes enhancement of the public domain - leading a step closer towards an interactive, shared and collaborative practice of copyright-free culture. In this context, the workshop will focus on exploring the potential of open source architecture in city saturated with mobile communications; the impact of ad-hoc wireless networking on architecture, art and social organisation; and the implication of streaming sound in acoustic cell-space of mobile media. Accordingly three "media architecture" working groups will be set up: [01] Open Source Architecture [02] Locative Media Architecture [03] Acoustic Cell-Space Architecture. Additional activities will be devoted to introduce with Open Source software architecture - initiatives, tools and tactics; and to develop strategies to protect open source (streaming and locative) media content. The workshop addresses architects and designers, sound artists, open source activists and programmers, however open for everyone interested. Applications primarily from Eastern and Northern Europe were selected. The 5-day workshop programme will include working sessions of 3 thematic groups, participants presentations, public lectures in the evenings and night performances. To close the workshop, a special event - "Open Source Day" will be organised for the wider public introducing the conceptual background of the activity, including the workshop results. PRELIMINARY PROGRAMME ===================================================================== WEDNESDAY, MAY 5 - [INTRO DAY] ===================================================================== <15.30-16.00 - Registration and coffee> [Location: Gallery at the Artists Union House, 11. Novembra Krastmala 35, ground floor] -------------------------------------------------------------------- 16.00-18.00 - INTRODUCTION TO WORKSHOP AGENDA [Location: Gallery] -> 5-minutes-presentations by workshop leaders introducing participants with workshop agendas and time schedule (moderator Marc Tuters): [w001] Dennis Kaspori ? Urban Information market / Open Source Urbanism [w002] Wilfried Hou Je Bek - PML (Psychogeographical Markup Langauge) Walk & Workshop [w003] Jo Walsh - Semantic Database Cartography [w004] Katherine Moriwaki - Multi-hop Dynamic Routing Ad-hoc Network [w005] Marc Tuters ? TCM / Locative Tactical Aggregator Systems [w006] Derek Holzer ? Open source audio tools--free software for free sound [w007] Thor Magnusson ? ixi-software for musical interfaces [w008] Adam Hyde ? Build your own radio station [w009] Jaromil - Realtime video manipulation with FreeJ / dyne:bolic - tool for multimedia production [w010] Open Archives and Publishing: Aleksandar Erkalovic - tam-tam - targeting locative and free media issues / Thomax Kaulmann ? Open Archives Initiative [w011] Peteris Krishjanis ? Open source environment: language and translation -> participants split in groups: forming workshop groups for next morning -------------------------------------------------------------------- <18.00-20.00 - dinner> -------------------------------------------------------------------- 20.00-22.00 - MEDIA LOUNGE-01 -> HIPHOPA ZAPTE / HIPHOP JAM: DJs AG & Raitis, DJ Monsta, DJ Krii/Riga Scratch Posse, VJ MR/F5/video, Roberts Gobzins, MC's BIG NAME & BLACK BULLET/Daba/Ventspils, Nils Ile/percussions, RITMINJSH/repotaaji [Location: Media Space at the Artists Union House, 11. Novembra Krastmala 35, ground floor, entrance via 2nd floor] {entrance fee: with flayer 1 Ls, without - 2 Ls} ===================================================================== THURSDAY, MAY 6 [WORKSHOP DAY 1] ===================================================================== <09.00-10.15 - breakfast> --------------------------------------------------------------------- <10.15-10.30 ? coffee/registration> --------------------------------------------------------------------- 10.30-12.15 ? PARTICIPANTS PRESENTATIONS-I: PRACTICE OF OPEN SOURCE ARCHITECTURE (moderator: Marc Tuters) = Keynote address: Dennis Kaspori ? Open source architecture = Tau Ulv Lenskjold, Rune Huvendick Jensen & Nicolas Cederstrum ? Digital Unitary Urbanism = Djordjije Kalezic & Nenad Radoja ? self-generated urban processes = Peter Hudini ? Aether Architecture = Pablo Miranda Carranza - Army of Clerks = Jonas Runberger & Daniel Norell ? Krets = Nis Romer ? OS and communal city space = John Hopkins - The Human Need for Open Source Space = Followed by hyper-short introduction to topics of the day?s workshops by their respective facilitators: Dennis Kaspori, Wilfried Hou Je Bek, Jo Walsh, Derek Holzer {open for public} {free entrance} --------------------------------------------------------------------- <12.15-12.30 - coffee> --------------------------------------------------------------------- 12.30-18.00 = WORKSHOPS /in 3 locations in parallel/ <14.30-15.30 = lunch> /Location: Gallery/ --------------------------------------------------------------------- [Location-1: MediaSpace > architecture+locative] 12.30-14.30 - [w001] Urban Information Market: Open source urbanism - workshop-discussion - by Ben Russell, Jonah Brucker-Cohen, Karlis Kalnins, Jo Walsh, and participants (facilitated by Dennis Kaspori, Marc Tuters): 15.30-18.00 - [w001] Urban Information Market (facilitated by Dennis Kaspori) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [Location-2: Studio > locative] 12.30-14.30 - [w002] PML: Psychogeographical Markup Langauge Walk #1 & Workshop (faciliated by Wilfried Hou Je Bek) 15.30-17.30 - [w003] Semantic Database Cartography" (facilitated by Jo Walsh) 17.30-18.00 discussion/summarizing of the day - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [Location-3: Gallery > acoustic+opensource] 12.30-14.30 - [w004] Open source audio tools--free software for free sound (facilitated by Derek Holzer) 15.30-18.00 - [w004-continue] Open source audio tools--free software for free sound -------------------------------------------------------------------- <18.00-20.00 - dinner> -------------------------------------------------------------------- 20.00-22.00 - MEDIA LOUNGE-02 -> SPACE?N RADIO NOIZE: r a d i o q u a l i a/NZ - listening_stations v0.3: langmuir waves?, Gintas K/LT - Set Early, Clausthome/LV, DidouPH aka Pierre-Henri Ramboz/FR, Derek Holzer/NL, Voldemars Johansons/LV [Location: RIXC Media Space] {entrance fee: with flayer 1 Ls, without - 2 Ls} ===================================================================== FRIDAY, MAY 7 [WORKSHOP DAY 2] ===================================================================== 10.30-12.15 ? PARTICIPANTS PRESENTATIONS-II: LOCATIVE MEDIA/ACOUSTIC CELL-SPACE (moderator: Honor Harger) = Keynote: Jonah Brucker-Cohen - Collective Use and Playful Interventions in Wireless Space = Sophea Lerner, Andrew Paterson - Signal Process and Locative Media Workshops at Pixelache = Usman Haque/PK-UK ? Hardspace.Softspace = Simona /Pure Culture/LV - psychogeography of Riga This Week = Jason Harlan/US - Blogmapper = Vladan Joler/Serbia ? Eastwood - Real Time Strategy Group = Marius Watz /NO-DE ? artists? software = Niclas Nilsson, Marcus Ohrn/SE - mechatronics = Jurij Dobriakov/miglos_lab/Klaipeda/LT ? surfaces netlabel: unpredictable netaudio surfaces = Vygandas Simbelis/LT - Intro = Pierre-Henri Ramboz/FR = Sara Kolster/NL = Voldemars Johansons, Davis Bojars/LV = Followed by hyper-short introduction to topics of the day?s workshops by their respective facilitators: Katherine Moriwaki, Adam Hyde, Thor Magnusson {open for public} {free entrance} --------------------------------------------------------------------- <12.15-12.30 - coffee> --------------------------------------------------------------------- 12.30-18.00 = WORKSHOPS /in 3 locations in parallel/ <14.30-15.30 = lunch> --------------------------------------------------------------------- [Location-1: MediaSpace > locative+acoustic] 12.30-14.30 - [w004] Multi-hop Dynamic Routing Ad-hoc Network (facilitated by Katherine Moriwaki) 15.30-18.00 - [w008] Build your own radio station (facilitated by Adam Hyde) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [Location-2: Studio > locative] 12.30-14.30 - [w005] TCM / Locative Tactical Aggregator Systems (strategic meeting of locative media lab) 15.30-18.00 - [w005-continue] TCM / Locative Tactical Aggregator Systems - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [Location-3: Gallery > acoustic+opensource] 12.30-14.30 - [w007] ixi-software for musical interfaces (facilitated by Thor Magnusson) 15.30-18.00 - [w007-continue] ixi-software for musical interfaces -------------------------------------------------------------------- 20.00-22.00 - MEDIA LOUNGE-03 ELECTRONIQUE CHILL-OUT: Gonzo, Geneva un Macrome/LV, DABA/Ventspils, LV, RutRut/LT, Kolka Music/LV [Location: RIXC Media Space] {entrance fee: with flayer 1 Ls, without - 2 Ls} ===================================================================== SATURDAY, MAY 8 [OPEN SOURCE DAY] ===================================================================== {public day} {free entrance} 12.00-12.40 - NETWORK COMMONS - lecture by Armin Medosch, based on his research on wireless free networks 12.40-14.40 - [discussion-1]: OPEN SOURCE POLITICS AND LANGUAGE (moderator Derek Holzer) >part1: free software and open source concepts: Michael Connor / FACT/Liverpool, UK ? Free Software movement/DIVE-publication, Karlis Kalnins, Ben Russell/UK, Peteris Krishjanis/LAKA (Latvian Open Source Association), Riga - Open Source initiatives, politics and projects in Latvia // >part2: free software and open source practice: <2.1.>open-source acoustic space: Thor Magnusson, Adam Hyde, Marius Watz <2.2.> open-source urban space: Dennis Kaspori, Jo Walsh, Jonah Brucker-Cohen, Katherine Moriwaki -------------------------------------------------------------------- <14.00-15.00 - lunch> -------------------------------------------------------------------- 15.00-16.45 = WORKSHOPS /in 5 locations in parallel/ --------------------------------------------------------------------- [Location-1: Conference space/Gallery > free networks] 15.00-16.45 - [w012] Free Wireless Networks (facilitated by Armin Medosch and Gio D?Angelo) {workshop for local audience ? in English} - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [Location-2: Gallery > open-source lv] 15.00-16.45 - [w011] Language and Translation: Open Source Environment (facilitated by Peteris Krishjaanis/LAKA {workshop for local audience ? in Latvian} - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [Location-3: in the city > locative] 15.00-16.45 - [w002] PML: Psychogeographical Markup Langauge Walk #2 & Workshop (faciliated by Wilfried Hou Je Bek) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [Location-4: MediaSpace > open-source/acoustic-space] 15.00-16.45 - [w009] Realtime video manipulation with FreeJ / dyne:bolic - tool for multimedia production (facilitated by Jaromil) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [Location-5: Studio] 15.00-16.45 - [w010] Open Archives and Publishing: Aleksandar Erkalovic - tam-tam - targeting locative and free media issues // Thomax Kaulmann ? Open Archives Initiative {open for public} {free entrance} -------------------------------------------------------------------- <16.45-17.00 - coffee> -------------------------------------------------------------------- 17.00-18.30 - [discussion-2]: THE LICENCE TO FREEDOM towards copyleft culture -- moral rights versus copyrights -- licences to protect free/public access to media/art content -- (virtual) borders with (intellectual) property regimes in the upcoming digital/political rights management scenarios -- (moderator: Armin Medosch) = Thomax Kaulmann / Bootlab, Berlin -- Media content licences = Zeljko Blace / MAMA, Zagreb -- Creative Commons in Croatia = Adam Hyde / r a d i o q u a l i a, NZ -- Open codec for streaming media = Florian Schneider / -- Border04 = Joanne Richardson = Atis Gailis -- Freedom.LV -------------------------------------------------------------------- 21.00 CLOSING PARTY [Location: club AURA, Kalnciema iela 36/38] = 21.30 - AULJI - drum'n (bag)pipes - live performance // DJ'i : Fee.nix-z [Bio.codes | drum & bass] // Nikotins [Silverscreen | Elektro] // Draza [*AURA* | Minimal Techno / Elektro] // VJ'i : -Render [Intro | LT] // -x00x [Alfabetins] // = ChillOut: Border04 video // Open Source workshop participants // -ER2T // = bar: [Dub, Ragga, HipHop]: Masazha [Daba | Ventspils] // Dr.UPS + Yuri [Varka Krew] // + MC's BigName & BlackBullet {entrance fee: with flayer 3 Ls, without - 4 Ls} ===================================================================== REFERENCES AND LINKS http://rixc.lv/03 - "media architecture" festival in Riga 2003 http://locative.x-i.net - "locative media" workshop in Liepaja Karosta 2003 http://www.locative.org - locative media lab http://www.suite75.net/blog/maze/ - weblog for Open Source Architecture PARTICIPATION The workshop addresses architects and designers, sound artists, open source activists and programmers, however open for everyone interested. Applications primarily from Eastern and Northern Europe were selected (deadline was March 8, 2004). Participation fee for non-selected participants - 35 Ls (55 EUR). It includes free lunch and dinner during the workshop days, and free entrance to Media Lounge programmes and closing party. LOCATION AND CONTACTS The workshop events will take place in various locations of the Artists? Union House, address: 11. Novembra Krastmala 35, Riga LV 1050, Latvia. Tel. +371-7228478 (RIXC office), 371-8200289 (Mara), +371-76546776 (Rasa, Raitis) / Fax: +371-7228477 E-mail: rixc@rixc.lv, mara@re-lab.net (Mara Traumane) RAM: RE-APPROACHING NEW MEDIA RAM5: "Open Source Media Architecture" is a part of the "Re-Approaching New Media" series of workshops and events being held across 6 Nordic and Baltic countries. The project is a collaboration between CRAC (SE), Olento (FI), RIXC (LV), Atelier Nord (NO), E-Media Center (EE), Vilma/Jutempus (LT). http://www.ram-net.net SUPPORT RAM workshop series is supported by Culture 2000 Programme of European Union. RAM5 is supported by Latvian Ministry of Culture, Latvian Cultural Capital Foundation AND Nordic Council of Ministers Information Office in Riga. The Open Source Day is a part of ?Innovation in Integration? project, implemented by the K@2 in Liepaja and RIXC in Riga with the financial support of the European Union. http://rixc.lv/ram5 ===================================================================== From petegomes at aaschool.ac.uk Thu Apr 29 15:38:18 2004 From: petegomes at aaschool.ac.uk (petegomes) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] =?iso-8859-1?q?=91location=2C_location=2C_location_=92?= In-Reply-To: <3.0.1.32.20040428130300.00eccf68@re-lab.net> References: <3.0.1.32.20040428130300.00eccf68@re-lab.net> Message-ID: PRESS RELEASE Pete Gomes www.eventnetwork.org.uk ?location, location, location ? Private View: Friday 30th April, 6-10pm,after show drinks till 12am Friday 1st May to Sunday 16th May Private View: Friday 30th April, 6-10pm,after show drinks till 12am Open:12 -6 Friday to Sunday, or by appointment EVENT NETWORK is pleased to present ?location,location,location ?, a triptych of plan drawings by Pete Gomes. The show premieres the title piece ?location,location,location ? which will be created as a live work on the day of the opening. ?location,location,location ? will span approximately 1km sq. and will take existing physical urban structures and augment them into new geometries using chalk lines and a Global Positioning System (GPS), resulting in globally referenced longitudes and latitudes marked onto streets surrounding the gallery. These temporary drawn manifestations of invisible electronic signals create navigation, boundaries, and in turn new territories. ? Gomes' builds layers of points and planes which are unmistakably architectural and stem from their urban setting. A boundary is defined as "that which serves to indicate the limits of anything: the limit itself" The viewer effectively enters the work itself around Bethnal Green Station and will be 'immersed' in it along the route towards the gallery, where inside the works ?Here, here...and here? and ?Work, place.?, complete the triptych. These earlier works were made before the description ?locative media? was coined. Gomes' locative media work prompts the viewer to re-look at their immediate environment. Using the satellite network, Gomes plots exact positions and times, fixing elements in his environment; both the subject of, and the surface on which he works. This triptych of plan drawings are the traces left from Gomes' interaction with the immaterial network superstructure of twenty four satellites and five ground stations that makes up the Global Positioning System, and his physical located enivronment. Gomes' work spans and fuses cinema, architecture and technology. His web site www. mutantfilm.com collates his diverse output. Recent collaborators include composers Michael Nyman and Jocelyn Pook, Choreographer Shobana Jeyasingh, and the seminal band Throbbing Gristle. He has recently shown work in the UK at Tate Modern, Whitechapel, Gimpel Fils, South Bank and ICA and also Internationally. eventnetwork.org.uk root@eventnetwork.org.uk 96 Teesdale Street, London E2 6PU 020 7613 0300 From jhopkins at commspeed.net Fri Apr 30 21:15:16 2004 From: jhopkins at commspeed.net (John Hopkins) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] 10 years on... In-Reply-To: References: <3.0.1.32.20040428130300.00eccf68@re-lab.net> Message-ID: http://www.fas.org/irp/offdocs/dcid212.htm ------------------------------------------------------------------------ Director of Central Intelligence Directive 2/12 COMMUNITY OPEN SOURCE PROGRAM (Effective 1 March 1994) Pursuant to the National Security Act of 1947, as amended, and Executive Order 12333, policies and procedures are hereby established for the management of the Intelligence Community Open Source Program. [Footnote] 1. Purpose The Intelligence Community recognizes that more effective use of open sources in a variety of intelligence applications will lead to improved products and services for Intelligence Community consumers. To manage the use of open source information by the Intelligence Community, this directive establishes the Community Open Source Program and a Community Open Source Program Office (COSPO) within the Central Intelligence Agency to develop, coordinate, and oversee implementation of the Community Open Source Program. The Director of COSPO will be appointed by the Director of Central Intelligence, will be his Principal for all open source matters, and will serve as the Open Source Program Manager. This directive also establishes a Community Open Source Steering Committee comprised of senior managers appointed by the Director of Central Intelligence. 2. Definition Open source information for purposes of this directive is publicly available information (i.e., any member of the public could lawfully obtain the information by request or observation), as well as other unclassified information that has limited public distribution or access. Open source information also includes any information that may be used in an unclassified context without compromising national security or intelligence sources and methods. If the information is not publicly available, certain legal requirements relating to collection, retention, and dissemination may apply. 3. Objectives The COSPO is responsible for the definition and defense of the Open Source Program in the planning cycle, and for providing guidance and oversight to the program in the execution cycle. The Office, with Community departmental open source program managers, develops an optimum allocation of resources across the Community in the execution year, subject to ratification by the Open Source Steering Committee. Changes in the scope and resources of the Open Source Program must be agreed to by the Steering Committee. Through this collaborative process, the objectives of the COSPO are to: a. Oversee a process for coordinating responsive actions to satisfy user needs. b. Provide advocacy and defense of departmental development and operational efforts. c. Ensure funds for critical open source activities. d. Oversee a process for identifying and prioritizing open source substantive requirements. 4. Open Source Management The Open Source Steering Committee provides top-level program and policy guidance to the Open Source Program. The Steering Committee is chaired by the Executive Director for Intelligence Community Affairs and includes the Executive Director of the Central Intelligence Agency and the Directors of the Defense Intelligence Agency and the National Security Agency, as well as the Deputy Director for Science and Technology of the Central Intelligence Agency, the Deputy Director for Support Services of the National Security Agency, and the Deputy Director for Production of the Defense Intelligence Agency. The Director of COSPO serves as Executive Secretary to the Steering Committee. The Departmental Program Council, comprised of customer and provider representatives from all interested Intelligence Community organizations, will be chaired by the Director of COSPO and will provide advice and counsel to the Community Open Source Program Office. It will serve the Director of COSPO as a vehicle for discussing proposed Community program initiatives, communicating customer and provider feedback, and ensuring implementation of the Open Source Program. The COSPO will establish other standing or ad hoc advisory and coordinating boards, panels, and committees as necessary to carry out its program management responsibilities. 5. COSPO Functions Functions of the COSPO shall include: a. Strategic Planning - The COSPO will oversee implementation of the Community Open Source Strategic Plan. As necessary, the COSPO will review and update the plan. b. Program Formulation and Representation - The COSPO will issue planning guidance and will coordinate preparation and execution of the Open Source Program. With departmental open source managers, the COSPO will review execution-year programs prior to the execution year in order to optimize the flexibility and responsiveness of the Open Source Program. The COSPO also will conduct ad hoc program analysis and evaluations as necessary. c. Initiative and Innovation Sponsorship - Using funds appropriated for the purpose, the COSPO will begin Community initiatives and innovations, which subsequently will be funded in departmental programs. d. Operational Services of Common Concern - The COSPO will ensure Community coordination of the collection and acquisition of open source information and will represent open source capabilities and interests in national processes designed to manage user information needs. e. Systems Architecture - The COSPO will coordinate the design and implementation of the Community open source architecture and associated standards. The COSPO will independently assess currently employed technologies and procedures and evaluate promising alternatives. f. Development of Services of Common Concern - The COSPO will coordinate the development of new processing and exploitation tools and promote the integration of automated data processing tools developed elsewhere. g. Open Source Advocacy and Representation - The COSPO will defend Open Source Program submissions before Community executive review bodies, the Office of Management and Budget, and the Congress, and will represent the Open Source Program in appropriate Government and public forums. 6. Structure and Administration As an Intelligence Community entity, the COSPO, located in the Central Intelligence Agency and reporting to the Deputy Director for Science and Technology, is jointly staffed in roughly equal proportion by the Central Intelligence Agency and other Intelligence Community officers who are detailed to the COSPO. The Director of COSPO will normally, but not necessarily, be an officer of the Central Intelligence Agency. The serving Director and Principal Deputy will not be from the same department or agency. Managers of the General Defense Intelligence Program, the Consolidated Cryptologic Program, the Central Intelligence Agency Program, and other intelligence programs will provide appropriate personnel to staff the COSPO with required skills; officers normally will serve rotational assignments of at least two years' duration. -- -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ tech-no-mad::hypnostatic:: nifca artist-in-residence sibelius academy::center for music & technology telly: +358 (0)9 686 43 230 (home) domain: http://neoscenes.net travelog: http://neoscenes.net/travelog/weblog.php NOTE NEW EMAIL: From palli at pallit.lhi.is Fri Apr 30 22:04:34 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] 10 years on... In-Reply-To: References: <3.0.1.32.20040428130300.00eccf68@re-lab.net> Message-ID: <4092A342.1000204@pallit.lhi.is> US MIL and another open source... http://www.groklaw.net/article.php?story=20040216213026637&query=dod John Hopkins wrote: > http://www.fas.org/irp/offdocs/dcid212.htm > ------------------------------------------------------------------------ > > Director of Central Intelligence Directive 2/12 > > COMMUNITY OPEN SOURCE PROGRAM > (Effective 1 March 1994) > > Pursuant to the National Security Act of 1947, as amended, and Executive > Order 12333, policies and procedures are hereby established for the > management of the Intelligence Community Open Source Program. [Footnote] > > 1. Purpose > > The Intelligence Community recognizes that more effective use of open > sources in a variety of intelligence applications will lead to improved > products and services for Intelligence Community consumers. To manage > the use of open source information by the Intelligence Community, this > directive establishes the Community Open Source Program and a Community > Open Source Program Office (COSPO) within the Central Intelligence > Agency to develop, coordinate, and oversee implementation of the > Community Open Source Program. The Director of COSPO will be appointed > by the Director of Central Intelligence, will be his Principal for all > open source matters, and will serve as the Open Source Program Manager. > This directive also establishes a Community Open Source Steering > Committee comprised of senior managers appointed by the Director of > Central Intelligence. > > 2. Definition > > Open source information for purposes of this directive is publicly > available information (i.e., any member of the public could lawfully > obtain the information by request or observation), as well as other > unclassified information that has limited public distribution or access. > Open source information also includes any information that may be used > in an unclassified context without compromising national security or > intelligence sources and methods. If the information is not publicly > available, certain legal requirements relating to collection, retention, > and dissemination may apply. > > 3. Objectives > > The COSPO is responsible for the definition and defense of the Open > Source Program in the planning cycle, and for providing guidance and > oversight to the program in the execution cycle. The Office, with > Community departmental open source program managers, develops an optimum > allocation of resources across the Community in the execution year, > subject to ratification by the Open Source Steering Committee. Changes > in the scope and resources of the Open Source Program must be agreed to > by the Steering Committee. Through this collaborative process, the > objectives of the COSPO are to: > > a. Oversee a process for coordinating responsive actions to satisfy user > needs. > > b. Provide advocacy and defense of departmental development and > operational efforts. > > c. Ensure funds for critical open source activities. > > d. Oversee a process for identifying and prioritizing open source > substantive requirements. > > > 4. Open Source Management > > The Open Source Steering Committee provides top-level program and policy > guidance to the Open Source Program. The Steering Committee is chaired > by the Executive Director for Intelligence Community Affairs and > includes the Executive Director of the Central Intelligence Agency and > the Directors of the Defense Intelligence Agency and the National > Security Agency, as well as the Deputy Director for Science and > Technology of the Central Intelligence Agency, the Deputy Director for > Support Services of the National Security Agency, and the Deputy > Director for Production of the Defense Intelligence Agency. The Director > of COSPO serves as Executive Secretary to the Steering Committee. > > The Departmental Program Council, comprised of customer and provider > representatives from all interested Intelligence Community > organizations, will be chaired by the Director of COSPO and will provide > advice and counsel to the Community Open Source Program Office. It will > serve the Director of COSPO as a vehicle for discussing proposed > Community program initiatives, communicating customer and provider > feedback, and ensuring implementation of the Open Source Program. > > The COSPO will establish other standing or ad hoc advisory and > coordinating boards, panels, and committees as necessary to carry out > its program management responsibilities. > > > 5. COSPO Functions > > Functions of the COSPO shall include: > > a. Strategic Planning - The COSPO will oversee implementation of the > Community Open Source Strategic Plan. As necessary, the COSPO will > review and update the plan. > > b. Program Formulation and Representation - The COSPO will issue > planning guidance and will coordinate preparation and execution of the > Open Source Program. With departmental open source managers, the COSPO > will review execution-year programs prior to the execution year in order > to optimize the flexibility and responsiveness of the Open Source > Program. The COSPO also will conduct ad hoc program analysis and > evaluations as necessary. > > c. Initiative and Innovation Sponsorship - Using funds appropriated for > the purpose, the COSPO will begin Community initiatives and innovations, > which subsequently will be funded in departmental programs. > > d. Operational Services of Common Concern - The COSPO will ensure > Community coordination of the collection and acquisition of open source > information and will represent open source capabilities and interests in > national processes designed to manage user information needs. > > e. Systems Architecture - The COSPO will coordinate the design and > implementation of the Community open source architecture and associated > standards. The COSPO will independently assess currently employed > technologies and procedures and evaluate promising alternatives. > > f. Development of Services of Common Concern - The COSPO will coordinate > the development of new processing and exploitation tools and promote the > integration of automated data processing tools developed elsewhere. > > g. Open Source Advocacy and Representation - The COSPO will defend Open > Source Program submissions before Community executive review bodies, the > Office of Management and Budget, and the Congress, and will represent > the Open Source Program in appropriate Government and public forums. > > > 6. Structure and Administration > > As an Intelligence Community entity, the COSPO, located in the Central > Intelligence Agency and reporting to the Deputy Director for Science and > Technology, is jointly staffed in roughly equal proportion by the > Central Intelligence Agency and other Intelligence Community officers > who are detailed to the COSPO. The Director of COSPO will normally, but > not necessarily, be an officer of the Central Intelligence Agency. The > serving Director and Principal Deputy will not be from the same > department or agency. Managers of the General Defense Intelligence > Program, the Consolidated Cryptologic Program, the Central Intelligence > Agency Program, and other intelligence programs will provide appropriate > personnel to staff the COSPO with required skills; officers normally > will serve rotational assignments of at least two years' duration. > > -- _________________________________ Pall Thayer artist/teacher http://www.this.is/pallit http://130.208.220.190/ http://130.208.220.190/nuharm/ http://130.208.220.190/panse/ _________________________________ From jonah at coin-operated.com Sun May 2 12:29:04 2004 From: jonah at coin-operated.com (Jonah Brucker-Cohen) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] more Geo-Cinema In-Reply-To: <4092A342.1000204@pallit.lhi.is> References: <3.0.1.32.20040428130300.00eccf68@re-lab.net> <4092A342.1000204@pallit.lhi.is> Message-ID: this is a cool device for Sony camcorders jbc VMS-X is a fully integrated GPS/video collection solution, enabling direct-to-DVD recording. The shoe attachment with built-in miniaturized VMS logic is Used to record audio-visual and location information, VMS-X is the ideal solution for vehicle, vessel, and pedestrian collection methods. http://www.redhensystems.com/products/video_collection_hardware/vms_x.asp?sm=1 -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jonah Brucker-Cohen | Human Connectedness Group PHD Candidate | Media Lab Europe NTRG, Trinity College | Sugar House Lane, Bellevue Dublin 2, Ireland | Dublin 8, Ireland ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (w) +353 1 4742853 (m) +353 1 087 7990004 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ http://www.coin-operated.com - projects and work/blog http://www.audiobored.net - a public audio message board! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From palli at pallit.lhi.is Sun May 2 13:11:37 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] more Geo-Cinema In-Reply-To: References: <3.0.1.32.20040428130300.00eccf68@re-lab.net> <4092A342.1000204@pallit.lhi.is> Message-ID: <4094C959.70109@pallit.lhi.is> The direct to DVD recording sounds cool but they don't give a whole lot of information about what it does exactly with GPS. I wonder if it's able to record it as some kind of meta-data. That would be cool. On the other hand, this sounds sort of wierd: VMS Mobile Industry's only software-based video mapping solution - no hardware required, perfect for vehicle, vessel or pedestrian collection methods. "no hardware required"? Huh? Ok, they can't be talking about video recording because that requires hardware. They can't be talking about recording stuff manually with pencil and paper, that requires hardware as well. They must be talking about walking around and memorizing stuff. Didn't know I had to pay someone for that. Palli Jonah Brucker-Cohen wrote: > this is a cool device for Sony camcorders > jbc > > VMS-X is a fully integrated GPS/video collection solution, enabling > direct-to-DVD recording. The shoe attachment with built-in miniaturized > VMS logic is Used to record audio-visual and location information, VMS-X > is the ideal solution for vehicle, vessel, and pedestrian collection > methods. > > http://www.redhensystems.com/products/video_collection_hardware/vms_x.asp?sm=1 > > -- _________________________________ Pall Thayer artist/teacher http://www.this.is/pallit http://130.208.220.190/ http://130.208.220.190/nuharm/ http://130.208.220.190/panse/ _________________________________ From ewen at altern.org Sun May 2 23:38:29 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] OPEN SOURCE CITY Message-ID: <200405022110.i42LAOar029977@db.x-i.net> [TCM nr.02 - FR] ELLIPSE/France · 7-16 May, 2004 in Strasbourg : OPEN SOURCE CITY The festival "Open Source City" is organised by the Syndicat Potentiel, with Université Tangente and Ellipse. http://utangente.free.fr OPEN SOURCE CITY is a 10 days event bringing artists, cartographers, architects, programmers, activists, occultists, psychogeographers, autonomous astronauts, researchers, doctors, sociologists and urbanists together to draw an " open source " map of the european city of Strasbourg. The festival will focus on historical maps, psychogeography, politics and religion ; Europe institutions and local specificities ; tactical media and cyberguerillas techniques, locative tools and wifi maps ; urbanism and city politics. "Open source city : collaborative mapping" workshop The " Trans-Cultural Mapping " program stops in Strasbourg for the "Open source city : collaborative mapping" workshop. The Strasbourg TCM workshop will follow the 5th RAM workshop entitled "Open Source Media Architecture" that will take place from May 4th to 9th, 2004 in Riga, Latvia, organised by the RIXC. Open Source ideas -- that has its origins in the scientific and computer programming communities, where research is shared within a network for the common advancement of the field -- will be used and extended in both events. An exhibition will be set up and modified until the final version that will stay in Syndicat Potentiel space one month after the festival. The Strasbourg results will be presented in Riga for the Art+Communication Festival organised by the RIXC in october 2004 as a cloture of the TCM program. Minimum list of participants : Delphine Augé and Ben Russell (Fr, UK) ; Karlis Kalnins and Marc Tuters (Latvia-Canada) ; Alejo Duque (Colombia) ; Annie On Ni Wan (Hong-Kong) ; Luka Frelih (Ljubljana) ; Jason Skeet (PSV’s Eindhoven) ; Karen O’Rourke (Paris) ; Magali Sanheira and Gael Angelis (Paris) ; F2F (Paris) ; EXYZT (Paris-Strasbourg) ; Pierre-Henri Ramboz (Tours) ; Mathieu Husser (Strasbourg-Kehl) ; Yannick Maury (Moscow-Jerusalem) ; Carlo Ratti & " Urban Infoscapes " group (Harvard University, US) ; Thierry Ramadier (CNRS, Strasbourg) ; Thierry Hatt (EN, Strasbourg) ; Catherine Gier (Strasbourg) ; Anne Christine Bronner (Strasbourg) ; Bureau d’études (Paris-Strasbourg) ; Brian Holmes (Paris) ; and more Open Source City includes psychohistorical walks in city center, psychogeographical studies and drifts through the city using wearable computing devices, wardriving, open source mapping jams, city scale Go game, unitary urbanism re-considerations, and lectures with Brian Holmes, Karen O’Rourke, Thierry Ramadier, Thierry Hatt, and panel discussions with participants. Related urls : http://www.rixc.lv http://www.locative.net http://www.gpster.net http://headmap.org http://000.college-invisible.org/f2f/ http://www.slimboyfatboyslim.org http://www.ljudmila.org http://perso.wanadoo.fr/korourke/ http://medellinwireless.da.ru http://www.exyzt.org Location and hours: Syndicat Potentiel, 13 rue des couples, 67000 Strasbourg, between place du corbeau and place des orphelins. Open to the public from 2 to 7 pm. For more infos on Strasbourg http://www.sig-strasbourg.net/ http://www.ac-strasbourg.fr/microsites/hist_geo01/ Contacts: Ellipse: Ewen Chardronnet ewen@tiscali.fr Mobile : + 33 (0)6 64 15 31 65 Syndicat Potentiel : syndicatpotentiel@noos.fr tel: +33 (0)3 88 37 08 72 Université Tangente : utangente@free.fr Open Source City have received support of the City of Strasbourg and EU Culture 2000 The " Trans-Cultural Mapping " program is a European Union Culture 2000 program for 2004 in the special event section for the celebration of the European enlargment. The lead organisation is the Center For New Media Culture, RIXC from Riga (Latvia) and co-organised with K@2 (Latvia), Projekt Atol (Slovenia), Piknik Frequency (Finland), TEKS (Norway), LORNA (Iceland), Ellipse (France). From palli at pallit.lhi.is Mon May 3 02:17:22 2004 From: palli at pallit.lhi.is (Pall Thayer) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] perl-gps + mac os x Message-ID: <200405022317.22789.palli@pallit.lhi.is> Hi everyone, I'm having problems. I'm trying to make perl-gps usefull on a mac but it's not behaving as it should. The numbers it receives are all off. For instance, my GPS (Garmin eTrex) shows latitude as N 65.03506 but my perl script shows it as N 7.82229842167256e-256 also it shows the year as -11257. Wierd stuff. Anyone familiar with this and know how to remedy it? I'm using Perl 5.8.1 as it came with Mac OS X 10.3, added modules Device::SerialPort and perl-GPS (perl-GPS told me I needed Device::SerialPort and wouldn't let me install until I had it). Any info would be greatly appreciated. ps... the script and everything runs fine in Linux. Absolutely no problems there. best, Palli -- Pall Thayer artist/teacher http://www.this.is/pallit http://www.this.is/isjs http://www.this.is/harmony http://130.208.220.190/panse From manu at ambienttv.net Tue May 4 00:47:22 2004 From: manu at ambienttv.net (_manu Luksch) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] Looking for guest writers/roamers (London) Message-ID: Hiya... ... Seems many of u had a great time in manchester... Looking forward to more postings about futuresonic since I couldn?t make it. some info on our last tryptichon interpretation is online at http://www.ambienttv.net/telejam/3/index.html review http://www.vargas.org.uk/projects/ambienttv/triptychon_AA.html The same set up is now up and running at ambient space (london), and we welcome guest writers/roamers! If you are excited by structure in language and the city, and can throw down some perambulatory poetry, then get in touch with us . . . your contributions will be added to an archive of location-tagged texts that form a stage set for a theatre performance later in the year. Looking forward to hear from you! manu - - __________________________________________ ___________________Manu Luksch____ __________manu@ambientTV.NET_______ T: +44 7951539144_________________________ __________http://www.ambientTV.NET_______ From locative at downlode.org Tue May 4 02:48:22 2004 From: locative at downlode.org (Earle Martin) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] Post-Futuresonic Message-ID: <20040503234822.GM18676@mythix.realprogrammers.com> Hello to everyone who was at the Tactical Tool Fair. Thanks for a very interesting afternoon! Kudos also to Marc and Karlis for doing the legwork in setting things up. Did anyone manage to get the wiki with notes up yet? I found the wishlist (http://locative.net/etcon/plan.pl?Manchester_Wishlist) but not the list of attendees and their projects and so on. Cheers, Earle. -- Earle Martin hex on irc.perl.org http://purl.oclc.org/net/earlemartin/ From mnl at well.com Wed May 5 03:58:57 2004 From: mnl at well.com (Mike Liebhold) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] pacmanhattan Message-ID: <40983C51.3030301@well.com> http://pacmanhattan.com/ "Pac-Manhattan is a large-scale urban game that utilizes the New York City grid to recreate the 1980's video game sensation Pac-Man. This analog version of Pac-man is being developed in NYU's Interactive Telecommunications graduate program, in order to explore what happens when games are removed from their "little world" of tabletops, televisions and computers and placed in the larger "real world" of street corners, and cities. A player dressed as Pac-man will run around the Washington square park area of Manhattan while attempting to collect all of the virtual "dots" that run the length of the streets. Four players dressed as the ghosts Inky, Blinky, Pinky and Clyde will attempt to catch Pac-man before all of the dots are collected. Using cell-phone contact, Wi-Fi internet connections, and custom software designed by the Pac-Manhattan team, Pac-man and the ghosts will be tracked from a central location and their progress will be broadcast over the internet for viewers from around the world." -------------- next part -------------- An HTML attachment was scrubbed... URL: http://base.x-i.net/mailman/private/locative/attachments/20040504/208ba266/attachment.html From chris at mediascot.org Wed May 5 18:34:14 2004 From: chris at mediascot.org (Chris Byrne) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] wi-fi on two wheels... In-Reply-To: <40983C51.3030301@well.com> References: <40983C51.3030301@well.com> Message-ID: http://magicbike.net/ " I am like the ice cream man, but with no music and I deliver free wireless access and not ice cream." - Yury Gitman -------------------------------------------------- Chris Byrne New Media Scotland P.O. Box 23434, Edinburgh EH7 5SZ Tel. +44 131 477 3774 chris@mediascot.org http://www.mediascot.org -------------------------------------------------- From mikel_maron at yahoo.com Wed May 5 18:59:48 2004 From: mikel_maron at yahoo.com (Mikel Maron) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] time Message-ID: <20040505155948.16920.qmail@web11601.mail.yahoo.com> hey At the locative media workshop last weekend in manchester, there was mention of the missing element of time in geography. so, in light of that, i thought the conflict map from the Nobel e-museum (which may have already seen) was interesting. [http://www.nobel.se/peace/educational/conflictmap/index.html] perhaps it's beside the point to focus on the interface aspects, but then again they did use cute little fire icons to represent war. standard GIS software completely ignores the time dimension. this makes it difficult to manage many types of data, build simulations, etc. so there's a real opportunity for the geo-periphery. ON another note, I surprised to think and realize there's nothing like a current location map for geowankers. This seems like a doable target for data architecture and visualization tech. Tons of issues of course, it's maybe something to focus some efforts. Best mkl ===== Brain Off :: http://radio.weblogs.com/0100875/ From ewen at altern.org Thu May 6 00:47:42 2004 From: ewen at altern.org (ewen@altern.org) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] OPEN SOURCE CITY fr Message-ID: <200405052220.i45MK8ar012199@db.x-i.net> DU 07 MAI AU 16 MAI 2004 OPEN-SOURCE-CITY Ateliers, recherches et excursions dans Strasbourg ------------------------------------------------------------------------ 10 jours de rencontres européennes avec des artistes, cartographes, architectes, programmeurs, psychogéographes, chercheurs… qui se retrouvent ensemble pour créer / dessiner de multiples cartes « open source » de la ville de Strasbourg. OPEN SOURCE CITY s’intéressera aux cartes historiques, à la psychogéographie, à l’urbanisme et à la géographie, aux medias tactiques, aux nouvelles techniques de communication, aux nouveaux medias de positionnements, à l’open source et aux pratiques collaboratives, aux démarches artistiques et architecturales intervenant dans l’espace urbain, aux dimensions culturelles, historiques, politiques et religieuses des villes européennes du Vendredi 7 mai au dimanche 16 mai 2004 - entrée libre http://syndicatpotentiel.free.fr http://www.e-ngo.org http://www.e-ngo.org/index.php?OpenSourceCity http://utangente.free.fr ------------------------------------------------------------------------ Evénements permanents au syndicat potentiel de 14 à 19h, Entrée libre Exposition d'ouverture (photographies, installations, documents, cartes...) avec des propositions de Mathieu Husser, Yannick Maury, Marie Bouts, et Thierry Ramadier... Atelier de réalisation de projets des artistes et chercheurs invités internationaux du programme Cartographie Trans-culturelle (excursions exploratoires, logiciels et production de cartographies) Urban Infoscapes, by Harvard University +de nombreux sites en accès internet ------------------------------------------------------------------------ Evénements temporaires € Vendredi 7 mai 15h présentation du programme / presse / 18h vernissage de l'exposition d'ouverture (cf plus haut) € Samedi 8 mai 15H Présentation du Projet de cartographie historique du quartier de la Krutenau 20H30 "La ville à géométrie variable : les cartes mentales" Rencontre avec Thierry Ramadier (chercheur au CNRS) € Dimanche 9 mai 15h-19H : présentations « Initier un regard de proximité. Une cartographie des espaces et des situations résiduelles et qui offrent des potentiels d'accueil immédiat. » présentation du projet RAB par le Groupe EXYZT Présentation de Streetgame, jeu de go psychogéographique de Strasbourg, par Magali Sanheira et Gaël Angelis 20h30 « Un système d'information géographique pour une cartographie historique de Strasbourg 1577-2003 » Rencontre avec Thierry Hatt, (professeur agrégé de géographie et chargé de recherche au ministère de l'Éducation nationale) € Lundi 10 mai 12-14h «actions contemplatives et espace contemplés» excursion - atelier (10 pers. max) avec Catherine Gier (artiste) et Anne Christine Bronner (cartographe) € Mardi 11 mai 12-14h «actions contemplatives et espace contemplés» excursion-atelier (10 pers. max) avec Catherine Gier (artiste) et Anne Christine Bronner (cartographe) 17h-19H Atelier expérimental avec Thierry Hatt (professeur agrégé de géographie et chargé de recherche au ministère de l'Éducation Nationale) 19H Accueil des invités internationaux du programme Culture 2000 : «Cartographie Trans-Culturelle» € Mercredi 12 mai A partir de 12H : atelier « Cartographie Trans-Culturelle » 14h-16h «actions contemplatives et espace contemplés» excursion-atelier (10 pers. max) avec Catherine Gier (artiste) et Anne Christine Bronner (cartographe) (pour groupes) € Jeudi 13 mai A partir de 12H : atelier «Cartographie Trans-Culturelle» 19H «actions contemplatives et espace contemplés» excursion-atelier (10 pers. max) avec Catherine Gier (artiste) et Anne Christine Bronner (cartographe) € Vendredi 14 mai 10-12h «actions contemplatives et espace contemplés» excursion-atelier (10 pers. max) avec Catherine Gier (artiste) et Anne Christine Bronner (cartographe) (pour groupes) A partir de 12h : atelier «Cartographie Trans-Culturelle» 18H projection film / présentation du travail du réseau Acoustic Space Lab sur le radiotélescope RT32 de Lettonie 20h30 table ronde et conférence théorique en anglais avec les invités du programme «Cartographie Trans-Culturelle» , introduction par Ewen Chardronnet, coordinateur du programme € Samedi 15 mai A partir de 12H : atelier «Cartographie Trans-Culturelle» 14h atelier sur l'open source et ses extensions dans d'autres disciplines et ses liens avec des pratiques artistiques de nature collaboratives et/ou investigatives 18h performance « comment aller chez krimhilde » : traversée de Strasbourg et passage de la frontière, par Till Roeskens (artiste) 19h démonstration de l'inframonde, paysage 3D virtuel et participatif, par Grégoire Zabé, artiste designer € Dimanche 16 mai 15h-19h Ouverture au public de l'exposition collective transdisciplinaire «Cartographie Trans-Culturelle» constituée par les productions des ateliers de la semaine Exposition ouverte du mardi 18 au samedi 29 mai 2004 (du mardi au samedi, de 15h à 19h) ------------------------------------------------------------------------ Artistes plasticiens strasbourgeois et régionaux CATHERINE GIER, MATHIEU HUSSER, YANNICK MAURY, MARIE BOUTS, TILL ROESKENS, GREGOIRE ZABÉ ------------------------------------------------------------------------ Chercheurs stasbourgeois THIERRY HATT, Professeur agrégé de géographie, THIERRY RAMADIER, Chercheur au CNRS en géographie, ANNE CHRISTINE BRONNER, cartographe ------------------------------------------------------------------------ Participants à l'atelier « Cartographie Trans-Culturelle » - LUKA FRELIH, artiste nouveau média, développeur de logiciels libres et designer web. Originaire de Ljubljana en Slovénie. Projet : tester des outils SIG de diagrammes comme grass, graphviz ou d'autres à découvrir. - KAREN O'ROURKE, professeur associée en art et communication à l'Université Paris '. Projet : Une Carte plus grande que le territoire (Lieu d'échange, marché d'itinéraires - MAGALI SANHEIRA et GAEL ANGELIS, diplômés de l'Ecole Nationale Supérieure d'Art de Paris-Cergy. Projet : STREETGAME : Le jeu de go psychogéographique de Strasbourg - F2F, artistes, médiactivistes et chercheurs formant un réseau de contre-culture dans la société de l'information, d'expériences micro-politiques et de savoirs, de mémoire collective organique active. - ALEJO DUQUE, artiste colombien multimedia. Projet : cartographier l'internet sans fil dans Strasbourg, établir une plateforme de communication avec la communauté wifi de Medellin en Colombie. - LOCATIVE MEDIA LAB, réseau international d'artistes, de techniciens et de chercheurs sur les applications des technologies mobiles de cartographie et leurs implications sociales et artistiques.Le projet Géograffiti utilise le GPS, les réseaux sans fil et la cartographie numérique pour créer des données géo-référencées. (Trois représentants de Lettonie et du Canada participeront à l'atelier) - COLLECTIF HEADMAP, Ben Russell et Delphine Augé exploreront les comportements sociaux dans le centre ville au travers de cartes mentales et port de chapeaux, cherchant les connexions entre géographie sociale, habillement, cartographie et architecture. - Groupe d'Intervention Architecturale EXYZT, Philippe Rizzotti, François Wunschel, Pierre Schneider, Gilles Burban et Nicolas Henninger. Projet : une cartographie des espaces et des situations résiduelles dans Strasbourg et qui offrent des potentiels d'accueil immédiat. - PIERRE-HENRI RAMBOZ, artiste et programmeur, animateur multimédia et responsable ECM (Espace Culture Multimédia) pour Emmetrop à Bourges. Projet de recherche open source et cartographie GPS - L'Unité de Voyage Temporel des P.S.V. [Psycho-Social Vandals] Eindhoven. Projet : exploration de Strasbourg, recherche et localisation les sites historiques dans le développement, des hérétiques du 14ème siècle aux étudiants radicaux des années 60. Organisation d'une visite guidée de la ville source ouverte. - ANNIE ON NI WAN, jeune artiste travaillant dans le domaine des technologies interactives. Diplômée en art média de l'Université de Hong Kong. Projet : travail Interactif utilisant le wifi et un PDA, cartographie wifi de la ville. ------------------------------------------------------------------------ Organisation : Ellipse/tours, Syndicat potentiel, université tangente / Strasbourg tous les jours de 14h à 19h (entrée Libre) au Syndicat Potentiel, 13 rue des couples 67000 Strasbourg - Tél. 03 88 37 08 72 accès : entre place du corbeau et place des orphelins ------------------------------------------------------------------------ Le programme Culture 2000 "Cartographie Trans-Culturelle" est organisé par ELLIPSE/Tours avec RIXC/Lettonie, LORNA/Islande, PIKNIK FREQUENCY/Finlande, PROJEKT ATOL/Slovénie, et Teks/Norvège. Open Source City est soutenu par la Ville de Strasbourg, la DRAC Alsace et le programme Culture 2000 de l'Union Européenne From knowlton at 34n118w.net Sat May 8 23:17:38 2004 From: knowlton at 34n118w.net (knowlton@34n118w.net) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] time In-Reply-To: <20040505155948.16920.qmail@web11601.mail.yahoo.com> References: <20040505155948.16920.qmail@web11601.mail.yahoo.com> Message-ID: <27066.63.194.247.2.1084047458.spork@webmail.34n118w.net> I wish I had been able to stay in the locative media workshop when the topic of time came up. We, that is myself, Jeremy Hight and Naomi Spellman have been concerned with time in space from the get-go. Our locative piece in downtown Los Angeles, 34 North 118 West has a number of narrative elements that take place in different years spanning from the late 1800's to the mid 1970's. Each of these narratives, while conciously tied to time are also specific to a location in a still vibrant living city. In fact the year that a narrative is taking place is displayed on the tablet's screen when audio is played back. We were concerned with archaeological and historic time depth and see our work with locative media as a way to peel back the layers of time in the uban landscape. You can't really dig up a city, but you can do so virtually. We have the X and Y cordiantes of the landscape to place the user, but rather than thinking of the Z coordinate as elevation, we think of it as time. Typically time and elevation would go together on ancient archaeological sites, but we're dealing with Los Angeles. Lets be honest, there isn't much depth to Los Angeles, its all surface:) Time has always been a primary element for us as we have have been concerned with the historical contexts of a space. In fact we used the Sanborne Insurance maps (public domain now) that date to the early 1900's to show both how the area has changed and how much it has remained the same. So yes there is much that can be done with regard to the time dimension. Cartographers are traditionally concerned with space, they get excited over the features of the landscape or little used roads. Archaeologists and historians are concerned with the past. The majority of us working with locative media, I assume, are concerned with a living breathing word. One need only look out 5 years to see the amount of non time-specific data (movie reiviews, grafitti, message for friends, so on) that could aggregate in a given location. How much historic data that IS relative to time frame might pile up? How many unrelated histories might pile up in a specific street corner? Imagine the huge amount of historical data that might pile up at a train station. No answers or pronouncements on my part, but I am concuring on the importance of discussing the time element in Locative work. You can see Jeremy Hight's paper on "Narrative Archaeology" at http://www.xcp.bfn.org/hight.html. You can learn more about 34 North 118 West at 34n118w.net. Oh by the by, it was nice getting to meet everyone in Manchester. jeff knowlton -- 34n118w.net -- mining the urban landscape > hey > > At the locative media workshop last weekend in manchester, there was > mention of the missing element of time in geography. so, in light of > that, i thought the conflict map from the Nobel e-museum (which may > have already seen) was interesting. > > [http://www.nobel.se/peace/educational/conflictmap/index.html] > > perhaps it's beside the point to focus on the interface aspects, but > then again they did use cute little fire icons to represent war. > > standard GIS software completely ignores the time dimension. this makes > it difficult to manage many types of data, build simulations, etc. so > there's a real opportunity for the geo-periphery. > > ON another note, I surprised to think and realize there's nothing like > a current location map for geowankers. This seems like a doable target > for data architecture and visualization tech. Tons of issues of course, > it's maybe something to focus some efforts. > > Best > mkl > > ===== > Brain Off :: http://radio.weblogs.com/0100875/ > -- > http://locative.x-i.net (list archive: + /archive/ ) > From emacgillavry at hotmail.com Sun May 9 16:45:48 2004 From: emacgillavry at hotmail.com (Edward Mac Gillavry) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] time Message-ID: Hi all, >Cartographers are traditionally concerned with space, they get excited >over the features of the landscape or little used roads. Archaeologists >and historians are concerned with the past. Time and space a dichotomy? I am glad someone has already mentioned the great work by Donna Peuquet Also Menno-Jan Kraak is exploring the time dimension in his research . One of his colleagues, Connie Blok conducts a PhD research regaring dynamic visualisation variables in animation, i.e. how to represent change using animation . Haegerstrand also deserves a mention here . He is the founding father of time-geography. Regards, Edward ------------------------------------------ E. Mac Gillavry (Edward) what the map can be... ------------------------------------------ [e] mail@webmapper.net ------------------------------------------ [i] http://www.webmapper.net/ ------------------------------------------ >From: knowlton@34n118w.net >To: locative@x-i.net >Subject: Re: [Locative] time >Date: Sat, 8 May 2004 13:17:38 -0700 (PDT) > > > >I wish I had been able to stay in the locative media workshop when the >topic of time came up. > > >We, that is myself, Jeremy Hight and Naomi Spellman have been concerned >with time in space from the get-go. Our locative piece in downtown Los >Angeles, 34 North 118 West has a number of narrative elements that take >place in different years spanning from the late 1800's to the mid 1970's. >Each of these narratives, while conciously tied to time are also specific >to a location in a still vibrant living city. In fact the year that a >narrative is taking place is displayed on the tablet's screen when audio >is played back. > >We were concerned with archaeological and historic time depth and see our >work with locative media as a way to peel back the layers of time in the >uban landscape. You can't really dig up a city, but you can do so >virtually. We have the X and Y cordiantes of the landscape to place the >user, but rather than thinking of the Z coordinate as elevation, we think >of it as time. Typically time and elevation would go together on ancient >archaeological sites, but we're dealing with Los Angeles. Lets be honest, >there isn't much depth to Los Angeles, its all surface:) > >Time has always been a primary element for us as we have have been >concerned with the historical contexts of a space. In fact we used the >Sanborne Insurance maps (public domain now) that date to the early 1900's >to show both how the area has changed and how much it has remained the >same. > >So yes there is much that can be done with regard to the time dimension. >Cartographers are traditionally concerned with space, they get excited >over the features of the landscape or little used roads. Archaeologists >and historians are concerned with the past. The majority of us working >with locative media, I assume, are concerned with a living breathing word. > >One need only look out 5 years to see the amount of non time-specific data >(movie reiviews, grafitti, message for friends, so on) that could >aggregate in a given location. How much historic data that IS relative to >time frame might pile up? How many unrelated histories might pile up in a >specific street corner? Imagine the huge amount of historical data that >might pile up at a train station. > >No answers or pronouncements on my part, but I am concuring on the >importance of discussing the time element in Locative work. > >You can see Jeremy Hight's paper on "Narrative Archaeology" at >http://www.xcp.bfn.org/hight.html. > >You can learn more about 34 North 118 West at 34n118w.net. > > > >Oh by the by, it was nice getting to meet everyone in Manchester. >jeff knowlton > >-- 34n118w.net >-- mining the urban landscape > > > > > hey > > > > At the locative media workshop last weekend in manchester, there was > > mention of the missing element of time in geography. so, in light of > > that, i thought the conflict map from the Nobel e-museum (which may > > have already seen) was interesting. > > > > [http://www.nobel.se/peace/educational/conflictmap/index.html] > > > > perhaps it's beside the point to focus on the interface aspects, but > > then again they did use cute little fire icons to represent war. > > > > standard GIS software completely ignores the time dimension. this makes > > it difficult to manage many types of data, build simulations, etc. so > > there's a real opportunity for the geo-periphery. > > > > ON another note, I surprised to think and realize there's nothing like > > a current location map for geowankers. This seems like a doable target > > for data architecture and visualization tech. Tons of issues of course, > > it's maybe something to focus some efforts. > > > > Best > > mkl > > > > ===== > > Brain Off :: http://radio.weblogs.com/0100875/ > > -- > > http://locative.x-i.net (list archive: + /archive/ ) > > > >-- >http://locative.x-i.net (list archive: + /archive/ ) From karlis at gpster.net Mon May 10 16:23:01 2004 From: karlis at gpster.net (karlis) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] locative is a case not a place Message-ID: <409F8235.6060004@gpster.net> just some more thoughts that came up while at RAM5 here in Riga . . . ----------------------------------- Locative is a case not a place. It seems a little unfortunate that the locative case as applied to media and referred to as "locative media" has been often misinterpreted as "location" and "location media" by anglophones and others. To understand the difference I would recommend at least some minor study of a language that includes nouns with locative case. The moniker and the discourse of locative media arose here in Riga as we studied the Latvian language which does include this locative case, as does Russian (as the prepositional case), Finnish, Sanskrit and Latin. The locative case is well described in all language textbooks for these languages, but I will include here the definition from the well written, popular and ideologically pleasant Wikipedia: --- The locative case corresponds vaguely to the preposition "in", "at", or "by" of English and indicates a final location of action or a time of the action. In languages such as Finnish, there is a set of six distinct locative cases that express different relationships to location. --- It is also interesting to relate this revelation about time back to our technophiles using GPS, since GPS devices are useful for not just geographical coordinates but also for obtaining very accurate time from orbiting atomic clocks, so again we see it is not just about location. For the temorally-interested technophiles, I would recommend looking at the crontab-style time descriptions in unix-y machines, whereby one can describe recurring time like "hourly" and "daily" quite effectively. However, as Openguides have noted for example that place is more than a geographical coordinate, also time is more than a chronological reading. Describing familiar places and temoral spans of a human understanding is more complex than what our scientific and military measurements can show. It would make an excellent study for some cunning linguists to analyze the various world languages and their use of locative and related cases and how they apply to media, and I think this would be very informative for the locative media scene. For that matter, I also find an analysis of the concepts of "media" interesting from a McLuhan-esque perspective, as it relates to our discussions. This will help to break out of the current apparent ghettoes of "location-art" and "location-technology", and to fully explore the potential concepts of locative media. ---------------- cheers karlis From chris at mediascot.org Mon May 10 17:32:23 2004 From: chris at mediascot.org (Chris Byrne) Date: Wed Feb 9 19:04:34 2005 Subject: [Locative] locative is a case not a place In-Reply-To: <409F8235.6060004@gpster.net> References: <409F8235.6060004@gpster.net> Message-ID: Yes, this is a very good point. When we talk about mark-up languages for mapping, human language has been doing this for some time! Hungarian has a similar case to some forms of Finnish and Baltic languages. Scots and Irish Gaelic have a locative case, which you can see remnants of in place names. Slavic languages such as Polish, Czech, Slovak, Ukrainian, also use the locative case. Interestingly, it seems Croatian, Serbian, Macedonian, Bulgarian may or may not use the locative case, it depends who you listen to, and which dialect they speak.....clearly this has been, and continues to be a contested area for the 'Southern Slavs'. One question this raises is the role of language in defining nationality: a function of location, certainly - but also many other factors. So locative is both a case and a place, perhaps. And its usage varies through time for different reasons: notions of acceptability, modernisation, standardisation (eg. 'Serbo-Croatian'). Much of the differentiation between languages is a function of locality and/or nationalism (the latter especially in the 19th & 20th Centuries). When you map this onto the notion of 'media' then 'locative media' is a broad concept indeed. It could be 'located media' or it could be 'context-specific media' or even 'culturally-located media'. In which case, perhaps the context this list addresses is 'Anglophone-specific technophile media'? What would comprise a 'Baltic-specific technoneutral media'? Or a even a 'Gaelic-specific technophobe media'? Hmm. I think the last of these already exists, unfortunately! Chris On 10 May 2004, at 14:23, karlis wrote: > > just some more thoughts that came up while at RAM5 here in Riga . . . > > ----------------------------------- > Locative is a case not a place. > > It seems a little unfortunate that the locative case as applied to > media > and referred to as "locative media" has been often misinterpreted as > "location" and "location media" by anglophones and others. To > understand > the difference I would recommend at least some minor study of a > language > that includes nouns with locative case. The moniker and the discourse > of locative media arose here in Riga as we studied the Latvian language > which does include this locative case, as does Russian (as the > prepositional case), Finnish, Sanskrit and Latin. > > The locative case is well described in all language textbooks for > these languages, but I will include here the definition from the well > written, popular and ideologically pleasant Wikipedia: > > --- > The locative case corresponds vaguely to the preposition "in", "at", > or "by" of English and indicates a final location of action or a time > of > the action. > > In languages such